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More Bukkit API, less breaking with new versions
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1 changed files with 62 additions and 68 deletions
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@ -31,8 +31,6 @@ import net.minecraft.server.v1_14_R1.BlockShulkerBox;
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import net.minecraft.server.v1_14_R1.ChatMessage;
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import net.minecraft.server.v1_14_R1.Container;
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import net.minecraft.server.v1_14_R1.ContainerChest;
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import net.minecraft.server.v1_14_R1.Entity;
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import net.minecraft.server.v1_14_R1.EntityCat;
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import net.minecraft.server.v1_14_R1.EntityHuman;
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import net.minecraft.server.v1_14_R1.EntityPlayer;
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import net.minecraft.server.v1_14_R1.EnumDirection;
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@ -49,13 +47,21 @@ import net.minecraft.server.v1_14_R1.TileEntityChest;
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import net.minecraft.server.v1_14_R1.TileEntityEnderChest;
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import net.minecraft.server.v1_14_R1.TileEntityShulkerBox;
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import net.minecraft.server.v1_14_R1.TileInventory;
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import net.minecraft.server.v1_14_R1.VoxelShapes;
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import net.minecraft.server.v1_14_R1.World;
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import org.bukkit.Material;
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import org.bukkit.Statistic;
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import org.bukkit.block.Barrel;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.EnderChest;
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import org.bukkit.block.ShulkerBox;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Directional;
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import org.bukkit.block.data.type.Chest;
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import org.bukkit.entity.Cat;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.InventoryView;
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import org.bukkit.util.BoundingBox;
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import org.jetbrains.annotations.NotNull;
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public class AnySilentContainer implements IAnySilentContainer {
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@ -84,92 +90,80 @@ public class AnySilentContainer implements IAnySilentContainer {
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}
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@Override
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public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block bukkitBlock) {
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if (bukkitBlock.getType() == Material.BARREL) {
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public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block block) {
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BlockState blockState = block.getState();
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// Barrels do not require AnyContainer.
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if (blockState instanceof Barrel) {
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return false;
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}
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EntityPlayer player = PlayerDataManager.getHandle(p);
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World world = player.world;
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BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
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IBlockData blockData = world.getType(blockPosition);
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Block block = blockData.getBlock();
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if (block instanceof BlockShulkerBox) {
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return this.isBlockedShulkerBox(world, blockPosition, blockData);
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// Enderchests require a non-occluding block on top to open.
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if (blockState instanceof EnderChest) {
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return block.getRelative(0, 1, 0).getType().isOccluding();
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}
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if (block instanceof BlockEnderChest) {
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// Ender chests are not blocked by ocelots.
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return world.getType(blockPosition.up()).isOccluding(world, blockPosition);
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// Shulker boxes require 1/2 a block clear in the direction they open.
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if (blockState instanceof ShulkerBox) {
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BoundingBox boundingBox = block.getBoundingBox();
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if (boundingBox.getVolume() > 1) {
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// Shulker box is already open.
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return false;
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}
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BlockData blockData = block.getBlockData();
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if (!(blockData instanceof Directional)) {
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// Shouldn't be possible. Just in case, demand AnyChest.
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return true;
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}
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Directional directional = (Directional) blockData;
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BlockFace face = directional.getFacing();
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boundingBox.shift(face.getDirection());
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// Return whether or not bounding boxes overlap.
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return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
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}
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// Check if chest is blocked or has an ocelot on top
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if (this.isBlockedChest(world, blockPosition)) {
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if (!(blockState instanceof org.bukkit.block.Chest)) {
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return false;
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}
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if (isBlockedChest(block)) {
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return true;
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}
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// Check for matching adjacent chests that are blocked or have an ocelot on top
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BlockPropertyChestType chestType = blockData.get(BlockChest.b);
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if (chestType == BlockPropertyChestType.SINGLE) {
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BlockData blockData = block.getBlockData();
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if (!(blockData instanceof Chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
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return false;
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}
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BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.j(blockData));
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IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
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Chest chest = (Chest) blockData;
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int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
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BlockFace relativeFace = BlockFace.values()[ordinal];
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org.bukkit.block.Block relative = block.getRelative(relativeFace);
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if (adjacentBlockData.getBlock() == block) {
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BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.b);
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if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
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&& adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
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return this.isBlockedChest(world, adjacentBlockPosition);
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}
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}
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return false;
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}
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private boolean isBlockedShulkerBox(final World world, final BlockPosition blockPosition,
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final IBlockData blockData) {
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// For reference, look at net.minecraft.server.BlockShulkerBox
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TileEntity tile = world.getTileEntity(blockPosition);
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if (!(tile instanceof TileEntityShulkerBox)) {
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if (relative.getType() != block.getType()) {
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return false;
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}
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EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
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if (((TileEntityShulkerBox) tile).s() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
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AxisAlignedBB axisAlignedBB = VoxelShapes.b().getBoundingBox()
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.b(0.5F * enumDirection.getAdjacentX(), 0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
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.a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(), enumDirection.getAdjacentZ());
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return !world.getCubes(null, axisAlignedBB.a(blockPosition.shift(enumDirection)));
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BlockData relativeData = relative.getBlockData();
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if (!(relativeData instanceof Chest)) {
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return false;
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}
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Chest relativeChest = (Chest) relativeData;
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if (relativeChest.getFacing() != chest.getFacing()
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|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
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return false;
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}
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return false;
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return isBlockedChest(relative);
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}
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private boolean isBlockedChest(final World world, final BlockPosition blockPosition) {
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// For reference, loot at net.minecraft.server.BlockChest
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return world.getType(blockPosition.up()).isOccluding(world, blockPosition) || this.hasOcelotOnTop(world, blockPosition);
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}
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private boolean hasOcelotOnTop(final World world, final BlockPosition blockPosition) {
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for (Entity entity : world.a(EntityCat.class,
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new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
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blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
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blockPosition.getZ() + 1))) {
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EntityCat entityCat = (EntityCat) entity;
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if (entityCat.isSitting()) {
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return true;
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}
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}
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return false;
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private boolean isBlockedChest(org.bukkit.block.Block block) {
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org.bukkit.block.Block relative = block.getRelative(0, 1, 0);
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return relative.getType().isOccluding()
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|| block.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
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}
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@Override
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