mirror of
https://github.com/TotalFreedomMC/OpenInv.git
synced 2024-12-22 16:05:03 +00:00
Fix double chest loot generation with AnyContainer (#142)
This commit is contained in:
parent
56afefc82b
commit
c93464e643
2 changed files with 5 additions and 7 deletions
|
@ -33,7 +33,6 @@ import net.minecraft.server.v1_15_R1.ContainerChest;
|
||||||
import net.minecraft.server.v1_15_R1.Containers;
|
import net.minecraft.server.v1_15_R1.Containers;
|
||||||
import net.minecraft.server.v1_15_R1.EntityHuman;
|
import net.minecraft.server.v1_15_R1.EntityHuman;
|
||||||
import net.minecraft.server.v1_15_R1.EntityPlayer;
|
import net.minecraft.server.v1_15_R1.EntityPlayer;
|
||||||
import net.minecraft.server.v1_15_R1.EnumChatFormat;
|
|
||||||
import net.minecraft.server.v1_15_R1.EnumGamemode;
|
import net.minecraft.server.v1_15_R1.EnumGamemode;
|
||||||
import net.minecraft.server.v1_15_R1.IBlockData;
|
import net.minecraft.server.v1_15_R1.IBlockData;
|
||||||
import net.minecraft.server.v1_15_R1.IChatBaseComponent;
|
import net.minecraft.server.v1_15_R1.IChatBaseComponent;
|
||||||
|
@ -192,7 +191,7 @@ public class AnySilentContainer implements IAnySilentContainer {
|
||||||
InventoryEnderChest enderChest = player.getEnderChest();
|
InventoryEnderChest enderChest = player.getEnderChest();
|
||||||
enderChest.a((TileEntityEnderChest) tile);
|
enderChest.a((TileEntityEnderChest) tile);
|
||||||
player.openContainer(new TileInventory((containerCounter, playerInventory, ignored) -> {
|
player.openContainer(new TileInventory((containerCounter, playerInventory, ignored) -> {
|
||||||
Containers containers;
|
Containers<?> containers;
|
||||||
int rows = enderChest.getSize() / 9;
|
int rows = enderChest.getSize() / 9;
|
||||||
switch (rows) {
|
switch (rows) {
|
||||||
case 1:
|
case 1:
|
||||||
|
@ -251,8 +250,8 @@ public class AnySilentContainer implements IAnySilentContainer {
|
||||||
TileEntityChest rightChest = chestType == BlockPropertyChestType.RIGHT ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
|
TileEntityChest rightChest = chestType == BlockPropertyChestType.RIGHT ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
|
||||||
TileEntityChest leftChest = chestType == BlockPropertyChestType.RIGHT ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
|
TileEntityChest leftChest = chestType == BlockPropertyChestType.RIGHT ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
|
||||||
|
|
||||||
if (rightChest.lootTable != null || leftChest.lootTable != null) {
|
if (silentchest && (rightChest.lootTable != null || leftChest.lootTable != null)) {
|
||||||
player.a(new ChatMessage("Loot not generated! Please disable /silentcontainer.").a(EnumChatFormat.RED), true);
|
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -33,7 +33,6 @@ import net.minecraft.server.v1_16_R1.ContainerChest;
|
||||||
import net.minecraft.server.v1_16_R1.Containers;
|
import net.minecraft.server.v1_16_R1.Containers;
|
||||||
import net.minecraft.server.v1_16_R1.EntityHuman;
|
import net.minecraft.server.v1_16_R1.EntityHuman;
|
||||||
import net.minecraft.server.v1_16_R1.EntityPlayer;
|
import net.minecraft.server.v1_16_R1.EntityPlayer;
|
||||||
import net.minecraft.server.v1_16_R1.EnumChatFormat;
|
|
||||||
import net.minecraft.server.v1_16_R1.EnumGamemode;
|
import net.minecraft.server.v1_16_R1.EnumGamemode;
|
||||||
import net.minecraft.server.v1_16_R1.IBlockData;
|
import net.minecraft.server.v1_16_R1.IBlockData;
|
||||||
import net.minecraft.server.v1_16_R1.IChatBaseComponent;
|
import net.minecraft.server.v1_16_R1.IChatBaseComponent;
|
||||||
|
@ -251,8 +250,8 @@ public class AnySilentContainer implements IAnySilentContainer {
|
||||||
TileEntityChest rightChest = chestType == BlockPropertyChestType.RIGHT ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
|
TileEntityChest rightChest = chestType == BlockPropertyChestType.RIGHT ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
|
||||||
TileEntityChest leftChest = chestType == BlockPropertyChestType.RIGHT ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
|
TileEntityChest leftChest = chestType == BlockPropertyChestType.RIGHT ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
|
||||||
|
|
||||||
if (rightChest.lootTable != null || leftChest.lootTable != null) {
|
if (silentchest && (rightChest.lootTable != null || leftChest.lootTable != null)) {
|
||||||
player.a(new ChatMessage("Loot not generated! Please disable /silentcontainer.").a(EnumChatFormat.RED), true);
|
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue