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Reworked UUID logic
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parent
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commit
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1 changed files with 10 additions and 20 deletions
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@ -40,33 +40,23 @@ public class UUIDUtil {
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}
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public static UUID getUUIDOf(String name) {
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UUID uuid;
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Player player = getPlayer(name);
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if (player != null) {
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uuid = player.getUniqueId();
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return player.getUniqueId();
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}
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else {
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if (Bukkit.getServer().getOnlineMode()) {
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if (!Bukkit.getServer().isPrimaryThread()) {
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if (Bukkit.getServer().getOnlineMode() && !Bukkit.getServer().isPrimaryThread()) {
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UUIDFetcher fetcher = new UUIDFetcher(Arrays.asList(name));
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Map<String, UUID> response;
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try {
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response = fetcher.call();
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uuid = response.get(name.toLowerCase());
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Map<String, UUID> response = fetcher.call();
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return response.get(name.toLowerCase());
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}
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catch (Exception e) {
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uuid = getUUIDLocally(name);
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}
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} else {
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uuid = getUUIDLocally(name);
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}
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} else {
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uuid = getUUIDLocally(name);
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catch (Exception ignored) {
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//Fallthrough to end of method
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}
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}
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return uuid;
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return getUUIDLocally(name);
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}
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}
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