Update plugin to jikoo/master - numerous fixes and changes

* Added permissions to commands in plugin.yml
* Removed item wand functionality - see 3549431fbc for reasoning
* Changed a lot of player loading logic
* Added config option DisableSaving - see Jikoo#6
* Fixed closing SilentChest not dropping item on cursor
* Added SilentChest support for shulker boxes
This commit is contained in:
Jikoo 2016-11-25 16:42:06 -05:00
parent 3bf7225712
commit 4335b8dc2c
41 changed files with 1829 additions and 2476 deletions

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@ -1,40 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
/**
* @deprecated Use {@link IAnySilentContainer}
*/
@Deprecated
public interface IAnySilentChest {
/**
* @deprecated Use {@link IAnySilentContainer#activateContainer(Player, boolean, Block)}.
*/
@Deprecated
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z);
/**
* @deprecated Use {@link IAnySilentContainer#isAnyContainerNeeded(Player, Block)}.
*/
@Deprecated
public boolean isAnyChestNeeded(Player player, int x, int y, int z);
}

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@ -3,8 +3,7 @@ package com.lishid.openinv.internal;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
@SuppressWarnings("deprecation")
public interface IAnySilentContainer extends IAnySilentChest {
public interface IAnySilentContainer {
/**
* Checks if the given block is a container which can be unblocked or silenced.

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@ -16,18 +16,42 @@
package com.lishid.openinv.internal;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
public interface IInventoryAccess {
/**
* Check if an entity has permission to modify the contents of an inventory.
* Check if an Inventory is an ISpecialPlayerInventory implementation.
*
* @param inventory the Inventory
* @param player the HumanEntity
* @return true if the HumanEntity can modify the Inventory
* @return true if the Inventory is backed by an ISpecialPlayerInventory
*/
public boolean check(Inventory inventory, HumanEntity player);
public boolean isSpecialPlayerInventory(Inventory inventory);
/**
* Gets an ISpecialPlayerInventory from an Inventory or null if the Inventory is not backed by
* an ISpecialPlayerInventory.
*
* @param inventory the Inventory
* @return the ISpecialPlayerInventory or null
*/
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory);
/**
* Check if an Inventory is an ISpecialEnderChest implementation.
*
* @param inventory the Inventory
* @return true if the Inventory is backed by an ISpecialEnderChest
*/
public boolean isSpecialEnderChest(Inventory inventory);
/**
* Gets an ISpecialEnderChest from an Inventory or null if the Inventory is not backed by an
* ISpecialEnderChest.
*
* @param inventory the Inventory
* @return the ISpecialEnderChest or null
*/
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory);
}

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@ -16,8 +16,6 @@
package com.lishid.openinv.internal;
import java.util.UUID;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
@ -33,12 +31,6 @@ public interface IPlayerDataManager {
*/
public Player loadPlayer(OfflinePlayer offline);
/**
* @deprecated use {@link #loadPlayer(OfflinePlayer)}
*/
@Deprecated
public Player loadPlayer(UUID uuid);
/**
* Gets a unique identifying string for an OfflinePlayer.
*

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@ -35,23 +35,11 @@ public interface ISpecialEnderChest {
*/
public void setPlayerOnline(Player player);
/**
* @deprecated use {@link #setPlayerOnline(Player)}
*/
@Deprecated
public void playerOnline(Player player);
/**
* Sets the Player associated with this ISpecialEnderChest offline.
*/
public void setPlayerOffline();
/**
* @deprecated use {@link #setPlayerOffline()}
*/
@Deprecated
public void playerOffline();
/**
* Gets whether or not this ISpecialEnderChest is in use.
*

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@ -35,23 +35,11 @@ public interface ISpecialPlayerInventory {
*/
public void setPlayerOnline(Player player);
/**
* @deprecated use {@link #setPlayerOnline(Player)}
*/
@Deprecated
public void playerOnline(Player player);
/**
* Sets the Player associated with this ISpecialPlayerInventory offline.
*/
public void setPlayerOffline();
/**
* @deprecated use {@link #setPlayerOffline()}
*/
@Deprecated
public void playerOffline();
/**
* Gets whether or not this ISpecialPlayerInventory is in use.
*

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@ -17,8 +17,8 @@
package com.lishid.openinv.internal;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
@ -26,30 +26,19 @@ public class InternalAccessor {
private final Plugin plugin;
private String version;
private final String version;
private boolean supported = false;
public InternalAccessor(Plugin plugin) {
this.plugin = plugin;
}
/**
* Check if the current server version is supported, and, if it is, prepare to load version-specific code.
*
* @param server the Server
*
* @return true if supported
*/
public boolean initialize(Server server) {
String packageName = server.getClass().getPackage().getName();
String packageName = plugin.getServer().getClass().getPackage().getName();
version = packageName.substring(packageName.lastIndexOf('.') + 1);
try {
Class.forName("com.lishid.openinv.internal." + version + ".PlayerDataManager");
return (supported = true);
} catch (Exception e) {
return false;
}
supported = true;
} catch (Exception e) {}
}
/**
@ -101,15 +90,6 @@ public class InternalAccessor {
return createObject(IAnySilentContainer.class, "AnySilentContainer");
}
/**
* @deprecated Use {@link #newAnySilentContainer()}
*/
@Deprecated
public IAnySilentChest newAnySilentChest() {
IAnySilentChest iAnySilentChest = createObject(IAnySilentChest.class, "AnySilentChest");
return iAnySilentChest != null ? iAnySilentChest : newAnySilentContainer();
}
/**
* Creates an instance of the ISpecialPlayerInventory implementation for the given Player, or
* null if the current version is unsupported.
@ -180,4 +160,21 @@ public class InternalAccessor {
return null;
}
public static <T> T grabFieldOfTypeFromObject(Class<T> type, Object object) {
// Use reflection to find the iinventory
Class<?> clazz = object.getClass();
T result = null;
for (Field f : clazz.getDeclaredFields()) {
f.setAccessible(true);
if (type.isAssignableFrom(f.getDeclaringClass())) {
try {
result = type.cast(f.get(object));
} catch (Exception e) {
e.printStackTrace();
}
}
}
return result;
}
}

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@ -1,163 +0,0 @@
package com.lishid.openinv;
import java.io.File;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.FileConfiguration;
import com.lishid.openinv.utils.UUIDUtils;
public class ConfigUpdater {
private final OpenInv plugin;
private static final int CONFIG_VERSION = 2;
public ConfigUpdater(OpenInv plugin) {
this.plugin = plugin;
}
private int getConfigVersion() {
return plugin.getConfig().getInt("config-version", 1);
}
private boolean isConfigOutdated() {
return getConfigVersion() < CONFIG_VERSION;
}
public void checkForUpdates() {
if (isConfigOutdated()) {
plugin.getLogger().info("[Config] Update found! Performing update...");
performUpdate();
} else {
plugin.getLogger().info("[Config] Update not required.");
}
}
private void performUpdate() {
// Update according to the right version
switch (getConfigVersion()) {
case 1:
updateConfig1To2();
break;
}
}
private void updateConfig1To2() {
FileConfiguration config = plugin.getConfig();
// Backup the old config file
File configFile = new File(plugin.getDataFolder(), "config.yml");
File oldConfigFile = new File(plugin.getDataFolder(), "config_old.yml");
configFile.renameTo(oldConfigFile);
if (configFile.exists()) {
configFile.delete();
}
plugin.getLogger().info("[Config] Backup of old config.yml file created.");
// Get the old config settings
int itemOpenInvItemId = config.getInt("ItemOpenInvItemID", 280);
boolean notifySilentChest = config.getBoolean("NotifySilentChest", true);
boolean notifyAnyChest = config.getBoolean("NotifyAnyChest", true);
Map<UUID, Boolean> anyChestToggles = null;
Map<UUID, Boolean> itemOpenInvToggles = null;
Map<UUID, Boolean> silentChestToggles = null;
if (config.isSet("AnyChest")) {
anyChestToggles = updateToggles("AnyChest");
}
if (config.isSet("ItemOpenInv")) {
itemOpenInvToggles = updateToggles("ItemOpenInv");
}
if (config.isSet("SilentChest")) {
silentChestToggles = updateToggles("SilentChest");
}
// Clear the old config
for (String key : config.getKeys(false)) {
config.set(key, null);
}
// Set the new config options
plugin.saveDefaultConfig();
plugin.reloadConfig();
config = plugin.getConfig(); // Refresh the referenced plugin config
config.set("config-version", 2);
config.set("items.open-inv", getMaterialById(itemOpenInvItemId).toString());
config.set("notify.any-chest", notifyAnyChest);
config.set("notify.silent-chest", notifySilentChest);
if (anyChestToggles != null && !anyChestToggles.isEmpty()) {
for (Map.Entry<UUID, Boolean> entry : anyChestToggles.entrySet()) {
config.set("toggles.any-chest." + entry.getKey(), entry.getValue());
}
}
if (itemOpenInvToggles != null && !itemOpenInvToggles.isEmpty()) {
for (Map.Entry<UUID, Boolean> entry : itemOpenInvToggles.entrySet()) {
config.set("toggles.items.open-inv." + entry.getKey(), entry.getValue());
}
}
if (silentChestToggles != null && !silentChestToggles.isEmpty()) {
for (Map.Entry<UUID, Boolean> entry : silentChestToggles.entrySet()) {
config.set("toggles.silent-chest." + entry.getKey(), entry.getValue());
}
}
// Save the new config
plugin.saveConfig();
plugin.getLogger().info("[Config] Update complete.");
}
private Map<UUID, Boolean> updateToggles(String sectionName) {
Map<UUID, Boolean> toggles = new HashMap<UUID, Boolean>();
ConfigurationSection section = plugin.getConfig().getConfigurationSection(sectionName);
Set<String> keys = section.getKeys(false);
if (keys == null || keys.isEmpty()) {
return null;
}
int total = keys.size();
int converted = 0;
for (String playerName : keys) {
UUID uuid = UUIDUtils.getPlayerUUID(playerName);
if (uuid != null) {
boolean toggled = section.getBoolean(playerName + ".toggle", false);
toggles.put(uuid, toggled);
converted++;
}
}
plugin.getLogger().info("[Config] Converted (" + converted + "/" + total + ") " + sectionName + " toggle player usernames to UUIDs.");
return toggles;
}
@SuppressWarnings("deprecation")
private Material getMaterialById(int id) {
Material material = Material.getMaterial(id);
if (material == null) {
material = Material.STICK;
}
return material;
}
}

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@ -1,153 +0,0 @@
package com.lishid.openinv;
import org.bukkit.Material;
import org.bukkit.entity.Player;
public class Configuration {
private final OpenInv plugin;
private Material openInvItem;
private boolean notifySilentChest;
private boolean notifyAnyChest;
public Configuration(OpenInv plugin) {
this.plugin = plugin;
// Check for config updates
ConfigUpdater configUpdater = new ConfigUpdater(plugin);
configUpdater.checkForUpdates();
// Load the config settings
load();
}
/**
* Loads OpenInv's config settings.
*/
public void load() {
// OpenInv Item
if (!plugin.getConfig().isSet("items.open-inv")) {
saveToConfig("items.open-inv", "STICK");
}
String itemName = plugin.getConfig().getString("items.open-inv", "STICK");
Material material = Material.getMaterial(itemName);
if (material == null) {
plugin.getLogger().warning("OpenInv item '" + itemName + "' does not match to a valid item. Defaulting to stick.");
material = Material.STICK;
}
openInvItem = material;
// Other Values
notifySilentChest = plugin.getConfig().getBoolean("notify.silent-chest", true);
notifyAnyChest = plugin.getConfig().getBoolean("notify.any-chest", true);
}
/**
* Reloads OpenInv's config settings.
*/
public void reload() {
load();
}
/**
* Saves a value to the plugin config at the specified path.
*
* @param path the path to set the value to
* @param value the value to set to the path
*/
private void saveToConfig(String path, Object value) {
plugin.getConfig().set(path, value);
plugin.saveConfig();
}
/**
* Returns the OpenInv item Material.
*
* @return the OpenInv item Material
*/
public Material getOpenInvItem() {
return openInvItem;
}
/**
* Returns whether or not notify silent chest is enabled.
*
* @return true if notify silent chest is enabled; false otherwise
*/
public boolean notifySilentChest() {
return notifySilentChest;
}
/**
* Returns whether or not notify any chest is enabled.
*
* @return true if notify any chest is enabled; false otherwise
*/
public boolean notifyAnyChest() {
return notifyAnyChest;
}
/**
* Returns a player's item OpenInv status.
*
* @param player the player to get the item OpenInv status of
* @return the player's item OpenInv status
*/
public boolean getPlayerItemOpenInvStatus(Player player) {
return plugin.getConfig().getBoolean("toggles.items.open-inv." + player.getUniqueId(), false);
}
/**
* Returns a player's any chest status.
*
* @param player the player to get the any chest status of
* @return the player's any chest status
*/
public boolean getPlayerAnyChestStatus(Player player) {
return plugin.getConfig().getBoolean("toggles.any-chest." + player.getUniqueId(), true);
}
/**
* Sets a player's any chest status.
*
* @param player the player to set the any chest status of
* @param status the status to set with
*/
public void setPlayerAnyChestStatus(Player player, boolean status) {
saveToConfig("toggles.any-chest." + player.getUniqueId(), status);
}
/**
* Sets a player's item OpenInv status.
*
* @param player the player to set the item OpenInv status of
* @param status the status to set with
*/
public void setPlayerItemOpenInvStatus(Player player, boolean status) {
saveToConfig("toggles.items.open-inv." + player.getUniqueId(), status);
}
/**
* Returns a player's silent chest status.
*
* @param player the player to get the silent chest status of
* @return the player's silent chest status
*/
public boolean getPlayerSilentChestStatus(Player player) {
return plugin.getConfig().getBoolean("toggles.silent-chest." + player.getUniqueId(), false);
}
/**
* Sets a player's silent chest status.
*
* @param player the player to set the silent chest status of
* @param status the status to set with
*/
public void setPlayerSilentChestStatus(Player player, boolean status) {
saveToConfig("toggles.silent-chest." + player.getUniqueId(), status);
}
}

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@ -1,5 +1,5 @@
/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -17,57 +17,97 @@
package com.lishid.openinv;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Future;
import com.lishid.openinv.commands.AnyChestCommand;
import com.lishid.openinv.commands.OpenEnderCommand;
import com.lishid.openinv.commands.OpenInvCommand;
import com.lishid.openinv.commands.SearchEnderCommand;
import com.lishid.openinv.commands.SearchInvCommand;
import com.lishid.openinv.commands.SilentChestCommand;
import com.lishid.openinv.commands.ToggleOpenInvCommand;
import com.lishid.openinv.internal.IAnySilentChest;
import com.lishid.openinv.commands.AnyChestPluginCommand;
import com.lishid.openinv.commands.OpenEnderPluginCommand;
import com.lishid.openinv.commands.OpenInvPluginCommand;
import com.lishid.openinv.commands.SearchInvPluginCommand;
import com.lishid.openinv.commands.SilentChestPluginCommand;
import com.lishid.openinv.internal.IAnySilentContainer;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.internal.InternalAccessor;
import com.lishid.openinv.listeners.OpenInvEntityListener;
import com.lishid.openinv.listeners.OpenInvInventoryListener;
import com.lishid.openinv.listeners.OpenInvPlayerListener;
import com.lishid.openinv.util.Cache;
import com.lishid.openinv.util.Function;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.PluginCommand;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.permissions.Permissible;
import org.bukkit.inventory.Inventory;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
/**
* Open other player's inventory
*
* @author lishid
*/
public class OpenInv extends JavaPlugin {
private final Map<UUID, ISpecialPlayerInventory> inventories = new HashMap<UUID, ISpecialPlayerInventory>();
private final Map<UUID, ISpecialEnderChest> enderChests = new HashMap<UUID, ISpecialEnderChest>();
private final Map<String, ISpecialPlayerInventory> inventories = new HashMap<String, ISpecialPlayerInventory>();
private final Map<String, ISpecialEnderChest> enderChests = new HashMap<String, ISpecialEnderChest>();
private final Cache<String, Player> playerCache = new Cache<String, Player>(300000L,
new Function<Player>() {
@Override
public boolean run(Player value) {
String key = playerLoader.getPlayerDataID(value);
return inventories.containsKey(key) && inventories.get(key).isInUse()
|| enderChests.containsKey(key) && enderChests.get(key).isInUse();
}
},
new Function<Player>() {
@Override
public boolean run(Player value) {
String key = playerLoader.getPlayerDataID(value);
private Configuration configuration;
// Check if inventory is stored, and if it is, remove it and eject all viewers
if (inventories.containsKey(key)) {
Inventory inv = inventories.remove(key).getBukkitInventory();
for (HumanEntity entity : inv.getViewers()) {
entity.closeInventory();
}
}
// Check if ender chest is stored, and if it is, remove it and eject all viewers
if (enderChests.containsKey(key)) {
Inventory inv = enderChests.remove(key).getBukkitInventory();
for (HumanEntity entity : inv.getViewers()) {
entity.closeInventory();
}
}
if (!OpenInv.this.disableSaving() && !value.isOnline()) {
value.saveData();
}
return true;
}
});
private InternalAccessor accessor;
private IPlayerDataManager playerLoader;
private IInventoryAccess inventoryAccess;
private IAnySilentChest anySilentChest;
private IAnySilentContainer anySilentContainer;
@Override
public void onEnable() {
// Save the default config.yml if it doesn't already exist
saveDefaultConfig();
// Config
configuration = new Configuration(this);
// Get plugin manager
PluginManager pm = getServer().getPluginManager();
accessor = new InternalAccessor(this);
// Version check
if (!accessor.initialize(getServer())) {
if (!accessor.isSupported()) {
getLogger().info("Your version of CraftBukkit (" + accessor.getVersion() + ") is not supported.");
getLogger().info("Please look for an updated version of OpenInv.");
pm.disablePlugin(this);
@ -76,195 +116,473 @@ public class OpenInv extends JavaPlugin {
playerLoader = accessor.newPlayerDataManager();
inventoryAccess = accessor.newInventoryAccess();
anySilentChest = accessor.newAnySilentChest();
anySilentContainer = accessor.newAnySilentContainer();
FileConfiguration config = getConfig();
boolean dirtyConfig = false;
if (!config.isBoolean("NotifySilentChest")) {
config.set("NotifySilentChest", true);
dirtyConfig = true;
}
if (!config.isBoolean("NotifyAnyChest")) {
config.set("NotifyAnyChest", true);
dirtyConfig = true;
}
if (!config.isBoolean("DisableSaving")) {
config.set("DisableSaving", false);
dirtyConfig = true;
}
config.addDefault("NotifySilentChest", true);
config.addDefault("NotifyAnyChest", true);
config.addDefault("DisableSaving", false);
config.options().copyDefaults(true);
if (dirtyConfig) {
saveConfig();
}
// Register the plugin's events
pm.registerEvents(new OpenInvPlayerListener(this), this);
pm.registerEvents(new OpenInvEntityListener(this), this);
pm.registerEvents(new OpenInvInventoryListener(this), this);
// Register the plugin's commands
getCommand("openinv").setExecutor(new OpenInvCommand(this));
getCommand("openender").setExecutor(new OpenEnderCommand(this));
getCommand("searchinv").setExecutor(new SearchInvCommand(this));
getCommand("searchender").setExecutor(new SearchEnderCommand());
getCommand("toggleopeninv").setExecutor(new ToggleOpenInvCommand(this));
getCommand("anychest").setExecutor(new AnyChestCommand(this));
getCommand("silentchest").setExecutor(new SilentChestCommand(this));
getCommand("openinv").setExecutor(new OpenInvPluginCommand(this));
getCommand("searchinv").setExecutor(new SearchInvPluginCommand());
getCommand("silentchest").setExecutor(new SilentChestPluginCommand(this));
getCommand("anychest").setExecutor(new AnyChestPluginCommand(this));
getCommand("openender").setExecutor(new OpenEnderPluginCommand(this));
}
@Override
public void onDisable() {
if (this.disableSaving()) {
return;
}
this.playerCache.invalidateAll();
}
/**
* Returns the plugin Configuration.
*
* @return the plugin Configuration
* Checks if the server version is supported by OpenInv.
*
* @return true if the server version is supported
*/
public Configuration getConfiguration() {
return configuration;
public boolean isSupportedVersion() {
return accessor.isSupported();
}
/**
* Returns an instance of PlayerDataManager.
*
* @return an instance of PlayerDataManager
*/
public IPlayerDataManager getPlayerLoader() {
return playerLoader;
}
/**
* Returns an instance of InventoryAccess.
*
* @return an instance of InventoryAccess
* Gets the active IInventoryAccess implementation. May return null if the server version is
* unsupported.
*
* @return the IInventoryAccess
*/
public IInventoryAccess getInventoryAccess() {
return inventoryAccess;
return this.inventoryAccess;
}
/**
* Returns an instance of AnySilentChest.
*
* @return an instance of AnySilentChest
* Gets the active ISilentContainer implementation. May return null if the server version is
* unsupported.
*
* @return the ISilentContainer
*/
public IAnySilentChest getAnySilentChest() {
return anySilentChest;
public IAnySilentContainer getAnySilentContainer() {
return this.anySilentContainer;
}
/**
* Returns a player's SpecialPlayerInventory.
*
* @param player the player to get the SpecialPlayerInventory of
* @param createIfNull whether or not to create it if it doesn't exist
* @return the player's SpecialPlayerInventory or null
* Gets an ISpecialPlayerInventory for the given Player.
*
* @param player the Player
* @param online true if the Player is currently online
* @return the ISpecialPlayerInventory
*/
public ISpecialPlayerInventory getPlayerInventory(Player player, boolean createIfNull) {
ISpecialPlayerInventory inventory = inventories.get(player.getUniqueId());
public ISpecialPlayerInventory getInventory(Player player, boolean online) {
String id = playerLoader.getPlayerDataID(player);
if (inventories.containsKey(id)) {
return inventories.get(id);
}
ISpecialPlayerInventory inv = accessor.newSpecialPlayerInventory(player, online);
inventories.put(id, inv);
playerCache.put(id, player);
return inv;
}
if (inventory == null && createIfNull) {
inventory = accessor.newSpecialPlayerInventory(player, !player.isOnline());
inventories.put(player.getUniqueId(), inventory);
/**
* Gets an ISpecialEnderChest for the given Player.
*
* @param player the Player
* @param online true if the Player is currently online
* @return the ISpecialEnderChest
*/
public ISpecialEnderChest getEnderChest(Player player, boolean online) {
String id = playerLoader.getPlayerDataID(player);
if (enderChests.containsKey(id)) {
return enderChests.get(id);
}
ISpecialEnderChest inv = accessor.newSpecialEnderChest(player, online);
enderChests.put(id, inv);
playerCache.put(id, player);
return inv;
}
/**
* Forcibly unload a cached Player's data.
*
* @param player the OfflinePlayer to unload
*/
public void unload(OfflinePlayer player) {
this.playerCache.invalidate(this.playerLoader.getPlayerDataID(player));
}
/**
* Check the configuration value for whether or not OpenInv saves player data when unloading
* players. This is exclusively for users who do not allow editing of inventories, only viewing,
* and wish to prevent any possibility of bugs such as lishid#40. If true, OpenInv will not ever
* save any edits made to players.
*
* @return false unless configured otherwise
*/
public boolean disableSaving() {
return getConfig().getBoolean("DisableSaving", false);
}
/**
* Check the configuration value for whether or not OpenInv displays a notification to the user
* when a container is activated with SilentChest.
*
* @return true unless configured otherwise
*/
public boolean notifySilentChest() {
return getConfig().getBoolean("NotifySilentChest", true);
}
/**
* Check the configuration value for whether or not OpenInv displays a notification to the user
* when a container is activated with AnyChest.
*
* @return true unless configured otherwise
*/
public boolean notifyAnyChest() {
return getConfig().getBoolean("NotifyAnyChest", true);
}
/**
* Gets a player's SilentChest setting.
*
* @param player the OfflinePlayer
* @return true if SilentChest is enabled
*/
public boolean getPlayerSilentChestStatus(OfflinePlayer player) {
return getConfig().getBoolean("SilentChest." + playerLoader.getPlayerDataID(player) + ".toggle", false);
}
/**
* Sets a player's SilentChest setting.
*
* @param player the OfflinePlayer
* @param status the status
*/
public void setPlayerSilentChestStatus(OfflinePlayer player, boolean status) {
getConfig().set("SilentChest." + playerLoader.getPlayerDataID(player) + ".toggle", status);
saveConfig();
}
/**
* Gets the provided player's AnyChest setting.
*
* @param player the OfflinePlayer
* @return true if AnyChest is enabled
*/
public boolean getPlayerAnyChestStatus(OfflinePlayer player) {
return getConfig().getBoolean("AnyChest." + playerLoader.getPlayerDataID(player) + ".toggle", true);
}
/**
* Sets a player's AnyChest setting.
*
* @param player the OfflinePlayer
* @param status the status
*/
public void setPlayerAnyChestStatus(OfflinePlayer player, boolean status) {
getConfig().set("AnyChest." + playerLoader.getPlayerDataID(player) + ".toggle", status);
saveConfig();
}
/**
* Get an OfflinePlayer by name.
* <p>
* Note: This method is potentially very heavily blocking. It should not ever be called on the
* main thread, and if it is, a stack trace will be displayed alerting server owners to the
* call.
*
* @param name the name of the Player
* @return the OfflinePlayer with the closest matching name or null if no players have ever logged in
*/
public OfflinePlayer matchPlayer(String name) {
// Warn if called on the main thread - if we resort to searching offline players, this may take several seconds.
if (getServer().isPrimaryThread()) {
getLogger().warning("Call to OpenInv#matchPlayer made on the main thread!");
getLogger().warning("This can cause the server to hang, potentially severely.");
getLogger().warning("Trace:");
for (StackTraceElement element : new Throwable().fillInStackTrace().getStackTrace()) {
getLogger().warning(element.toString());
}
}
return inventory;
}
/**
* Returns a player's SpecialEnderChest.
*
* @param player the player to get the SpecialEnderChest of
* @param createIfNull whether or not to create it if it doesn't exist
* @return the player's SpecialEnderChest or null
*/
public ISpecialEnderChest getPlayerEnderChest(Player player, boolean createIfNull) {
ISpecialEnderChest enderChest = enderChests.get(player.getUniqueId());
if (enderChest == null && createIfNull) {
enderChest = accessor.newSpecialEnderChest(player, player.isOnline());
enderChests.put(player.getUniqueId(), enderChest);
// Ensure name is valid if server is in online mode to avoid unnecessary searching
if (getServer().getOnlineMode() && !name.matches("[a-zA-Z0-9_]{3,16}")) {
return null;
}
return enderChest;
}
OfflinePlayer player = getServer().getPlayerExact(name);
/**
* Removes a player's loaded inventory if it exists.
*
* @param player the player to remove the loaded inventory of
*/
public void removeLoadedInventory(Player player) {
if (inventories.containsKey(player.getUniqueId())) {
inventories.remove(player.getUniqueId());
if (player != null) {
return player;
}
}
/**
* Removes a player's loaded ender chest if it exists.
*
* @param player the player to remove the loaded ender chest of
*/
public void removeLoadedEnderChest(Player player) {
if (enderChests.containsKey(player.getUniqueId())) {
enderChests.remove(player.getUniqueId());
player = getServer().getOfflinePlayer(name);
/*
* Compatibility: Pre-UUID, getOfflinePlayer always returns an OfflinePlayer. Post-UUID,
* getOfflinePlayer will return null if no matching player is found. To preserve
* compatibility, only return the player if they have played before. Ignoring current online
* status is fine, they'd have been found by getPlayerExact otherwise.
*/
if (player != null && player.hasPlayedBefore()) {
return player;
}
}
/**
* Logs a message to console.
*
* @param text the message to log
*/
public void log(String text) {
getLogger().info(text);
}
player = getServer().getPlayer(name);
/**
* Logs a Throwable to console.
*
* @param e the Throwable to log
*/
public void log(Throwable e) {
getLogger().severe(e.toString());
e.printStackTrace();
}
if (player != null) {
return player;
}
/**
* Sends an OpenInv message to a player.
*
* @param sender the CommandSender to message
* @param message the message to send
*/
public static void sendMessage(CommandSender sender, String message) {
sender.sendMessage(ChatColor.AQUA + "[OpenInv] " + ChatColor.WHITE + message);
}
/**
* Outputs OpenInv help information to a CommandSender.
*
* @param sender the CommandSender to show help to
*/
public static void showHelp(CommandSender sender) {
sender.sendMessage(ChatColor.GREEN + "/openinv <player> - Opens a player's inventory.");
sender.sendMessage(ChatColor.GREEN + " (aliases: oi, inv, open)");
sender.sendMessage(ChatColor.GREEN + "/openender <player> - Opens a player's ender chest.");
sender.sendMessage(ChatColor.GREEN + " (aliases: oe)");
sender.sendMessage(ChatColor.GREEN + "/searchinv <item> [minAmount] -");
sender.sendMessage(ChatColor.GREEN + " Searches and lists players that have a specific item in their inventory.");
sender.sendMessage(ChatColor.GREEN + " (aliases: si)");
sender.sendMessage(ChatColor.GREEN + "/searchender <item> [minAmount] -");
sender.sendMessage(ChatColor.GREEN + " Searches and lists players that have a specific item in their ender chest.");
sender.sendMessage(ChatColor.GREEN + " (aliases: se)");
sender.sendMessage(ChatColor.GREEN + "/toggleopeninv - Toggles the item openinv function.");
sender.sendMessage(ChatColor.GREEN + " (aliases: toi, toggleoi, toggleinv)");
sender.sendMessage(ChatColor.GREEN + "/anychest - Toggles the any chest function.");
sender.sendMessage(ChatColor.GREEN + " (aliases: ac)");
sender.sendMessage(ChatColor.GREEN + "/silentchest - Toggles the silent chest function.");
sender.sendMessage(ChatColor.GREEN + " (aliases: sc, silent)");
}
/**
* Returns whether or not a player has a permission.
*
* @param player the player to check
* @param permission the permission node to check for
* @return true if the player has the permission; false otherwise
*/
public static boolean hasPermission(Permissible player, String permission) {
String[] parts = permission.split("\\.");
String perm = "";
for (int i = 0; i < parts.length; i++) {
if (player.hasPermission(perm + "*")) {
return true;
int bestMatch = Integer.MAX_VALUE;
for (OfflinePlayer offline : getServer().getOfflinePlayers()) {
if (offline.getName() == null) {
// Loaded by UUID only, name has never been looked up.
continue;
}
perm += parts[i] + ".";
// Compatibility: Lang3 is only bundled with 1.8+
int currentMatch = org.apache.commons.lang.StringUtils.getLevenshteinDistance(name, offline.getName());
if (currentMatch == 0) {
return offline;
}
if (currentMatch < bestMatch) {
bestMatch = currentMatch;
player = offline;
}
}
return player.hasPermission(permission);
// Only null if no players have played ever, otherwise even the worst match will do.
return player;
}
/**
* Load a Player from an OfflinePlayer. May return null under some circumstances.
*
* @param offline the OfflinePlayer to load a Player for
* @return the Player
*/
public Player loadPlayer(final OfflinePlayer offline) {
if (offline == null) {
return null;
}
String key = this.playerLoader.getPlayerDataID(offline);
if (this.playerCache.containsKey(key)) {
return this.playerCache.get(key);
}
Player loaded;
if (offline.isOnline()) {
loaded = offline.getPlayer();
this.playerCache.put(key, loaded);
return loaded;
}
if (Bukkit.isPrimaryThread()) {
return this.playerLoader.loadPlayer(offline);
}
Future<Player> future = Bukkit.getScheduler().callSyncMethod(this,
new Callable<Player>() {
@Override
public Player call() throws Exception {
return playerLoader.loadPlayer(offline);
}
});
int ticks = 0;
while (!future.isDone() && !future.isCancelled() && ticks < 10) {
++ticks;
try {
Thread.sleep(50L);
} catch (InterruptedException e) {
e.printStackTrace();
return null;
}
}
if (!future.isDone() || future.isCancelled()) {
return null;
}
try {
loaded = future.get();
} catch (InterruptedException e) {
e.printStackTrace();
return null;
} catch (ExecutionException e) {
e.printStackTrace();
return null;
}
if (loaded != null) {
this.playerCache.put(key, loaded);
}
return loaded;
}
/**
* Method for handling a Player coming online.
*
* @param player the Player
*/
public void setPlayerOnline(final Player player) {
String key = this.playerLoader.getPlayerDataID(player);
// Check if the player is cached. If not, neither of their inventories is open.
if (!this.playerCache.containsKey(key)) {
return;
}
this.playerCache.put(key, player);
if (this.inventories.containsKey(key)) {
this.inventories.get(key).setPlayerOnline(player);
new BukkitRunnable() {
@Override
public void run() {
if (player.isOnline()) {
player.updateInventory();
}
}
}.runTask(this);
}
if (this.enderChests.containsKey(key)) {
this.enderChests.get(key).setPlayerOnline(player);
}
}
/**
* Method for handling a Player going offline.
*
* @param player the Player
*/
public void setPlayerOffline(final Player player) {
String key = this.playerLoader.getPlayerDataID(player);
// Check if the player is cached. If not, neither of their inventories is open.
if (!this.playerCache.containsKey(key)) {
return;
}
if (this.inventories.containsKey(key)) {
this.inventories.get(key).setPlayerOffline();
}
if (this.enderChests.containsKey(key)) {
this.enderChests.get(key).setPlayerOffline();
}
}
/**
* Evicts all viewers lacking cross-world permissions from a Player's inventory.
*
* @param player the Player
*/
public void changeWorld(final Player player) {
String key = this.playerLoader.getPlayerDataID(player);
// Check if the player is cached. If not, neither of their inventories is open.
if (!this.playerCache.containsKey(key)) {
return;
}
if (this.inventories.containsKey(key)) {
Iterator<HumanEntity> iterator = this.inventories.get(key).getBukkitInventory().getViewers().iterator();
while (iterator.hasNext()) {
HumanEntity human = iterator.next();
// If player has permission or is in the same world, allow continued access
// Just in case, also allow null worlds.
if (Permissions.CROSSWORLD.hasPermission(human) || human.getWorld() == null
|| human.getWorld().equals(player.getWorld())) {
continue;
}
human.closeInventory();
}
}
if (this.enderChests.containsKey(key)) {
Iterator<HumanEntity> iterator = this.enderChests.get(key).getBukkitInventory().getViewers().iterator();
while (iterator.hasNext()) {
HumanEntity human = iterator.next();
if (Permissions.CROSSWORLD.hasPermission(human) || human.getWorld() == null
|| human.getWorld().equals(player.getWorld())) {
continue;
}
human.closeInventory();
}
}
}
/**
* Displays all applicable help for OpenInv commands.
*
* @param player the Player to help
*/
public void showHelp(Player player) {
// Get registered commands
for (String commandName : this.getDescription().getCommands().keySet()) {
PluginCommand command = this.getCommand(commandName);
// Ensure command is successfully registered and player can use it
if (command == null || !command.testPermissionSilent(player)) {
continue;
}
// Send usage
player.sendMessage(command.getUsage());
List<String> aliases = command.getAliases();
if (aliases.isEmpty()) {
continue;
}
// Assemble alias list
StringBuilder aliasBuilder = new StringBuilder(" (aliases: ");
for (String alias : aliases) {
aliasBuilder.append(alias).append(", ");
}
aliasBuilder.delete(aliasBuilder.length() - 2, aliasBuilder.length()).append(')');
// Send all aliases
player.sendMessage(aliasBuilder.toString());
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv;
import org.bukkit.entity.HumanEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.player.PlayerChangedWorldEvent;
import org.bukkit.inventory.Inventory;
public class OpenInvInventoryListener implements Listener {
private final OpenInv plugin;
public OpenInvInventoryListener(OpenInv plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onInventoryClick(InventoryClickEvent event) {
if (cancelInteract(event.getWhoClicked(), event.getInventory())) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onInventoryDrag(InventoryDragEvent event) {
if (cancelInteract(event.getWhoClicked(), event.getInventory())) {
event.setCancelled(true);
}
}
private boolean cancelInteract(HumanEntity entity, Inventory inventory) {
return plugin.getInventoryAccess().isSpecialPlayerInventory(inventory)
&& !Permissions.EDITINV.hasPermission(entity)
|| plugin.getInventoryAccess().isSpecialEnderChest(inventory)
&& !Permissions.EDITENDER.hasPermission(entity);
}
@EventHandler
public void onWorldChange(PlayerChangedWorldEvent event) {
plugin.changeWorld(event.getPlayer());
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Result;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
public class OpenInvPlayerListener implements Listener {
private final OpenInv plugin;
public OpenInvPlayerListener(OpenInv plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(final PlayerJoinEvent event) {
plugin.setPlayerOnline(event.getPlayer());
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerQuit(PlayerQuitEvent event) {
plugin.setPlayerOffline(event.getPlayer());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getAction() != Action.RIGHT_CLICK_BLOCK || event.getPlayer().isSneaking()
|| event.useInteractedBlock() == Result.DENY
|| !plugin.getAnySilentContainer().isAnySilentContainer(event.getClickedBlock())) {
return;
}
Player player = event.getPlayer();
boolean anychest = Permissions.ANYCHEST.hasPermission(player) && plugin.getPlayerAnyChestStatus(player);
boolean needsAnyChest = plugin.getAnySilentContainer().isAnyContainerNeeded(player, event.getClickedBlock());
if (!anychest && needsAnyChest) {
return;
}
boolean silentchest = Permissions.SILENT.hasPermission(player) && plugin.getPlayerSilentChestStatus(player);
// If anychest or silentchest is active
if ((anychest || silentchest) && plugin.getAnySilentContainer().activateContainer(player, silentchest, event.getClickedBlock())) {
if (silentchest && plugin.notifySilentChest() && needsAnyChest && plugin.notifyAnyChest()) {
player.sendMessage("You are opening a blocked container silently.");
} else if (silentchest && plugin.notifySilentChest()) {
player.sendMessage("You are opening a container silently.");
} else if (needsAnyChest && plugin.notifyAnyChest()) {
player.sendMessage("You are opening a blocked container.");
}
event.setCancelled(true);
}
}
}

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@ -1,19 +1,38 @@
package com.lishid.openinv;
public final class Permissions {
import org.bukkit.permissions.Permissible;
private Permissions() {}
public enum Permissions {
OPENINV("OpenInv.openinv"),
OVERRIDE("OpenInv.override"),
EXEMPT("OpenInv.exempt"),
CROSSWORLD("OpenInv.crossworld"),
SILENT("OpenInv.silent"),
ANYCHEST("OpenInv.anychest"),
ENDERCHEST("OpenInv.openender"),
ENDERCHEST_ALL("OpenInv.openenderall"),
SEARCH("OpenInv.search"),
EDITINV("OpenInv.editinv"),
EDITENDER("OpenInv.editender"),
OPENSELF("OpenInv.openself");
private final String permission;
private Permissions(String permission) {
this.permission = permission;
}
public boolean hasPermission(Permissible permissible) {
String[] parts = permission.split("\\.");
String perm = "";
for (int i = 0; i < parts.length; i++) {
if (permissible.hasPermission(perm + "*")) {
return true;
}
perm += parts[i] + ".";
}
return permissible.hasPermission(permission);
}
public static final String PERM_OPENINV = "OpenInv.openinv";
public static final String PERM_OVERRIDE = "OpenInv.override";
public static final String PERM_EXEMPT = "OpenInv.exempt";
public static final String PERM_CROSSWORLD = "OpenInv.crossworld";
public static final String PERM_SILENT = "OpenInv.silent";
public static final String PERM_ANYCHEST = "OpenInv.anychest";
public static final String PERM_ENDERCHEST = "OpenInv.openender";
public static final String PERM_ENDERCHEST_ALL = "OpenInv.openenderall";
public static final String PERM_SEARCH = "OpenInv.search";
public static final String PERM_EDITINV = "OpenInv.editinv";
public static final String PERM_EDITENDER = "OpenInv.editender";
public static final String PERM_OPENSELF = "OpenInv.openself";
}

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@ -1,72 +0,0 @@
/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.Configuration;
public class AnyChestCommand implements CommandExecutor {
private final OpenInv plugin;
private final Configuration configuration;
public AnyChestCommand(OpenInv plugin) {
this.plugin = plugin;
configuration = plugin.getConfiguration();
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("anychest")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_ANYCHEST)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to use any chest.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
String status = configuration.getPlayerAnyChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "Any Chest is " + status + ChatColor.RESET + ".");
return true;
}
}
configuration.setPlayerAnyChestStatus(player, !configuration.getPlayerAnyChestStatus(player));
String status = configuration.getPlayerAnyChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "Any Chest is now " + status + ChatColor.RESET + ".");
return true;
}
return false;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
public class AnyChestPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public AnyChestPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
Player player = (Player) sender;
if (args.length > 0 && args[0].equalsIgnoreCase("check")) {
sender.sendMessage("AnyChest is " + (plugin.getPlayerAnyChestStatus(player) ? "ON" : "OFF") + ".");
return true;
}
plugin.setPlayerAnyChestStatus(player, !plugin.getPlayerAnyChestStatus(player));
sender.sendMessage("AnyChest is now " + (plugin.getPlayerAnyChestStatus(player) ? "ON" : "OFF") + ".");
return true;
}
}

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@ -1,161 +0,0 @@
/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.utils.UUIDUtils;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class OpenEnderCommand implements CommandExecutor {
private final OpenInv plugin;
private final Map<UUID, UUID> openEnderHistory = new ConcurrentHashMap<UUID, UUID>();
public OpenEnderCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("openender")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_ENDERCHEST)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to access player ender chests.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.showHelp(sender);
return true;
}
final Player player = (Player) sender;
// History management
UUID history = openEnderHistory.get(player.getUniqueId());
if (history == null) {
history = player.getUniqueId();
openEnderHistory.put(player.getUniqueId(), history);
}
final UUID uuid;
// Read from history if target is not named
if (args.length < 1) {
if (history != null) {
uuid = history;
} else {
sender.sendMessage(ChatColor.RED + "OpenEnder history is empty!");
return true;
}
}
else {
uuid = UUIDUtils.getPlayerUUID(args[0]);
if (uuid == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return true;
}
}
final UUID playerUUID = player.getUniqueId();
Player target = Bukkit.getPlayer(uuid);
if (target == null) {
// Targeted player was not found online, start asynchronous lookup in files
Bukkit.getScheduler().runTaskAsynchronously(plugin, new Runnable() {
@Override
public void run() {
// Try loading the player's data asynchronously
final Player target = plugin.getPlayerLoader().loadPlayer(uuid);
if (target == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
// Open target's inventory synchronously
Bukkit.getScheduler().runTask(plugin, new Runnable() {
@Override
public void run() {
Player player = Bukkit.getPlayer(playerUUID);
// If sender is no longer online after loading the target, abort!
if (player == null) {
return;
}
openInventory(player, target);
}
});
}
});
} else {
openInventory(player, target);
}
return true;
}
return false;
}
private void openInventory(Player player, Player target) {
// Null target check
if (target == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
// Permissions checks
if (target != player && !OpenInv.hasPermission(player, Permissions.PERM_ENDERCHEST_ALL)) {
player.sendMessage(ChatColor.RED + "You do not have permission to access other player's ender chests.");
return;
}
if (!OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE) && OpenInv.hasPermission(target, Permissions.PERM_EXEMPT)) {
player.sendMessage(ChatColor.RED + target.getDisplayName() + "'s ender chest is protected!");
return;
}
// Crossworld check
if ((!OpenInv.hasPermission(player, Permissions.PERM_CROSSWORLD) && !OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE)) && target.getWorld() != player.getWorld()) {
player.sendMessage(ChatColor.RED + target.getDisplayName() + " is not in your world!");
return;
}
// Record the target
openEnderHistory.put(player.getUniqueId(), target.getUniqueId());
// Get the inventory and open it
ISpecialEnderChest enderChest = plugin.getPlayerEnderChest(target, true);
player.openInventory(enderChest.getBukkitInventory());
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.HashMap;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
public class OpenEnderPluginCommand implements CommandExecutor {
private final OpenInv plugin;
private final HashMap<Player, String> openEnderHistory = new HashMap<Player, String>();
public OpenEnderPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
plugin.showHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
String history = openEnderHistory.get(player);
if (history == null || history == "") {
history = player.getName();
openEnderHistory.put(player, history);
}
final String name;
// Read from history if target is not named
if (args.length < 1) {
name = history;
} else {
name = args[0];
}
new BukkitRunnable() {
@Override
public void run() {
final OfflinePlayer offlinePlayer = plugin.matchPlayer(name);
if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore() && !offlinePlayer.isOnline()) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
new BukkitRunnable() {
@Override
public void run() {
if (!player.isOnline()) {
return;
}
openInventory(player, offlinePlayer);
}
}.runTask(plugin);
}
}.runTaskAsynchronously(plugin);
return true;
}
private void openInventory(Player player, OfflinePlayer target) {
Player onlineTarget;
boolean online = target.isOnline();
if (!online) {
// Try loading the player's data
onlineTarget = plugin.loadPlayer(target);
if (onlineTarget == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
} else {
onlineTarget = target.getPlayer();
}
if (!onlineTarget.equals(player) && !Permissions.ENDERCHEST_ALL.hasPermission(player)) {
player.sendMessage(ChatColor.RED + "You do not have permission to access other player's enderchest");
return;
}
// Record the target
openEnderHistory.put(player, onlineTarget.getName());
// Create the inventory
ISpecialEnderChest chest = plugin.getEnderChest(onlineTarget, online);
// Open the inventory
player.openInventory(chest.getBukkitInventory());
}
}

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/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.utils.UUIDUtils;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class OpenInvCommand implements CommandExecutor {
private final OpenInv plugin;
private final Map<UUID, UUID> openInvHistory = new ConcurrentHashMap<UUID, UUID>();
public OpenInvCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("openinv")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_OPENINV)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to access player inventories.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.showHelp(sender);
return true;
}
final Player player = (Player) sender;
// History management
UUID history = openInvHistory.get(player.getUniqueId());
if (history == null) {
history = player.getUniqueId();
openInvHistory.put(player.getUniqueId(), history);
}
final UUID uuid;
// Read from history if target is not named
if (args.length < 1) {
uuid = history;
} else {
uuid = UUIDUtils.getPlayerUUID(args[0]);
if (uuid == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return true;
}
}
final UUID playerUUID = player.getUniqueId();
Player target = Bukkit.getPlayer(uuid);
if (target == null) {
// Targeted player was not found online, start asynchronous lookup in files
Bukkit.getScheduler().runTaskAsynchronously(plugin, new Runnable() {
@Override
public void run() {
// Try loading the player's data asynchronously
final Player target = plugin.getPlayerLoader().loadPlayer(uuid);
if (target == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
// Open target's inventory synchronously
Bukkit.getScheduler().runTask(plugin, new Runnable() {
@Override
public void run() {
Player player = Bukkit.getPlayer(playerUUID);
// If sender is no longer online after loading the target, abort!
if (player == null) {
return;
}
openInventory(player, target);
}
});
}
});
} else {
openInventory(player, target);
}
return true;
}
return false;
}
private void openInventory(Player player, Player target) {
// Null target check
if (target == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
// Permissions checks
if (!OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE) && OpenInv.hasPermission(target, Permissions.PERM_EXEMPT)) {
player.sendMessage(ChatColor.RED + target.getDisplayName() + "'s inventory is protected!");
return;
}
// Crossworld check
if ((!OpenInv.hasPermission(player, Permissions.PERM_CROSSWORLD) && !OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE)) && target.getWorld() != player.getWorld()) {
player.sendMessage(ChatColor.RED + target.getDisplayName() + " is not in your world!");
return;
}
// Self-open check
if (!OpenInv.hasPermission(player, Permissions.PERM_OPENSELF) && target.equals(player)) {
player.sendMessage(ChatColor.RED + "You're not allowed to openinv yourself.");
return;
}
// Record the target
openInvHistory.put(player.getUniqueId(), target.getUniqueId());
// Get the inventory and open it
ISpecialPlayerInventory inventory = plugin.getPlayerInventory(target, true);
player.openInventory(inventory.getBukkitInventory());
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.HashMap;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
public class OpenInvPluginCommand implements CommandExecutor {
private final OpenInv plugin;
private final HashMap<Player, String> openInvHistory = new HashMap<Player, String>();
public OpenInvPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
plugin.showHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
String history = openInvHistory.get(player);
if (history == null || history == "") {
history = player.getName();
openInvHistory.put(player, history);
}
final String name;
// Read from history if target is not named
if (args.length < 1) {
name = history;
} else {
name = args[0];
}
new BukkitRunnable() {
@Override
public void run() {
final OfflinePlayer offlinePlayer = plugin.matchPlayer(name);
if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore() && !offlinePlayer.isOnline()) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
new BukkitRunnable() {
@Override
public void run() {
if (!player.isOnline()) {
return;
}
openInventory(player, offlinePlayer);
}
}.runTask(plugin);
}
}.runTaskAsynchronously(plugin);
return true;
}
private void openInventory(Player player, OfflinePlayer target) {
Player onlineTarget;
boolean online = target.isOnline();
if (!online) {
// Try loading the player's data
onlineTarget = plugin.loadPlayer(target);
if (onlineTarget == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
} else {
onlineTarget = target.getPlayer();
}
// Permissions checks
if (!Permissions.OVERRIDE.hasPermission(player) && Permissions.EXEMPT.hasPermission(onlineTarget)) {
player.sendMessage(ChatColor.RED + onlineTarget.getDisplayName() + "'s inventory is protected!");
return;
}
// Crosswork check
if ((!Permissions.CROSSWORLD.hasPermission(player) && !Permissions.OVERRIDE.hasPermission(player)) && onlineTarget.getWorld() != player.getWorld()) {
player.sendMessage(ChatColor.RED + onlineTarget.getDisplayName() + " is not in your world!");
return;
}
// Self-open check
if (!Permissions.OPENSELF.hasPermission(player) && onlineTarget.equals(player)) {
player.sendMessage(ChatColor.RED + "You're not allowed to openinv yourself.");
return;
}
// Record the target
openInvHistory.put(player, onlineTarget.getName());
// Create the inventory
ISpecialPlayerInventory inv = plugin.getInventory(onlineTarget, online);
// Open the inventory
player.openInventory(inv.getBukkitInventory());
}
}

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@ -1,66 +0,0 @@
package com.lishid.openinv.commands;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
public class SearchEnderCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("searchender")) {
if (sender instanceof Player) {
if (!OpenInv.hasPermission(sender, Permissions.PERM_SEARCH)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to search player ender chests.");
return true;
}
}
Material material = null;
int count = 1;
if (args.length >= 1) {
String[] gData;
gData = args[0].split(":");
material = Material.matchMaterial(gData[0]);
}
if (args.length >= 2) {
try {
count = Integer.parseInt(args[1]);
} catch (NumberFormatException e) {
sender.sendMessage(ChatColor.RED + "'" + args[1] + "' is not a number!");
return false;
}
}
if (material == null) {
sender.sendMessage(ChatColor.RED + "Unknown item.");
return false;
}
StringBuilder sb = new StringBuilder();
for (Player onlinePlayer : Bukkit.getServer().getOnlinePlayers()) {
if (onlinePlayer.getEnderChest().contains(material, count)) {
sb.append(onlinePlayer.getName());
sb.append(" ");
}
}
String playerList = sb.toString();
sender.sendMessage("Players with the item " + ChatColor.GRAY + material.toString() + ChatColor.RESET + " in their ender chest: " + playerList);
return true;
}
return false;
}
}

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/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
public class SearchInvCommand implements CommandExecutor {
private final OpenInv plugin;
public SearchInvCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("searchinv")) {
if (sender instanceof Player) {
if (!OpenInv.hasPermission(sender, Permissions.PERM_SEARCH)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to search player inventories.");
return true;
}
}
Material material = null;
int count = 1;
if (args.length >= 1) {
String[] gData;
gData = args[0].split(":");
material = Material.matchMaterial(gData[0]);
}
if (args.length >= 2) {
try {
count = Integer.parseInt(args[1]);
} catch (NumberFormatException e) {
sender.sendMessage(ChatColor.RED + "'" + args[1] + "' is not a number!");
return false;
}
}
if (material == null) {
sender.sendMessage(ChatColor.RED + "Unknown item.");
return false;
}
StringBuilder sb = new StringBuilder();
for (Player onlinePlayer : Bukkit.getServer().getOnlinePlayers()) {
if (onlinePlayer.getInventory().contains(material, count)) {
sb.append(onlinePlayer.getName());
sb.append(" ");
}
}
String playerList = sb.toString();
sender.sendMessage("Players with the item " + ChatColor.GRAY + material.toString() + ChatColor.RESET + " in their inventory: " + playerList);
return true;
}
return false;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class SearchInvPluginCommand implements CommandExecutor {
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
Material material = null;
int count = 1;
if (args.length >= 1) {
String[] gData = null;
gData = args[0].split(":");
material = Material.matchMaterial(gData[0]);
}
if (args.length >= 2) {
try {
count = Integer.parseInt(args[1]);
} catch (NumberFormatException ex) {
sender.sendMessage(ChatColor.RED + "'" + args[1] + "' is not a number!");
return false;
}
}
if (material == null) {
sender.sendMessage(ChatColor.RED + "Unknown item");
return false;
}
StringBuilder players = new StringBuilder();
for (Player player : Bukkit.getServer().getOnlinePlayers()) {
if (player.getInventory().contains(material, count)) {
players.append(player.getName()).append(", ");
}
}
// Matches found, delete trailing comma and space
if (players.length() > 0) {
players.delete(players.length() - 2, players.length());
} else {
sender.sendMessage("No players found with " + material.toString());
}
sender.sendMessage("Players with the item " + material.toString() + ": " + players.toString());
return true;
}
}

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@ -1,72 +0,0 @@
/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.Configuration;
public class SilentChestCommand implements CommandExecutor {
private final OpenInv plugin;
private final Configuration configuration;
public SilentChestCommand(OpenInv plugin) {
this.plugin = plugin;
configuration = plugin.getConfiguration();
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("silentchest")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_SILENT)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to use silent chest.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
String status = configuration.getPlayerSilentChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "Silent Chest is " + status + ChatColor.RESET + ".");
return true;
}
}
configuration.setPlayerSilentChestStatus(player, !configuration.getPlayerSilentChestStatus(player));
String status = configuration.getPlayerSilentChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "Silent Chest is now " + status + ChatColor.RESET + ".");
return true;
}
return false;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
public class SilentChestPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public SilentChestPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
Player player = (Player) sender;
if (args.length > 0 && args[0].equalsIgnoreCase("check")) {
sender.sendMessage("SilentChest is " + (plugin.getPlayerAnyChestStatus(player) ? "ON" : "OFF") + ".");
return true;
}
plugin.setPlayerSilentChestStatus(player, !plugin.getPlayerSilentChestStatus(player));
sender.sendMessage("SilentChest is now " + (plugin.getPlayerSilentChestStatus(player) ? "ON" : "OFF") + ".");
return true;
}
}

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/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.Configuration;
public class ToggleOpenInvCommand implements CommandExecutor {
private final OpenInv plugin;
private final Configuration configuration;
public ToggleOpenInvCommand(OpenInv plugin) {
this.plugin = plugin;
configuration = plugin.getConfiguration();
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("toggleopeninv")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_OPENINV)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to access player inventories.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
String status = configuration.getPlayerItemOpenInvStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "OpenInv with " + ChatColor.GRAY + configuration.getOpenInvItem() + ChatColor.RESET + status + ChatColor.RESET + ".");
return true;
}
}
configuration.setPlayerItemOpenInvStatus(player, !configuration.getPlayerItemOpenInvStatus(player));
String status = configuration.getPlayerItemOpenInvStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "OpenInv with " + ChatColor.GRAY + configuration.getOpenInvItem() + ChatColor.RESET + " is now " + status + ChatColor.RESET + ".");
return true;
}
return false;
}
}

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@ -1,64 +0,0 @@
/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.listeners;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.Configuration;
public class OpenInvEntityListener implements Listener {
private final OpenInv plugin;
private final Configuration configuration;
public OpenInvEntityListener(OpenInv plugin) {
this.plugin = plugin;
configuration = plugin.getConfiguration();
}
@EventHandler(priority = EventPriority.LOWEST)
public void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
Entity attacker = event.getDamager();
Entity defender = event.getEntity();
if (!(attacker instanceof Player) || !(defender instanceof Player)) {
return;
}
Player player = (Player) attacker;
if (player.getInventory().getItemInMainHand().getType() == configuration.getOpenInvItem()) {
if (!configuration.getPlayerItemOpenInvStatus(player) || !OpenInv.hasPermission(player, Permissions.PERM_OPENINV)) {
return;
}
Player target = (Player) defender;
event.setDamage(0);
event.setCancelled(true);
player.performCommand("openinv " + target.getName());
}
}
}

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@ -1,44 +0,0 @@
/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.listeners;
import org.bukkit.entity.HumanEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
public class OpenInvInventoryListener implements Listener {
private final OpenInv plugin;
public OpenInvInventoryListener(OpenInv plugin) {
this.plugin = plugin;
}
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
Inventory inventory = event.getInventory();
HumanEntity player = event.getWhoClicked();
if (!plugin.getInventoryAccess().check(inventory, player)) {
event.setCancelled(true);
}
}
}

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/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.listeners;
import com.lishid.openinv.Configuration;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.Chest;
import org.bukkit.block.Sign;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Result;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.scheduler.BukkitRunnable;
public class OpenInvPlayerListener implements Listener {
private final OpenInv plugin;
private final Configuration configuration;
public OpenInvPlayerListener(OpenInv plugin) {
this.plugin = plugin;
configuration = plugin.getConfiguration();
}
@SuppressWarnings("deprecation")
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(PlayerJoinEvent event) {
final Player player = event.getPlayer();
new BukkitRunnable() {
@Override
public void run() {
if (!player.isOnline()) {
return;
}
ISpecialPlayerInventory inventory = plugin.getPlayerInventory(player, false);
if (inventory != null) {
inventory.playerOnline(player);
player.updateInventory();
}
ISpecialEnderChest enderChest = plugin.getPlayerEnderChest(player, false);
if (enderChest != null) {
enderChest.playerOnline(player);
}
}
}.runTask(plugin);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
Player player = event.getPlayer();
ISpecialPlayerInventory inventory = plugin.getPlayerInventory(player, false);
if (inventory != null) {
inventory.playerOffline();
if (inventory.isInUse()) {
plugin.removeLoadedInventory(event.getPlayer());
}
}
ISpecialEnderChest enderChest = plugin.getPlayerEnderChest(player, false);
if (enderChest != null) {
enderChest.playerOffline();
if (!enderChest.isInUse()) {
plugin.removeLoadedEnderChest(event.getPlayer());
}
}
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
if (player.isSneaking()) {
return;
}
Action action = event.getAction();
Block block = event.getClickedBlock();
switch (action) {
case RIGHT_CLICK_BLOCK:
if (event.useInteractedBlock() == Result.DENY) {
return;
}
// Ender Chests
if (block.getType() == Material.ENDER_CHEST) {
if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && configuration.getPlayerSilentChestStatus(player)) {
event.setCancelled(true);
player.openInventory(player.getEnderChest());
return;
}
}
// Chests
if (block.getState() instanceof Chest) {
boolean silentChest = false;
boolean anyChest = false;
int x = block.getX();
int y = block.getY();
int z = block.getZ();
if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && configuration.getPlayerSilentChestStatus(player)) {
silentChest = true;
}
if (OpenInv.hasPermission(player, Permissions.PERM_ANYCHEST) && configuration.getPlayerAnyChestStatus(player)) {
try {
anyChest = plugin.getAnySilentChest().isAnyChestNeeded(player, x, y, z);
} catch (Exception e) {
player.sendMessage(ChatColor.RED + "Error while executing openinv. Unsupported CraftBukkit.");
e.printStackTrace();
}
}
// If the anyChest or silentChest is active
if (anyChest || silentChest) {
if (!plugin.getAnySilentChest().activateChest(player, anyChest, silentChest, x, y, z)) {
event.setCancelled(true);
}
}
return;
}
// Signs
if (block.getState() instanceof Sign) {
try {
Sign sign = (Sign) block.getState();
if (OpenInv.hasPermission(player, Permissions.PERM_OPENINV) && sign.getLine(0).equalsIgnoreCase("[openinv]")) {
String text = sign.getLine(1).trim() + sign.getLine(2).trim() + sign.getLine(3).trim();
player.performCommand("openinv " + text);
}
} catch (Exception e) {
player.sendMessage(ChatColor.RED + "An internal error occured.");
e.printStackTrace();
}
return;
}
case RIGHT_CLICK_AIR:
// OpenInv item
if (player.getInventory().getItemInMainHand().getType() == configuration.getOpenInvItem() && configuration.getPlayerItemOpenInvStatus(player) && OpenInv.hasPermission(player, Permissions.PERM_OPENINV)) {
player.performCommand("openinv");
}
}
}
}

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@ -1,108 +0,0 @@
package com.lishid.openinv.utils;
import java.io.InputStreamReader;
import java.io.OutputStream;
import java.net.HttpURLConnection;
import java.net.URL;
import java.nio.ByteBuffer;
import java.util.*;
import java.util.concurrent.Callable;
import org.json.simple.JSONArray;
import org.json.simple.JSONObject;
import org.json.simple.parser.JSONParser;
import com.google.common.collect.ImmutableList;
public class UUIDFetcher implements Callable<Map<String, UUID>> {
private static final double PROFILES_PER_REQUEST = 100;
private static final String PROFILE_URL = "https://api.mojang.com/profiles/minecraft";
private final JSONParser jsonParser = new JSONParser();
private final List<String> names;
private final boolean rateLimiting;
public UUIDFetcher(List<String> names, boolean rateLimiting) {
this.names = ImmutableList.copyOf(names);
this.rateLimiting = rateLimiting;
}
public UUIDFetcher(List<String> names) {
this(names, true);
}
@Override
public Map<String, UUID> call() throws Exception {
Map<String, UUID> uuidMap = new HashMap<String, UUID>();
int requests = (int) Math.ceil(names.size() / PROFILES_PER_REQUEST);
for (int i = 0; i < requests; i++) {
HttpURLConnection connection = createConnection();
String body = JSONArray.toJSONString(names.subList(i * 100, Math.min((i + 1) * 100, names.size())));
writeBody(connection, body);
JSONArray array = (JSONArray) jsonParser.parse(new InputStreamReader(connection.getInputStream()));
for (Object profile : array) {
JSONObject jsonProfile = (JSONObject) profile;
String id = (String) jsonProfile.get("id");
String name = (String) jsonProfile.get("name");
UUID uuid = UUIDFetcher.getUUID(id);
uuidMap.put(name.toLowerCase(), uuid);
}
if (rateLimiting && i != requests - 1) {
Thread.sleep(100L);
}
}
return uuidMap;
}
private static void writeBody(HttpURLConnection connection, String body) throws Exception {
OutputStream stream = connection.getOutputStream();
stream.write(body.getBytes());
stream.flush();
stream.close();
}
private static HttpURLConnection createConnection() throws Exception {
URL url = new URL(PROFILE_URL);
HttpURLConnection connection = (HttpURLConnection) url.openConnection();
connection.setRequestMethod("POST");
connection.setRequestProperty("Content-Type", "application/json");
connection.setUseCaches(false);
connection.setDoInput(true);
connection.setDoOutput(true);
return connection;
}
private static UUID getUUID(String id) {
return UUID.fromString(id.substring(0, 8) + "-" + id.substring(8, 12) + "-" + id.substring(12, 16) + "-" + id.substring(16, 20) + "-" +id.substring(20, 32));
}
public static byte[] toBytes(UUID uuid) {
ByteBuffer byteBuffer = ByteBuffer.wrap(new byte[16]);
byteBuffer.putLong(uuid.getMostSignificantBits());
byteBuffer.putLong(uuid.getLeastSignificantBits());
return byteBuffer.array();
}
public static UUID fromBytes(byte[] array) {
if (array.length != 16) {
throw new IllegalArgumentException("Illegal byte array length: " + array.length);
}
ByteBuffer byteBuffer = ByteBuffer.wrap(array);
long mostSignificant = byteBuffer.getLong();
long leastSignificant = byteBuffer.getLong();
return new UUID(mostSignificant, leastSignificant);
}
public static UUID getUUIDOf(String name) throws Exception {
return new UUIDFetcher(Arrays.asList(name)).call().get(name);
}
}

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@ -1,81 +0,0 @@
package com.lishid.openinv.utils;
import java.util.Arrays;
import java.util.Collection;
import java.util.Map;
import java.util.UUID;
import org.apache.commons.lang.Validate;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
public final class UUIDUtils {
private UUIDUtils() {}
private static Player getPlayer(String name) {
Validate.notNull(name, "Name cannot be null");
Player found = null;
String lowerName = name.toLowerCase();
int delta = Integer.MAX_VALUE;
Collection<? extends Player> players = Bukkit.getOnlinePlayers();
for (Player player : players) {
if (player.getName().toLowerCase().startsWith(lowerName)) {
int curDelta = player.getName().length() - lowerName.length();
if (curDelta < delta) {
found = player;
delta = curDelta;
}
if (curDelta == 0) break;
}
}
return found;
}
@SuppressWarnings("deprecation")
private static UUID getUUIDLocally(String name) {
OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(name);
return offlinePlayer.hasPlayedBefore() ? offlinePlayer.getUniqueId() : null;
}
/**
* Returns the UUID of a player by their name.
*
* @param name the name of the player to get the UUID of
* @return the player's UUID or null
*/
public static UUID getPlayerUUID(String name) {
UUID uuid;
Player player = getPlayer(name);
if (player != null) {
uuid = player.getUniqueId();
} else {
if (Bukkit.getServer().getOnlineMode()) {
if (!Bukkit.getServer().isPrimaryThread()) {
UUIDFetcher fetcher = new UUIDFetcher(Arrays.asList(name));
Map<String, UUID> response;
try {
response = fetcher.call();
uuid = response.get(name.toLowerCase());
} catch (Exception e) {
uuid = getUUIDLocally(name);
}
} else {
uuid = getUUIDLocally(name);
}
} else {
uuid = getUUIDLocally(name);
}
}
return uuid;
}
}

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@ -1,6 +0,0 @@
config-version: 2
notify:
any-chest: true
silent-chest: true
items:
open-inv: STICK

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/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import java.util.Iterator;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_11_R1.AxisAlignedBB;
import net.minecraft.server.v1_11_R1.Block;
import net.minecraft.server.v1_11_R1.BlockChest;
import net.minecraft.server.v1_11_R1.BlockChest.Type;
import net.minecraft.server.v1_11_R1.BlockPosition;
import net.minecraft.server.v1_11_R1.Entity;
import net.minecraft.server.v1_11_R1.EntityOcelot;
import net.minecraft.server.v1_11_R1.EntityPlayer;
import net.minecraft.server.v1_11_R1.EnumDirection;
import net.minecraft.server.v1_11_R1.ITileInventory;
import net.minecraft.server.v1_11_R1.InventoryLargeChest;
import net.minecraft.server.v1_11_R1.TileEntity;
import net.minecraft.server.v1_11_R1.TileEntityChest;
import net.minecraft.server.v1_11_R1.World;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
private final OpenInv plugin;
public AnySilentChest(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
BlockPosition position = new BlockPosition(x, y, z);
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
BlockChest chest = (BlockChest) (((BlockChest) world.getType(position).getBlock()).g == Type.TRAP ?
Block.getByName("trapped_chest") : Block.getByName("chest"));
// If a block is on top
if (topBlocking(world, position)) {
return true;
}
// If the block next to the chest is chest and has a block on top
for (EnumDirection direction : EnumDirectionList.HORIZONTAL) {
BlockPosition sidePosition = position.shift(direction);
Block block = world.getType(sidePosition).getBlock();
if (block == chest) {
if (this.topBlocking(world, sidePosition)) {
return true;
}
}
}
return false;
}
private boolean topBlocking(World world, BlockPosition position) {
return this.blockOnTop(world, position) || this.ocelotOnTop(world, position);
}
@SuppressWarnings("deprecation")
private boolean blockOnTop(World world, BlockPosition position) {
Block block = world.getType(position.up()).getBlock();
return block.isOccluding(block.getBlockData());
}
private boolean ocelotOnTop(World world, BlockPosition position) {
Iterator iterator = world.a(EntityOcelot.class,
new AxisAlignedBB(position.getX(), position.getY() + 1,
position.getZ(), position.getX() + 1,
position.getY() + 2, position.getZ() + 1)).iterator();
EntityOcelot entityOcelot;
do {
if (!iterator.hasNext()) {
return false;
}
Entity entity = (Entity) iterator.next();
entityOcelot = (EntityOcelot) entity;
} while (!entityOcelot.isSitting());
return true;
}
@Override
public boolean activateChest(Player p, boolean anyChest, boolean silentChest, int x, int y, int z) {
BlockPosition position = new BlockPosition(x, y, z);
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
if (world.isClientSide) {
return true;
}
BlockChest chest = (BlockChest) (((BlockChest) world.getType(position).getBlock()).g == Type.TRAP ?
Block.getByName("trapped_chest") : Block.getByName("chest"));
TileEntity tileEntity = world.getTileEntity(position);
if (!(tileEntity instanceof TileEntityChest)) {
return true;
}
ITileInventory tileInventory = (ITileInventory) tileEntity;
if (!anyChest && this.topBlocking(world, position)) {
return true;
}
for (EnumDirection direction : EnumDirectionList.HORIZONTAL) {
BlockPosition side = position.shift(direction);
Block block = world.getType(side).getBlock();
if (block == chest) {
if (!anyChest && this.topBlocking(world, side)) {
return true;
}
TileEntity sideTileEntity = world.getTileEntity(side);
if (sideTileEntity instanceof TileEntityChest) {
if (direction != EnumDirection.WEST && direction != EnumDirection.NORTH) {
tileInventory = new InventoryLargeChest("container.chestDouble", tileInventory, (TileEntityChest) sideTileEntity);
} else {
tileInventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) sideTileEntity, tileInventory);
}
}
}
}
boolean returnValue = true;
if (silentChest) {
tileInventory = new SilentInventory(tileInventory);
if (plugin.getConfiguration().notifySilentChest()) {
OpenInv.sendMessage(p, "You are opening a chest silently.");
}
returnValue = false;
}
player.openContainer(tileInventory);
if (anyChest && plugin.getConfiguration().notifyAnyChest()) {
OpenInv.sendMessage(p, "You are opening a blocked chest.");
}
return returnValue;
}
}

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@ -0,0 +1,276 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
// Volatile
import net.minecraft.server.v1_11_R1.AxisAlignedBB;
import net.minecraft.server.v1_11_R1.Block;
import net.minecraft.server.v1_11_R1.BlockChest;
import net.minecraft.server.v1_11_R1.BlockChest.Type;
import net.minecraft.server.v1_11_R1.BlockEnderChest;
import net.minecraft.server.v1_11_R1.BlockPosition;
import net.minecraft.server.v1_11_R1.BlockShulkerBox;
import net.minecraft.server.v1_11_R1.Container;
import net.minecraft.server.v1_11_R1.Entity;
import net.minecraft.server.v1_11_R1.EntityOcelot;
import net.minecraft.server.v1_11_R1.EntityPlayer;
import net.minecraft.server.v1_11_R1.EnumDirection;
import net.minecraft.server.v1_11_R1.IBlockData;
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.ITileInventory;
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
import net.minecraft.server.v1_11_R1.InventoryLargeChest;
import net.minecraft.server.v1_11_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_11_R1.StatisticList;
import net.minecraft.server.v1_11_R1.TileEntity;
import net.minecraft.server.v1_11_R1.TileEntityChest;
import net.minecraft.server.v1_11_R1.TileEntityEnderChest;
import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
import net.minecraft.server.v1_11_R1.World;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
if (block.getType() == Material.ENDER_CHEST) {
return true;
}
BlockState state = block.getState();
return state instanceof org.bukkit.block.Chest || state instanceof org.bukkit.block.ShulkerBox;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block b) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
Block block = world.getType(blockPosition).getBlock();
if (block instanceof BlockShulkerBox) {
return isBlockedShulkerBox(world, blockPosition, block);
}
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.getType(blockPosition.up()).m();
}
// Check if chest is blocked or has an ocelot on top
if (isBlockedChest(world, blockPosition)) {
return true;
}
// Check for matching adjacent chests that are blocked or have an ocelot on top
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if (isBlockedChest(world, localBlockPosition)) {
return true;
}
}
return false;
}
private boolean isBlockedShulkerBox(World world, BlockPosition blockPosition, Block block) {
// For reference, look at net.minecraft.server.BlockShulkerBox
TileEntity tile = world.getTileEntity(blockPosition);
if (!(tile instanceof TileEntityShulkerBox)) {
return false;
}
IBlockData iBlockData = block.getBlockData();
EnumDirection enumDirection = iBlockData.get(BlockShulkerBox.a);
if (((TileEntityShulkerBox) tile).p() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
AxisAlignedBB axisAlignedBB = BlockShulkerBox.j.b(0.5F * enumDirection.getAdjacentX(),
0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
.a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(),
enumDirection.getAdjacentZ());
return world.b(axisAlignedBB.a(blockPosition.shift(enumDirection)));
}
return false;
}
private boolean isBlockedChest(World world, BlockPosition blockPosition) {
// For reference, loot at net.minecraft.server.BlockChest
return world.getType(blockPosition.up()).m() || hasOcelotOnTop(world, blockPosition);
}
private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
for (Entity localEntity : world.a(EntityOcelot.class,
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
blockPosition.getZ() + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block b) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
// Silent ender chest is pretty much API-only
if (silentchest && b.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
player.b(StatisticList.X);
return true;
}
final World world = player.world;
final BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
Object tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
player.b(StatisticList.X);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
Block block = world.getType(blockPosition).getBlock();
Container container = null;
if (block instanceof BlockChest) {
BlockChest blockChest = (BlockChest) block;
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
tile = new InventoryLargeChest("container.chestDouble",
(TileEntityChest) localTileEntity, (ITileInventory) tile);
} else {
tile = new InventoryLargeChest("container.chestDouble",
(ITileInventory) tile, (TileEntityChest) localTileEntity);
}
break;
}
if (blockChest.g == Type.BASIC)
player.b(StatisticList.ac);
else if (blockChest.g == Type.TRAP) {
player.b(StatisticList.W);
}
if (silentchest) {
container = new SilentContainerChest(player.inventory, ((IInventory) tile), player);
}
}
if (block instanceof BlockShulkerBox) {
player.b(StatisticList.ae);
if (silentchest && tile instanceof TileEntityShulkerBox) {
// Set value to current + 1. Ensures consistency later when resetting.
SilentContainerShulkerBox.setOpenValue((TileEntityShulkerBox) tile,
SilentContainerShulkerBox.getOpenValue((TileEntityShulkerBox) tile) + 1);
container = new SilentContainerShulkerBox(player.inventory, (IInventory) tile, player);
}
}
boolean returnValue = false;
final IInventory iInventory = (IInventory) tile;
if (!silentchest || container == null) {
player.openContainer(iInventory);
returnValue = true;
} else {
try {
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, iInventory.getName(), iInventory.getScoreboardDisplayName(), iInventory.getSize()));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
if (tile instanceof TileEntityShulkerBox) {
new BukkitRunnable() {
@Override
public void run() {
// TODO hacky
Object tile = world.getTileEntity(blockPosition);
if (!(tile instanceof TileEntityShulkerBox)) {
return;
}
TileEntityShulkerBox box = (TileEntityShulkerBox) tile;
// Reset back - we added 1, and calling TileEntityShulkerBox#startOpen adds 1 more.
SilentContainerShulkerBox.setOpenValue(box,
SilentContainerShulkerBox.getOpenValue((TileEntityShulkerBox) tile) - 2);
}
}.runTaskLater(Bukkit.getPluginManager().getPlugin("OpenInv"), 2);
}
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

View file

@ -1,25 +0,0 @@
package com.lishid.openinv.internal.v1_11_R1;
import java.util.Iterator;
import com.google.common.collect.Iterators;
import net.minecraft.server.v1_11_R1.EnumDirection;
import net.minecraft.server.v1_11_R1.EnumDirection.EnumDirectionLimit;
public enum EnumDirectionList implements Iterable<EnumDirection> {
HORIZONTAL(EnumDirectionLimit.HORIZONTAL),
VERTICAL(EnumDirectionLimit.VERTICAL);
private final EnumDirectionLimit list;
EnumDirectionList(EnumDirectionLimit list) {
this.list = list;
}
@Override
public Iterator<EnumDirection> iterator() {
return Iterators.forArray(list.a());
}
}

View file

@ -1,5 +1,5 @@
/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -16,61 +16,64 @@
package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.internal.InternalAccessor;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
// Volatile
import net.minecraft.server.v1_11_R1.IInventory;
public class InventoryAccess {
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
private final OpenInv plugin;
public class InventoryAccess implements IInventoryAccess {
public InventoryAccess(OpenInv plugin) {
this.plugin = plugin;
}
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = grabInventory(inventory);
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
} else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
private IInventory grabInventory(Inventory inventory) {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory();
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
// Use reflection to find the inventory
Class<? extends Inventory> clazz = inventory.getClass();
IInventory result = null;
for (Field f : clazz.getDeclaredFields()) {
f.setAccessible(true);
if (IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
try {
result = (IInventory) f.get(inventory);
} catch (Exception e) {
plugin.log(e);
}
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
return result;
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

View file

@ -1,5 +1,5 @@
/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -16,54 +16,49 @@
package com.lishid.openinv.internal.v1_11_R1;
import java.util.UUID;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.mojang.authlib.GameProfile;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.craftbukkit.v1_11_R1.CraftServer;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.mojang.authlib.GameProfile;
// Volatile
import net.minecraft.server.v1_11_R1.EntityPlayer;
import net.minecraft.server.v1_11_R1.MinecraftServer;
import net.minecraft.server.v1_11_R1.PlayerInteractManager;
public class PlayerDataManager {
import org.bukkit.craftbukkit.v1_11_R1.CraftServer;
private final OpenInv plugin;
public class PlayerDataManager implements IPlayerDataManager {
public PlayerDataManager(OpenInv plugin) {
this.plugin = plugin;
}
public Player loadPlayer(UUID uuid) {
try {
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
if (player == null || !player.hasPlayedBefore()) {
return null;
}
GameProfile profile = new GameProfile(uuid, player.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
} catch (Exception e) {
plugin.log(e);
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
return null;
// Create a profile and entity to load the player data
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getUniqueId().toString();
}
}

View file

@ -0,0 +1,47 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
// Volatile
import net.minecraft.server.v1_11_R1.ContainerChest;
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(PlayerInventory playerInventory, IInventory iInventory,
EntityHuman entityHuman) {
super(playerInventory, iInventory, entityHuman);
// Send close signal
iInventory.closeContainer(entityHuman);
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != ItemStack.a) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(ItemStack.a);
entityHuman.drop(carried, false);
}
}
}

View file

@ -0,0 +1,56 @@
package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import net.minecraft.server.v1_11_R1.ContainerShulkerBox;
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.PlayerInventory;
import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
public class SilentContainerShulkerBox extends ContainerShulkerBox {
private static Field fieldShulkerActionData;
public SilentContainerShulkerBox(PlayerInventory playerInventory, IInventory iInventory,
EntityHuman entityHuman) {
super(playerInventory, iInventory, entityHuman);
}
@Override
public void b(EntityHuman entityHuman) {
PlayerInventory playerinventory = entityHuman.inventory;
if (!playerinventory.getCarried().isEmpty()) {
entityHuman.drop(playerinventory.getCarried(), false);
playerinventory.setCarried(ItemStack.a);
}
}
private static Field exposeOpenStatus() throws NoSuchFieldException, SecurityException {
if (fieldShulkerActionData == null) {
fieldShulkerActionData = TileEntityShulkerBox.class.getDeclaredField("h");
fieldShulkerActionData.setAccessible(true);
}
return fieldShulkerActionData;
}
public static void setOpenValue(TileEntityShulkerBox tileShulkerBox, Object value) {
try {
exposeOpenStatus().set(tileShulkerBox, value);
} catch (Exception e) {
e.printStackTrace();
}
}
public static Integer getOpenValue(TileEntityShulkerBox tileShulkerBox) {
try {
return (Integer) exposeOpenStatus().get(tileShulkerBox);
} catch (Exception e) {
e.printStackTrace();
return 0;
}
}
}

View file

@ -1,183 +0,0 @@
package com.lishid.openinv.internal.v1_11_R1;
import java.util.List;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftHumanEntity;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.InventoryHolder;
import net.minecraft.server.v1_11_R1.ChestLock;
import net.minecraft.server.v1_11_R1.Container;
import net.minecraft.server.v1_11_R1.ContainerChest;
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.IChatBaseComponent;
import net.minecraft.server.v1_11_R1.ITileInventory;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.PlayerInventory;
public class SilentInventory implements ITileInventory {
public ITileInventory inv;
public SilentInventory(ITileInventory inv) {
this.inv = inv;
}
@Override
public boolean isLocked()
{
return inv.isLocked();
}
@Override
public void a(ChestLock chestLock) {
inv.a(chestLock);
}
@Override
public ChestLock getLock() {
return inv.getLock();
}
@Override
public int getSize() {
return inv.getSize();
}
@Override
public boolean w_() {
return inv.w_();
}
@Override
public ItemStack getItem(int i) {
return inv.getItem(i);
}
@Override
public ItemStack splitStack(int i, int i1) {
return inv.splitStack(i, i1);
}
@Override
public ItemStack splitWithoutUpdate(int i) {
return inv.splitWithoutUpdate(i);
}
@Override
public void setItem(int i, ItemStack itemStack) {
inv.setItem(i, itemStack);
}
@Override
public int getMaxStackSize() {
return inv.getMaxStackSize();
}
@Override
public void update() {
inv.update();
}
@Override
public boolean a(EntityHuman entityHuman) {
return inv.a(entityHuman);
}
@Override
public void startOpen(EntityHuman entityHuman) {
// Don't do anything
}
@Override
public void closeContainer(EntityHuman entityHuman) {
// Don't do anything
}
@Override
public boolean b(int i, ItemStack itemStack) {
return inv.b(i, itemStack);
}
@Override
public int getProperty(int i) {
return inv.getProperty(i);
}
@Override
public void setProperty(int i, int i1) {
inv.setProperty(i, i1);
}
@Override
public int h() {
return inv.h();
}
@Override
public void clear() {
inv.clear();
}
@Override
public List<ItemStack> getContents() {
return inv.getContents();
}
@Override
public void onOpen(CraftHumanEntity craftHumanEntity) {
inv.onOpen(craftHumanEntity);
}
@Override
public void onClose(CraftHumanEntity craftHumanEntity) {
inv.onClose(craftHumanEntity);
}
@Override
public List<HumanEntity> getViewers() {
return inv.getViewers();
}
@Override
public InventoryHolder getOwner() {
return inv.getOwner();
}
@Override
public void setMaxStackSize(int i) {
inv.setMaxStackSize(i);
}
@Override
public Location getLocation() {
return inv.getLocation();
}
@Override
public String getName() {
return inv.getName();
}
@Override
public boolean hasCustomName() {
return inv.hasCustomName();
}
@Override
public IChatBaseComponent getScoreboardDisplayName() {
return inv.getScoreboardDisplayName();
}
@Override
public Container createContainer(PlayerInventory playerInventory, EntityHuman entityHuman) {
// Don't let the chest itself create the container.
return new ContainerChest(playerInventory, this, entityHuman);
}
@Override
public String getContainerName() {
return inv.getContainerName();
}
}

View file

@ -1,5 +1,5 @@
/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -17,50 +17,48 @@
package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.List;
import net.minecraft.server.v1_11_R1.NonNullList;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
import net.minecraft.server.v1_11_R1.InventorySubcontainer;
import net.minecraft.server.v1_11_R1.ItemStack;
public class SpecialEnderChest extends InventorySubcontainer {
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final CraftInventory inventory = new CraftInventory(this);
private final InventoryEnderChest enderChest;
private CraftPlayer owner;
private boolean playerOnline;
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialEnderChest(Player p, boolean online) {
this(p, ((CraftPlayer) p).getHandle().getEnderChest(), online);
public SpecialEnderChest(Player player, Boolean online) {
super(((CraftPlayer) player).getHandle().getEnderChest().getName(),
((CraftPlayer) player).getHandle().getEnderChest().hasCustomName(),
((CraftPlayer) player).getHandle().getEnderChest().getSize());
CraftPlayer craftPlayer = (CraftPlayer) player;
this.enderChest = craftPlayer.getHandle().getEnderChest();
this.bukkitOwner = craftPlayer;
setItemLists(this, enderChest.getContents());
}
public SpecialEnderChest(Player p, InventoryEnderChest enderChest, boolean online) {
super(enderChest.getName(), enderChest.hasCustomName(), enderChest.getSize());
this.owner = (CraftPlayer) p;
this.enderChest = enderChest;
this.playerOnline = online;
reflectContents(getClass().getSuperclass(), this, this.enderChest.getContents());
}
private void saveOnExit() {
if (transaction.isEmpty() && !playerOnline) {
owner.saveData();
}
}
private void reflectContents(Class clazz, InventorySubcontainer enderChest, List<ItemStack> items) {
private void setItemLists(InventorySubcontainer subcontainer, List<ItemStack> list) {
try {
Field itemsField = clazz.getDeclaredField("items");
itemsField.setAccessible(true);
itemsField.set(enderChest, items);
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = InventorySubcontainer.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(subcontainer, list);
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (SecurityException e) {
@ -72,46 +70,31 @@ public class SpecialEnderChest extends InventorySubcontainer {
}
}
private void linkInventory(InventoryEnderChest inventory) {
reflectContents(inventory.getClass(), inventory, this.items);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save) {
owner.saveData();
}
return offline;
}
public void playerOnline(Player p) {
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
owner = (CraftPlayer) p;
linkInventory(((CraftPlayer) p).getHandle().getEnderChest());
try {
this.bukkitOwner = player;
CraftPlayer craftPlayer = (CraftPlayer) player;
setItemLists(craftPlayer.getHandle().getEnderChest(), this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
public boolean playerOffline() {
@Override
public void setPlayerOffline() {
playerOnline = false;
return inventoryRemovalCheck(false);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
inventoryRemovalCheck(true);
}
@Override
public InventoryHolder getOwner() {
return this.owner;
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
@ -119,4 +102,5 @@ public class SpecialEnderChest extends InventorySubcontainer {
super.update();
enderChest.update();
}
}

View file

@ -1,5 +1,5 @@
/*
* Copyright (C) 2011-2016 lishid. All rights reserved.
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -17,101 +17,94 @@
package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.Arrays;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import net.minecraft.server.v1_11_R1.*;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
public class SpecialPlayerInventory extends PlayerInventory {
import net.minecraft.server.v1_11_R1.ContainerUtil;
// Volatile
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.NonNullList;
import net.minecraft.server.v1_11_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final CraftInventory inventory = new CraftInventory(this);
private final NonNullList<ItemStack> extra = NonNullList.a();
private CraftPlayer owner;
private NonNullList<ItemStack>[] arrays;
private boolean playerOnline;
private boolean playerOnline = false;
public SpecialPlayerInventory(Player p, boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = (CraftPlayer) p;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
reflectContents(getClass().getSuperclass(), player.inventory, this);
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
}
private void reflectContents(Class clazz, PlayerInventory src, PlayerInventory dest) {
private void setItemArrays(PlayerInventory inventory, NonNullList<ItemStack> items,
NonNullList<ItemStack> armor, NonNullList<ItemStack> extraSlots) {
try {
Field itemsField = clazz.getDeclaredField("items");
itemsField.setAccessible(true);
itemsField.set(dest, src.items);
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
Field armorField = clazz.getDeclaredField("armor");
armorField.setAccessible(true);
armorField.set(dest, src.armor);
// Access and replace main inventory array
Field field = PlayerInventory.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, items);
Field extraSlotsField = clazz.getDeclaredField("extraSlots");
extraSlotsField.setAccessible(true);
extraSlotsField.set(dest, src.extraSlots);
// Access and replace armor inventory array
field = PlayerInventory.class.getField("armor");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, armor);
// Access and replace offhand inventory array
field = PlayerInventory.class.getField("extraSlots");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, extraSlots);
// Access and replace array containing all inventory arrays
field = PlayerInventory.class.getDeclaredField("g");
field.setAccessible(true);
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, Arrays.asList(new NonNullList[] { items, armor, extraSlots }));
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (SecurityException e) {
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
//noinspection unchecked
arrays = new NonNullList[] { this.items, this.armor, this.extraSlots, this.extra };
}
private void linkInventory(PlayerInventory inventory) {
reflectContents(inventory.getClass(), inventory, this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save) {
owner.saveData();
}
return offline;
}
public void playerOnline(Player player) {
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
owner = (CraftPlayer) player;
this.player = owner.getHandle();
linkInventory(owner.getHandle().inventory);
this.player = ((CraftPlayer) player).getHandle();
setItemArrays(this.player.inventory, items, armor, extraSlots);
playerOnline = true;
}
}
public boolean playerOffline() {
@Override
public void setPlayerOffline() {
playerOnline = false;
return inventoryRemovalCheck(false);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
inventoryRemovalCheck(true);
}
@Override
public NonNullList<ItemStack> getContents() {
NonNullList<ItemStack> contents = NonNullList.a();
contents.addAll(this.items);
contents.addAll(this.armor);
contents.addAll(this.extraSlots);
return contents;
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
@ -121,153 +114,142 @@ public class SpecialPlayerInventory extends PlayerInventory {
@Override
public ItemStack getItem(int i) {
NonNullList<ItemStack> is = null;
NonNullList<ItemStack>[] contents = this.arrays;
int j = contents.length;
NonNullList<ItemStack> list = this.items;
for (int k = 0; k < j; ++k) {
NonNullList<ItemStack> is2 = contents[k];
if (i < is2.size()) {
is = is2;
break;
}
i -= is2.size();
}
if (is == this.items) {
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
} else if (is == this.extraSlots) {
// Do nothing
} else if (is == this.extra) {
// Do nothing
}
return is == null ? ItemStack.a : is.get(i);
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list.get(i);
}
@Override
public ItemStack splitStack(int i, int j) {
NonNullList<ItemStack> is = null;
NonNullList<ItemStack>[] contents = this.arrays;
int k = contents.length;
NonNullList<ItemStack> list = this.items;
for (int l = 0; l < k; ++l) {
NonNullList<ItemStack> is2 = contents[l];
if (i < is2.size()) {
is = is2;
break;
}
i -= is2.size();
}
if (is == this.items) {
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
} else if (is == this.extraSlots) {
// Do nothing
} else if (is == this.extra) {
// Do nothing
}
return is != null && !is.get(i).isEmpty() ? ContainerUtil.a(is, i, j) : ItemStack.a;
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list == null || list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
}
@Override
public ItemStack splitWithoutUpdate(int i) {
NonNullList<ItemStack> is = null;
NonNullList<ItemStack>[] contents = this.arrays;
int j = contents.length;
NonNullList<ItemStack> list = this.items;
for (int object = 0; object < j; ++object) {
NonNullList<ItemStack> is2 = contents[object];
if (i < is2.size()) {
is = is2;
break;
}
i -= is2.size();
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (is != null && !is.get(i).isEmpty()) {
if (is == this.items) {
i = getReversedItemSlotNum(i);
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
} else if (is == this.extraSlots) {
// Do nothing
} else if (is == this.extra) {
// Do nothing
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
Object object = is.get(i);
is.set(i, ItemStack.a);
return (ItemStack) object;
} else {
if (i >= list.size()) {
return ItemStack.a;
}
if (list != null && !list.get(i).isEmpty()) {
ItemStack itemstack = list.get(i);
list.set(i, ItemStack.a);
return itemstack;
}
return ItemStack.a;
}
@Override
public void setItem(int i, ItemStack itemStack) {
NonNullList<ItemStack> is = null;
NonNullList<ItemStack>[] contents = this.arrays;
int j = contents.length;
public void setItem(int i, ItemStack itemstack) {
NonNullList<ItemStack> list = this.items;
for (int k = 0; k < j; ++k) {
NonNullList<ItemStack> is2 = contents[k];
if (i < is2.size()) {
is = is2;
break;
}
i -= is2.size();
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (is != null) {
if (is == this.items) {
i = getReversedItemSlotNum(i);
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
} else if (is == this.extraSlots) {
// Do nothing
} else if (is == this.extra) {
owner.getHandle().drop(itemStack, true);
itemStack = ItemStack.a;
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
is.set(i, itemStack);
if (i >= list.size()) {
player.drop(itemstack, true);
return;
}
owner.getHandle().defaultContainer.b();
if (list != null) {
list.set(i, itemstack);
}
}
private int getReversedItemSlotNum(int i) {
return (i >= 27) ? (i - 27) : (i + 9);
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) return 3;
if (i == 1) return 2;
if (i == 2) return 1;
return (i == 3) ? 0 : i;
}
@Override
public boolean hasCustomName() {
return true;
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@ -276,9 +258,4 @@ public class SpecialPlayerInventory extends PlayerInventory {
return true;
}
@Override
public void update() {
super.update();
player.inventory.update();
}
}