OpenInv/internal/v1_15_R1/src/main/java/com/lishid/openinv/internal/v1_15_R1/AnySilentContainer.java

360 lines
15 KiB
Java

/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_15_R1;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentContainer;
import java.lang.reflect.Field;
import net.minecraft.server.v1_15_R1.Block;
import net.minecraft.server.v1_15_R1.BlockBarrel;
import net.minecraft.server.v1_15_R1.BlockChest;
import net.minecraft.server.v1_15_R1.BlockChestTrapped;
import net.minecraft.server.v1_15_R1.BlockEnderChest;
import net.minecraft.server.v1_15_R1.BlockPosition;
import net.minecraft.server.v1_15_R1.BlockPropertyChestType;
import net.minecraft.server.v1_15_R1.BlockShulkerBox;
import net.minecraft.server.v1_15_R1.ChatMessage;
import net.minecraft.server.v1_15_R1.Container;
import net.minecraft.server.v1_15_R1.ContainerChest;
import net.minecraft.server.v1_15_R1.Containers;
import net.minecraft.server.v1_15_R1.EntityHuman;
import net.minecraft.server.v1_15_R1.EntityPlayer;
import net.minecraft.server.v1_15_R1.EnumGamemode;
import net.minecraft.server.v1_15_R1.IBlockData;
import net.minecraft.server.v1_15_R1.IChatBaseComponent;
import net.minecraft.server.v1_15_R1.ITileInventory;
import net.minecraft.server.v1_15_R1.InventoryEnderChest;
import net.minecraft.server.v1_15_R1.InventoryLargeChest;
import net.minecraft.server.v1_15_R1.PlayerInteractManager;
import net.minecraft.server.v1_15_R1.PlayerInventory;
import net.minecraft.server.v1_15_R1.TileEntity;
import net.minecraft.server.v1_15_R1.TileEntityChest;
import net.minecraft.server.v1_15_R1.TileEntityEnderChest;
import net.minecraft.server.v1_15_R1.TileEntityLootable;
import net.minecraft.server.v1_15_R1.TileInventory;
import net.minecraft.server.v1_15_R1.World;
import org.bukkit.Material;
import org.bukkit.Statistic;
import org.bukkit.block.Barrel;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.EnderChest;
import org.bukkit.block.ShulkerBox;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.type.Chest;
import org.bukkit.entity.Cat;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryView;
import org.bukkit.util.BoundingBox;
import org.jetbrains.annotations.NotNull;
public class AnySilentContainer implements IAnySilentContainer {
private Field playerInteractManagerGamemode;
public AnySilentContainer() {
try {
this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
this.playerInteractManagerGamemode.setAccessible(true);
} catch (NoSuchFieldException | SecurityException e) {
System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
e.printStackTrace();
}
}
@Override
public boolean isAnySilentContainer(@NotNull final org.bukkit.block.Block bukkitBlock) {
if (bukkitBlock.getType() == Material.ENDER_CHEST) {
return true;
}
BlockState state = bukkitBlock.getState();
return state instanceof org.bukkit.block.Chest
|| state instanceof org.bukkit.block.ShulkerBox
|| state instanceof org.bukkit.block.Barrel;
}
@Override
public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block block) {
BlockState blockState = block.getState();
// Barrels do not require AnyContainer.
if (blockState instanceof Barrel) {
return false;
}
// Enderchests require a non-occluding block on top to open.
if (blockState instanceof EnderChest) {
return block.getRelative(0, 1, 0).getType().isOccluding();
}
// Shulker boxes require 1/2 a block clear in the direction they open.
if (blockState instanceof ShulkerBox) {
BoundingBox boundingBox = block.getBoundingBox();
if (boundingBox.getVolume() > 1) {
// Shulker box is already open.
return false;
}
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Directional)) {
// Shouldn't be possible. Just in case, demand AnyChest.
return true;
}
Directional directional = (Directional) blockData;
BlockFace face = directional.getFacing();
boundingBox.shift(face.getDirection());
// Return whether or not bounding boxes overlap.
return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
}
if (!(blockState instanceof org.bukkit.block.Chest)) {
return false;
}
if (isBlockedChest(block)) {
return true;
}
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
return false;
}
Chest chest = (Chest) blockData;
int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
BlockFace relativeFace = BlockFace.values()[ordinal];
org.bukkit.block.Block relative = block.getRelative(relativeFace);
if (relative.getType() != block.getType()) {
return false;
}
BlockData relativeData = relative.getBlockData();
if (!(relativeData instanceof Chest)) {
return false;
}
Chest relativeChest = (Chest) relativeData;
if (relativeChest.getFacing() != chest.getFacing()
|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
return false;
}
return isBlockedChest(relative);
}
private boolean isBlockedChest(org.bukkit.block.Block block) {
org.bukkit.block.Block relative = block.getRelative(0, 1, 0);
return relative.getType().isOccluding()
|| block.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
}
@Override
public boolean activateContainer(@NotNull final Player bukkitPlayer, final boolean silentchest,
@NotNull final org.bukkit.block.Block bukkitBlock) {
// Silent ender chest is API-only
if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
return true;
}
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
final World world = player.world;
final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
final TileEntity tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(new TileInventory((containerCounter, playerInventory, ignored) -> {
Containers<?> containers;
int rows = enderChest.getSize() / 9;
switch (rows) {
case 1:
containers = Containers.GENERIC_9X1;
break;
case 2:
containers = Containers.GENERIC_9X2;
break;
case 3:
default:
containers = Containers.GENERIC_9X3;
break;
case 4:
containers = Containers.GENERIC_9X4;
break;
case 5:
containers = Containers.GENERIC_9X5;
break;
case 6:
containers = Containers.GENERIC_9X6;
break;
}
return new ContainerChest(containers, containerCounter, playerInventory, enderChest, rows);
}, BlockEnderChest.e));
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
return true;
}
if (!(tile instanceof ITileInventory)) {
return false;
}
ITileInventory tileInventory = (ITileInventory) tile;
IBlockData blockData = world.getType(blockPosition);
Block block = blockData.getBlock();
if (block instanceof BlockChest) {
BlockPropertyChestType chestType = blockData.get(BlockChest.c);
if (chestType != BlockPropertyChestType.SINGLE) {
BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.i(blockData));
IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
if (adjacentBlockData.getBlock() == block) {
BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.c);
if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
&& adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
TileEntity adjacentTile = world.getTileEntity(adjacentBlockPosition);
if (adjacentTile instanceof TileEntityChest && tileInventory instanceof TileEntityChest) {
TileEntityChest rightChest = chestType == BlockPropertyChestType.RIGHT ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
TileEntityChest leftChest = chestType == BlockPropertyChestType.RIGHT ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
if (silentchest && (rightChest.lootTable != null || leftChest.lootTable != null)) {
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
return false;
}
tileInventory = new ITileInventory() {
public Container createMenu(int containerCounter, PlayerInventory playerInventory, EntityHuman entityHuman) {
leftChest.d(playerInventory.player);
rightChest.d(playerInventory.player);
return ContainerChest.b(containerCounter, playerInventory, new InventoryLargeChest(rightChest, leftChest));
}
public IChatBaseComponent getScoreboardDisplayName() {
return new ChatMessage("container.chestDouble");
}
};
}
}
}
}
if (block instanceof BlockChestTrapped) {
bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
} else {
bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
}
}
if (block instanceof BlockShulkerBox) {
bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
}
if (block instanceof BlockBarrel) {
bukkitPlayer.incrementStatistic(Statistic.OPEN_BARREL);
}
// AnyChest only - SilentChest not active, container unsupported, or unnecessary.
if (!silentchest || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
player.openContainer(tileInventory);
return true;
}
// SilentChest requires access to setting players' gamemode directly.
if (this.playerInteractManagerGamemode == null) {
return false;
}
if (tile instanceof TileEntityLootable) {
TileEntityLootable lootable = (TileEntityLootable) tile;
if (lootable.lootTable != null) {
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
return false;
}
}
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
this.forceGameMode(player, EnumGamemode.SPECTATOR);
player.openContainer(tileInventory);
this.forceGameMode(player, gamemode);
return true;
}
@Override
public void deactivateContainer(@NotNull final Player bukkitPlayer) {
if (this.playerInteractManagerGamemode == null) {
return;
}
InventoryView view = bukkitPlayer.getOpenInventory();
switch (view.getType()) {
case CHEST:
case ENDER_CHEST:
case SHULKER_BOX:
case BARREL:
break;
default:
return;
}
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
this.forceGameMode(player, EnumGamemode.SPECTATOR);
player.activeContainer.b(player);
player.activeContainer.a(player, false);
player.activeContainer.transferTo(player.defaultContainer, player.getBukkitEntity());
player.activeContainer = player.defaultContainer;
this.forceGameMode(player, gamemode);
}
private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
if (this.playerInteractManagerGamemode == null) {
// No need to warn repeatedly, error on startup and lack of function should be enough.
return;
}
try {
if (!this.playerInteractManagerGamemode.isAccessible()) {
// Just in case, ensure accessible.
this.playerInteractManagerGamemode.setAccessible(true);
}
this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
} catch (IllegalArgumentException | IllegalAccessException e) {
e.printStackTrace();
}
}
}