More Bukkit API, less breaking with new versions

This commit is contained in:
Jikoo 2019-07-19 18:14:14 -04:00
parent 0f02e6fe66
commit db27d25a93

View file

@ -31,8 +31,6 @@ import net.minecraft.server.v1_14_R1.BlockShulkerBox;
import net.minecraft.server.v1_14_R1.ChatMessage;
import net.minecraft.server.v1_14_R1.Container;
import net.minecraft.server.v1_14_R1.ContainerChest;
import net.minecraft.server.v1_14_R1.Entity;
import net.minecraft.server.v1_14_R1.EntityCat;
import net.minecraft.server.v1_14_R1.EntityHuman;
import net.minecraft.server.v1_14_R1.EntityPlayer;
import net.minecraft.server.v1_14_R1.EnumDirection;
@ -49,13 +47,21 @@ import net.minecraft.server.v1_14_R1.TileEntityChest;
import net.minecraft.server.v1_14_R1.TileEntityEnderChest;
import net.minecraft.server.v1_14_R1.TileEntityShulkerBox;
import net.minecraft.server.v1_14_R1.TileInventory;
import net.minecraft.server.v1_14_R1.VoxelShapes;
import net.minecraft.server.v1_14_R1.World;
import org.bukkit.Material;
import org.bukkit.Statistic;
import org.bukkit.block.Barrel;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.EnderChest;
import org.bukkit.block.ShulkerBox;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.type.Chest;
import org.bukkit.entity.Cat;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryView;
import org.bukkit.util.BoundingBox;
import org.jetbrains.annotations.NotNull;
public class AnySilentContainer implements IAnySilentContainer {
@ -84,92 +90,80 @@ public class AnySilentContainer implements IAnySilentContainer {
}
@Override
public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block bukkitBlock) {
if (bukkitBlock.getType() == Material.BARREL) {
public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block block) {
BlockState blockState = block.getState();
// Barrels do not require AnyContainer.
if (blockState instanceof Barrel) {
return false;
}
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
IBlockData blockData = world.getType(blockPosition);
Block block = blockData.getBlock();
if (block instanceof BlockShulkerBox) {
return this.isBlockedShulkerBox(world, blockPosition, blockData);
// Enderchests require a non-occluding block on top to open.
if (blockState instanceof EnderChest) {
return block.getRelative(0, 1, 0).getType().isOccluding();
}
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.getType(blockPosition.up()).isOccluding(world, blockPosition);
// Shulker boxes require 1/2 a block clear in the direction they open.
if (blockState instanceof ShulkerBox) {
BoundingBox boundingBox = block.getBoundingBox();
if (boundingBox.getVolume() > 1) {
// Shulker box is already open.
return false;
}
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Directional)) {
// Shouldn't be possible. Just in case, demand AnyChest.
return true;
}
Directional directional = (Directional) blockData;
BlockFace face = directional.getFacing();
boundingBox.shift(face.getDirection());
// Return whether or not bounding boxes overlap.
return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
}
// Check if chest is blocked or has an ocelot on top
if (this.isBlockedChest(world, blockPosition)) {
if (!(blockState instanceof org.bukkit.block.Chest)) {
return false;
}
if (isBlockedChest(block)) {
return true;
}
// Check for matching adjacent chests that are blocked or have an ocelot on top
BlockPropertyChestType chestType = blockData.get(BlockChest.b);
if (chestType == BlockPropertyChestType.SINGLE) {
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
return false;
}
BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.j(blockData));
IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
Chest chest = (Chest) blockData;
int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
BlockFace relativeFace = BlockFace.values()[ordinal];
org.bukkit.block.Block relative = block.getRelative(relativeFace);
if (adjacentBlockData.getBlock() == block) {
BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.b);
if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
&& adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
return this.isBlockedChest(world, adjacentBlockPosition);
}
}
return false;
}
private boolean isBlockedShulkerBox(final World world, final BlockPosition blockPosition,
final IBlockData blockData) {
// For reference, look at net.minecraft.server.BlockShulkerBox
TileEntity tile = world.getTileEntity(blockPosition);
if (!(tile instanceof TileEntityShulkerBox)) {
if (relative.getType() != block.getType()) {
return false;
}
EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
if (((TileEntityShulkerBox) tile).s() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
AxisAlignedBB axisAlignedBB = VoxelShapes.b().getBoundingBox()
.b(0.5F * enumDirection.getAdjacentX(), 0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
.a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(), enumDirection.getAdjacentZ());
return !world.getCubes(null, axisAlignedBB.a(blockPosition.shift(enumDirection)));
BlockData relativeData = relative.getBlockData();
if (!(relativeData instanceof Chest)) {
return false;
}
Chest relativeChest = (Chest) relativeData;
if (relativeChest.getFacing() != chest.getFacing()
|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
return false;
}
return false;
return isBlockedChest(relative);
}
private boolean isBlockedChest(final World world, final BlockPosition blockPosition) {
// For reference, loot at net.minecraft.server.BlockChest
return world.getType(blockPosition.up()).isOccluding(world, blockPosition) || this.hasOcelotOnTop(world, blockPosition);
}
private boolean hasOcelotOnTop(final World world, final BlockPosition blockPosition) {
for (Entity entity : world.a(EntityCat.class,
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
blockPosition.getZ() + 1))) {
EntityCat entityCat = (EntityCat) entity;
if (entityCat.isSitting()) {
return true;
}
}
return false;
private boolean isBlockedChest(org.bukkit.block.Block block) {
org.bukkit.block.Block relative = block.getRelative(0, 1, 0);
return relative.getType().isOccluding()
|| block.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
}
@Override