mirror of
https://github.com/TotalFreedomMC/OpenInv.git
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add support for 1.15
This commit is contained in:
parent
dd02355ac2
commit
3e235fa688
6 changed files with 1594 additions and 0 deletions
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@ -36,6 +36,7 @@
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<module>v1_8_R3</module>
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<module>v1_13_R2</module>
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<module>v1_14_R1</module>
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<module>v1_15_R1</module>
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</modules>
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</profile>
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75
internal/v1_15_R1/pom.xml
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75
internal/v1_15_R1/pom.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!--
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~ Copyright (C) 2011-2019 lishid. All rights reserved.
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~
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~ This program is free software: you can redistribute it and/or modify
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~ it under the terms of the GNU General Public License as published by
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~ the Free Software Foundation, version 3.
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~
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~ This program is distributed in the hope that it will be useful,
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~ but WITHOUT ANY WARRANTY; without even the implied warranty of
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~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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~ GNU General Public License for more details.
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~
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~ You should have received a copy of the GNU General Public License
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~ along with this program. If not, see <http://www.gnu.org/licenses/>.
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-->
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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<modelVersion>4.0.0</modelVersion>
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<parent>
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<groupId>com.lishid</groupId>
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<artifactId>openinvinternal</artifactId>
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<version>4.0.8-SNAPSHOT</version>
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</parent>
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<artifactId>openinvadapter1_15_R1</artifactId>
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<name>OpenInvAdapter1_15_R1</name>
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<dependencies>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot</artifactId>
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<version>1.15-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>com.lishid</groupId>
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<artifactId>openinvcommon</artifactId>
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<version>4.0.8-SNAPSHOT</version>
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</dependency>
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</dependencies>
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<build>
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<plugins>
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-shade-plugin</artifactId>
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<version>3.0.0</version>
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<configuration>
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<minimizeJar>true</minimizeJar>
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</configuration>
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<executions>
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<execution>
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<phase>package</phase>
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<goals>
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<goal>shade</goal>
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</goals>
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</execution>
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</executions>
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</plugin>
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<plugin>
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<artifactId>maven-compiler-plugin</artifactId>
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<version>3.8.1</version>
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<configuration>
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<source>1.8</source>
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<target>1.8</target>
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</configuration>
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</plugin>
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</plugins>
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</build>
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</project>
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@ -0,0 +1,334 @@
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/*
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* Copyright (C) 2011-2019 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_15_R1;
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import com.lishid.openinv.internal.IAnySilentContainer;
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import java.lang.reflect.Field;
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import net.minecraft.server.v1_15_R1.Block;
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import net.minecraft.server.v1_15_R1.BlockBarrel;
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import net.minecraft.server.v1_15_R1.BlockChest;
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import net.minecraft.server.v1_15_R1.BlockChestTrapped;
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import net.minecraft.server.v1_15_R1.BlockEnderChest;
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import net.minecraft.server.v1_15_R1.BlockPosition;
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import net.minecraft.server.v1_15_R1.BlockPropertyChestType;
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import net.minecraft.server.v1_15_R1.BlockShulkerBox;
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import net.minecraft.server.v1_15_R1.ChatMessage;
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import net.minecraft.server.v1_15_R1.Container;
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import net.minecraft.server.v1_15_R1.ContainerChest;
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import net.minecraft.server.v1_15_R1.EntityHuman;
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import net.minecraft.server.v1_15_R1.EntityPlayer;
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import net.minecraft.server.v1_15_R1.EnumChatFormat;
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import net.minecraft.server.v1_15_R1.EnumGamemode;
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import net.minecraft.server.v1_15_R1.IBlockData;
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import net.minecraft.server.v1_15_R1.IChatBaseComponent;
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import net.minecraft.server.v1_15_R1.ITileInventory;
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import net.minecraft.server.v1_15_R1.InventoryEnderChest;
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import net.minecraft.server.v1_15_R1.InventoryLargeChest;
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import net.minecraft.server.v1_15_R1.PlayerInteractManager;
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import net.minecraft.server.v1_15_R1.PlayerInventory;
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import net.minecraft.server.v1_15_R1.TileEntity;
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import net.minecraft.server.v1_15_R1.TileEntityChest;
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import net.minecraft.server.v1_15_R1.TileEntityEnderChest;
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import net.minecraft.server.v1_15_R1.TileEntityLootable;
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import net.minecraft.server.v1_15_R1.TileInventory;
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import net.minecraft.server.v1_15_R1.World;
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import org.bukkit.Material;
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import org.bukkit.Statistic;
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import org.bukkit.block.Barrel;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.EnderChest;
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import org.bukkit.block.ShulkerBox;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Directional;
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import org.bukkit.block.data.type.Chest;
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import org.bukkit.entity.Cat;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.InventoryView;
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import org.bukkit.util.BoundingBox;
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import org.jetbrains.annotations.NotNull;
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public class AnySilentContainer implements IAnySilentContainer {
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private Field playerInteractManagerGamemode;
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public AnySilentContainer() {
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try {
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this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
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this.playerInteractManagerGamemode.setAccessible(true);
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} catch (NoSuchFieldException | SecurityException e) {
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System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
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e.printStackTrace();
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}
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}
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@Override
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public boolean isAnySilentContainer(@NotNull final org.bukkit.block.Block bukkitBlock) {
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if (bukkitBlock.getType() == Material.ENDER_CHEST) {
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return true;
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}
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BlockState state = bukkitBlock.getState();
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return state instanceof org.bukkit.block.Chest
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|| state instanceof org.bukkit.block.ShulkerBox
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|| state instanceof org.bukkit.block.Barrel;
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}
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@Override
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public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block block) {
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BlockState blockState = block.getState();
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// Barrels do not require AnyContainer.
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if (blockState instanceof Barrel) {
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return false;
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}
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// Enderchests require a non-occluding block on top to open.
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if (blockState instanceof EnderChest) {
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return block.getRelative(0, 1, 0).getType().isOccluding();
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}
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// Shulker boxes require 1/2 a block clear in the direction they open.
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if (blockState instanceof ShulkerBox) {
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BoundingBox boundingBox = block.getBoundingBox();
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if (boundingBox.getVolume() > 1) {
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// Shulker box is already open.
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return false;
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}
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BlockData blockData = block.getBlockData();
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if (!(blockData instanceof Directional)) {
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// Shouldn't be possible. Just in case, demand AnyChest.
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return true;
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}
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Directional directional = (Directional) blockData;
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BlockFace face = directional.getFacing();
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boundingBox.shift(face.getDirection());
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// Return whether or not bounding boxes overlap.
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return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
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}
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if (!(blockState instanceof org.bukkit.block.Chest)) {
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return false;
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}
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if (isBlockedChest(block)) {
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return true;
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}
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BlockData blockData = block.getBlockData();
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if (!(blockData instanceof Chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
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return false;
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}
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Chest chest = (Chest) blockData;
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int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
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BlockFace relativeFace = BlockFace.values()[ordinal];
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org.bukkit.block.Block relative = block.getRelative(relativeFace);
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if (relative.getType() != block.getType()) {
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return false;
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}
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BlockData relativeData = relative.getBlockData();
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if (!(relativeData instanceof Chest)) {
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return false;
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}
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Chest relativeChest = (Chest) relativeData;
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if (relativeChest.getFacing() != chest.getFacing()
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|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
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return false;
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}
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return isBlockedChest(relative);
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}
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private boolean isBlockedChest(org.bukkit.block.Block block) {
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org.bukkit.block.Block relative = block.getRelative(0, 1, 0);
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return relative.getType().isOccluding()
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|| block.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
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}
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@Override
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public boolean activateContainer(@NotNull final Player bukkitPlayer, final boolean silentchest,
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@NotNull final org.bukkit.block.Block bukkitBlock) {
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// Silent ender chest is API-only
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if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
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bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
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bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
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return true;
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}
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EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
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final World world = player.world;
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final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
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final TileEntity tile = world.getTileEntity(blockPosition);
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if (tile == null) {
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return false;
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}
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if (tile instanceof TileEntityEnderChest) {
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// Anychest ender chest. See net.minecraft.server.BlockEnderChest
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InventoryEnderChest enderChest = player.getEnderChest();
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enderChest.a((TileEntityEnderChest) tile);
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player.openContainer(new TileInventory((containerCounter, playerInventory, ignored) ->
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ContainerChest.a(containerCounter, playerInventory, enderChest), BlockEnderChest.e));
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bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
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return true;
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}
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if (!(tile instanceof ITileInventory)) {
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return false;
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}
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ITileInventory tileInventory = (ITileInventory) tile;
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IBlockData blockData = world.getType(blockPosition);
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Block block = blockData.getBlock();
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if (block instanceof BlockChest) {
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BlockPropertyChestType chestType = blockData.get(BlockChest.c);
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if (chestType != BlockPropertyChestType.SINGLE) {
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BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.i(blockData));
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IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
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if (adjacentBlockData.getBlock() == block) {
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BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.c);
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if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
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&& adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
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TileEntity adjacentTile = world.getTileEntity(adjacentBlockPosition);
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if (adjacentTile instanceof TileEntityChest && tileInventory instanceof TileEntityChest) {
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TileEntityChest rightChest = chestType == BlockPropertyChestType.RIGHT ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
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TileEntityChest leftChest = chestType == BlockPropertyChestType.RIGHT ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
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if (rightChest.lootTable != null || leftChest.lootTable != null) {
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player.a(new ChatMessage("Loot not generated! Please disable /silentcontainer.").a(EnumChatFormat.RED), true);
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return false;
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}
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tileInventory = new ITileInventory() {
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public Container createMenu(int containerCounter, PlayerInventory playerInventory, EntityHuman entityHuman) {
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leftChest.d(playerInventory.player);
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rightChest.d(playerInventory.player);
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return ContainerChest.b(containerCounter, playerInventory, new InventoryLargeChest(rightChest, leftChest));
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}
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public IChatBaseComponent getScoreboardDisplayName() {
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return new ChatMessage("container.chestDouble");
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}
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};
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}
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}
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}
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}
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if (block instanceof BlockChestTrapped) {
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bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
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} else {
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bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
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}
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}
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if (block instanceof BlockShulkerBox) {
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bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
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}
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if (block instanceof BlockBarrel) {
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bukkitPlayer.incrementStatistic(Statistic.OPEN_BARREL);
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}
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// AnyChest only - SilentChest not active, container unsupported, or unnecessary.
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if (!silentchest || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
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player.openContainer(tileInventory);
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return true;
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}
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// SilentChest requires access to setting players' gamemode directly.
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if (this.playerInteractManagerGamemode == null) {
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return false;
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}
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if (tile instanceof TileEntityLootable) {
|
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TileEntityLootable lootable = (TileEntityLootable) tile;
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if (lootable.lootTable != null) {
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player.a(new ChatMessage("Loot not generated! Please disable /silentcontainer.").a(EnumChatFormat.RED), true);
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return false;
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}
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}
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EnumGamemode gamemode = player.playerInteractManager.getGameMode();
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this.forceGameMode(player, EnumGamemode.SPECTATOR);
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player.openContainer(tileInventory);
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this.forceGameMode(player, gamemode);
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return true;
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}
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@Override
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public void deactivateContainer(@NotNull final Player bukkitPlayer) {
|
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if (this.playerInteractManagerGamemode == null) {
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return;
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}
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InventoryView view = bukkitPlayer.getOpenInventory();
|
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switch (view.getType()) {
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case CHEST:
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case ENDER_CHEST:
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case SHULKER_BOX:
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case BARREL:
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break;
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default:
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return;
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}
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EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
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EnumGamemode gamemode = player.playerInteractManager.getGameMode();
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this.forceGameMode(player, EnumGamemode.SPECTATOR);
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player.activeContainer.b(player);
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player.activeContainer.a(player, false);
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player.activeContainer.transferTo(player.defaultContainer, player.getBukkitEntity());
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player.activeContainer = player.defaultContainer;
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this.forceGameMode(player, gamemode);
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}
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private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
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if (this.playerInteractManagerGamemode == null) {
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// No need to warn repeatedly, error on startup and lack of function should be enough.
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return;
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}
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try {
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if (!this.playerInteractManagerGamemode.isAccessible()) {
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// Just in case, ensure accessible.
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this.playerInteractManagerGamemode.setAccessible(true);
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}
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this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
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} catch (IllegalArgumentException | IllegalAccessException e) {
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e.printStackTrace();
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}
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}
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}
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@ -0,0 +1,170 @@
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/*
|
||||
* Copyright (C) 2011-2019 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_15_R1;
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||||
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import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
import com.lishid.openinv.internal.ISpecialInventory;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import net.minecraft.server.v1_15_R1.ChatComponentText;
|
||||
import net.minecraft.server.v1_15_R1.Container;
|
||||
import net.minecraft.server.v1_15_R1.Containers;
|
||||
import net.minecraft.server.v1_15_R1.DimensionManager;
|
||||
import net.minecraft.server.v1_15_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_15_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_15_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_15_R1.PacketPlayOutOpenWindow;
|
||||
import net.minecraft.server.v1_15_R1.PlayerInteractManager;
|
||||
import net.minecraft.server.v1_15_R1.PlayerInventory;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.event.CraftEventFactory;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftContainer;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.InventoryType;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
public static EntityPlayer getHandle(final Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
EntityPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(@NotNull final OfflinePlayer offline) {
|
||||
// Ensure player has data
|
||||
if (!offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Create a profile and entity to load the player data
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(DimensionManager.OVERWORLD), profile,
|
||||
new PlayerInteractManager(server.getWorldServer(DimensionManager.OVERWORLD)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
}
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
|
||||
|
||||
EntityPlayer nmsPlayer = getHandle(player);
|
||||
|
||||
if (nmsPlayer == null || nmsPlayer.playerConnection == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
String title;
|
||||
if (inventory instanceof SpecialEnderChest) {
|
||||
HumanEntity owner = (HumanEntity) ((SpecialEnderChest) inventory).getBukkitOwner();
|
||||
title = (owner.getName() != null ? owner.getName() : owner.getUniqueId().toString()) + "'s Ender Chest";
|
||||
} else if (inventory instanceof SpecialPlayerInventory) {
|
||||
EntityHuman owner = ((PlayerInventory) inventory).player;
|
||||
title = (owner.getName() != null ? owner.getName() : owner.getUniqueID().toString()) + "'s Inventory";
|
||||
} else {
|
||||
return player.openInventory(inventory.getBukkitInventory());
|
||||
}
|
||||
|
||||
Container container = new CraftContainer(new InventoryView() {
|
||||
@Override
|
||||
public @NotNull Inventory getTopInventory() {
|
||||
return inventory.getBukkitInventory();
|
||||
}
|
||||
@Override
|
||||
public @NotNull Inventory getBottomInventory() {
|
||||
return player.getInventory();
|
||||
}
|
||||
@Override
|
||||
public @NotNull HumanEntity getPlayer() {
|
||||
return player;
|
||||
}
|
||||
@Override
|
||||
public @NotNull InventoryType getType() {
|
||||
return inventory.getBukkitInventory().getType();
|
||||
}
|
||||
@Override
|
||||
public @NotNull String getTitle() {
|
||||
return title;
|
||||
}
|
||||
}, nmsPlayer, nmsPlayer.nextContainerCounter()) {
|
||||
@Override
|
||||
public Containers<?> getType() {
|
||||
switch (inventory.getBukkitInventory().getSize()) {
|
||||
case 9:
|
||||
return Containers.GENERIC_9X1;
|
||||
case 18:
|
||||
return Containers.GENERIC_9X2;
|
||||
case 27:
|
||||
default:
|
||||
return Containers.GENERIC_9X3;
|
||||
case 36:
|
||||
return Containers.GENERIC_9X4;
|
||||
case 41: // PLAYER
|
||||
case 45:
|
||||
return Containers.GENERIC_9X5;
|
||||
case 54:
|
||||
return Containers.GENERIC_9X6;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
container.setTitle(new ChatComponentText(title));
|
||||
container = CraftEventFactory.callInventoryOpenEvent(nmsPlayer, container);
|
||||
|
||||
if (container == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
nmsPlayer.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, container.getType(),
|
||||
new ChatComponentText(container.getBukkitView().getTitle())));
|
||||
nmsPlayer.activeContainer = container;
|
||||
container.addSlotListener(nmsPlayer);
|
||||
|
||||
return container.getBukkitView();
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,255 @@
|
|||
/*
|
||||
* Copyright (C) 2011-2019 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_15_R1;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import java.util.List;
|
||||
import net.minecraft.server.v1_15_R1.AutoRecipeStackManager;
|
||||
import net.minecraft.server.v1_15_R1.ContainerUtil;
|
||||
import net.minecraft.server.v1_15_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_15_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_15_R1.IInventoryListener;
|
||||
import net.minecraft.server.v1_15_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_15_R1.ItemStack;
|
||||
import net.minecraft.server.v1_15_R1.NonNullList;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftInventory;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class SpecialEnderChest extends InventoryEnderChest implements ISpecialEnderChest {
|
||||
|
||||
private final CraftInventory inventory;
|
||||
private EntityPlayer owner;
|
||||
private NonNullList<ItemStack> items;
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialEnderChest(final Player player, final Boolean online) {
|
||||
super(PlayerDataManager.getHandle(player));
|
||||
this.inventory = new CraftInventory(this);
|
||||
this.owner = PlayerDataManager.getHandle(player);
|
||||
this.playerOnline = online;
|
||||
this.items = this.owner.getEnderChest().items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull CraftInventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
this.playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(@NotNull final Player player) {
|
||||
if (!this.playerOnline) {
|
||||
try {
|
||||
this.owner = PlayerDataManager.getHandle(player);
|
||||
InventoryEnderChest enderChest = owner.getEnderChest();
|
||||
for (int i = 0; i < enderChest.getSize(); ++i) {
|
||||
enderChest.setItem(i, this.items.get(i));
|
||||
}
|
||||
this.items = enderChest.items;
|
||||
} catch (Exception ignored) {}
|
||||
this.playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
this.owner.getEnderChest().update();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
this.owner.getEnderChest().onOpen(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
this.owner.getEnderChest().onClose(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return this.owner.getEnderChest().getViewers();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int i) {
|
||||
this.owner.getEnderChest().setMaxStackSize(i);
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner.getEnderChest().getOwner();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Location getLocation() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void a(IInventoryListener iinventorylistener) {
|
||||
this.owner.getEnderChest().a(iinventorylistener);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(IInventoryListener iinventorylistener) {
|
||||
this.owner.getEnderChest().b(iinventorylistener);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
return i >= 0 && i < this.items.size() ? this.items.get(i) : ItemStack.a;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack itemstack = ContainerUtil.a(this.items, i, j);
|
||||
if (!itemstack.isEmpty()) {
|
||||
this.update();
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack a(ItemStack itemstack) {
|
||||
ItemStack itemstack1 = itemstack.cloneItemStack();
|
||||
|
||||
for (int i = 0; i < this.getSize(); ++i) {
|
||||
ItemStack itemstack2 = this.getItem(i);
|
||||
if (itemstack2.isEmpty()) {
|
||||
this.setItem(i, itemstack1);
|
||||
this.update();
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
if (ItemStack.c(itemstack2, itemstack1)) {
|
||||
int j = Math.min(this.getMaxStackSize(), itemstack2.getMaxStackSize());
|
||||
int k = Math.min(itemstack1.getCount(), j - itemstack2.getCount());
|
||||
if (k > 0) {
|
||||
itemstack2.add(k);
|
||||
itemstack1.subtract(k);
|
||||
if (itemstack1.isEmpty()) {
|
||||
this.update();
|
||||
return ItemStack.a;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (itemstack1.getCount() != itemstack.getCount()) {
|
||||
this.update();
|
||||
}
|
||||
|
||||
return itemstack1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack itemstack = this.items.get(i);
|
||||
if (itemstack.isEmpty()) {
|
||||
return ItemStack.a;
|
||||
} else {
|
||||
this.items.set(i, ItemStack.a);
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
this.items.set(i, itemstack);
|
||||
if (!itemstack.isEmpty() && itemstack.getCount() > this.getMaxStackSize()) {
|
||||
itemstack.setCount(this.getMaxStackSize());
|
||||
}
|
||||
|
||||
this.update();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return this.owner.getEnderChest().getSize();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isNotEmpty() {
|
||||
|
||||
for (ItemStack itemstack : this.items) {
|
||||
if (!itemstack.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return 64;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen(EntityHuman entityhuman) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeContainer(EntityHuman entityhuman) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean b(int i, ItemStack itemstack) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clear() {
|
||||
this.items.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void a(AutoRecipeStackManager autorecipestackmanager) {
|
||||
|
||||
for (ItemStack itemstack : this.items) {
|
||||
autorecipestackmanager.b(itemstack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,759 @@
|
|||
/*
|
||||
* Copyright (C) 2011-2019 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_15_R1;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.stream.Collectors;
|
||||
import net.minecraft.server.v1_15_R1.AutoRecipeStackManager;
|
||||
import net.minecraft.server.v1_15_R1.ChatMessage;
|
||||
import net.minecraft.server.v1_15_R1.ContainerUtil;
|
||||
import net.minecraft.server.v1_15_R1.CrashReport;
|
||||
import net.minecraft.server.v1_15_R1.CrashReportSystemDetails;
|
||||
import net.minecraft.server.v1_15_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_15_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_15_R1.EnumItemSlot;
|
||||
import net.minecraft.server.v1_15_R1.IBlockData;
|
||||
import net.minecraft.server.v1_15_R1.IChatBaseComponent;
|
||||
import net.minecraft.server.v1_15_R1.Item;
|
||||
import net.minecraft.server.v1_15_R1.ItemArmor;
|
||||
import net.minecraft.server.v1_15_R1.ItemStack;
|
||||
import net.minecraft.server.v1_15_R1.NBTTagCompound;
|
||||
import net.minecraft.server.v1_15_R1.NBTTagList;
|
||||
import net.minecraft.server.v1_15_R1.NonNullList;
|
||||
import net.minecraft.server.v1_15_R1.PacketPlayOutSetSlot;
|
||||
import net.minecraft.server.v1_15_R1.PlayerInventory;
|
||||
import net.minecraft.server.v1_15_R1.ReportedException;
|
||||
import net.minecraft.server.v1_15_R1.World;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftInventory;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final CraftInventory inventory;
|
||||
private boolean playerOnline;
|
||||
private EntityHuman player;
|
||||
private NonNullList<ItemStack> items, armor, extraSlots;
|
||||
private List<NonNullList<ItemStack>> f;
|
||||
|
||||
public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
this.inventory = new CraftInventory(this);
|
||||
this.playerOnline = online;
|
||||
this.player = super.player;
|
||||
this.items = this.player.inventory.items;
|
||||
this.armor = this.player.inventory.armor;
|
||||
this.extraSlots = this.player.inventory.extraSlots;
|
||||
this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(@NotNull final Player player) {
|
||||
if (!this.playerOnline) {
|
||||
EntityPlayer entityPlayer = PlayerDataManager.getHandle(player);
|
||||
entityPlayer.inventory.transaction.addAll(this.transaction);
|
||||
this.player = entityPlayer;
|
||||
for (int i = 0; i < getSize(); ++i) {
|
||||
this.player.inventory.setItem(i, getRawItem(i));
|
||||
}
|
||||
this.player.inventory.itemInHandIndex = this.itemInHandIndex;
|
||||
this.items = this.player.inventory.items;
|
||||
this.armor = this.player.inventory.armor;
|
||||
this.extraSlots = this.player.inventory.extraSlots;
|
||||
this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
|
||||
this.playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(final EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull CraftInventory getBukkitInventory() {
|
||||
return this.inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
List<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
return list.get(i);
|
||||
}
|
||||
|
||||
private ItemStack getRawItem(int i) {
|
||||
NonNullList<ItemStack> list = null;
|
||||
for (NonNullList<ItemStack> next : this.f) {
|
||||
if (i < next.size()) {
|
||||
list = next;
|
||||
break;
|
||||
}
|
||||
i -= next.size();
|
||||
}
|
||||
|
||||
return list == null ? ItemStack.a : list.get(i);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IChatBaseComponent getDisplayName() {
|
||||
return new ChatMessage(this.player.getName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName() {
|
||||
return false;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(final int i) {
|
||||
if (i == 0) {
|
||||
return 3;
|
||||
}
|
||||
if (i == 1) {
|
||||
return 2;
|
||||
}
|
||||
if (i == 2) {
|
||||
return 1;
|
||||
}
|
||||
if (i == 3) {
|
||||
return 0;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(final int i) {
|
||||
if (i >= 27) {
|
||||
return i - 27;
|
||||
}
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return 45;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, final ItemStack itemstack) {
|
||||
List<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
this.player.drop(itemstack, true);
|
||||
return;
|
||||
}
|
||||
|
||||
list.set(i, itemstack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
this.playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, final int j) {
|
||||
List<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
return list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
List<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
if (!list.get(i).isEmpty()) {
|
||||
ItemStack itemstack = list.get(i);
|
||||
|
||||
list.set(i, ItemStack.a);
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> getContents() {
|
||||
return this.f.stream().flatMap(List::stream).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> getArmorContents() {
|
||||
return this.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
this.transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
this.transaction.remove(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return this.transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.player.getBukkitEntity();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Location getLocation() {
|
||||
return this.player.getBukkitEntity().getLocation();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItemInHand() {
|
||||
return d(this.itemInHandIndex) ? this.items.get(this.itemInHandIndex) : ItemStack.a;
|
||||
}
|
||||
|
||||
private boolean a(ItemStack itemstack, ItemStack itemstack1) {
|
||||
return !itemstack.isEmpty() && this.b(itemstack, itemstack1) && itemstack.isStackable() && itemstack.getCount() < itemstack.getMaxStackSize() && itemstack.getCount() < this.getMaxStackSize();
|
||||
}
|
||||
|
||||
private boolean b(ItemStack itemstack, ItemStack itemstack1) {
|
||||
return itemstack.getItem() == itemstack1.getItem() && ItemStack.equals(itemstack, itemstack1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int canHold(ItemStack itemstack) {
|
||||
int remains = itemstack.getCount();
|
||||
|
||||
for (int i = 0; i < this.items.size(); ++i) {
|
||||
ItemStack itemstack1 = this.getItem(i);
|
||||
if (itemstack1.isEmpty()) {
|
||||
return itemstack.getCount();
|
||||
}
|
||||
|
||||
if (!this.a(itemstack, itemstack1)) {
|
||||
remains -= (itemstack1.getMaxStackSize() < this.getMaxStackSize() ? itemstack1.getMaxStackSize() : this.getMaxStackSize()) - itemstack1.getCount();
|
||||
}
|
||||
|
||||
if (remains <= 0) {
|
||||
return itemstack.getCount();
|
||||
}
|
||||
}
|
||||
|
||||
return itemstack.getCount() - remains;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getFirstEmptySlotIndex() {
|
||||
for (int i = 0; i < this.items.size(); ++i) {
|
||||
if (this.items.get(i).isEmpty()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void c(int i) {
|
||||
this.itemInHandIndex = this.i();
|
||||
ItemStack itemstack = this.items.get(this.itemInHandIndex);
|
||||
this.items.set(this.itemInHandIndex, this.items.get(i));
|
||||
this.items.set(i, itemstack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int c(ItemStack itemstack) {
|
||||
for (int i = 0; i < this.items.size(); ++i) {
|
||||
ItemStack itemstack1 = this.items.get(i);
|
||||
if (!this.items.get(i).isEmpty() && this.b(itemstack, this.items.get(i)) && !this.items.get(i).f() && !itemstack1.hasEnchantments() && !itemstack1.hasName()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int i() {
|
||||
int i;
|
||||
int j;
|
||||
for (j = 0; j < 9; ++j) {
|
||||
i = (this.itemInHandIndex + j) % 9;
|
||||
if (this.items.get(i).isEmpty()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
for (j = 0; j < 9; ++j) {
|
||||
i = (this.itemInHandIndex + j) % 9;
|
||||
if (!this.items.get(i).hasEnchantments()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return this.itemInHandIndex;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int a(Predicate<ItemStack> predicate, int i) {
|
||||
int j = 0;
|
||||
|
||||
int k;
|
||||
for (k = 0; k < this.getSize(); ++k) {
|
||||
ItemStack itemstack = this.getItem(k);
|
||||
if (!itemstack.isEmpty() && predicate.test(itemstack)) {
|
||||
int l = i <= 0 ? itemstack.getCount() : Math.min(i - j, itemstack.getCount());
|
||||
j += l;
|
||||
if (i != 0) {
|
||||
itemstack.subtract(l);
|
||||
if (itemstack.isEmpty()) {
|
||||
this.setItem(k, ItemStack.a);
|
||||
}
|
||||
|
||||
if (i > 0 && j >= i) {
|
||||
return j;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.getCarried().isEmpty() && predicate.test(this.getCarried())) {
|
||||
k = i <= 0 ? this.getCarried().getCount() : Math.min(i - j, this.getCarried().getCount());
|
||||
j += k;
|
||||
if (i != 0) {
|
||||
this.getCarried().subtract(k);
|
||||
if (this.getCarried().isEmpty()) {
|
||||
this.setCarried(ItemStack.a);
|
||||
}
|
||||
|
||||
if (i > 0 && j >= i) {
|
||||
return j;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return j;
|
||||
}
|
||||
|
||||
private int i(ItemStack itemstack) {
|
||||
int i = this.firstPartial(itemstack);
|
||||
if (i == -1) {
|
||||
i = this.getFirstEmptySlotIndex();
|
||||
}
|
||||
|
||||
return i == -1 ? itemstack.getCount() : this.d(i, itemstack);
|
||||
}
|
||||
|
||||
private int d(int i, ItemStack itemstack) {
|
||||
Item item = itemstack.getItem();
|
||||
int j = itemstack.getCount();
|
||||
ItemStack itemstack1 = this.getItem(i);
|
||||
if (itemstack1.isEmpty()) {
|
||||
itemstack1 = new ItemStack(item, 0);
|
||||
if (itemstack.hasTag()) {
|
||||
itemstack1.setTag(itemstack.getTag().clone());
|
||||
}
|
||||
|
||||
this.setItem(i, itemstack1);
|
||||
}
|
||||
|
||||
int k = j;
|
||||
if (j > itemstack1.getMaxStackSize() - itemstack1.getCount()) {
|
||||
k = itemstack1.getMaxStackSize() - itemstack1.getCount();
|
||||
}
|
||||
|
||||
if (k > this.getMaxStackSize() - itemstack1.getCount()) {
|
||||
k = this.getMaxStackSize() - itemstack1.getCount();
|
||||
}
|
||||
|
||||
if (k == 0) {
|
||||
return j;
|
||||
} else {
|
||||
j -= k;
|
||||
itemstack1.add(k);
|
||||
itemstack1.d(5);
|
||||
return j;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int firstPartial(ItemStack itemstack) {
|
||||
if (this.a(this.getItem(this.itemInHandIndex), itemstack)) {
|
||||
return this.itemInHandIndex;
|
||||
} else if (this.a(this.getItem(40), itemstack)) {
|
||||
return 40;
|
||||
} else {
|
||||
for (int i = 0; i < this.items.size(); ++i) {
|
||||
if (this.a(this.items.get(i), itemstack)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void j() {
|
||||
|
||||
for (List<ItemStack> itemStacks : this.f) {
|
||||
for (int i = 0; i < itemStacks.size(); ++i) {
|
||||
if (!itemStacks.get(i).isEmpty()) {
|
||||
itemStacks.get(i).a(this.player.world, this.player, i, this.itemInHandIndex == i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean pickup(ItemStack itemstack) {
|
||||
return this.c(-1, itemstack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean c(int i, ItemStack itemstack) {
|
||||
if (itemstack.isEmpty()) {
|
||||
return false;
|
||||
} else {
|
||||
try {
|
||||
if (itemstack.f()) {
|
||||
if (i == -1) {
|
||||
i = this.getFirstEmptySlotIndex();
|
||||
}
|
||||
|
||||
if (i >= 0) {
|
||||
this.items.set(i, itemstack.cloneItemStack());
|
||||
this.items.get(i).d(5);
|
||||
itemstack.setCount(0);
|
||||
return true;
|
||||
} else if (this.player.abilities.canInstantlyBuild) {
|
||||
itemstack.setCount(0);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
int j;
|
||||
do {
|
||||
j = itemstack.getCount();
|
||||
if (i == -1) {
|
||||
itemstack.setCount(this.i(itemstack));
|
||||
} else {
|
||||
itemstack.setCount(this.d(i, itemstack));
|
||||
}
|
||||
} while(!itemstack.isEmpty() && itemstack.getCount() < j);
|
||||
|
||||
if (itemstack.getCount() == j && this.player.abilities.canInstantlyBuild) {
|
||||
itemstack.setCount(0);
|
||||
return true;
|
||||
} else {
|
||||
return itemstack.getCount() < j;
|
||||
}
|
||||
}
|
||||
} catch (Throwable var6) {
|
||||
CrashReport crashreport = CrashReport.a(var6, "Adding item to inventory");
|
||||
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Item being added");
|
||||
crashreportsystemdetails.a("Item ID", Item.getId(itemstack.getItem()));
|
||||
crashreportsystemdetails.a("Item data", itemstack.getDamage());
|
||||
crashreportsystemdetails.a("Item name", () -> itemstack.getName().getString());
|
||||
throw new ReportedException(crashreport);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void a(World world, ItemStack itemstack) {
|
||||
if (!world.isClientSide) {
|
||||
while(!itemstack.isEmpty()) {
|
||||
int i = this.firstPartial(itemstack);
|
||||
if (i == -1) {
|
||||
i = this.getFirstEmptySlotIndex();
|
||||
}
|
||||
|
||||
if (i == -1) {
|
||||
this.player.drop(itemstack, false);
|
||||
break;
|
||||
}
|
||||
|
||||
int j = itemstack.getMaxStackSize() - this.getItem(i).getCount();
|
||||
if (this.c(i, itemstack.cloneAndSubtract(j))) {
|
||||
((EntityPlayer)this.player).playerConnection.sendPacket(new PacketPlayOutSetSlot(-2, i, this.getItem(i)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void f(ItemStack itemstack) {
|
||||
|
||||
for (List<ItemStack> list : this.f) {
|
||||
for (int i = 0; i < list.size(); ++i) {
|
||||
if (list.get(i) == itemstack) {
|
||||
list.set(i, ItemStack.a);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float a(IBlockData iblockdata) {
|
||||
return this.items.get(this.itemInHandIndex).a(iblockdata);
|
||||
}
|
||||
|
||||
@Override
|
||||
public NBTTagList a(NBTTagList nbttaglist) {
|
||||
NBTTagCompound nbttagcompound;
|
||||
int i;
|
||||
for (i = 0; i < this.items.size(); ++i) {
|
||||
if (!this.items.get(i).isEmpty()) {
|
||||
nbttagcompound = new NBTTagCompound();
|
||||
nbttagcompound.setByte("Slot", (byte) i);
|
||||
this.items.get(i).save(nbttagcompound);
|
||||
nbttaglist.add(nbttagcompound);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < this.armor.size(); ++i) {
|
||||
if (!this.armor.get(i).isEmpty()) {
|
||||
nbttagcompound = new NBTTagCompound();
|
||||
nbttagcompound.setByte("Slot", (byte) (i + 100));
|
||||
this.armor.get(i).save(nbttagcompound);
|
||||
nbttaglist.add(nbttagcompound);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < this.extraSlots.size(); ++i) {
|
||||
if (!this.extraSlots.get(i).isEmpty()) {
|
||||
nbttagcompound = new NBTTagCompound();
|
||||
nbttagcompound.setByte("Slot", (byte) (i + 150));
|
||||
this.extraSlots.get(i).save(nbttagcompound);
|
||||
nbttaglist.add(nbttagcompound);
|
||||
}
|
||||
}
|
||||
|
||||
return nbttaglist;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(NBTTagList nbttaglist) {
|
||||
this.items.clear();
|
||||
this.armor.clear();
|
||||
this.extraSlots.clear();
|
||||
|
||||
for(int i = 0; i < nbttaglist.size(); ++i) {
|
||||
NBTTagCompound nbttagcompound = nbttaglist.getCompound(i);
|
||||
int j = nbttagcompound.getByte("Slot") & 255;
|
||||
ItemStack itemstack = ItemStack.a(nbttagcompound);
|
||||
if (!itemstack.isEmpty()) {
|
||||
if (j < this.items.size()) {
|
||||
this.items.set(j, itemstack);
|
||||
} else if (j >= 100 && j < this.armor.size() + 100) {
|
||||
this.armor.set(j - 100, itemstack);
|
||||
} else if (j >= 150 && j < this.extraSlots.size() + 150) {
|
||||
this.extraSlots.set(j - 150, itemstack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isNotEmpty() {
|
||||
Iterator iterator = this.items.iterator();
|
||||
|
||||
ItemStack itemstack;
|
||||
while (iterator.hasNext()) {
|
||||
itemstack = (ItemStack)iterator.next();
|
||||
if (!itemstack.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
iterator = this.armor.iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
itemstack = (ItemStack)iterator.next();
|
||||
if (!itemstack.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
iterator = this.extraSlots.iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
itemstack = (ItemStack)iterator.next();
|
||||
if (!itemstack.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public IChatBaseComponent getCustomName() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean b(IBlockData iblockdata) {
|
||||
return this.getItem(this.itemInHandIndex).canDestroySpecialBlock(iblockdata);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void a(float f) {
|
||||
if (f > 0.0F) {
|
||||
f /= 4.0F;
|
||||
if (f < 1.0F) {
|
||||
f = 1.0F;
|
||||
}
|
||||
|
||||
for (int i = 0; i < this.armor.size(); ++i) {
|
||||
ItemStack itemstack = this.armor.get(0);
|
||||
int index = i;
|
||||
if (itemstack.getItem() instanceof ItemArmor) {
|
||||
itemstack.damage((int) f, this.player, (entityhuman) -> entityhuman.c(EnumItemSlot.a(EnumItemSlot.Function.ARMOR, index)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dropContents() {
|
||||
for (List<ItemStack> itemStacks : this.f) {
|
||||
for (int i = 0; i < itemStacks.size(); ++i) {
|
||||
ItemStack itemstack = itemStacks.get(i);
|
||||
if (!itemstack.isEmpty()) {
|
||||
itemStacks.set(i, ItemStack.a);
|
||||
this.player.a(itemstack, true, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean h(ItemStack itemstack) {
|
||||
return this.f.stream().flatMap(List::stream).anyMatch(itemStack1 -> !itemStack1.isEmpty() && itemStack1.doMaterialsMatch(itemstack));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void a(PlayerInventory playerinventory) {
|
||||
for (int i = 0; i < playerinventory.getSize(); ++i) {
|
||||
this.setItem(i, playerinventory.getItem(i));
|
||||
}
|
||||
|
||||
this.itemInHandIndex = playerinventory.itemInHandIndex;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clear() {
|
||||
this.f.forEach(List::clear);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void a(AutoRecipeStackManager autorecipestackmanager) {
|
||||
for (ItemStack itemstack : this.items) {
|
||||
autorecipestackmanager.a(itemstack);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in a new issue