Fix item delete in own inventory

Dragging items across top and bottom inventories with own inventory open resulted in the overlapping content being deleted.
This commit is contained in:
Jikoo 2021-03-16 23:49:10 -04:00
parent dad1e16c18
commit 1c9d133ed1
No known key found for this signature in database
GPG key ID: 37FF68B07F639098
5 changed files with 233 additions and 68 deletions

View file

@ -16,9 +16,9 @@
package com.lishid.openinv.internal.v1_16_R3;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.lishid.openinv.internal.ISpecialInventory;
import com.lishid.openinv.internal.OpenInventoryView;
import com.mojang.authlib.GameProfile;
import java.io.File;
import java.io.FileOutputStream;
@ -28,7 +28,6 @@ import net.minecraft.server.v1_16_R3.ChatMessageType;
import net.minecraft.server.v1_16_R3.Container;
import net.minecraft.server.v1_16_R3.Containers;
import net.minecraft.server.v1_16_R3.Entity;
import net.minecraft.server.v1_16_R3.EntityHuman;
import net.minecraft.server.v1_16_R3.EntityPlayer;
import net.minecraft.server.v1_16_R3.MinecraftServer;
import net.minecraft.server.v1_16_R3.NBTCompressedStreamTools;
@ -36,7 +35,6 @@ import net.minecraft.server.v1_16_R3.NBTTagCompound;
import net.minecraft.server.v1_16_R3.PacketPlayOutChat;
import net.minecraft.server.v1_16_R3.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_16_R3.PlayerInteractManager;
import net.minecraft.server.v1_16_R3.PlayerInventory;
import net.minecraft.server.v1_16_R3.SystemUtils;
import net.minecraft.server.v1_16_R3.World;
import net.minecraft.server.v1_16_R3.WorldNBTStorage;
@ -49,10 +47,7 @@ import org.bukkit.craftbukkit.v1_16_R3.CraftServer;
import org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_16_R3.event.CraftEventFactory;
import org.bukkit.craftbukkit.v1_16_R3.inventory.CraftContainer;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
@ -195,68 +190,20 @@ public class PlayerDataManager implements IPlayerDataManager {
return null;
}
String title;
if (inventory instanceof SpecialEnderChest) {
HumanEntity owner = (HumanEntity) ((SpecialEnderChest) inventory).getBukkitOwner();
title = OpenInv.getPlugin(OpenInv.class).getLocalizedMessage(player, "container.enderchest", "%player%", owner.getName());
if (title == null) {
title = owner.getName() + "'s Ender Chest";
}
} else if (inventory instanceof SpecialPlayerInventory) {
EntityHuman owner = ((PlayerInventory) inventory).player;
title = OpenInv.getPlugin(OpenInv.class).getLocalizedMessage(player, "container.player", "%player%", owner.getName());
if (title == null) {
title = owner.getName() + "'s Inventory";
}
} else {
InventoryView view = getView(player, inventory);
if (view == null) {
return player.openInventory(inventory.getBukkitInventory());
}
String finalTitle = title;
Container container = new CraftContainer(new InventoryView() {
@Override
public @NotNull Inventory getTopInventory() {
return inventory.getBukkitInventory();
}
@Override
public @NotNull Inventory getBottomInventory() {
return player.getInventory();
}
@Override
public @NotNull HumanEntity getPlayer() {
return player;
}
@Override
public @NotNull InventoryType getType() {
return inventory.getBukkitInventory().getType();
}
@Override
public @NotNull String getTitle() {
return finalTitle;
}
}, nmsPlayer, nmsPlayer.nextContainerCounter()) {
Container container = new CraftContainer(view, nmsPlayer, nmsPlayer.nextContainerCounter()) {
@Override
public Containers<?> getType() {
switch (inventory.getBukkitInventory().getSize()) {
case 9:
return Containers.GENERIC_9X1;
case 18:
return Containers.GENERIC_9X2;
case 27:
default:
return Containers.GENERIC_9X3;
case 36:
return Containers.GENERIC_9X4;
case 41: // PLAYER
case 45:
return Containers.GENERIC_9X5;
case 54:
return Containers.GENERIC_9X6;
}
return getContainers(inventory.getBukkitInventory().getSize());
}
};
container.setTitle(new ChatComponentText(title));
container.setTitle(new ChatComponentText(view.getTitle()));
container = CraftEventFactory.callInventoryOpenEvent(nmsPlayer, container);
if (container == null) {
@ -272,6 +219,63 @@ public class PlayerDataManager implements IPlayerDataManager {
}
private @Nullable InventoryView getView(Player player, ISpecialInventory inventory) {
if (inventory instanceof SpecialEnderChest) {
return new OpenInventoryView(player, inventory, "container.enderchest", "'s Ender Chest");
} else if (inventory instanceof SpecialPlayerInventory) {
return new OpenInventoryView(player, inventory, "container.player", "'s Inventory");
} else {
return null;
}
}
private @NotNull Containers<?> getContainers(int inventorySize) {
switch (inventorySize) {
case 9:
return Containers.GENERIC_9X1;
case 18:
return Containers.GENERIC_9X2;
case 36:
return Containers.GENERIC_9X4;
case 41: // PLAYER
case 45:
return Containers.GENERIC_9X5;
case 54:
return Containers.GENERIC_9X6;
case 27:
default:
return Containers.GENERIC_9X3;
}
}
@Override
public int convertToPlayerSlot(InventoryView view, int rawSlot) {
int topSize = view.getTopInventory().getSize();
if (topSize <= rawSlot) {
// Slot is not inside special inventory, use Bukkit logic.
return view.convertSlot(rawSlot);
}
// Main inventory, slots 0-26 -> 9-35
if (rawSlot < 27) {
return rawSlot + 9;
}
// Hotbar, slots 27-35 -> 0-8
if (rawSlot < 36) {
return rawSlot - 27;
}
// Armor, slots 36-39 -> 39-36
if (rawSlot < 40) {
return 36 + (39 - rawSlot);
}
// Off hand
if (rawSlot == 40) {
return 40;
}
// Drop slots, "out of inventory"
return -1;
}
@Override
public void sendSystemMessage(@NotNull Player player, @NotNull String message) {
int newline = message.indexOf('\n');

View file

@ -150,6 +150,20 @@ public class OpenInv extends JavaPlugin implements IOpenInv {
}
}
/**
* Convert a raw slot number into a player inventory slot number.
*
* <p>Note that this method is specifically for converting an ISpecialPlayerInventory slot number into a regular
* player inventory slot number.
*
* @param view the open inventory view
* @param rawSlot the raw slot in the view
* @return the converted slot number
*/
public int convertToPlayerSlot(InventoryView view, int rawSlot) {
return this.accessor.getPlayerDataManager().convertToPlayerSlot(view, rawSlot);
}
@Override
public boolean disableSaving() {
return this.getConfig().getBoolean("settings.disable-saving", false);

View file

@ -54,6 +54,18 @@ public interface IPlayerDataManager {
@Nullable
InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory);
/**
* Convert a raw slot number into a player inventory slot number.
*
* <p>Note that this method is specifically for converting an ISpecialPlayerInventory slot number into a regular
* player inventory slot number.
*
* @param view the open inventory view
* @param rawSlot the raw slot in the view
* @return the converted slot number
*/
int convertToPlayerSlot(InventoryView view, int rawSlot);
void sendSystemMessage(@NotNull Player player, @NotNull String message);
@NotNull

View file

@ -0,0 +1,83 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import com.lishid.openinv.OpenInv;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
public class OpenInventoryView extends InventoryView {
private final Player player;
private final ISpecialInventory inventory;
private final String titleKey;
private final String titleDefaultSuffix;
private String title;
public OpenInventoryView(Player player, ISpecialInventory inventory, String titleKey, String titleDefaultSuffix) {
this.player = player;
this.inventory = inventory;
this.titleKey = titleKey;
this.titleDefaultSuffix = titleDefaultSuffix;
}
@Override
public @NotNull Inventory getTopInventory() {
return inventory.getBukkitInventory();
}
@Override
public @NotNull Inventory getBottomInventory() {
return getPlayer().getInventory();
}
@Override
public @NotNull HumanEntity getPlayer() {
return player;
}
@Override
public @NotNull InventoryType getType() {
return inventory.getBukkitInventory().getType();
}
@Override
public @NotNull String getTitle() {
if (title == null) {
HumanEntity owner = getPlayer();
String localTitle = OpenInv.getPlugin(OpenInv.class)
.getLocalizedMessage(
owner,
titleKey,
"%player%",
owner.getName());
if (localTitle != null) {
title = localTitle;
} else {
title = owner.getName() + titleDefaultSuffix;
}
}
return title;
}
}

View file

@ -20,6 +20,9 @@ import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InventoryAccess;
import com.lishid.openinv.util.Permissions;
import java.util.Map;
import java.util.Set;
import java.util.stream.Collectors;
import org.bukkit.GameMode;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
@ -32,8 +35,10 @@ import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.inventory.InventoryInteractEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Listener for inventory-related events to prevent modification of inventories where not allowed.
@ -67,11 +72,6 @@ public class InventoryListener implements Listener {
return;
}
// Only specially handle actions in the player's own inventory.
if (!event.getWhoClicked().equals(event.getView().getTopInventory().getHolder())) {
return;
}
// Safe cast - has to be a player to be the holder of a special player inventory.
Player player = (Player) event.getWhoClicked();
@ -102,14 +102,65 @@ public class InventoryListener implements Listener {
@EventHandler(priority = EventPriority.LOWEST)
public void onInventoryDrag(@NotNull final InventoryDragEvent event) {
handleInventoryInteract(event);
if (handleInventoryInteract(event)) {
return;
}
InventoryView view = event.getView();
int topSize = view.getTopInventory().getSize();
// Get bottom inventory active slots as player inventory slots.
Set<Integer> slots = event.getRawSlots().stream()
.filter(slot -> slot >= topSize)
.map(slot -> plugin.convertToPlayerSlot(view, slot)).collect(Collectors.toSet());
int overlapLosses = 0;
// Count overlapping slots.
for (Map.Entry<Integer, ItemStack> newItem : event.getNewItems().entrySet()) {
int rawSlot = newItem.getKey();
// Skip bottom inventory slots.
if (rawSlot >= topSize) {
continue;
}
int convertedSlot = plugin.convertToPlayerSlot(view, rawSlot);
if (slots.contains(convertedSlot)) {
overlapLosses += getCountDiff(view.getItem(rawSlot), newItem.getValue());
}
}
// Allow no overlap to proceed as usual.
if (overlapLosses < 1) {
return;
}
ItemStack cursor = event.getCursor();
if (cursor != null) {
cursor.setAmount(cursor.getAmount() + overlapLosses);
} else {
cursor = event.getOldCursor().clone();
cursor.setAmount(overlapLosses);
}
event.setCursor(cursor);
}
private int getCountDiff(@Nullable ItemStack original, @NotNull ItemStack result) {
if (original == null || original.getType() != result.getType()) {
return result.getAmount();
}
return result.getAmount() - original.getAmount();
}
/**
* Handle common InventoryInteractEvent functions.
*
* @param event the InventoryInteractEvent
* @return true unless the top inventory is an opened player inventory
* @return true unless the top inventory is the holder's own inventory
*/
private boolean handleInventoryInteract(@NotNull final InventoryInteractEvent event) {
HumanEntity entity = event.getWhoClicked();
@ -147,7 +198,8 @@ public class InventoryListener implements Listener {
return true;
}
return false;
// Only specially handle actions in the player's own inventory.
return !event.getWhoClicked().equals(event.getView().getTopInventory().getHolder());
}
}