Remove debug broadcast

This commit is contained in:
Esophose 2018-10-17 02:00:30 -06:00
parent 79b18b7e88
commit a16c3ccbab

View file

@ -172,10 +172,8 @@ public class DataManager {
final PPlayer loadedPPlayer = new PPlayer(playerUUID, groups, fixedParticles);
sync(() -> {
Bukkit.broadcastMessage("About to add PPlayer");
if (getPPlayer(playerUUID) == null) { // Make sure the PPlayer still isn't added, since this is async it's possible it got ran twice
ParticleManager.particlePlayers.add(loadedPPlayer);
Bukkit.broadcastMessage("Added PPlayer: " + ParticleManager.particlePlayers.size());
callback.execute(loadedPPlayer);
}
});