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https://github.com/TotalFreedomMC/PlayerParticles.git
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Update invalid JavaDoc
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11 changed files with 34 additions and 21 deletions
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@ -132,6 +132,8 @@ public class PlayerParticles extends JavaPlugin {
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* Gets the database connection information from the config and tries to connect to the server
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* Removes old table from previous versions of the plugin
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* Creates new tables if they don't exist
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*
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* @param useMySql If we should use MySQL as the database type, if false, uses SQLite
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*/
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private void configureDatabase(boolean useMySql) {
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if (useMySql) {
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@ -24,6 +24,7 @@ public interface CommandModule {
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*
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* @param pplayer The PPlayer who is tab completing this command
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* @param args Arguments typed so far
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* @return A list of possible argument values
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*/
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public List<String> onTabComplete(PPlayer pplayer, String[] args);
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@ -752,6 +752,7 @@ public class PlayerParticlesGui extends BukkitRunnable implements Listener {
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* Gets the icon for a given particle effect from the config
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*
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* @param effect The effect
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* @param isActive If this effect is the current one active
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* @return An ItemStack formatted to be displayed in the GUI
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*/
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private static ItemStack getItemForEffect(ParticleEffect effect, boolean isActive) {
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@ -775,6 +776,7 @@ public class PlayerParticlesGui extends BukkitRunnable implements Listener {
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* Gets the icon for a given particle style from the config
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*
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* @param style The style
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* @param isActive If this style is the current one active
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* @return An ItemStack formatted to be displayed in the GUI
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*/
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private static ItemStack getItemForStyle(ParticleStyle style, boolean isActive) {
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@ -878,6 +880,8 @@ public class PlayerParticlesGui extends BukkitRunnable implements Listener {
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/**
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* Gets the icon for rainbow color/note data
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*
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* @param currentColor The player's current color data
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* @param dyeColor The color of the rainbow we're on
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* @return An ItemStack formatted to be displayed in the GUI
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*/
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private static ItemStack getItemForRainbowColorData(OrdinaryColor currentColor, DyeColor dyeColor) {
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@ -906,6 +910,8 @@ public class PlayerParticlesGui extends BukkitRunnable implements Listener {
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/**
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* Gets the icon for rainbow color/note data
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*
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* @param currentColor The player's current note data
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* @param dyeColor The color of the rainbow we're on
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* @return An ItemStack formatted to be displayed in the GUI
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*/
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private static ItemStack getItemForRainbowNoteData(NoteColor currentColor, DyeColor dyeColor) {
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@ -336,7 +336,6 @@ public class DataManager {
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*
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* @param playerUUID The player who owns the effect
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* @param id The id of the effect to remove
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* @param callback The callback to execute with if the fixed effect was removed or not
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*/
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public static void removeFixedEffect(UUID playerUUID, int id) {
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async(() -> {
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@ -377,7 +376,7 @@ public class DataManager {
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/**
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* Checks if the given player has reached the max number of fixed effects
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*
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* @param pplayerUUID The player to check
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* @param pplayer The player to check
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* @return If the player has reached the max number of fixed effects
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*/
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public static boolean hasPlayerReachedMaxFixedEffects(PPlayer pplayer) {
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@ -175,7 +175,8 @@ public class LangManager {
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/**
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* Gets the message this enum represents
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*
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* @return The message
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* @param replacements The replacements for the message
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* @return The message with the replacements applied
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*/
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private String get(Object... replacements) {
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return new MessageFormat(this.message).format(replacements);
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@ -256,6 +257,7 @@ public class LangManager {
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*
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* @param messageType The message type to get
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* @param replacements The replacements fot the message
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* @return The Lang in text form with its replacements applied
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*/
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public static String getText(Lang messageType, Object... replacements) {
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return messageType.get(replacements);
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@ -266,6 +268,7 @@ public class LangManager {
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*
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* @param player The player to send the message to
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* @param messageType The message to send to the player
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* @param replacements The replacements for the message
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*/
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public static void sendMessage(Player player, Lang messageType, Object... replacements) {
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if (!messagesEnabled) return;
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@ -288,6 +291,7 @@ public class LangManager {
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*
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* @param pplayer The player to send the message to
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* @param messageType The message to send to the player
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* @param replacements The replacements for the message
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*/
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public static void sendMessage(PPlayer pplayer, Lang messageType, Object... replacements) {
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sendMessage(pplayer.getPlayer(), messageType, replacements);
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@ -18,12 +18,12 @@ public class PPlayer {
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private final UUID playerUUID;
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/**
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* A List<ParticleGroup> of all particle groups this player has, the active particle group has an id of null
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* A List of ParticleGroups this player has, the active particle group has an id of null
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*/
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private List<ParticleGroup> particleGroups;
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/**
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* A List<FixedParticleEffect> of all fixed particles this user has applied
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* A List of FixedParticleEffects this user has applied
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*/
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private List<FixedParticleEffect> fixedParticles;
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@ -31,8 +31,8 @@ public class PPlayer {
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* Constructs a new PPlayer
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*
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* @param uuid The player UUID
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* @param particlePairs The ParticlePairs this PPlayer has
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* @param fixedParticles2 The fixed ParticlePairs this PPlayer has
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* @param particleGroups The ParticleGroups this PPlayer has
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* @param fixedParticles The FixedParticleEffects this PPlayer has
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*/
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public PPlayer(UUID uuid, List<ParticleGroup> particleGroups, List<FixedParticleEffect> fixedParticles) {
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this.playerUUID = uuid;
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@ -59,9 +59,9 @@ public class PPlayer {
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}
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/**
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* Get a List<ParticleGroup> of all particles this user has saved
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* Get a List of ParticleGroups this user has saved
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*
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* @return A list of all particle groups this player has
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* @return A List of ParticleGroups this player has
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*/
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public List<ParticleGroup> getParticles() {
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return this.particleGroups;
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@ -83,7 +83,7 @@ public class PPlayer {
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/**
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* Get the effect/style/data for particles this player has set
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*
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* @return A List<ParticlePair> of all particles this player has set
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* @return A List of ParticlePairs this player has set
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*/
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public List<ParticlePair> getActiveParticles() {
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return this.getActiveParticleGroup().getParticles();
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@ -105,7 +105,7 @@ public class PPlayer {
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* Get all ParticlePairs with a style matching the input
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*
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* @param style The style to match
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* @return A List<ParticlePair> with a matching style
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* @return A List of ParticlePairs with a matching style
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*/
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public List<ParticlePair> getActiveParticlesForStyle(ParticleStyle style) {
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List<ParticlePair> matches = new ArrayList<ParticlePair>();
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@ -131,7 +131,7 @@ public class PPlayer {
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/**
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* Get the effect/style/data for all fixed particles this has has set
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*
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* @return A List<FixedParticleEffect> of all fixed particles this player has set
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* @return A List of FixedParticleEffects this player has set
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*/
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public List<FixedParticleEffect> getFixedParticles() {
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return this.fixedParticles;
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@ -153,7 +153,7 @@ public class PPlayer {
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/**
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* Gets a list of ids of all fixed effect this player has
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*
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* @return A List<Integer> of ids this player's fixed effects have
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* @return A List of Integer ids this player's fixed effects have
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*/
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public List<Integer> getFixedEffectIds() {
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List<Integer> ids = new ArrayList<Integer>();
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@ -103,8 +103,8 @@ public enum ParticleEffect {
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/**
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* Construct a new particle effect
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*
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* @param enumName Name of the Particle Enum when the server version is >= 1.13
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* @param enumNameLegacy Name of the Particle Enum when the server version is < 1.13
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* @param enumName Name of the Particle Enum when the server version is greater than or equal to 1.13
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* @param enumNameLegacy Name of the Particle Enum when the server version is less than 1.13
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* @param properties Properties of this particle effect
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*/
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private ParticleEffect(String enumName, String enumNameLegacy, ParticleProperty... properties) {
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@ -281,10 +281,10 @@ public enum ParticleEffect {
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}
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/**
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* Gets a List<Player> of players within the particle display range
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* Gets a List of Players within the particle display range
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*
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* @param center The center of the radius to check around
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* @return A List<Player> of the players within the particle display range
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* @return A List of Players within the particle display range
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*/
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private List<Player> getPlayersInRange(Location center) {
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List<Player> players = new ArrayList<Player>();
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@ -26,7 +26,7 @@ public class ParticleGroup {
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}
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/**
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* Get the List<ParticlePair> of particles in this group
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* Get the List of ParticlePairs in this group
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*
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* @return The particles in this group
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*/
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@ -262,6 +262,7 @@ public class ParticlePair {
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/**
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* Gets a ParticlePair with the default values applied
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*
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* @param ownerUUID The owner of this ParticlePair
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* @return A ParticlePair with default values
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*/
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@Deprecated // TODO: REMOVE ONCE NEW GUI IS DONE
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@ -11,9 +11,9 @@ public interface ParticleStyle {
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/**
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* Gets all the particles to display based on the style's logic
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*
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* @param pplayer The PPlayer to display the particles for
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* @param particle The ParticlePair that contains the particle's data
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* @param location The central location of the particles
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* @return A List<PParticle> of PParticles to spawn
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* @return A List of PParticles to spawn
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*/
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public List<PParticle> getParticles(ParticlePair particle, Location location);
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@ -52,7 +52,7 @@ public class ParticleStyleManager {
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/**
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* Gets all registered styles
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*
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* @return A List<ParticleStyle> of all registered styles
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* @return A List of ParticleStyles that are registered
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*/
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public static List<ParticleStyle> getStyles() {
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return styles;
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