/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.lishid.openinv;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import com.lishid.openinv.commands.AnyChestCommand;
import com.lishid.openinv.commands.OpenEnderCommand;
import com.lishid.openinv.commands.OpenInvCommand;
import com.lishid.openinv.commands.SearchEnderCommand;
import com.lishid.openinv.commands.SearchInvCommand;
import com.lishid.openinv.commands.SilentChestCommand;
import com.lishid.openinv.commands.ToggleOpenInvCommand;
import com.lishid.openinv.internal.IAnySilentChest;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.internal.InternalAccessor;
import com.lishid.openinv.listeners.OpenInvEntityListener;
import com.lishid.openinv.listeners.OpenInvInventoryListener;
import com.lishid.openinv.listeners.OpenInvPlayerListener;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.permissions.Permissible;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
public class OpenInv extends JavaPlugin {
private final Map inventories = new HashMap();
private final Map enderChests = new HashMap();
private Configuration configuration;
private InternalAccessor accessor;
private IPlayerDataManager playerLoader;
private IInventoryAccess inventoryAccess;
private IAnySilentChest anySilentChest;
@Override
public void onEnable() {
// Save the default config.yml if it doesn't already exist
saveDefaultConfig();
// Config
configuration = new Configuration(this);
PluginManager pm = getServer().getPluginManager();
// Version check
if (!accessor.initialize(getServer())) {
getLogger().info("Your version of CraftBukkit (" + accessor.getVersion() + ") is not supported.");
getLogger().info("Please look for an updated version of OpenInv.");
pm.disablePlugin(this);
return;
}
playerLoader = accessor.newPlayerDataManager();
inventoryAccess = accessor.newInventoryAccess();
anySilentChest = accessor.newAnySilentChest();
// Register the plugin's events
pm.registerEvents(new OpenInvPlayerListener(this), this);
pm.registerEvents(new OpenInvEntityListener(this), this);
pm.registerEvents(new OpenInvInventoryListener(this), this);
// Register the plugin's commands
getCommand("openinv").setExecutor(new OpenInvCommand(this));
getCommand("openender").setExecutor(new OpenEnderCommand(this));
getCommand("searchinv").setExecutor(new SearchInvCommand(this));
getCommand("searchender").setExecutor(new SearchEnderCommand());
getCommand("toggleopeninv").setExecutor(new ToggleOpenInvCommand(this));
getCommand("anychest").setExecutor(new AnyChestCommand(this));
getCommand("silentchest").setExecutor(new SilentChestCommand(this));
}
/**
* Returns the plugin Configuration.
*
* @return the plugin Configuration
*/
public Configuration getConfiguration() {
return configuration;
}
/**
* Returns an instance of PlayerDataManager.
*
* @return an instance of PlayerDataManager
*/
public IPlayerDataManager getPlayerLoader() {
return playerLoader;
}
/**
* Returns an instance of InventoryAccess.
*
* @return an instance of InventoryAccess
*/
public IInventoryAccess getInventoryAccess() {
return inventoryAccess;
}
/**
* Returns an instance of AnySilentChest.
*
* @return an instance of AnySilentChest
*/
public IAnySilentChest getAnySilentChest() {
return anySilentChest;
}
/**
* Returns a player's SpecialPlayerInventory.
*
* @param player the player to get the SpecialPlayerInventory of
* @param createIfNull whether or not to create it if it doesn't exist
* @return the player's SpecialPlayerInventory or null
*/
public ISpecialPlayerInventory getPlayerInventory(Player player, boolean createIfNull) {
ISpecialPlayerInventory inventory = inventories.get(player.getUniqueId());
if (inventory == null && createIfNull) {
inventory = accessor.newSpecialPlayerInventory(player, !player.isOnline());
inventories.put(player.getUniqueId(), inventory);
}
return inventory;
}
/**
* Returns a player's SpecialEnderChest.
*
* @param player the player to get the SpecialEnderChest of
* @param createIfNull whether or not to create it if it doesn't exist
* @return the player's SpecialEnderChest or null
*/
public ISpecialEnderChest getPlayerEnderChest(Player player, boolean createIfNull) {
ISpecialEnderChest enderChest = enderChests.get(player.getUniqueId());
if (enderChest == null && createIfNull) {
enderChest = accessor.newSpecialEnderChest(player, player.isOnline());
enderChests.put(player.getUniqueId(), enderChest);
}
return enderChest;
}
/**
* Removes a player's loaded inventory if it exists.
*
* @param player the player to remove the loaded inventory of
*/
public void removeLoadedInventory(Player player) {
if (inventories.containsKey(player.getUniqueId())) {
inventories.remove(player.getUniqueId());
}
}
/**
* Removes a player's loaded ender chest if it exists.
*
* @param player the player to remove the loaded ender chest of
*/
public void removeLoadedEnderChest(Player player) {
if (enderChests.containsKey(player.getUniqueId())) {
enderChests.remove(player.getUniqueId());
}
}
/**
* Logs a message to console.
*
* @param text the message to log
*/
public void log(String text) {
getLogger().info(text);
}
/**
* Logs a Throwable to console.
*
* @param e the Throwable to log
*/
public void log(Throwable e) {
getLogger().severe(e.toString());
e.printStackTrace();
}
/**
* Sends an OpenInv message to a player.
*
* @param sender the CommandSender to message
* @param message the message to send
*/
public static void sendMessage(CommandSender sender, String message) {
sender.sendMessage(ChatColor.AQUA + "[OpenInv] " + ChatColor.WHITE + message);
}
/**
* Outputs OpenInv help information to a CommandSender.
*
* @param sender the CommandSender to show help to
*/
public static void showHelp(CommandSender sender) {
sender.sendMessage(ChatColor.GREEN + "/openinv - Opens a player's inventory.");
sender.sendMessage(ChatColor.GREEN + " (aliases: oi, inv, open)");
sender.sendMessage(ChatColor.GREEN + "/openender - Opens a player's ender chest.");
sender.sendMessage(ChatColor.GREEN + " (aliases: oe)");
sender.sendMessage(ChatColor.GREEN + "/searchinv - [minAmount] -");
sender.sendMessage(ChatColor.GREEN + " Searches and lists players that have a specific item in their inventory.");
sender.sendMessage(ChatColor.GREEN + " (aliases: si)");
sender.sendMessage(ChatColor.GREEN + "/searchender
- [minAmount] -");
sender.sendMessage(ChatColor.GREEN + " Searches and lists players that have a specific item in their ender chest.");
sender.sendMessage(ChatColor.GREEN + " (aliases: se)");
sender.sendMessage(ChatColor.GREEN + "/toggleopeninv - Toggles the item openinv function.");
sender.sendMessage(ChatColor.GREEN + " (aliases: toi, toggleoi, toggleinv)");
sender.sendMessage(ChatColor.GREEN + "/anychest - Toggles the any chest function.");
sender.sendMessage(ChatColor.GREEN + " (aliases: ac)");
sender.sendMessage(ChatColor.GREEN + "/silentchest - Toggles the silent chest function.");
sender.sendMessage(ChatColor.GREEN + " (aliases: sc, silent)");
}
/**
* Returns whether or not a player has a permission.
*
* @param player the player to check
* @param permission the permission node to check for
* @return true if the player has the permission; false otherwise
*/
public static boolean hasPermission(Permissible player, String permission) {
String[] parts = permission.split("\\.");
String perm = "";
for (int i = 0; i < parts.length; i++) {
if (player.hasPermission(perm + "*")) {
return true;
}
perm += parts[i] + ".";
}
return player.hasPermission(permission);
}
}