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Added can-toggle-with-combat, added two more toggle-on-move options
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5 changed files with 33 additions and 4 deletions
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@ -41,9 +41,9 @@ public class ConfigurationManager extends Manager {
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GUI_PRESETS_ONLY("gui-presets-only", false, "If true, only the preset groups will be available in the GUI", "Permissions to open the GUI will change to only open if the user has any preset groups available"),
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GUI_CLOSE_AFTER_GROUP_SELECTED("gui-close-after-group-selected", true, "If true, the GUI will close after selecting a group (either saved or preset)"),
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GUI_BUTTON_SOUND("gui-button-sound", true, "If clicking a GUI button should make a noise"),
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TOGGLE_ON_MOVE("toggle-on-move", "NONE", "Valid values: DISPLAY_FEET, HIDE, NONE", "DISPLAY_FEET will display particles under the player while moving", "HIDE will hide particles while moving", "NONE will make this setting do nothing", "Note: You can change what styles follow this setting in their individual setting files"),
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TOGGLE_ON_MOVE("toggle-on-move", "NONE", "Valid values: DISPLAY_FEET, DISPLAY_NORMAL, DISPLAY_OVERHEAD, HIDE, NONE", "DISPLAY_FEET will display particles using the feet style while moving", "DISPLAY_NORMAL will display particles using the normal style while moving", "DISPLAY_OVERHEAD will display particles using the overhead style while moving", "HIDE will hide particles while moving", "NONE will make this setting do nothing", "Note: You can change what styles follow this setting in their individual setting files"),
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TOGGLE_ON_MOVE_DELAY("toggle-on-move-delay", 9, "The time (in ticks) a player has to be standing still before they are considered to be stopped", "This setting has no effect if toggle-on-move is set to false", "The value must be a positive whole number"),
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TOGGLE_ON_COMBAT("toggle-on-combat", false, "If true, particles will be completely disabled while the player is in combat"),
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TOGGLE_ON_COMBAT("toggle-on-combat", false, "If true, particles will be completely disabled while the player is in combat", "Note: You can change what styles follow this setting in their individual setting files"),
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TOGGLE_ON_COMBAT_DELAY("toggle-on-combat-delay", 15, "The time (in seconds) a player has to not be damaged/attacked to be considered out of combat", "This setting has no effect if toggle-on-combat is set to false", "The value must be a positive whole number"),
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DISABLED_WORLDS("disabled-worlds", Collections.singletonList("disabled_world_name"), "A list of worlds that the plugin is disabled in"),
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MAX_PARTICLES("max-particles", 3, "The maximum number of particles a player can apply at once", "The GUI will only display up to 21, don't set this any higher than that"),
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