Updated to 1.4.6

This commit is contained in:
lishid 2012-12-23 17:41:20 -05:00
parent 609a514f5a
commit 9bf59ed8a7
9 changed files with 774 additions and 3 deletions

View file

@ -67,7 +67,7 @@ public class OpenInv extends JavaPlugin
if(!success)
{
OpenInv.log("Your version of CraftBukkit is not supported.");
OpenInv.log("Please look for an updated version of Orebfuscator.");
OpenInv.log("Please look for an updated version of OpenInv.");
pm.disablePlugin(this);
return;
}

View file

@ -37,7 +37,7 @@ public class InternalAccessor
try
{
Class.forName("com.lishid.orebfuscator.internal." + Instance.version + ".PlayerHook");
Class.forName("com.lishid.openinv.internal." + Instance.version + ".AnySilentChest");
return true;
}
catch (Exception e)

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@ -0,0 +1,125 @@
/*
* Copyright (C) 2011-2012 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_4_6.*;
import org.bukkit.craftbukkit.v1_4_6.entity.*;
public class AnySilentChest implements IAnySilentChest
{
public boolean IsAnyChestNeeded(Player p, int x, int y, int z)
{
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z)
{
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest)
{
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
if (!silentchest)
{
player.openContainer((IInventory) chest);
}
else
{
try
{
int id = 0;
try
{
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e)
{
}
player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
// event.getPlayer().sendMessage("You are opening a chest silently.");
return false;
}
catch (Exception e)
{
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest)
p.sendMessage("You are opening a blocked chest.");
return true;
}
}

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@ -0,0 +1,53 @@
/*
* Copyright (C) 2011-2012 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
//Volatile
import net.minecraft.server.v1_4_6.*;
import org.bukkit.craftbukkit.v1_4_6.inventory.*;
public class InventoryAccess implements IInventoryAccess
{
public boolean check(Inventory inventory, HumanEntity player)
{
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory)
{
if (!player.hasPermission(Permissions.PERM_EDITINV))
{
return false;
}
}
else if (inv instanceof SpecialEnderChest)
{
if (!player.hasPermission(Permissions.PERM_EDITENDER))
{
return false;
}
}
return true;
}
}

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@ -0,0 +1,110 @@
/*
* Copyright (C) 2011-2012 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.io.File;
import java.util.Arrays;
import java.util.Collection;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
//Volatile
import net.minecraft.server.v1_4_6.*;
import org.bukkit.craftbukkit.v1_4_6.*;
public class PlayerDataManager implements IPlayerDataManager
{
public Player loadPlayer(String name)
{
try
{
// Default player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
if (!playerfolder.exists())
{
return null;
}
String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
if (playername == null)
{
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null)
{
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e)
{
OpenInv.log(e);
}
return null;
}
/**
* @author Balor (aka Antoine Aflalo)
*/
private static String matchUser(final Collection<File> container, final String search)
{
String found = null;
if (search == null)
{
return found;
}
final String lowerSearch = search.toLowerCase();
int delta = Integer.MAX_VALUE;
for (final File file : container)
{
final String filename = file.getName();
final String str = filename.substring(0, filename.length() - 4);
if (!str.toLowerCase().startsWith(lowerSearch))
{
continue;
}
final int curDelta = str.length() - lowerSearch.length();
if (curDelta < delta)
{
found = str;
delta = curDelta;
}
if (curDelta == 0)
{
break;
}
}
return found;
}
}

View file

@ -0,0 +1,39 @@
/*
* Copyright (C) 2011-2012 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
//Volatile
import net.minecraft.server.v1_4_6.*;
public class SilentContainerChest extends ContainerChest
{
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2)
{
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman paramEntityHuman)
{
// Don't send close signal twice, might screw up
}
}

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@ -0,0 +1,146 @@
/*
* Copyright (C) 2011-2012 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
//Volatile
import net.minecraft.server.v1_4_6.*;
import org.bukkit.craftbukkit.v1_4_6.entity.*;
import org.bukkit.craftbukkit.v1_4_6.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest
{
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online)
{
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
public Inventory getBukkitInventory()
{
return inventory;
}
public void InventoryRemovalCheck()
{
if (transaction.isEmpty() && !playerOnline)
{
owner.saveData();
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p)
{
if (!playerOnline)
{
try
{
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e)
{
}
p.saveData();
playerOnline = true;
}
}
public void PlayerGoOffline()
{
playerOnline = false;
}
public ItemStack[] getContents()
{
return this.items;
}
public void onOpen(CraftHumanEntity who)
{
transaction.add(who);
}
public void onClose(CraftHumanEntity who)
{
transaction.remove(who);
}
public List<HumanEntity> getViewers()
{
return transaction;
}
public InventoryHolder getOwner()
{
return this.owner;
}
public void setMaxStackSize(int size)
{
maxStack = size;
}
public int getMaxStackSize()
{
return maxStack;
}
public boolean a(EntityHuman entityhuman)
{
return true;
}
public void startOpen()
{
}
public void f()
{
}
public void update()
{
enderChest.update();
}
}

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@ -0,0 +1,298 @@
/*
* Copyright (C) 2011-2012 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.v1_4_6.*;
import org.bukkit.craftbukkit.v1_4_6.entity.*;
import org.bukkit.craftbukkit.v1_4_6.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory
{
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online)
{
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory()
{
return inventory;
}
@Override
public void InventoryRemovalCheck()
{
if (transaction.isEmpty() && !playerOnline)
{
owner.saveData();
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player)
{
if (!playerOnline)
{
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
playerOnline = true;
}
}
@Override
public void PlayerGoOffline()
{
playerOnline = false;
}
@Override
public void onClose(CraftHumanEntity who)
{
super.onClose(who);
this.InventoryRemovalCheck();
}
@Override
public ItemStack[] getContents()
{
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize()
{
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i)
{
ItemStack[] is = this.items;
if (i >= is.length)
{
i -= is.length;
is = this.armor;
}
else
{
i = getReversedItemSlotNum(i);
}
if (i >= is.length)
{
i -= is.length;
is = this.extra;
}
else if (is == this.armor)
{
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j)
{
ItemStack[] is = this.items;
if (i >= is.length)
{
i -= is.length;
is = this.armor;
}
else
{
i = getReversedItemSlotNum(i);
}
if (i >= is.length)
{
i -= is.length;
is = this.extra;
}
else if (is == this.armor)
{
i = getReversedArmorSlotNum(i);
}
if (is[i] != null)
{
ItemStack itemstack;
if (is[i].count <= j)
{
itemstack = is[i];
is[i] = null;
return itemstack;
}
else
{
itemstack = is[i].a(j);
if (is[i].count == 0)
{
is[i] = null;
}
return itemstack;
}
}
else
{
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i)
{
ItemStack[] is = this.items;
if (i >= is.length)
{
i -= is.length;
is = this.armor;
}
else
{
i = getReversedItemSlotNum(i);
}
if (i >= is.length)
{
i -= is.length;
is = this.extra;
}
else if (is == this.armor)
{
i = getReversedArmorSlotNum(i);
}
if (is[i] != null)
{
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else
{
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack)
{
ItemStack[] is = this.items;
if (i >= is.length)
{
i -= is.length;
is = this.armor;
}
else
{
i = getReversedItemSlotNum(i);
}
if (i >= is.length)
{
i -= is.length;
is = this.extra;
}
else if (is == this.armor)
{
i = getReversedArmorSlotNum(i);
}
/*
*
* //Effects
* if(is == this.extra)
* {
* if(i == 0)
* {
* itemstack.setData(0);
* }
* }
*/
is[i] = itemstack;
}
private int getReversedItemSlotNum(int i)
{
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i)
{
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName()
{
if (player.name.length() > 16)
{
return player.name.substring(0, 16);
}
return player.name;
}
@Override
public boolean a_(EntityHuman entityhuman)
{
return true;
}
}

View file

@ -1,6 +1,6 @@
name: OpenInv
main: com.lishid.openinv.OpenInv
version: 1.9.2
version: 1.9.4
author: lishid
description: >
This plugin allows you to open a player's inventory as a chest and interact with it in real time.