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Fix trapped chests linking with ordinary chests, instead of trapped ones.

This commit is contained in:
Hummer12007 2015-01-13 21:48:27 +02:00
parent 6adcd491db
commit d0494aa2e7

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@ -90,7 +90,8 @@ public class AnySilentChest implements IAnySilentChest {
return true;
}
BlockChest chest = (BlockChest) Block.getByName("chest");
BlockChest chest = (BlockChest) (((BlockChest) world.getType(position).getBlock()).b == 1 ?
Block.getByName("trapped_chest") : Block.getByName("chest"));
TileEntity tileEntity = world.getTileEntity(position);
if (!(tileEntity instanceof TileEntityChest)) {