mirror of
https://github.com/TotalFreedomMC/OpenInv.git
synced 2024-11-19 01:30:56 +00:00
Support Spigot 1.13.1
This commit is contained in:
parent
c22e18c096
commit
3725711b94
7 changed files with 890 additions and 1 deletions
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@ -41,8 +41,8 @@
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<id>recent</id>
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<!-- The recent profile is for the most recent 2 versions. -->
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<modules>
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<module>v1_12_R1</module>
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<module>v1_13_R1</module>
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<module>v1_13_R2</module>
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</modules>
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</profile>
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@ -72,6 +72,7 @@
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<module>v1_11_R1</module>
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<module>v1_12_R1</module>
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<module>v1_13_R1</module>
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<module>v1_13_R2</module>
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</modules>
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</profile>
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57
internal/v1_13_R2/pom.xml
Normal file
57
internal/v1_13_R2/pom.xml
Normal file
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@ -0,0 +1,57 @@
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<!--
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~ Copyright (C) 2011-2018 lishid. All rights reserved.
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~
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~ This program is free software: you can redistribute it and/or modify
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~ it under the terms of the GNU General Public License as published by
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~ the Free Software Foundation, version 3.
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~
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~ This program is distributed in the hope that it will be useful,
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~ but WITHOUT ANY WARRANTY; without even the implied warranty of
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~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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~ GNU General Public License for more details.
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~
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~ You should have received a copy of the GNU General Public License
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~ along with this program. If not, see <http://www.gnu.org/licenses/>.
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-->
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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<modelVersion>4.0.0</modelVersion>
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<parent>
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<groupId>com.lishid</groupId>
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<artifactId>openinvinternal</artifactId>
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<version>3.3.6-SNAPSHOT</version>
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</parent>
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<artifactId>openinvadapter1_13_R2</artifactId>
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<name>OpenInvAdapter1_13_R2</name>
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<dependencies>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot</artifactId>
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<version>1.13.1-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>com.lishid</groupId>
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<artifactId>openinvcommon</artifactId>
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<version>3.3.6-SNAPSHOT</version>
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</dependency>
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</dependencies>
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<build>
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<plugins>
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<plugin>
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<artifactId>maven-compiler-plugin</artifactId>
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<version>3.6.1</version>
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<configuration>
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<source>1.8</source>
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<target>1.8</target>
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</configuration>
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</plugin>
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</plugins>
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</build>
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</project>
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@ -0,0 +1,297 @@
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/*
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* Copyright (C) 2011-2018 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_13_R2;
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import com.lishid.openinv.internal.IAnySilentContainer;
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import net.minecraft.server.v1_13_R2.AxisAlignedBB;
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import net.minecraft.server.v1_13_R2.Block;
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import net.minecraft.server.v1_13_R2.BlockChest;
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import net.minecraft.server.v1_13_R2.BlockChestTrapped;
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import net.minecraft.server.v1_13_R2.BlockEnderChest;
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import net.minecraft.server.v1_13_R2.BlockPosition;
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import net.minecraft.server.v1_13_R2.BlockPropertyChestType;
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import net.minecraft.server.v1_13_R2.BlockShulkerBox;
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import net.minecraft.server.v1_13_R2.ChatMessage;
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import net.minecraft.server.v1_13_R2.Entity;
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import net.minecraft.server.v1_13_R2.EntityOcelot;
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import net.minecraft.server.v1_13_R2.EntityPlayer;
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import net.minecraft.server.v1_13_R2.EnumDirection;
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import net.minecraft.server.v1_13_R2.EnumGamemode;
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import net.minecraft.server.v1_13_R2.IBlockData;
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import net.minecraft.server.v1_13_R2.ITileInventory;
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import net.minecraft.server.v1_13_R2.InventoryEnderChest;
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import net.minecraft.server.v1_13_R2.InventoryLargeChest;
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import net.minecraft.server.v1_13_R2.PlayerInteractManager;
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import net.minecraft.server.v1_13_R2.TileEntity;
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import net.minecraft.server.v1_13_R2.TileEntityChest;
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import net.minecraft.server.v1_13_R2.TileEntityEnderChest;
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import net.minecraft.server.v1_13_R2.TileEntityShulkerBox;
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import net.minecraft.server.v1_13_R2.VoxelShapes;
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import net.minecraft.server.v1_13_R2.World;
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import org.bukkit.Material;
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import org.bukkit.Statistic;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.InventoryView;
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import java.lang.reflect.Field;
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public class AnySilentContainer implements IAnySilentContainer {
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private Field playerInteractManagerGamemode;
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public AnySilentContainer() {
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try {
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this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
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this.playerInteractManagerGamemode.setAccessible(true);
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} catch (NoSuchFieldException | SecurityException e) {
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System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
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e.printStackTrace();
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}
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}
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@Override
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public boolean isAnySilentContainer(final org.bukkit.block.Block block) {
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if (block.getType() == Material.ENDER_CHEST) {
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return true;
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}
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BlockState state = block.getState();
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return state instanceof org.bukkit.block.Chest
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|| state instanceof org.bukkit.block.ShulkerBox;
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}
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@Override
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public boolean isAnyContainerNeeded(final Player p, final org.bukkit.block.Block b) {
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EntityPlayer player = PlayerDataManager.getHandle(p);
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World world = player.world;
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BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
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IBlockData blockData = world.getType(blockPosition);
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Block block = blockData.getBlock();
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if (block instanceof BlockShulkerBox) {
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return this.isBlockedShulkerBox(world, blockPosition, blockData);
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}
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if (block instanceof BlockEnderChest) {
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// Ender chests are not blocked by ocelots.
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return world.getType(blockPosition.up()).isOccluding();
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}
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// Check if chest is blocked or has an ocelot on top
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if (this.isBlockedChest(world, blockPosition)) {
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return true;
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}
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// Check for matching adjacent chests that are blocked or have an ocelot on top
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BlockPropertyChestType chestType = blockData.get(BlockChest.b);
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if (chestType == BlockPropertyChestType.SINGLE) {
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return false;
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}
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BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.k(blockData));
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IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
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if (adjacentBlockData.getBlock() == block) {
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BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.b);
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if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
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&& adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
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return this.isBlockedChest(world, adjacentBlockPosition);
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}
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}
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return false;
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}
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private boolean isBlockedShulkerBox(final World world, final BlockPosition blockPosition,
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final IBlockData blockData) {
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// For reference, look at net.minecraft.server.BlockShulkerBox
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TileEntity tile = world.getTileEntity(blockPosition);
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if (!(tile instanceof TileEntityShulkerBox)) {
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return false;
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}
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EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
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if (((TileEntityShulkerBox) tile).r() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
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AxisAlignedBB axisAlignedBB = VoxelShapes.b().a()
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.b(0.5F * enumDirection.getAdjacentX(), 0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
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.a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(), enumDirection.getAdjacentZ());
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return !world.getCubes(null, axisAlignedBB.a(blockPosition.shift(enumDirection)));
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}
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return false;
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}
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private boolean isBlockedChest(final World world, final BlockPosition blockPosition) {
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// For reference, loot at net.minecraft.server.BlockChest
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return world.getType(blockPosition.up()).isOccluding() || this.hasOcelotOnTop(world, blockPosition);
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}
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private boolean hasOcelotOnTop(final World world, final BlockPosition blockPosition) {
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for (Entity entity : world.a(EntityOcelot.class,
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new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
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blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
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blockPosition.getZ() + 1))) {
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EntityOcelot entityOcelot = (EntityOcelot) entity;
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if (entityOcelot.isSitting()) {
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean activateContainer(final Player bukkitPlayer, final boolean silentchest,
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final org.bukkit.block.Block bukkitBlock) {
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// Silent ender chest is API-only
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if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
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bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
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bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
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return true;
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}
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EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
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final World world = player.world;
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final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
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final Object tile = world.getTileEntity(blockPosition);
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if (tile == null) {
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return false;
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}
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if (tile instanceof TileEntityEnderChest) {
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// Anychest ender chest. See net.minecraft.server.BlockEnderChest
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InventoryEnderChest enderChest = player.getEnderChest();
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enderChest.a((TileEntityEnderChest) tile);
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player.openContainer(enderChest);
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bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
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return true;
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}
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if (!(tile instanceof ITileInventory)) {
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return false;
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}
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ITileInventory tileInventory = (ITileInventory) tile;
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IBlockData blockData = world.getType(blockPosition);
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Block block = blockData.getBlock();
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if (block instanceof BlockChest) {
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BlockPropertyChestType chestType = blockData.get(BlockChest.b);
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if (chestType != BlockPropertyChestType.SINGLE) {
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BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.k(blockData));
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IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
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if (adjacentBlockData.getBlock() == block) {
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BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.b);
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if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
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&& adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
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TileEntity adjacentTile = world.getTileEntity(adjacentBlockPosition);
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if (adjacentTile instanceof TileEntityChest) {
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ITileInventory rightChest = chestType == BlockPropertyChestType.RIGHT ? tileInventory : (ITileInventory) adjacentTile;
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ITileInventory leftChest = chestType == BlockPropertyChestType.RIGHT ? (ITileInventory) adjacentTile : tileInventory;
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tileInventory = new InventoryLargeChest(new ChatMessage("container.chestDouble"), rightChest, leftChest);
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}
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}
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}
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}
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if (block instanceof BlockChestTrapped) {
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bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
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} else {
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bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
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}
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}
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if (block instanceof BlockShulkerBox) {
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bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
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}
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// AnyChest only - SilentChest not active, container unsupported, or unnecessary.
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if (!silentchest || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
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player.openContainer(tileInventory);
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return true;
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}
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// SilentChest requires access to setting players' gamemode directly.
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if (this.playerInteractManagerGamemode == null) {
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return false;
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}
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|
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EnumGamemode gamemode = player.playerInteractManager.getGameMode();
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this.forceGameMode(player, EnumGamemode.SPECTATOR);
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player.openContainer(tileInventory);
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this.forceGameMode(player, gamemode);
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return true;
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}
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@Override
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public void deactivateContainer(final Player bukkitPlayer) {
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if (this.playerInteractManagerGamemode == null) {
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return;
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}
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InventoryView view = bukkitPlayer.getOpenInventory();
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switch (view.getType()) {
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case CHEST:
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case ENDER_CHEST:
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case SHULKER_BOX:
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break;
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default:
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||||
return;
|
||||
}
|
||||
|
||||
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
|
||||
|
||||
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
|
||||
this.forceGameMode(player, EnumGamemode.SPECTATOR);
|
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player.activeContainer.b(player);
|
||||
player.activeContainer = player.defaultContainer;
|
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this.forceGameMode(player, gamemode);
|
||||
}
|
||||
|
||||
private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
|
||||
if (this.playerInteractManagerGamemode == null) {
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// No need to warn repeatedly, error on startup and lack of function should be enough.
|
||||
return;
|
||||
}
|
||||
try {
|
||||
if (!this.playerInteractManagerGamemode.isAccessible()) {
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||||
// Just in case, ensure accessible.
|
||||
this.playerInteractManagerGamemode.setAccessible(true);
|
||||
}
|
||||
this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
|
||||
} catch (IllegalArgumentException | IllegalAccessException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
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@ -0,0 +1,77 @@
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|||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_13_R2;
|
||||
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import com.lishid.openinv.util.InternalAccessor;
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||||
import net.minecraft.server.v1_13_R2.IInventory;
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||||
import org.bukkit.craftbukkit.v1_13_R2.inventory.CraftInventory;
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import org.bukkit.inventory.Inventory;
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||||
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public class InventoryAccess implements IInventoryAccess {
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@Override
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public ISpecialEnderChest getSpecialEnderChest(final Inventory inventory) {
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IInventory inv;
|
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if (inventory instanceof CraftInventory) {
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inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
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||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
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||||
}
|
||||
|
||||
if (inv instanceof SpecialEnderChest) {
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return (SpecialEnderChest) inv;
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||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialPlayerInventory getSpecialPlayerInventory(final Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
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||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
return (SpecialPlayerInventory) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialEnderChest(final Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
|
||||
inventory) instanceof ISpecialEnderChest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialPlayerInventory(final Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
|
||||
inventory) instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,106 @@
|
|||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_13_R2;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import net.minecraft.server.v1_13_R2.DimensionManager;
|
||||
import net.minecraft.server.v1_13_R2.EntityPlayer;
|
||||
import net.minecraft.server.v1_13_R2.MinecraftServer;
|
||||
import net.minecraft.server.v1_13_R2.PlayerInteractManager;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.craftbukkit.v1_13_R2.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_13_R2.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.UUID;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
public static EntityPlayer getHandle(final Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
EntityPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<? extends Player> getOnlinePlayers() {
|
||||
return Bukkit.getOnlinePlayers();
|
||||
}
|
||||
|
||||
@Override
|
||||
public OfflinePlayer getPlayerByID(final String identifier) {
|
||||
try {
|
||||
UUID uuid = UUID.fromString(identifier);
|
||||
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
|
||||
// Ensure player is a real player, otherwise return null
|
||||
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
|
||||
return null;
|
||||
}
|
||||
return player;
|
||||
} catch (IllegalArgumentException e) {
|
||||
// Not a UUID
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(final OfflinePlayer offline) {
|
||||
return offline.getUniqueId().toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(final OfflinePlayer offline) {
|
||||
// Ensure player has data
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Create a profile and entity to load the player data
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(DimensionManager.OVERWORLD), profile,
|
||||
new PlayerInteractManager(server.getWorldServer(DimensionManager.OVERWORLD)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
}
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,96 @@
|
|||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_13_R2;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import net.minecraft.server.v1_13_R2.EntityPlayer;
|
||||
import net.minecraft.server.v1_13_R2.IInventory;
|
||||
import net.minecraft.server.v1_13_R2.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_13_R2.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_13_R2.ItemStack;
|
||||
import org.bukkit.craftbukkit.v1_13_R2.inventory.CraftInventory;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.Modifier;
|
||||
import java.util.List;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer
|
||||
implements IInventory, ISpecialEnderChest {
|
||||
|
||||
private final InventoryEnderChest enderChest;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialEnderChest(final Player player, final Boolean online) {
|
||||
super(PlayerDataManager.getHandle(player).getEnderChest().getDisplayName(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().getSize(), player);
|
||||
this.playerOnline = online;
|
||||
this.enderChest = PlayerDataManager.getHandle(player).getEnderChest();
|
||||
this.setItemLists(this, this.enderChest.getContents());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return this.inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
private void setItemLists(final InventorySubcontainer subcontainer, final List<ItemStack> list) {
|
||||
try {
|
||||
// Prepare to remove final modifier
|
||||
Field modifiers = Field.class.getDeclaredField("modifiers");
|
||||
modifiers.setAccessible(true);
|
||||
// Access and replace main inventory array
|
||||
Field field = InventorySubcontainer.class.getField("items");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(subcontainer, list);
|
||||
} catch (NoSuchFieldException | SecurityException | IllegalArgumentException
|
||||
| IllegalAccessException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
this.playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(final Player player) {
|
||||
if (!this.playerOnline) {
|
||||
try {
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.bukkitOwner = nmsPlayer.getBukkitEntity();
|
||||
this.setItemLists(nmsPlayer.getEnderChest(), this.items);
|
||||
} catch (Exception e) {}
|
||||
this.playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
this.enderChest.update();
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,255 @@
|
|||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_13_R2;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import net.minecraft.server.v1_13_R2.ChatMessage;
|
||||
import net.minecraft.server.v1_13_R2.ContainerUtil;
|
||||
import net.minecraft.server.v1_13_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_13_R2.IChatBaseComponent;
|
||||
import net.minecraft.server.v1_13_R2.ItemStack;
|
||||
import net.minecraft.server.v1_13_R2.NonNullList;
|
||||
import net.minecraft.server.v1_13_R2.PlayerInventory;
|
||||
import org.bukkit.craftbukkit.v1_13_R2.inventory.CraftInventory;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.Modifier;
|
||||
import java.util.Arrays;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
this.playerOnline = online;
|
||||
this.setItemArrays(this, this.player.inventory.items, this.player.inventory.armor,
|
||||
this.player.inventory.extraSlots);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(final EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return this.inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
return list.get(i);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IChatBaseComponent getDisplayName() {
|
||||
return new ChatMessage(this.player.getName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName() {
|
||||
return true;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(final int i) {
|
||||
if (i == 0) {
|
||||
return 3;
|
||||
}
|
||||
if (i == 1) {
|
||||
return 2;
|
||||
}
|
||||
if (i == 2) {
|
||||
return 1;
|
||||
}
|
||||
if (i == 3) {
|
||||
return 0;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(final int i) {
|
||||
if (i >= 27) {
|
||||
return i - 27;
|
||||
}
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 4;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, final ItemStack itemstack) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
this.player.drop(itemstack, true);
|
||||
return;
|
||||
}
|
||||
|
||||
list.set(i, itemstack);
|
||||
}
|
||||
|
||||
private void setItemArrays(final PlayerInventory inventory, final NonNullList<ItemStack> items,
|
||||
final NonNullList<ItemStack> armor, final NonNullList<ItemStack> extraSlots) {
|
||||
try {
|
||||
// Prepare to remove final modifier
|
||||
Field modifiers = Field.class.getDeclaredField("modifiers");
|
||||
modifiers.setAccessible(true);
|
||||
|
||||
// Access and replace main inventory list
|
||||
Field field = PlayerInventory.class.getField("items");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, items);
|
||||
|
||||
// Access and replace armor inventory list
|
||||
field = PlayerInventory.class.getField("armor");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, armor);
|
||||
|
||||
// Access and replace offhand inventory list
|
||||
field = PlayerInventory.class.getField("extraSlots");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, extraSlots);
|
||||
|
||||
// Access and replace list containing all inventory lists
|
||||
field = PlayerInventory.class.getDeclaredField("f");
|
||||
field.setAccessible(true);
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, Arrays.asList(items, armor, extraSlots));
|
||||
} catch (NoSuchFieldException | IllegalArgumentException | IllegalAccessException e) {
|
||||
// Unable to set final fields to item lists, we're screwed. Noisily fail.
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
this.playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(final Player player) {
|
||||
if (!this.playerOnline) {
|
||||
this.player = PlayerDataManager.getHandle(player);
|
||||
this.setItemArrays(this.player.inventory, this.items, this.armor, this.extraSlots);
|
||||
this.playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, final int j) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
return list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
if (!list.get(i).isEmpty()) {
|
||||
ItemStack itemstack = list.get(i);
|
||||
|
||||
list.set(i, ItemStack.a);
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in a new issue