/* * Copyright (C) 2011-2014 lishid. All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.lishid.openinv.commands; import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.Material; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.lishid.openinv.OpenInv; import com.lishid.openinv.Permissions; public class SearchInvPluginCommand implements CommandExecutor { public SearchInvPluginCommand() { } public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { if (sender instanceof Player) { if (!OpenInv.hasPermission(sender, Permissions.PERM_SEARCH)) { sender.sendMessage(ChatColor.RED + "You do not have permission to access player inventories"); return true; } } String PlayerList = ""; Material material = null; int count = 1; if (args.length >= 1) { String[] gData = null; gData = args[0].split(":"); material = Material.matchMaterial(gData[0]); } if (args.length >= 2) { try { count = Integer.parseInt(args[1]); } catch (NumberFormatException ex) { sender.sendMessage(ChatColor.RED + "'" + args[1] + "' is not a number!"); return false; } } if (material == null) { sender.sendMessage(ChatColor.RED + "Unknown item"); return false; } for (Player templayer : Bukkit.getServer().getOnlinePlayers()) { if (templayer.getInventory().contains(material, count)) { PlayerList += templayer.getName() + " "; } } sender.sendMessage("Players with the item " + material.toString() + ": " + PlayerList); return true; } }