mirror of
https://github.com/TotalFreedomMC/OpenInv.git
synced 2024-12-23 00:15:08 +00:00
Added CraftBukkit v1_8_R2 support
This commit is contained in:
parent
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commit
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8 changed files with 885 additions and 0 deletions
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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||||
*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_8_R2;
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import java.util.Iterator;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IAnySilentChest;
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//Volatile
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import net.minecraft.server.v1_8_R2.*;
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import org.bukkit.craftbukkit.v1_8_R2.entity.*;
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public class AnySilentChest implements IAnySilentChest {
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public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
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// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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BlockPosition position = new BlockPosition(x, y, z);
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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BlockChest chest = (BlockChest) (((BlockChest) world.getType(position).getBlock()).b == 1 ?
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Block.getByName("trapped_chest") : Block.getByName("chest"));
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// If block on top
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if (topBlocking(world, position)) {
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return true;
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}
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// If block next to chest is chest and has a block on top
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for (EnumDirection direction : EnumDirectionList.HORIZONTAL) {
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BlockPosition sidePosition = position.shift(direction);
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Block var8 = world.getType(sidePosition).getBlock();
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if (var8 == chest) {
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if (this.topBlocking(world, sidePosition)) {
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return true;
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}
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}
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}
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return false;
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}
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private boolean topBlocking(World world, BlockPosition position) {
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return this.blockOnTop(world, position) || this.ocelotOnTop(world, position);
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}
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private boolean blockOnTop(World world, BlockPosition position) {
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return world.getType(position.up()).getBlock().isOccluding();
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}
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private boolean ocelotOnTop(World world, BlockPosition position) {
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Iterator var3 = world.a(EntityOcelot.class,
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new AxisAlignedBB((double) position.getX(), (double) (position.getY() + 1),
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(double) position.getZ(), (double) (position.getX() + 1),
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(double) (position.getY() + 2), (double) (position.getZ() + 1))).iterator();
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EntityOcelot var5;
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do {
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if (!var3.hasNext()) {
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return false;
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}
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Entity var4 = (Entity) var3.next();
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var5 = (EntityOcelot) var4;
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} while (!var5.isSitting());
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return true;
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}
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public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
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BlockPosition position = new BlockPosition(x, y, z);
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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if (world.isClientSide) {
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return true;
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}
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BlockChest chest = (BlockChest) (((BlockChest) world.getType(position).getBlock()).b == 1 ?
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Block.getByName("trapped_chest") : Block.getByName("chest"));
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TileEntity tileEntity = world.getTileEntity(position);
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if (!(tileEntity instanceof TileEntityChest)) {
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return true;
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}
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ITileInventory tileInventory = (ITileInventory) tileEntity;
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if (!anychest && this.topBlocking(world, position)) {
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return true;
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}
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for (EnumDirection direction : EnumDirectionList.HORIZONTAL) {
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BlockPosition side = position.shift(direction);
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Block block = world.getType(side).getBlock();
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if (block == chest) {
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if (!anychest && this.topBlocking(world, side)) {
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return true;
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}
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TileEntity sideTileEntity = world.getTileEntity(side);
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if (sideTileEntity instanceof TileEntityChest) {
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if (direction != EnumDirection.WEST && direction != EnumDirection.NORTH) {
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tileInventory = new InventoryLargeChest("container.chestDouble", tileInventory, (TileEntityChest) sideTileEntity);
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} else {
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tileInventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) sideTileEntity, tileInventory);
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}
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}
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}
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}
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boolean returnValue = true;
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if (silentchest) {
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tileInventory = new SilentInventory(tileInventory);
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if (OpenInv.NotifySilentChest()) {
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p.sendMessage("You are opening a chest silently.");
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}
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returnValue = false;
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}
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player.openContainer(tileInventory);
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if (anychest && OpenInv.NotifyAnyChest()) {
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p.sendMessage("You are opening a blocked chest.");
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}
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return returnValue;
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}
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}
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@ -0,0 +1,24 @@
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package com.lishid.openinv.internal.v1_8_R2;
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import com.google.common.collect.Iterators;
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import net.minecraft.server.v1_8_R2.EnumDirection;
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import net.minecraft.server.v1_8_R2.EnumDirection.EnumDirectionLimit;
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import java.util.Iterator;
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public enum EnumDirectionList implements Iterable<EnumDirection> {
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HORIZONTAL(EnumDirectionLimit.HORIZONTAL),
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VERTICAL(EnumDirectionLimit.VERTICAL);
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private EnumDirectionLimit list;
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private EnumDirectionList(EnumDirectionLimit list) {
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this.list = list;
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}
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@Override
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public Iterator<EnumDirection> iterator() {
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return Iterators.forArray(list.a());
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}
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}
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@ -0,0 +1,73 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_8_R2;
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import java.lang.reflect.Field;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.Inventory;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.Permissions;
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import com.lishid.openinv.internal.IInventoryAccess;
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//Volatile
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import net.minecraft.server.v1_8_R2.*;
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import org.bukkit.craftbukkit.v1_8_R2.inventory.*;
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public class InventoryAccess implements IInventoryAccess {
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public boolean check(Inventory inventory, HumanEntity player) {
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IInventory inv = grabInventory(inventory);
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if (inv instanceof SpecialPlayerInventory) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
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return false;
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}
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}
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else if (inv instanceof SpecialEnderChest) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
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return false;
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}
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}
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return true;
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}
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private IInventory grabInventory(Inventory inventory) {
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if(inventory instanceof CraftInventory) {
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return ((CraftInventory) inventory).getInventory();
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}
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//Use reflection to find the inventory
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Class<? extends Inventory> clazz = inventory.getClass();
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IInventory result = null;
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for(Field f : clazz.getDeclaredFields()) {
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f.setAccessible(true);
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if(IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
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try {
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result = (IInventory) f.get(inventory);
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}
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catch (Exception e) {
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OpenInv.log(e);
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}
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}
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}
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return result;
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}
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}
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@ -0,0 +1,97 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_8_R2;
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import java.util.UUID;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IPlayerDataManager;
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import com.mojang.authlib.GameProfile;
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//Volatile
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import net.minecraft.server.v1_8_R2.*;
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import org.bukkit.craftbukkit.v1_8_R2.*;
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public class PlayerDataManager implements IPlayerDataManager {
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public Player loadPlayer(String name) {
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try {
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UUID uuid = matchUser(name);
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if (uuid == null) {
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return null;
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}
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OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
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if (player == null) {
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return null;
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}
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GameProfile profile = new GameProfile(uuid, player.getName());
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MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
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// Create an entity to load the player data
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EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
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// Get the bukkit entity
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Player target = entity.getBukkitEntity();
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if (target != null) {
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// Load data
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target.loadData();
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// Return the entity
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return target;
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}
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}
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catch (Exception e) {
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OpenInv.log(e);
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}
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return null;
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}
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private static UUID matchUser(String search) {
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UUID found = null;
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String lowerSearch = search.toLowerCase();
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int delta = 2147483647;
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OfflinePlayer[] offlinePlayers = Bukkit.getOfflinePlayers();
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for (OfflinePlayer player : offlinePlayers) {
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String name = player.getName();
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if (name == null){
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continue;
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}
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if (name.equalsIgnoreCase(search)){
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return player.getUniqueId();
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}
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if (name.toLowerCase().startsWith(lowerSearch)) {
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int curDelta = name.length() - lowerSearch.length();
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if (curDelta < delta) {
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found = player.getUniqueId();
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delta = curDelta;
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}
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if (curDelta == 0) {
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break;
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}
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}
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}
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return found;
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}
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}
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@ -0,0 +1,37 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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package com.lishid.openinv.internal.v1_8_R2;
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//Volatile
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import net.minecraft.server.v1_8_R2.*;
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public class SilentContainerChest extends ContainerChest {
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public IInventory inv;
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public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman human) {
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super(i1, i2, human);
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inv = i2;
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// close signal
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inv.closeContainer(human);
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}
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@Override
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public void b(EntityHuman paramEntityHuman) {
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// Don't send close signal twice, might screw up
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}
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}
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package com.lishid.openinv.internal.v1_8_R2;
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import net.minecraft.server.v1_8_R2.*;
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import org.bukkit.craftbukkit.v1_8_R2.entity.CraftHumanEntity;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.InventoryHolder;
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import java.util.List;
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public class SilentInventory implements ITileInventory {
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public ITileInventory inv;
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public SilentInventory(ITileInventory inv) {
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this.inv = inv;
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}
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@Override
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public boolean r_() {
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return inv.r_();
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}
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@Override
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public void a(ChestLock chestLock) {
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inv.a(chestLock);
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}
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@Override
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public ChestLock i() {
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return inv.i();
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}
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@Override
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public int getSize() {
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return inv.getSize();
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}
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@Override
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public ItemStack getItem(int i) {
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return inv.getItem(i);
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}
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@Override
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public ItemStack splitStack(int i, int i1) {
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return inv.splitStack(i, i1);
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}
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@Override
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public ItemStack splitWithoutUpdate(int i) {
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return inv.splitWithoutUpdate(i);
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}
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@Override
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public void setItem(int i, ItemStack itemStack) {
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inv.setItem(i, itemStack);
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}
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||||
@Override
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public int getMaxStackSize() {
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return inv.getMaxStackSize();
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||||
}
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||||
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||||
@Override
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public void update() {
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inv.update();
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}
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@Override
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public boolean a(EntityHuman entityHuman) {
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return inv.a(entityHuman);
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}
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@Override
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public void startOpen(EntityHuman entityHuman) {
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//Don't do anything
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}
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||||
|
||||
@Override
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||||
public void closeContainer(EntityHuman entityHuman) {
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||||
//Don't do anything
|
||||
}
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||||
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||||
@Override
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||||
public boolean b(int i, ItemStack itemStack) {
|
||||
return inv.b(i, itemStack);
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||||
}
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||||
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||||
@Override
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public int getProperty(int i) {
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return inv.getProperty(i);
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||||
}
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||||
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||||
@Override
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public void b(int i, int i1) {
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inv.b(i, i1);
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}
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@Override
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public int g() {
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return inv.g();
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}
|
||||
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@Override
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public void l() {
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inv.l();
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}
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||||
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||||
@Override
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public ItemStack[] getContents() {
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return inv.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity craftHumanEntity) {
|
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inv.onOpen(craftHumanEntity);
|
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}
|
||||
|
||||
@Override
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public void onClose(CraftHumanEntity craftHumanEntity) {
|
||||
inv.onClose(craftHumanEntity);
|
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}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return inv.getViewers();
|
||||
}
|
||||
|
||||
@Override
|
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public InventoryHolder getOwner() {
|
||||
return inv.getOwner();
|
||||
}
|
||||
|
||||
@Override
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||||
public void setMaxStackSize(int i) {
|
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inv.setMaxStackSize(i);
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||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return inv.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName() {
|
||||
return inv.hasCustomName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IChatBaseComponent getScoreboardDisplayName() {
|
||||
return inv.getScoreboardDisplayName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Container createContainer(PlayerInventory playerInventory, EntityHuman entityHuman) {
|
||||
//Don't let the chest itself create the container.
|
||||
return new ContainerChest(playerInventory, this, entityHuman);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getContainerName() {
|
||||
return inv.getContainerName();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,96 @@
|
|||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R2;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
//Volatile
|
||||
import net.minecraft.server.v1_8_R2.*;
|
||||
import org.bukkit.craftbukkit.v1_8_R2.entity.*;
|
||||
import org.bukkit.craftbukkit.v1_8_R2.inventory.*;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements ISpecialEnderChest {
|
||||
private CraftInventory inventory = new CraftInventory(this);
|
||||
private InventoryEnderChest enderChest;
|
||||
private CraftPlayer owner;
|
||||
private boolean playerOnline = false;
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
this(p, ((CraftPlayer) p).getHandle().getEnderChest(), online);
|
||||
}
|
||||
|
||||
public SpecialEnderChest(Player p, InventoryEnderChest enderchest, boolean online) {
|
||||
super(enderchest.getName(), enderchest.hasCustomName(), enderchest.getSize());
|
||||
this.owner = (CraftPlayer) p;
|
||||
this.enderChest = enderchest;
|
||||
this.items = enderChest.getContents();
|
||||
this.playerOnline = online;
|
||||
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
|
||||
}
|
||||
|
||||
private void saveOnExit() {
|
||||
if (transaction.isEmpty() && !playerOnline) {
|
||||
owner.saveData();
|
||||
OpenInv.enderChests.remove(owner.getName().toLowerCase());
|
||||
}
|
||||
}
|
||||
|
||||
private void linkInventory(InventoryEnderChest inventory) {
|
||||
inventory.items = this.items;
|
||||
}
|
||||
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
public void playerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
linkInventory(((CraftPlayer) p).getHandle().getEnderChest());
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void playerOffline() {
|
||||
playerOnline = false;
|
||||
owner.loadData();
|
||||
linkInventory(owner.getHandle().getEnderChest());
|
||||
saveOnExit();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
saveOnExit();
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,253 @@
|
|||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R2;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
//Volatile
|
||||
import net.minecraft.server.v1_8_R2.*;
|
||||
import org.bukkit.craftbukkit.v1_8_R2.entity.*;
|
||||
import org.bukkit.craftbukkit.v1_8_R2.inventory.*;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
private CraftInventory inventory = new CraftInventory(this);
|
||||
private ItemStack[] extra = new ItemStack[5];
|
||||
private CraftPlayer owner;
|
||||
private boolean playerOnline = false;
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = (CraftPlayer) p;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
this.playerOnline = online;
|
||||
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
|
||||
}
|
||||
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
private void saveOnExit() {
|
||||
if (transaction.isEmpty() && !playerOnline) {
|
||||
owner.saveData();
|
||||
OpenInv.inventories.remove(owner.getName().toLowerCase());
|
||||
}
|
||||
}
|
||||
|
||||
private void linkInventory(PlayerInventory inventory) {
|
||||
inventory.items = this.items;
|
||||
inventory.armor = this.armor;
|
||||
}
|
||||
|
||||
public void playerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
linkInventory(p.getHandle().inventory);
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void playerOffline() {
|
||||
playerOnline = false;
|
||||
owner.loadData();
|
||||
linkInventory(owner.getHandle().inventory);
|
||||
saveOnExit();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.saveOnExit();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
} else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack, true);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
player.inventory.update();
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue