mirror of
https://github.com/TotalFreedomMC/OpenInv.git
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Hacky workaround for Java 9 reflection changes (#93)
This commit is contained in:
parent
dc59356f76
commit
c5c1f47167
2 changed files with 708 additions and 85 deletions
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@ -17,32 +17,31 @@
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package com.lishid.openinv.internal.v1_13_R2;
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import com.lishid.openinv.internal.ISpecialEnderChest;
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import net.minecraft.server.v1_13_R2.EntityPlayer;
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import net.minecraft.server.v1_13_R2.IInventory;
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import net.minecraft.server.v1_13_R2.InventoryEnderChest;
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import net.minecraft.server.v1_13_R2.InventorySubcontainer;
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import net.minecraft.server.v1_13_R2.ItemStack;
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import net.minecraft.server.v1_13_R2.*;
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.v1_13_R2.entity.CraftHumanEntity;
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import org.bukkit.craftbukkit.v1_13_R2.inventory.CraftInventory;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryHolder;
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import java.lang.reflect.Field;
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import java.lang.reflect.Modifier;
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import javax.annotation.Nullable;
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import java.util.List;
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public class SpecialEnderChest extends InventorySubcontainer
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implements IInventory, ISpecialEnderChest {
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public class SpecialEnderChest implements IInventory, ISpecialEnderChest, AutoRecipeOutput {
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private final InventoryEnderChest enderChest;
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private EntityPlayer owner;
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private final IChatBaseComponent displayName;
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private NonNullList<ItemStack> items;
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private final CraftInventory inventory = new CraftInventory(this);
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private boolean playerOnline;
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public SpecialEnderChest(final Player player, final Boolean online) {
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super(PlayerDataManager.getHandle(player).getEnderChest().getDisplayName(),
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PlayerDataManager.getHandle(player).getEnderChest().getSize(), player);
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this.owner = PlayerDataManager.getHandle(player);
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this.displayName = this.owner.getEnderChest().getDisplayName();
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this.playerOnline = online;
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this.enderChest = PlayerDataManager.getHandle(player).getEnderChest();
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this.setItemLists(this, this.enderChest.getContents());
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this.items = this.owner.getEnderChest().items;
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}
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@Override
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@ -55,21 +54,6 @@ public class SpecialEnderChest extends InventorySubcontainer
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return !this.getViewers().isEmpty();
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}
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private void setItemLists(final InventorySubcontainer subcontainer, final List<ItemStack> list) {
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try {
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// Prepare to remove final modifier
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Field modifiers = Field.class.getDeclaredField("modifiers");
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modifiers.setAccessible(true);
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// Access and replace main inventory array
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Field field = InventorySubcontainer.class.getField("items");
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modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
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field.set(subcontainer, list);
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} catch (NoSuchFieldException | SecurityException | IllegalArgumentException
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| IllegalAccessException e) {
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e.printStackTrace();
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}
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}
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@Override
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public void setPlayerOffline() {
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this.playerOnline = false;
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@ -79,18 +63,193 @@ public class SpecialEnderChest extends InventorySubcontainer
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public void setPlayerOnline(final Player player) {
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if (!this.playerOnline) {
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try {
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EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
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this.bukkitOwner = nmsPlayer.getBukkitEntity();
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this.setItemLists(nmsPlayer.getEnderChest(), this.items);
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} catch (Exception e) {}
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this.owner = PlayerDataManager.getHandle(player);
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InventoryEnderChest enderChest = owner.getEnderChest();
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for (int i = 0; i < enderChest.getSize(); ++i) {
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enderChest.setItem(i, this.items.get(i));
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}
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this.items = enderChest.items;
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} catch (Exception ignored) {}
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this.playerOnline = true;
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}
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}
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@Override
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public void update() {
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super.update();
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this.enderChest.update();
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this.owner.getEnderChest().update();
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}
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public List<ItemStack> getContents() {
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return this.items;
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}
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public void onOpen(CraftHumanEntity who) {
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this.owner.getEnderChest().onOpen(who);
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}
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public void onClose(CraftHumanEntity who) {
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this.owner.getEnderChest().onClose(who);
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}
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public List<HumanEntity> getViewers() {
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return this.owner.getEnderChest().getViewers();
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}
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public void setMaxStackSize(int i) {
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this.owner.getEnderChest().setMaxStackSize(i);
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}
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public InventoryHolder getOwner() {
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return this.owner.getEnderChest().getOwner();
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}
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public Location getLocation() {
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return null;
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}
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public void a(IInventoryListener iinventorylistener) {
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this.owner.getEnderChest().a(iinventorylistener);
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}
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public void b(IInventoryListener iinventorylistener) {
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this.owner.getEnderChest().b(iinventorylistener);
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}
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public ItemStack getItem(int i) {
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return i >= 0 && i < this.items.size() ? this.items.get(i) : ItemStack.a;
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}
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public ItemStack splitStack(int i, int j) {
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ItemStack itemstack = ContainerUtil.a(this.items, i, j);
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if (!itemstack.isEmpty()) {
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this.update();
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}
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return itemstack;
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}
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public ItemStack a(ItemStack itemstack) {
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ItemStack itemstack1 = itemstack.cloneItemStack();
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for (int i = 0; i < this.getSize(); ++i) {
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ItemStack itemstack2 = this.getItem(i);
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if (itemstack2.isEmpty()) {
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this.setItem(i, itemstack1);
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this.update();
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return ItemStack.a;
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}
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if (ItemStack.c(itemstack2, itemstack1)) {
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int j = Math.min(this.getMaxStackSize(), itemstack2.getMaxStackSize());
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int k = Math.min(itemstack1.getCount(), j - itemstack2.getCount());
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if (k > 0) {
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itemstack2.add(k);
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itemstack1.subtract(k);
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if (itemstack1.isEmpty()) {
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this.update();
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return ItemStack.a;
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}
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}
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}
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}
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if (itemstack1.getCount() != itemstack.getCount()) {
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this.update();
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}
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return itemstack1;
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}
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public ItemStack splitWithoutUpdate(int i) {
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ItemStack itemstack = this.items.get(i);
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if (itemstack.isEmpty()) {
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return ItemStack.a;
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} else {
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this.items.set(i, ItemStack.a);
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return itemstack;
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}
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}
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public void setItem(int i, ItemStack itemstack) {
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this.items.set(i, itemstack);
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if (!itemstack.isEmpty() && itemstack.getCount() > this.getMaxStackSize()) {
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itemstack.setCount(this.getMaxStackSize());
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}
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this.update();
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}
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public int getSize() {
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return this.owner.getEnderChest().getSize();
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}
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public boolean P_() {
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for (ItemStack itemstack : this.items) {
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if (!itemstack.isEmpty()) {
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return false;
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}
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}
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return true;
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}
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public IChatBaseComponent getDisplayName() {
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return this.displayName;
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}
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@Nullable
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public IChatBaseComponent getCustomName() {
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return this.displayName;
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}
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public boolean hasCustomName() {
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return false;
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}
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public void a(@Nullable IChatBaseComponent ichatbasecomponent) {
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// Ignored - name is always player's name.
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}
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public int getMaxStackSize() {
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return 64;
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}
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public boolean a(EntityHuman entityhuman) {
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return true;
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}
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public void startOpen(EntityHuman entityhuman) {
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}
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public void closeContainer(EntityHuman entityhuman) {
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}
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public boolean b(int i, ItemStack itemstack) {
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return true;
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}
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public int getProperty(int i) {
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return 0;
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}
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public void setProperty(int i, int j) {
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}
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public int h() {
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return 0;
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}
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public void clear() {
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this.items.clear();
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}
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public void a(AutoRecipeStackManager autorecipestackmanager) {
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for (ItemStack itemstack : this.items) {
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autorecipestackmanager.b(itemstack);
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}
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}
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}
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@ -16,32 +16,69 @@
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package com.lishid.openinv.internal.v1_13_R2;
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import com.google.common.collect.ImmutableList;
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import com.lishid.openinv.internal.ISpecialPlayerInventory;
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import net.minecraft.server.v1_13_R2.AutoRecipeStackManager;
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import net.minecraft.server.v1_13_R2.ChatMessage;
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import net.minecraft.server.v1_13_R2.ContainerUtil;
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import net.minecraft.server.v1_13_R2.CrashReport;
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import net.minecraft.server.v1_13_R2.CrashReportSystemDetails;
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import net.minecraft.server.v1_13_R2.EntityHuman;
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import net.minecraft.server.v1_13_R2.EntityPlayer;
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import net.minecraft.server.v1_13_R2.IBlockData;
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import net.minecraft.server.v1_13_R2.IChatBaseComponent;
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import net.minecraft.server.v1_13_R2.Item;
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import net.minecraft.server.v1_13_R2.ItemArmor;
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import net.minecraft.server.v1_13_R2.ItemStack;
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import net.minecraft.server.v1_13_R2.NBTTagCompound;
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import net.minecraft.server.v1_13_R2.NBTTagList;
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import net.minecraft.server.v1_13_R2.NonNullList;
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import net.minecraft.server.v1_13_R2.PacketPlayOutSetSlot;
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import net.minecraft.server.v1_13_R2.PlayerInventory;
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import net.minecraft.server.v1_13_R2.ReportedException;
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import net.minecraft.server.v1_13_R2.World;
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.v1_13_R2.entity.CraftHumanEntity;
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import org.bukkit.craftbukkit.v1_13_R2.inventory.CraftInventory;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryHolder;
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import java.lang.reflect.Field;
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import java.lang.reflect.Modifier;
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import java.util.Arrays;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import java.util.function.Predicate;
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public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
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private final CraftInventory inventory = new CraftInventory(this);
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private boolean playerOnline;
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private NonNullList<ItemStack> items, armor, extraSlots;
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private final List<NonNullList<ItemStack>> f;
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public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
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super(PlayerDataManager.getHandle(bukkitPlayer));
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this.playerOnline = online;
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this.setItemArrays(this, this.player.inventory.items, this.player.inventory.armor,
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this.player.inventory.extraSlots);
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this.items = this.player.inventory.items;
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this.armor = this.player.inventory.armor;
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this.extraSlots = this.player.inventory.extraSlots;
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this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
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}
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@Override
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public void setPlayerOnline(final Player player) {
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if (!this.playerOnline) {
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EntityPlayer entityPlayer = PlayerDataManager.getHandle(player);
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entityPlayer.inventory.transaction.addAll(this.transaction);
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this.player = entityPlayer;
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this.player.inventory.a(this);
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this.items = this.player.inventory.items;
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this.armor = this.player.inventory.armor;
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this.extraSlots = this.player.inventory.extraSlots;
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this.playerOnline = true;
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}
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}
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@Override
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@ -56,7 +93,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public ItemStack getItem(int i) {
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NonNullList<ItemStack> list = this.items;
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List<ItemStack> list = this.items;
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if (i >= list.size()) {
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i -= list.size();
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@ -86,7 +123,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean hasCustomName() {
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return true;
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return false;
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}
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private int getReversedArmorSlotNum(final int i) {
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@ -124,7 +161,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public void setItem(int i, final ItemStack itemstack) {
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NonNullList<ItemStack> list = this.items;
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List<ItemStack> list = this.items;
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if (i >= list.size()) {
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i -= list.size();
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@ -148,53 +185,11 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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list.set(i, itemstack);
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}
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private void setItemArrays(final PlayerInventory inventory, final NonNullList<ItemStack> items,
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final NonNullList<ItemStack> armor, final NonNullList<ItemStack> extraSlots) {
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try {
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// Prepare to remove final modifier
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Field modifiers = Field.class.getDeclaredField("modifiers");
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modifiers.setAccessible(true);
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// Access and replace main inventory list
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Field field = PlayerInventory.class.getField("items");
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modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
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field.set(inventory, items);
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// Access and replace armor inventory list
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field = PlayerInventory.class.getField("armor");
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modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
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field.set(inventory, armor);
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// Access and replace offhand inventory list
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field = PlayerInventory.class.getField("extraSlots");
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modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
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field.set(inventory, extraSlots);
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// Access and replace list containing all inventory lists
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field = PlayerInventory.class.getDeclaredField("f");
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field.setAccessible(true);
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modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
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field.set(inventory, Arrays.asList(items, armor, extraSlots));
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} catch (NoSuchFieldException | IllegalArgumentException | IllegalAccessException e) {
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// Unable to set final fields to item lists, we're screwed. Noisily fail.
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e.printStackTrace();
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}
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}
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@Override
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public void setPlayerOffline() {
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this.playerOnline = false;
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}
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@Override
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public void setPlayerOnline(final Player player) {
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if (!this.playerOnline) {
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this.player = PlayerDataManager.getHandle(player);
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this.setItemArrays(this.player.inventory, this.items, this.armor, this.extraSlots);
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this.playerOnline = true;
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}
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}
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@Override
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public ItemStack splitStack(int i, final int j) {
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NonNullList<ItemStack> list = this.items;
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@ -252,4 +247,473 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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return ItemStack.a;
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}
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public List<ItemStack> getContents() {
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List<ItemStack> combined = new ArrayList<>(this.items.size() + this.armor.size() + this.extraSlots.size());
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for (List<ItemStack> sub : this.f) {
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combined.addAll(sub);
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}
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return combined;
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}
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public List<ItemStack> getArmorContents() {
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return this.armor;
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}
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public void onOpen(CraftHumanEntity who) {
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this.transaction.add(who);
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}
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public void onClose(CraftHumanEntity who) {
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this.transaction.remove(who);
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}
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public List<HumanEntity> getViewers() {
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return this.transaction;
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}
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public InventoryHolder getOwner() {
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return this.player.getBukkitEntity();
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}
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public Location getLocation() {
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return this.player.getBukkitEntity().getLocation();
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}
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public ItemStack getItemInHand() {
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return e(this.itemInHandIndex) ? this.items.get(this.itemInHandIndex) : ItemStack.a;
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}
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public static int getHotbarSize() {
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return 9;
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}
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private boolean a(ItemStack itemstack, ItemStack itemstack1) {
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return !itemstack.isEmpty() && this.b(itemstack, itemstack1) && itemstack.isStackable() && itemstack.getCount() < itemstack.getMaxStackSize() && itemstack.getCount() < this.getMaxStackSize();
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}
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||||
private boolean b(ItemStack itemstack, ItemStack itemstack1) {
|
||||
return itemstack.getItem() == itemstack1.getItem() && ItemStack.equals(itemstack, itemstack1);
|
||||
}
|
||||
|
||||
public int canHold(ItemStack itemstack) {
|
||||
int remains = itemstack.getCount();
|
||||
|
||||
for(int i = 0; i < this.items.size(); ++i) {
|
||||
ItemStack itemstack1 = this.getItem(i);
|
||||
if (itemstack1.isEmpty()) {
|
||||
return itemstack.getCount();
|
||||
}
|
||||
|
||||
if (!this.a(itemstack, itemstack1)) {
|
||||
remains -= (itemstack1.getMaxStackSize() < this.getMaxStackSize() ? itemstack1.getMaxStackSize() : this.getMaxStackSize()) - itemstack1.getCount();
|
||||
}
|
||||
|
||||
if (remains <= 0) {
|
||||
return itemstack.getCount();
|
||||
}
|
||||
}
|
||||
|
||||
return itemstack.getCount() - remains;
|
||||
}
|
||||
|
||||
public int getFirstEmptySlotIndex() {
|
||||
for(int i = 0; i < this.items.size(); ++i) {
|
||||
if (this.items.get(i).isEmpty()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public void d(int i) {
|
||||
this.itemInHandIndex = this.l();
|
||||
ItemStack itemstack = this.items.get(this.itemInHandIndex);
|
||||
this.items.set(this.itemInHandIndex, this.items.get(i));
|
||||
this.items.set(i, itemstack);
|
||||
}
|
||||
|
||||
public static boolean e(int i) {
|
||||
return i >= 0 && i < 9;
|
||||
}
|
||||
|
||||
public int c(ItemStack itemstack) {
|
||||
for(int i = 0; i < this.items.size(); ++i) {
|
||||
ItemStack itemstack1 = this.items.get(i);
|
||||
if (!this.items.get(i).isEmpty() && this.b(itemstack, this.items.get(i)) && !this.items.get(i).f() && !itemstack1.hasEnchantments() && !itemstack1.hasName()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public int l() {
|
||||
int i;
|
||||
int j;
|
||||
for(j = 0; j < 9; ++j) {
|
||||
i = (this.itemInHandIndex + j) % 9;
|
||||
if (this.items.get(i).isEmpty()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
for(j = 0; j < 9; ++j) {
|
||||
i = (this.itemInHandIndex + j) % 9;
|
||||
if (!this.items.get(i).hasEnchantments()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return this.itemInHandIndex;
|
||||
}
|
||||
|
||||
public int a(Predicate<ItemStack> predicate, int i) {
|
||||
int j = 0;
|
||||
|
||||
int k;
|
||||
for(k = 0; k < this.getSize(); ++k) {
|
||||
ItemStack itemstack = this.getItem(k);
|
||||
if (!itemstack.isEmpty() && predicate.test(itemstack)) {
|
||||
int l = i <= 0 ? itemstack.getCount() : Math.min(i - j, itemstack.getCount());
|
||||
j += l;
|
||||
if (i != 0) {
|
||||
itemstack.subtract(l);
|
||||
if (itemstack.isEmpty()) {
|
||||
this.setItem(k, ItemStack.a);
|
||||
}
|
||||
|
||||
if (i > 0 && j >= i) {
|
||||
return j;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.getCarried().isEmpty() && predicate.test(this.getCarried())) {
|
||||
k = i <= 0 ? this.getCarried().getCount() : Math.min(i - j, this.getCarried().getCount());
|
||||
j += k;
|
||||
if (i != 0) {
|
||||
this.getCarried().subtract(k);
|
||||
if (this.getCarried().isEmpty()) {
|
||||
this.setCarried(ItemStack.a);
|
||||
}
|
||||
|
||||
if (i > 0 && j >= i) {
|
||||
return j;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return j;
|
||||
}
|
||||
|
||||
private int i(ItemStack itemstack) {
|
||||
int i = this.firstPartial(itemstack);
|
||||
if (i == -1) {
|
||||
i = this.getFirstEmptySlotIndex();
|
||||
}
|
||||
|
||||
return i == -1 ? itemstack.getCount() : this.d(i, itemstack);
|
||||
}
|
||||
|
||||
private int d(int i, ItemStack itemstack) {
|
||||
Item item = itemstack.getItem();
|
||||
int j = itemstack.getCount();
|
||||
ItemStack itemstack1 = this.getItem(i);
|
||||
if (itemstack1.isEmpty()) {
|
||||
itemstack1 = new ItemStack(item, 0);
|
||||
if (itemstack.hasTag()) {
|
||||
itemstack1.setTag(itemstack.getTag().clone());
|
||||
}
|
||||
|
||||
this.setItem(i, itemstack1);
|
||||
}
|
||||
|
||||
int k = j;
|
||||
if (j > itemstack1.getMaxStackSize() - itemstack1.getCount()) {
|
||||
k = itemstack1.getMaxStackSize() - itemstack1.getCount();
|
||||
}
|
||||
|
||||
if (k > this.getMaxStackSize() - itemstack1.getCount()) {
|
||||
k = this.getMaxStackSize() - itemstack1.getCount();
|
||||
}
|
||||
|
||||
if (k == 0) {
|
||||
return j;
|
||||
} else {
|
||||
j -= k;
|
||||
itemstack1.add(k);
|
||||
itemstack1.d(5);
|
||||
return j;
|
||||
}
|
||||
}
|
||||
|
||||
public int firstPartial(ItemStack itemstack) {
|
||||
if (this.a(this.getItem(this.itemInHandIndex), itemstack)) {
|
||||
return this.itemInHandIndex;
|
||||
} else if (this.a(this.getItem(40), itemstack)) {
|
||||
return 40;
|
||||
} else {
|
||||
for(int i = 0; i < this.items.size(); ++i) {
|
||||
if (this.a(this.items.get(i), itemstack)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
public void p() {
|
||||
|
||||
for (NonNullList<ItemStack> itemStacks : this.f) {
|
||||
for (int i = 0; i < itemStacks.size(); ++i) {
|
||||
if (!itemStacks.get(i).isEmpty()) {
|
||||
itemStacks.get(i).a(this.player.world, this.player, i, this.itemInHandIndex == i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public boolean pickup(ItemStack itemstack) {
|
||||
return this.c(-1, itemstack);
|
||||
}
|
||||
|
||||
public boolean c(int i, ItemStack itemstack) {
|
||||
if (itemstack.isEmpty()) {
|
||||
return false;
|
||||
} else {
|
||||
try {
|
||||
if (itemstack.f()) {
|
||||
if (i == -1) {
|
||||
i = this.getFirstEmptySlotIndex();
|
||||
}
|
||||
|
||||
if (i >= 0) {
|
||||
this.items.set(i, itemstack.cloneItemStack());
|
||||
this.items.get(i).d(5);
|
||||
itemstack.setCount(0);
|
||||
return true;
|
||||
} else if (this.player.abilities.canInstantlyBuild) {
|
||||
itemstack.setCount(0);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
int j;
|
||||
do {
|
||||
j = itemstack.getCount();
|
||||
if (i == -1) {
|
||||
itemstack.setCount(this.i(itemstack));
|
||||
} else {
|
||||
itemstack.setCount(this.d(i, itemstack));
|
||||
}
|
||||
} while(!itemstack.isEmpty() && itemstack.getCount() < j);
|
||||
|
||||
if (itemstack.getCount() == j && this.player.abilities.canInstantlyBuild) {
|
||||
itemstack.setCount(0);
|
||||
return true;
|
||||
} else {
|
||||
return itemstack.getCount() < j;
|
||||
}
|
||||
}
|
||||
} catch (Throwable var6) {
|
||||
CrashReport crashreport = CrashReport.a(var6, "Adding item to inventory");
|
||||
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Item being added");
|
||||
crashreportsystemdetails.a("Item ID", Item.getId(itemstack.getItem()));
|
||||
crashreportsystemdetails.a("Item data", itemstack.getDamage());
|
||||
crashreportsystemdetails.a("Item name", () -> itemstack.getName().getString());
|
||||
throw new ReportedException(crashreport);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void a(World world, ItemStack itemstack) {
|
||||
if (!world.isClientSide) {
|
||||
while(!itemstack.isEmpty()) {
|
||||
int i = this.firstPartial(itemstack);
|
||||
if (i == -1) {
|
||||
i = this.getFirstEmptySlotIndex();
|
||||
}
|
||||
|
||||
if (i == -1) {
|
||||
this.player.drop(itemstack, false);
|
||||
break;
|
||||
}
|
||||
|
||||
int j = itemstack.getMaxStackSize() - this.getItem(i).getCount();
|
||||
if (this.c(i, itemstack.cloneAndSubtract(j))) {
|
||||
((EntityPlayer)this.player).playerConnection.sendPacket(new PacketPlayOutSetSlot(-2, i, this.getItem(i)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void f(ItemStack itemstack) {
|
||||
|
||||
for (NonNullList<ItemStack> nonnulllist : this.f) {
|
||||
for (int i = 0; i < nonnulllist.size(); ++i) {
|
||||
if (nonnulllist.get(i) == itemstack) {
|
||||
nonnulllist.set(i, ItemStack.a);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public float a(IBlockData iblockdata) {
|
||||
return this.items.get(this.itemInHandIndex).a(iblockdata);
|
||||
}
|
||||
|
||||
public NBTTagList a(NBTTagList nbttaglist) {
|
||||
NBTTagCompound nbttagcompound;
|
||||
int i;
|
||||
for(i = 0; i < this.items.size(); ++i) {
|
||||
if (!this.items.get(i).isEmpty()) {
|
||||
nbttagcompound = new NBTTagCompound();
|
||||
nbttagcompound.setByte("Slot", (byte) i);
|
||||
this.items.get(i).save(nbttagcompound);
|
||||
nbttaglist.add(nbttagcompound);
|
||||
}
|
||||
}
|
||||
|
||||
for(i = 0; i < this.armor.size(); ++i) {
|
||||
if (!this.armor.get(i).isEmpty()) {
|
||||
nbttagcompound = new NBTTagCompound();
|
||||
nbttagcompound.setByte("Slot", (byte) (i + 100));
|
||||
this.armor.get(i).save(nbttagcompound);
|
||||
nbttaglist.add(nbttagcompound);
|
||||
}
|
||||
}
|
||||
|
||||
for(i = 0; i < this.extraSlots.size(); ++i) {
|
||||
if (!this.extraSlots.get(i).isEmpty()) {
|
||||
nbttagcompound = new NBTTagCompound();
|
||||
nbttagcompound.setByte("Slot", (byte) (i + 150));
|
||||
this.extraSlots.get(i).save(nbttagcompound);
|
||||
nbttaglist.add(nbttagcompound);
|
||||
}
|
||||
}
|
||||
|
||||
return nbttaglist;
|
||||
}
|
||||
|
||||
public void b(NBTTagList nbttaglist) {
|
||||
this.items.clear();
|
||||
this.armor.clear();
|
||||
this.extraSlots.clear();
|
||||
|
||||
for(int i = 0; i < nbttaglist.size(); ++i) {
|
||||
NBTTagCompound nbttagcompound = nbttaglist.getCompound(i);
|
||||
int j = nbttagcompound.getByte("Slot") & 255;
|
||||
ItemStack itemstack = ItemStack.a(nbttagcompound);
|
||||
if (!itemstack.isEmpty()) {
|
||||
if (j >= 0 && j < this.items.size()) {
|
||||
this.items.set(j, itemstack);
|
||||
} else if (j >= 100 && j < this.armor.size() + 100) {
|
||||
this.armor.set(j - 100, itemstack);
|
||||
} else if (j >= 150 && j < this.extraSlots.size() + 150) {
|
||||
this.extraSlots.set(j - 150, itemstack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public boolean P_() {
|
||||
Iterator iterator = this.items.iterator();
|
||||
|
||||
ItemStack itemstack;
|
||||
while(iterator.hasNext()) {
|
||||
itemstack = (ItemStack)iterator.next();
|
||||
if (!itemstack.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
iterator = this.armor.iterator();
|
||||
|
||||
while(iterator.hasNext()) {
|
||||
itemstack = (ItemStack)iterator.next();
|
||||
if (!itemstack.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
iterator = this.extraSlots.iterator();
|
||||
|
||||
while(iterator.hasNext()) {
|
||||
itemstack = (ItemStack)iterator.next();
|
||||
if (!itemstack.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public IChatBaseComponent getCustomName() {
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean b(IBlockData iblockdata) {
|
||||
return this.getItem(this.itemInHandIndex).b(iblockdata);
|
||||
}
|
||||
|
||||
public void a(float f) {
|
||||
if (f > 0.0F) {
|
||||
f /= 4.0F;
|
||||
if (f < 1.0F) {
|
||||
f = 1.0F;
|
||||
}
|
||||
|
||||
for (ItemStack itemstack : this.armor) {
|
||||
if (itemstack.getItem() instanceof ItemArmor) {
|
||||
itemstack.damage((int) f, this.player);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void dropContents() {
|
||||
for (NonNullList<ItemStack> itemStacks : this.f) {
|
||||
for (int i = 0; i < itemStacks.size(); ++i) {
|
||||
ItemStack itemstack = itemStacks.get(i);
|
||||
if (!itemstack.isEmpty()) {
|
||||
itemStacks.set(i, ItemStack.a);
|
||||
this.player.a(itemstack, true, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean h(ItemStack itemstack) {
|
||||
return this.f.stream().flatMap(NonNullList::stream).anyMatch(itemStack1 -> !itemStack1.isEmpty() && itemStack1.doMaterialsMatch(itemstack));
|
||||
}
|
||||
|
||||
public void a(PlayerInventory playerinventory) {
|
||||
for (int i = 0; i < playerinventory.getSize(); ++i) {
|
||||
this.setItem(i, playerinventory.getItem(i));
|
||||
}
|
||||
|
||||
this.itemInHandIndex = playerinventory.itemInHandIndex;
|
||||
}
|
||||
|
||||
public void clear() {
|
||||
this.f.forEach(NonNullList::clear);
|
||||
}
|
||||
|
||||
public void a(AutoRecipeStackManager autorecipestackmanager) {
|
||||
for (ItemStack itemstack : this.items) {
|
||||
autorecipestackmanager.a(itemstack);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue