mirror of
https://github.com/TotalFreedomMC/PlayerParticles.git
synced 2025-02-20 15:04:31 +00:00
Add new setting 'toggle-on-move', change version to v6.0
This commit is contained in:
parent
f14af99fe1
commit
46f5107270
36 changed files with 246 additions and 23 deletions
12
pom.xml
12
pom.xml
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@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.esophose.playerparticles</groupId>
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<artifactId>PlayerParticles</artifactId>
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<version>5.3</version>
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<version>6.0</version>
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<name>PlayerParticles</name>
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<url>https://github.com/Esophose/PlayerParticles</url>
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<description>Display particles around your player using customized styles and data!</description>
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@ -54,7 +54,7 @@
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</excludes>
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</filter>
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</filters>
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<outputFile>C:\Users\Esophose\Desktop\Spigot Dev Servers\1.13\plugins\update\PlayerParticles v5.3.jar</outputFile>
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<outputFile>C:\Users\Esophose\Desktop\Spigot Dev Servers\1.13\plugins\update\PlayerParticles v6.0.jar</outputFile>
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</configuration>
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</execution>
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<execution>
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@ -81,7 +81,7 @@
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</excludes>
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</filter>
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</filters>
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<outputFile>C:\Users\Esophose\Desktop\Spigot Dev Servers\1.12\plugins\update\PlayerParticles v5.3.jar</outputFile>
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<outputFile>C:\Users\Esophose\Desktop\Spigot Dev Servers\1.12\plugins\update\PlayerParticles v6.0.jar</outputFile>
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</configuration>
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</execution>
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<execution>
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@ -108,7 +108,7 @@
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</excludes>
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</filter>
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</filters>
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<outputFile>C:\Users\Esophose\Desktop\Spigot Dev Servers\1.11\plugins\update\PlayerParticles v5.3.jar</outputFile>
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<outputFile>C:\Users\Esophose\Desktop\Spigot Dev Servers\1.11\plugins\update\PlayerParticles v6.0.jar</outputFile>
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</configuration>
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</execution>
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<execution>
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@ -135,7 +135,7 @@
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</excludes>
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</filter>
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</filters>
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<outputFile>C:\Users\Esophose\Desktop\Spigot Dev Servers\1.10\plugins\update\PlayerParticles v5.3.jar</outputFile>
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<outputFile>C:\Users\Esophose\Desktop\Spigot Dev Servers\1.10\plugins\update\PlayerParticles v6.0.jar</outputFile>
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</configuration>
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</execution>
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<execution>
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@ -162,7 +162,7 @@
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</excludes>
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</filter>
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</filters>
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<outputFile>C:\Users\Esophose\Desktop\Spigot Dev Servers\1.9\plugins\update\PlayerParticles v5.3.jar</outputFile>
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<outputFile>C:\Users\Esophose\Desktop\Spigot Dev Servers\1.9\plugins\update\PlayerParticles v6.0.jar</outputFile>
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</configuration>
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</execution>
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</executions>
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@ -1,9 +1,11 @@
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/*
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* TODO: v5.3 (actually v6)
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* TODO: v6.0
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* + Add new style 'tornado'
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* + Add new style 'doubleorbit'
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* * Adjust PParticles to use a Vector instead of a Location
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* * Setting in config.yml to make non-event styles display particles using DefaultStyles.FEET while the player is moving
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* * Adjust style positioning around central point based on if they are being spawned for a player or fixed effect
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* * Write a class called ConfigManager which manages updating the config.yml between versions so it doesn't have to be deleted every time
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* * Clean up the '/pp help' menu and command descriptions so each command fits on one line
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* * Display a note in the GUI under event-based styles
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*/
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package com.esophose.playerparticles;
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@ -25,6 +27,7 @@ import com.esophose.playerparticles.manager.LangManager;
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import com.esophose.playerparticles.manager.ParticleManager;
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import com.esophose.playerparticles.manager.SettingManager;
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import com.esophose.playerparticles.manager.SettingManager.PSetting;
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import com.esophose.playerparticles.particles.PPlayerMovementListener;
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import com.esophose.playerparticles.particles.ParticleGroup;
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import com.esophose.playerparticles.styles.DefaultStyles;
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import com.esophose.playerparticles.updater.PluginUpdateListener;
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@ -62,6 +65,7 @@ public class PlayerParticles extends JavaPlugin {
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Bukkit.getPluginManager().registerEvents(new ParticleManager(), this);
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Bukkit.getPluginManager().registerEvents(new PluginUpdateListener(), this);
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Bukkit.getPluginManager().registerEvents(new GuiHandler(), this);
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Bukkit.getPluginManager().registerEvents(new PPlayerMovementListener(), this);
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saveDefaultConfig();
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double configVersion = PSetting.VERSION.getDouble();
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@ -16,12 +16,14 @@ import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.scheduler.BukkitRunnable;
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import com.esophose.playerparticles.manager.SettingManager.PSetting;
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import com.esophose.playerparticles.particles.FixedParticleEffect;
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import com.esophose.playerparticles.particles.PPlayer;
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import com.esophose.playerparticles.particles.ParticleEffect;
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import com.esophose.playerparticles.particles.ParticleEffect.NoteColor;
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import com.esophose.playerparticles.particles.ParticleEffect.OrdinaryColor;
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import com.esophose.playerparticles.particles.ParticlePair;
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import com.esophose.playerparticles.styles.DefaultStyles;
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import com.esophose.playerparticles.styles.api.PParticle;
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import com.esophose.playerparticles.styles.api.ParticleStyleManager;
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@ -106,7 +108,7 @@ public class ParticleManager extends BukkitRunnable implements Listener {
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// Don't spawn particles if the world doesn't allow it
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if (player != null && player.getGameMode() != GameMode.SPECTATOR && !PermissionManager.isWorldDisabled(player.getWorld().getName()))
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for (ParticlePair particles : pplayer.getActiveParticles())
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displayParticles(particles, player.getLocation().clone().add(0, 1, 0));
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displayParticles(pplayer, particles, player.getLocation().clone().add(0, 1, 0));
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// Loop for FixedParticleEffects
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// Don't spawn particles if the world doesn't allow it
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@ -119,13 +121,20 @@ public class ParticleManager extends BukkitRunnable implements Listener {
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/**
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* Displays particles at the given player location with their settings
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*
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* @param pplayer The PPlayer to spawn the particles for
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* @param particle The ParticlePair to use for getting particle settings
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* @param location The location to display at
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*/
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private void displayParticles(ParticlePair particle, Location location) {
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if (!ParticleStyleManager.isCustomHandled(particle.getStyle()))
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for (PParticle pparticle : particle.getStyle().getParticles(particle, location))
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ParticleEffect.display(particle, pparticle, false);
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private void displayParticles(PPlayer pplayer, ParticlePair particle, Location location) {
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if (!ParticleStyleManager.isCustomHandled(particle.getStyle())) {
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if (PSetting.TOGGLE_ON_MOVE.getBoolean() && particle.getStyle().canToggleWithMovement() && pplayer.isMoving()) {
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for (PParticle pparticle : DefaultStyles.FEET.getParticles(particle, location))
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ParticleEffect.display(particle, pparticle, false);
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} else {
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for (PParticle pparticle : particle.getStyle().getParticles(particle, location))
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ParticleEffect.display(particle, pparticle, false);
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}
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}
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}
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/**
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@ -32,6 +32,7 @@ public class SettingManager {
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TICKS_PER_PARTICLE(PSettingType.LONG),
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CHECK_UPDATES(PSettingType.BOOLEAN),
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GUI_ENABLED(PSettingType.BOOLEAN),
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TOGGLE_ON_MOVE(PSettingType.BOOLEAN),
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PARTICLE_RENDER_RANGE_PLAYER(PSettingType.INTEGER),
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PARTICLE_RENDER_RANGE_FIXED_EFFECT(PSettingType.INTEGER),
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@ -31,6 +31,11 @@ public class PPlayer {
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* If True, the player will not see any particles spawned by the plugin
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*/
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private boolean particlesHidden;
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/**
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* If the player is moving
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*/
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private boolean isMoving;
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/**
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* Constructs a new PPlayer
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@ -44,7 +49,9 @@ public class PPlayer {
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this.playerUUID = uuid;
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this.particleGroups = particleGroups;
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this.fixedParticles = fixedParticles;
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this.particlesHidden = particlesHidden;
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this.isMoving = false;
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}
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/**
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@ -91,6 +98,19 @@ public class PPlayer {
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public List<ParticleGroup> getParticleGroups() {
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return this.particleGroups;
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}
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/**
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* Sets the player's movement state
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*
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* @param isMoving True if the player is moving, otherwise false if they are standing still
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*/
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public void setMoving(boolean isMoving) {
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this.isMoving = isMoving;
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}
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public boolean isMoving() {
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return this.isMoving;
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}
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/**
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* Gets a ParticleGroup this player has by its name
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@ -0,0 +1,68 @@
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package com.esophose.playerparticles.particles;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.scheduler.BukkitRunnable;
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import com.esophose.playerparticles.PlayerParticles;
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import com.esophose.playerparticles.manager.DataManager;
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import com.esophose.playerparticles.manager.SettingManager.PSetting;
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public class PPlayerMovementListener implements Listener {
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private static Map<UUID, Integer> timeSinceLastMovement = new HashMap<UUID, Integer>();
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private static final int STANDING_TIME = 9;
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private static final int CHECK_INTERVAL = 3;
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public PPlayerMovementListener() {
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new BukkitRunnable() {
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public void run() {
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if (!PSetting.TOGGLE_ON_MOVE.getBoolean()) return;
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List<UUID> toRemove = new ArrayList<UUID>();
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for (UUID uuid : timeSinceLastMovement.keySet()) {
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PPlayer pplayer = DataManager.getPPlayer(uuid);
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if (pplayer == null) {
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toRemove.add(uuid);
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} else {
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int standingTime = timeSinceLastMovement.get(uuid);
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pplayer.setMoving(standingTime < STANDING_TIME);
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if (standingTime < STANDING_TIME)
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timeSinceLastMovement.replace(uuid, standingTime + CHECK_INTERVAL);
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}
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}
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for (UUID uuid : toRemove)
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timeSinceLastMovement.remove(uuid);
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}
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}.runTaskTimer(PlayerParticles.getPlugin(), 0, CHECK_INTERVAL);
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}
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/**
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* Used to detect if the player is moving
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*
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* @param event The event
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*/
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@EventHandler(priority = EventPriority.MONITOR)
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public void onPlayerMove(PlayerMoveEvent event) {
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if (!PSetting.TOGGLE_ON_MOVE.getBoolean()) return;
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if (event.getTo().getBlockX() == event.getFrom().getBlockX() && event.getTo().getBlockY() == event.getFrom().getBlockY() && event.getTo().getBlockZ() == event.getFrom().getBlockZ()) return;
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UUID playerUUID = event.getPlayer().getUniqueId();
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if (!timeSinceLastMovement.containsKey(playerUUID)) {
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timeSinceLastMovement.put(playerUUID, 0);
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} else {
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timeSinceLastMovement.replace(playerUUID, 0);
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}
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}
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}
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@ -49,6 +49,10 @@ public class ParticleStyleArrows implements ParticleStyle, Listener {
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public boolean canBeFixed() {
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return false;
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}
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public boolean canToggleWithMovement() {
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return false;
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}
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/**
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* The event used to get all arrows fired by players
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@ -68,7 +72,8 @@ public class ParticleStyleArrows implements ParticleStyle, Listener {
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}
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}
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if (match) arrows.add((Arrow) e.getProjectile());
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if (match)
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arrows.add((Arrow) e.getProjectile());
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}
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}
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@ -120,5 +120,9 @@ public class ParticleStyleBatman implements ParticleStyle {
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public boolean canBeFixed() {
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return true;
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}
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public boolean canToggleWithMovement() {
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return true;
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}
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}
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@ -58,5 +58,9 @@ public class ParticleStyleBeam implements ParticleStyle {
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public boolean canBeFixed() {
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return true;
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}
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public boolean canToggleWithMovement() {
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return true;
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}
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}
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@ -41,6 +41,10 @@ public class ParticleStyleBlockBreak implements ParticleStyle, Listener {
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public boolean canBeFixed() {
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return false;
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}
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public boolean canToggleWithMovement() {
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return false;
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onBlockBreak(BlockBreakEvent event) {
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@ -35,6 +35,10 @@ public class ParticleStyleBlockEdit implements ParticleStyle, Listener {
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public boolean canBeFixed() {
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return false;
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}
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public boolean canToggleWithMovement() {
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return false;
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onBlockBreak(BlockBreakEvent event) {
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@ -41,6 +41,10 @@ public class ParticleStyleBlockPlace implements ParticleStyle, Listener {
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public boolean canBeFixed() {
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return false;
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}
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public boolean canToggleWithMovement() {
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return false;
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onBlockPlace(BlockPlaceEvent event) {
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@ -35,5 +35,9 @@ public class ParticleStyleChains implements ParticleStyle {
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public boolean canBeFixed() {
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return true;
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}
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public boolean canToggleWithMovement() {
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return true;
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}
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}
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@ -73,5 +73,9 @@ public class ParticleStyleCompanion implements ParticleStyle {
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public boolean canBeFixed() {
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return true;
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}
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public boolean canToggleWithMovement() {
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return false;
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}
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}
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@ -98,5 +98,9 @@ public class ParticleStyleCube implements ParticleStyle {
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public boolean canBeFixed() {
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return true;
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}
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public boolean canToggleWithMovement() {
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return true;
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}
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}
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@ -28,5 +28,9 @@ public class ParticleStyleFeet implements ParticleStyle {
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public boolean canBeFixed() {
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return true;
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}
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public boolean canToggleWithMovement() {
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return false;
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}
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}
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@ -56,5 +56,9 @@ public class ParticleStyleHalo implements ParticleStyle {
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public boolean canBeFixed() {
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return true;
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}
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public boolean canToggleWithMovement() {
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return false;
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}
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}
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@ -42,6 +42,10 @@ public class ParticleStyleHurt implements ParticleStyle, Listener {
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public boolean canBeFixed() {
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return false;
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}
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public boolean canToggleWithMovement() {
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return false;
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onEntityDamage(EntityDamageEvent event) {
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@ -98,5 +98,9 @@ public class ParticleStyleInvocation implements ParticleStyle {
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public boolean canBeFixed() {
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return true;
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}
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public boolean canToggleWithMovement() {
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return true;
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}
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}
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@ -32,6 +32,10 @@ public class ParticleStyleMove implements ParticleStyle, Listener {
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public boolean canBeFixed() {
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return false;
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}
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public boolean canToggleWithMovement() {
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return false;
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onPlayerMove(PlayerMoveEvent e) {
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@ -138,5 +138,9 @@ public class ParticleStyleNormal implements ParticleStyle {
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public boolean canBeFixed() {
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return true;
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}
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public boolean canToggleWithMovement() {
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return false;
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}
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}
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@ -52,5 +52,9 @@ public class ParticleStyleOrbit implements ParticleStyle {
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public boolean canBeFixed() {
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return true;
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}
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public boolean canToggleWithMovement() {
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return true;
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}
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}
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@ -29,5 +29,9 @@ public class ParticleStyleOverhead implements ParticleStyle {
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public boolean canBeFixed() {
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return true;
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}
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public boolean canToggleWithMovement() {
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return false;
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}
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}
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@ -26,5 +26,9 @@ public class ParticleStylePoint implements ParticleStyle {
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public boolean canBeFixed() {
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return true;
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}
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public boolean canToggleWithMovement() {
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return false;
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}
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}
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@ -64,5 +64,9 @@ public class ParticleStyleQuadhelix implements ParticleStyle {
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public boolean canBeFixed() {
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return true;
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}
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||||
|
||||
public boolean canToggleWithMovement() {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -58,5 +58,9 @@ public class ParticleStyleRings implements ParticleStyle {
|
|||
public boolean canBeFixed() {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean canToggleWithMovement() {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -41,5 +41,9 @@ public class ParticleStyleSphere implements ParticleStyle {
|
|||
public boolean canBeFixed() {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean canToggleWithMovement() {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -46,5 +46,9 @@ public class ParticleStyleSpin implements ParticleStyle {
|
|||
public boolean canBeFixed() {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean canToggleWithMovement() {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -35,5 +35,9 @@ public class ParticleStyleSpiral implements ParticleStyle {
|
|||
public boolean canBeFixed() {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean canToggleWithMovement() {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -51,6 +51,10 @@ public class ParticleStyleSwords implements ParticleStyle, Listener {
|
|||
public boolean canBeFixed() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean canToggleWithMovement() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onEntityDamageEntity(EntityDamageByEntityEvent event) {
|
||||
|
|
|
@ -34,5 +34,9 @@ public class ParticleStyleThick implements ParticleStyle {
|
|||
public boolean canBeFixed() {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean canToggleWithMovement() {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -66,5 +66,9 @@ public class ParticleStyleVortex implements ParticleStyle {
|
|||
public boolean canBeFixed() {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean canToggleWithMovement() {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -40,5 +40,9 @@ public class ParticleStyleWings implements ParticleStyle {
|
|||
public boolean canBeFixed() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean canToggleWithMovement() {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -36,6 +36,12 @@ public interface ParticleStyle {
|
|||
*/
|
||||
public boolean canBeFixed();
|
||||
|
||||
/**
|
||||
* Gets if the style can be replaced with DefaultStyles.FEET when the player is moving
|
||||
*
|
||||
* @return True if it can be, otherwise False
|
||||
*/
|
||||
public boolean canToggleWithMovement();
|
||||
|
||||
/**
|
||||
* Gets the ParticleStyle with the name given, returns null if not found
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
# __________ __ __________ __ __ __ ________
|
||||
# \______ \ | _____ ___ __ __________\______ \_____ ________/ |_|__| ____ | | ____ ______ ___ _| ____/
|
||||
# | ___/ | \__ \< | |/ __ \_ __ \ ___/\__ \\_ __ \ __\ |/ ___\| | _/ __ \ / ___/ \ \/ /____ \
|
||||
# | | | |__/ __ \\___ \ ___/| | \/ | / __ \| | \/| | | \ \___| |_\ ___/ \___ \ \ // \
|
||||
# |____| |____(____ / ____|\___ >__| |____| (____ /__| |__| |__|\___ >____/\___ >____ > \_//______ /
|
||||
# \______ \ | _____ ___ __ __________\______ \_____ ________/ |_|__| ____ | | ____ ______ ___ __/ _____/
|
||||
# | ___/ | \__ \< | |/ __ \_ __ \ ___/\__ \\_ __ \ __\ |/ ___\| | _/ __ \ / ___/ \ \/ / __ \
|
||||
# | | | |__/ __ \\___ \ ___/| | \/ | / __ \| | \/| | | \ \___| |_\ ___/ \___ \ \ /\ |__\ \
|
||||
# |____| |____(____ / ____|\___ >__| |____| (____ /__| |__| |__|\___ >____/\___ >____ > \_/ \_____ /
|
||||
# \/\/ \/ \/ \/ \/ \/ \/
|
||||
|
||||
# ==================================================== #
|
||||
|
@ -11,9 +11,9 @@
|
|||
# ==================================================== #
|
||||
|
||||
# This value is the version of the plugin that last modified the config file
|
||||
# Changing this value will reset your config on the next server reload / restart.
|
||||
# I don't recommend changing it
|
||||
version: 5.3
|
||||
# Changing this value manually will likely result in data loss and errors!
|
||||
# Do not change this manually unless specifically told to by the plugin author
|
||||
version: 6.0
|
||||
|
||||
# Check for new versions of the plugin
|
||||
# Default: true
|
||||
|
@ -41,6 +41,12 @@ message-prefix: '&7[&3PlayerParticles&7]'
|
|||
# Default: true
|
||||
gui-enabled: true
|
||||
|
||||
# If true, styles will not display while the player is moving
|
||||
# They will instead have the effect displayed at their feet
|
||||
# Note: Not all styles abide by this rule, but most will
|
||||
# Default: false
|
||||
toggle-on-move: false
|
||||
|
||||
# The worlds which this plugin is disabled in
|
||||
# Remove the [] before you enter world names
|
||||
# Default: []
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
name: PlayerParticles
|
||||
main: com.esophose.playerparticles.PlayerParticles
|
||||
version: 5.3
|
||||
version: 6.0
|
||||
api-version: 1.13
|
||||
description: Display particles around your player using customized styles and data!
|
||||
author: Esophose
|
||||
|
|
Loading…
Reference in a new issue