mirror of
https://github.com/TotalFreedomMC/OpenInv.git
synced 2024-12-23 00:15:08 +00:00
Update to 1.11
This commit is contained in:
parent
3152605bca
commit
b76440ab9a
9 changed files with 100 additions and 102 deletions
11
pom.xml
11
pom.xml
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@ -4,7 +4,7 @@
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<groupId>com.lishid</groupId>
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<artifactId>openinv</artifactId>
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<packaging>jar</packaging>
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<version>2.3.9</version>
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<version>2.4.0</version>
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<name>OpenInv</name>
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<url>http://dev.bukkit.org/bukkit-plugins/openinv/</url>
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@ -20,17 +20,10 @@
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</repositories>
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<dependencies>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>bukkit</artifactId>
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<version>1.10-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.10-R0.1-SNAPSHOT</version>
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<version>1.11-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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</dependencies>
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@ -18,25 +18,25 @@ package com.lishid.openinv.internal;
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import java.util.Iterator;
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import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
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import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import net.minecraft.server.v1_10_R1.AxisAlignedBB;
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import net.minecraft.server.v1_10_R1.Block;
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import net.minecraft.server.v1_10_R1.BlockChest;
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import net.minecraft.server.v1_10_R1.BlockChest.Type;
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import net.minecraft.server.v1_10_R1.BlockPosition;
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import net.minecraft.server.v1_10_R1.Entity;
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import net.minecraft.server.v1_10_R1.EntityOcelot;
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import net.minecraft.server.v1_10_R1.EntityPlayer;
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import net.minecraft.server.v1_10_R1.EnumDirection;
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import net.minecraft.server.v1_10_R1.ITileInventory;
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import net.minecraft.server.v1_10_R1.InventoryLargeChest;
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import net.minecraft.server.v1_10_R1.TileEntity;
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import net.minecraft.server.v1_10_R1.TileEntityChest;
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import net.minecraft.server.v1_10_R1.World;
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import net.minecraft.server.v1_11_R1.AxisAlignedBB;
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import net.minecraft.server.v1_11_R1.Block;
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import net.minecraft.server.v1_11_R1.BlockChest;
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import net.minecraft.server.v1_11_R1.BlockChest.Type;
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import net.minecraft.server.v1_11_R1.BlockPosition;
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import net.minecraft.server.v1_11_R1.Entity;
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import net.minecraft.server.v1_11_R1.EntityOcelot;
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import net.minecraft.server.v1_11_R1.EntityPlayer;
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import net.minecraft.server.v1_11_R1.EnumDirection;
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import net.minecraft.server.v1_11_R1.ITileInventory;
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import net.minecraft.server.v1_11_R1.InventoryLargeChest;
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import net.minecraft.server.v1_11_R1.TileEntity;
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import net.minecraft.server.v1_11_R1.TileEntityChest;
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import net.minecraft.server.v1_11_R1.World;
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public class AnySilentChest {
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@ -4,8 +4,8 @@ import java.util.Iterator;
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import com.google.common.collect.Iterators;
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import net.minecraft.server.v1_10_R1.EnumDirection;
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import net.minecraft.server.v1_10_R1.EnumDirection.EnumDirectionLimit;
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import net.minecraft.server.v1_11_R1.EnumDirection;
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import net.minecraft.server.v1_11_R1.EnumDirection.EnumDirectionLimit;
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public enum EnumDirectionList implements Iterable<EnumDirection> {
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@ -18,14 +18,14 @@ package com.lishid.openinv.internal;
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import java.lang.reflect.Field;
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import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
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import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.Inventory;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.Permissions;
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import net.minecraft.server.v1_10_R1.IInventory;
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import net.minecraft.server.v1_11_R1.IInventory;
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public class InventoryAccess {
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@ -20,15 +20,15 @@ import java.util.UUID;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
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import org.bukkit.craftbukkit.v1_11_R1.CraftServer;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.mojang.authlib.GameProfile;
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import net.minecraft.server.v1_10_R1.EntityPlayer;
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import net.minecraft.server.v1_10_R1.MinecraftServer;
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import net.minecraft.server.v1_10_R1.PlayerInteractManager;
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import net.minecraft.server.v1_11_R1.EntityPlayer;
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import net.minecraft.server.v1_11_R1.MinecraftServer;
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import net.minecraft.server.v1_11_R1.PlayerInteractManager;
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public class PlayerDataManager {
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@ -3,18 +3,18 @@ package com.lishid.openinv.internal;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.v1_10_R1.entity.CraftHumanEntity;
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import org.bukkit.craftbukkit.v1_11_R1.entity.CraftHumanEntity;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.InventoryHolder;
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import net.minecraft.server.v1_10_R1.ChestLock;
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import net.minecraft.server.v1_10_R1.Container;
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import net.minecraft.server.v1_10_R1.ContainerChest;
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import net.minecraft.server.v1_10_R1.EntityHuman;
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import net.minecraft.server.v1_10_R1.IChatBaseComponent;
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import net.minecraft.server.v1_10_R1.ITileInventory;
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import net.minecraft.server.v1_10_R1.ItemStack;
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import net.minecraft.server.v1_10_R1.PlayerInventory;
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import net.minecraft.server.v1_11_R1.ChestLock;
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import net.minecraft.server.v1_11_R1.Container;
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import net.minecraft.server.v1_11_R1.ContainerChest;
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import net.minecraft.server.v1_11_R1.EntityHuman;
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import net.minecraft.server.v1_11_R1.IChatBaseComponent;
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import net.minecraft.server.v1_11_R1.ITileInventory;
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import net.minecraft.server.v1_11_R1.ItemStack;
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import net.minecraft.server.v1_11_R1.PlayerInventory;
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public class SilentInventory implements ITileInventory {
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@ -25,8 +25,9 @@ public class SilentInventory implements ITileInventory {
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}
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@Override
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public boolean x_() {
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return inv.x_();
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public boolean isLocked()
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{
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return inv.isLocked();
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}
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@Override
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@ -35,8 +36,8 @@ public class SilentInventory implements ITileInventory {
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}
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@Override
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public ChestLock y_() {
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return inv.y_();
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public ChestLock getLock() {
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return inv.getLock();
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}
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@Override
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@ -44,6 +45,11 @@ public class SilentInventory implements ITileInventory {
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return inv.getSize();
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}
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@Override
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public boolean w_() {
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return inv.w_();
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}
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@Override
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public ItemStack getItem(int i) {
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return inv.getItem(i);
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@ -105,17 +111,17 @@ public class SilentInventory implements ITileInventory {
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}
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@Override
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public int g() {
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return inv.g();
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public int h() {
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return inv.h();
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}
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@Override
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public void l() {
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inv.l();
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public void clear() {
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inv.clear();
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}
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@Override
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public ItemStack[] getContents() {
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public List<ItemStack> getContents() {
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return inv.getContents();
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}
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@ -17,17 +17,19 @@
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package com.lishid.openinv.internal;
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import java.lang.reflect.Field;
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import java.util.List;
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import org.bukkit.craftbukkit.v1_10_R1.entity.CraftHumanEntity;
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import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
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import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
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import net.minecraft.server.v1_11_R1.NonNullList;
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import org.bukkit.craftbukkit.v1_11_R1.entity.CraftHumanEntity;
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import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
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import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryHolder;
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import net.minecraft.server.v1_10_R1.InventoryEnderChest;
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import net.minecraft.server.v1_10_R1.InventorySubcontainer;
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import net.minecraft.server.v1_10_R1.ItemStack;
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import net.minecraft.server.v1_11_R1.InventoryEnderChest;
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import net.minecraft.server.v1_11_R1.InventorySubcontainer;
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import net.minecraft.server.v1_11_R1.ItemStack;
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public class SpecialEnderChest extends InventorySubcontainer {
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@ -54,7 +56,7 @@ public class SpecialEnderChest extends InventorySubcontainer {
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}
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}
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private void reflectContents(Class clazz, InventorySubcontainer enderChest, ItemStack[] items) {
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private void reflectContents(Class clazz, InventorySubcontainer enderChest, List<ItemStack> items) {
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try {
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Field itemsField = clazz.getDeclaredField("items");
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itemsField.setAccessible(true);
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@ -18,23 +18,19 @@ package com.lishid.openinv.internal;
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import java.lang.reflect.Field;
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import org.bukkit.craftbukkit.v1_10_R1.entity.CraftHumanEntity;
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import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
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import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
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import net.minecraft.server.v1_11_R1.*;
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import org.bukkit.craftbukkit.v1_11_R1.entity.CraftHumanEntity;
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import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
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import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import net.minecraft.server.v1_10_R1.ContainerUtil;
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import net.minecraft.server.v1_10_R1.EntityHuman;
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import net.minecraft.server.v1_10_R1.ItemStack;
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import net.minecraft.server.v1_10_R1.PlayerInventory;
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public class SpecialPlayerInventory extends PlayerInventory {
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private final CraftInventory inventory = new CraftInventory(this);
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private final ItemStack[] extra = new ItemStack[4];
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private final NonNullList<ItemStack> extra = NonNullList.a();
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private CraftPlayer owner;
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private ItemStack[][] arrays;
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private NonNullList<ItemStack>[] arrays;
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private boolean playerOnline;
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public SpecialPlayerInventory(Player p, boolean online) {
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@ -67,7 +63,8 @@ public class SpecialPlayerInventory extends PlayerInventory {
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e.printStackTrace();
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}
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arrays = new ItemStack[][] { this.items, this.armor, this.extraSlots, this.extra };
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//noinspection unchecked
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arrays = new NonNullList[] { this.items, this.armor, this.extraSlots, this.extra };
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}
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private void linkInventory(PlayerInventory inventory) {
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@ -109,11 +106,11 @@ public class SpecialPlayerInventory extends PlayerInventory {
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}
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@Override
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public ItemStack[] getContents() {
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ItemStack[] contents = new ItemStack[getSize()];
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System.arraycopy(this.items, 0, contents, 0, this.items.length);
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System.arraycopy(this.armor, 0, contents, this.items.length, this.armor.length);
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System.arraycopy(this.extraSlots, 0, contents, this.items.length + this.armor.length, this.extraSlots.length);
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public NonNullList<ItemStack> getContents() {
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NonNullList<ItemStack> contents = NonNullList.a();
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contents.addAll(this.items);
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contents.addAll(this.armor);
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contents.addAll(this.extraSlots);
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return contents;
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}
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@ -124,19 +121,19 @@ public class SpecialPlayerInventory extends PlayerInventory {
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@Override
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public ItemStack getItem(int i) {
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ItemStack[] is = null;
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ItemStack[][] contents = this.arrays;
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NonNullList<ItemStack> is = null;
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NonNullList<ItemStack>[] contents = this.arrays;
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int j = contents.length;
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for (int k = 0; k < j; ++k) {
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ItemStack[] is2 = contents[k];
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NonNullList<ItemStack> is2 = contents[k];
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if (i < is2.length) {
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if (i < is2.size()) {
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is = is2;
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break;
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}
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i -= is2.length;
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i -= is2.size();
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}
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if (is == this.items) {
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@ -149,24 +146,24 @@ public class SpecialPlayerInventory extends PlayerInventory {
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// Do nothing
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}
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return is == null ? null : is[i];
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return is == null ? ItemStack.a : is.get(i);
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}
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@Override
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public ItemStack splitStack(int i, int j) {
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ItemStack[] is = null;
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ItemStack[][] contents = this.arrays;
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NonNullList<ItemStack> is = null;
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NonNullList<ItemStack>[] contents = this.arrays;
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int k = contents.length;
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for (int l = 0; l < k; ++l) {
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ItemStack[] is2 = contents[l];
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NonNullList<ItemStack> is2 = contents[l];
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if (i < is2.length) {
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if (i < is2.size()) {
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is = is2;
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break;
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}
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i -= is2.length;
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i -= is2.size();
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}
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if (is == this.items) {
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@ -179,27 +176,27 @@ public class SpecialPlayerInventory extends PlayerInventory {
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// Do nothing
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}
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return is != null && is[i] != null ? ContainerUtil.a(is, i, j) : null;
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return is != null && !is.get(i).isEmpty() ? ContainerUtil.a(is, i, j) : ItemStack.a;
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}
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@Override
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public ItemStack splitWithoutUpdate(int i) {
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ItemStack[] is = null;
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ItemStack[][] contents = this.arrays;
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NonNullList<ItemStack> is = null;
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NonNullList<ItemStack>[] contents = this.arrays;
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int j = contents.length;
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for (int object = 0; object < j; ++object) {
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ItemStack[] is2 = contents[object];
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NonNullList<ItemStack> is2 = contents[object];
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if (i < is2.length) {
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if (i < is2.size()) {
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is = is2;
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break;
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}
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i -= is2.length;
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i -= is2.size();
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}
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if (is != null && is[i] != null) {
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if (is != null && !is.get(i).isEmpty()) {
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if (is == this.items) {
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i = getReversedItemSlotNum(i);
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} else if (is == this.armor) {
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@ -210,29 +207,29 @@ public class SpecialPlayerInventory extends PlayerInventory {
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// Do nothing
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}
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Object object = is[i];
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is[i] = null;
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Object object = is.get(i);
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is.set(i, ItemStack.a);
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return (ItemStack) object;
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} else {
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return null;
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return ItemStack.a;
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}
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}
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@Override
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public void setItem(int i, ItemStack itemStack) {
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ItemStack[] is = null;
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ItemStack[][] contents = this.arrays;
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NonNullList<ItemStack> is = null;
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NonNullList<ItemStack>[] contents = this.arrays;
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int j = contents.length;
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for (int k = 0; k < j; ++k) {
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ItemStack[] is2 = contents[k];
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NonNullList<ItemStack> is2 = contents[k];
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if (i < is2.length) {
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if (i < is2.size()) {
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is = is2;
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break;
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}
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i -= is2.length;
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i -= is2.size();
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}
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if (is != null) {
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@ -244,10 +241,10 @@ public class SpecialPlayerInventory extends PlayerInventory {
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// Do nothing
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} else if (is == this.extra) {
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owner.getHandle().drop(itemStack, true);
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itemStack = null;
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itemStack = ItemStack.a;
|
||||
}
|
||||
|
||||
is[i] = itemStack;
|
||||
is.set(i, itemStack);
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
name: OpenInv
|
||||
main: com.lishid.openinv.OpenInv
|
||||
version: 2.3.9
|
||||
version: 2.4.0
|
||||
author: lishid
|
||||
authors: [ShadowRanger]
|
||||
description: >
|
||||
|
|
Loading…
Reference in a new issue