mirror of
https://github.com/TotalFreedomMC/OpenInv.git
synced 2025-02-05 14:22:52 +00:00
1.7_R2
This commit is contained in:
parent
74c91dfe84
commit
097471047c
8 changed files with 693 additions and 2 deletions
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@ -64,8 +64,13 @@ public class OpenInvPlayerListener implements Listener {
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public void onPlayerInteract(PlayerInteractEvent event) {
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public void onPlayerInteract(PlayerInteractEvent event) {
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.useInteractedBlock() == Result.DENY)
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if (event.getPlayer().isSneaking()) {
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return;
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return;
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}
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if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.useInteractedBlock() == Result.DENY) {
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return;
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}
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if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == org.bukkit.Material.ENDER_CHEST) {
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if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == org.bukkit.Material.ENDER_CHEST) {
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if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && OpenInv.GetPlayerSilentChestStatus(player.getName())) {
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if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && OpenInv.GetPlayerSilentChestStatus(player.getName())) {
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124
src/com/lishid/openinv/internal/v1_7_R2/AnySilentChest.java
Normal file
124
src/com/lishid/openinv/internal/v1_7_R2/AnySilentChest.java
Normal file
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@ -0,0 +1,124 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_7_R2;
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import java.lang.reflect.Field;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IAnySilentChest;
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//Volatile
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import net.minecraft.server.v1_7_R2.*;
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import org.bukkit.craftbukkit.v1_7_R2.entity.*;
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public class AnySilentChest implements IAnySilentChest {
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public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
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// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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// If block on top
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if (world.getType(x, y + 1, z).c())
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return true;
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int id = Block.b(world.getType(x, y, z));
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// If block next to chest is chest and has a block on top
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if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
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return true;
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if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
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return true;
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if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
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return true;
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if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
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return true;
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return false;
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}
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public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
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if (chest == null)
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return true;
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int id = Block.b(world.getType(x, y, z));
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if (!anychest) {
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if (world.getType(x, y + 1, z).c())
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return true;
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if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
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return true;
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if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
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return true;
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if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
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return true;
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if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
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return true;
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}
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if (Block.b(world.getType(x - 1, y, z)) == id)
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chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
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if (Block.b(world.getType(x + 1, y, z)) == id)
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chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
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if (Block.b(world.getType(x, y, z - 1)) == id)
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chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
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if (Block.b(world.getType(x, y, z + 1)) == id)
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chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
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boolean returnValue = true;
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if (!silentchest) {
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player.openContainer((IInventory) chest);
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}
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else {
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try {
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int windowId = 0;
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try {
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Field windowID = player.getClass().getDeclaredField("containerCounter");
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windowID.setAccessible(true);
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windowId = windowID.getInt(player);
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windowId = windowId % 100 + 1;
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windowID.setInt(player, windowId);
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}
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catch (NoSuchFieldException e) {}
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player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
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player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
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player.activeContainer.windowId = windowId;
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player.activeContainer.addSlotListener(player);
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if (OpenInv.NotifySilentChest()) {
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p.sendMessage("You are opening a chest silently.");
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}
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returnValue = false;
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}
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catch (Exception e) {
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e.printStackTrace();
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p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
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}
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}
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if (anychest && OpenInv.NotifyAnyChest()) {
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p.sendMessage("You are opening a blocked chest.");
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}
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return returnValue;
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}
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}
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48
src/com/lishid/openinv/internal/v1_7_R2/InventoryAccess.java
Normal file
48
src/com/lishid/openinv/internal/v1_7_R2/InventoryAccess.java
Normal file
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@ -0,0 +1,48 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_7_R2;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.Inventory;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.Permissions;
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import com.lishid.openinv.internal.IInventoryAccess;
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//Volatile
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import net.minecraft.server.v1_7_R2.*;
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import org.bukkit.craftbukkit.v1_7_R2.inventory.*;
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public class InventoryAccess implements IInventoryAccess {
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public boolean check(Inventory inventory, HumanEntity player) {
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IInventory inv = ((CraftInventory) inventory).getInventory();
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if (inv instanceof SpecialPlayerInventory) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
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return false;
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}
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}
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else if (inv instanceof SpecialEnderChest) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
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return false;
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}
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}
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return true;
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}
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}
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@ -0,0 +1,99 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_7_R2;
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import java.io.File;
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import java.util.Arrays;
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import java.util.Collection;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IPlayerDataManager;
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import net.minecraft.util.com.mojang.authlib.GameProfile;
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//Volatile
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import net.minecraft.server.v1_7_R2.*;
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import org.bukkit.craftbukkit.v1_7_R2.*;
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public class PlayerDataManager implements IPlayerDataManager {
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public Player loadPlayer(String name) {
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try {
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// Default player folder
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File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
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if (!playerfolder.exists()) {
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return null;
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}
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String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
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if (playername == null) {
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return null;
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}
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MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
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GameProfile profile = new GameProfile(null, playername);
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// Create an entity to load the player data
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EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
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// Get the bukkit entity
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Player target = (entity == null) ? null : entity.getBukkitEntity();
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if (target != null) {
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// Load data
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target.loadData();
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// Return the entity
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return target;
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}
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}
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catch (Exception e) {
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OpenInv.log(e);
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}
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return null;
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}
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/**
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* @author Balor (aka Antoine Aflalo)
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*/
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private static String matchUser(final Collection<File> container, final String search) {
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String found = null;
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if (search == null) {
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return found;
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}
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final String lowerSearch = search.toLowerCase();
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int delta = Integer.MAX_VALUE;
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for (final File file : container) {
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final String filename = file.getName();
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final String str = filename.substring(0, filename.length() - 4);
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if (!str.toLowerCase().startsWith(lowerSearch)) {
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continue;
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}
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final int curDelta = str.length() - lowerSearch.length();
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if (curDelta < delta) {
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found = str;
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delta = curDelta;
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}
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if (curDelta == 0) {
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break;
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}
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}
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return found;
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}
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}
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@ -0,0 +1,36 @@
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/*
|
||||||
|
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, version 3.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
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*/
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package com.lishid.openinv.internal.v1_7_R2;
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//Volatile
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import net.minecraft.server.v1_7_R2.*;
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public class SilentContainerChest extends ContainerChest {
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public IInventory inv;
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public SilentContainerChest(IInventory i1, IInventory i2) {
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super(i1, i2);
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inv = i2;
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// close signal
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inv.l_();
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}
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@Override
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public void b(EntityHuman paramEntityHuman) {
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// Don't send close signal twice, might screw up
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}
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}
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126
src/com/lishid/openinv/internal/v1_7_R2/SpecialEnderChest.java
Normal file
126
src/com/lishid/openinv/internal/v1_7_R2/SpecialEnderChest.java
Normal file
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@ -0,0 +1,126 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, version 3.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
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*/
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package com.lishid.openinv.internal.v1_7_R2;
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import java.lang.reflect.Field;
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import java.util.ArrayList;
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import java.util.List;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.ISpecialEnderChest;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryHolder;
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||||||
|
//Volatile
|
||||||
|
import net.minecraft.server.v1_7_R2.*;
|
||||||
|
import org.bukkit.craftbukkit.v1_7_R2.entity.*;
|
||||||
|
import org.bukkit.craftbukkit.v1_7_R2.inventory.*;
|
||||||
|
|
||||||
|
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||||
|
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||||
|
public boolean playerOnline = false;
|
||||||
|
private CraftPlayer owner;
|
||||||
|
private InventoryEnderChest enderChest;
|
||||||
|
private int maxStack = MAX_STACK;
|
||||||
|
private CraftInventory inventory = new CraftInventory(this);
|
||||||
|
|
||||||
|
public SpecialEnderChest(Player p, Boolean online) {
|
||||||
|
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||||
|
CraftPlayer player = (CraftPlayer) p;
|
||||||
|
this.enderChest = player.getHandle().getEnderChest();
|
||||||
|
this.owner = player;
|
||||||
|
this.items = enderChest.getContents();
|
||||||
|
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Inventory getBukkitInventory() {
|
||||||
|
return inventory;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void InventoryRemovalCheck() {
|
||||||
|
owner.saveData();
|
||||||
|
if (transaction.isEmpty() && !playerOnline) {
|
||||||
|
OpenInv.enderChests.remove(owner.getName().toLowerCase());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PlayerGoOnline(Player p) {
|
||||||
|
if (!playerOnline) {
|
||||||
|
try {
|
||||||
|
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||||
|
Field field = playerEnderChest.getClass().getField("items");
|
||||||
|
field.setAccessible(true);
|
||||||
|
field.set(playerEnderChest, this.items);
|
||||||
|
}
|
||||||
|
catch (Exception e) {}
|
||||||
|
p.saveData();
|
||||||
|
playerOnline = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PlayerGoOffline() {
|
||||||
|
playerOnline = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ItemStack[] getContents() {
|
||||||
|
return this.items;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void onOpen(CraftHumanEntity who) {
|
||||||
|
transaction.add(who);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void onClose(CraftHumanEntity who) {
|
||||||
|
transaction.remove(who);
|
||||||
|
this.InventoryRemovalCheck();
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<HumanEntity> getViewers() {
|
||||||
|
return transaction;
|
||||||
|
}
|
||||||
|
|
||||||
|
public InventoryHolder getOwner() {
|
||||||
|
return this.owner;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setMaxStackSize(int size) {
|
||||||
|
maxStack = size;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getMaxStackSize() {
|
||||||
|
return maxStack;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean a(EntityHuman entityhuman) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void startOpen() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void f() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void update() {
|
||||||
|
enderChest.update();
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,253 @@
|
||||||
|
/*
|
||||||
|
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, version 3.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.lishid.openinv.internal.v1_7_R2;
|
||||||
|
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.inventory.Inventory;
|
||||||
|
|
||||||
|
import com.lishid.openinv.OpenInv;
|
||||||
|
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||||
|
|
||||||
|
//Volatile
|
||||||
|
import net.minecraft.server.v1_7_R2.*;
|
||||||
|
import org.bukkit.craftbukkit.v1_7_R2.entity.*;
|
||||||
|
import org.bukkit.craftbukkit.v1_7_R2.inventory.*;
|
||||||
|
|
||||||
|
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||||
|
CraftPlayer owner;
|
||||||
|
public boolean playerOnline = false;
|
||||||
|
private ItemStack[] extra = new ItemStack[5];
|
||||||
|
private CraftInventory inventory = new CraftInventory(this);
|
||||||
|
|
||||||
|
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||||
|
super(((CraftPlayer) p).getHandle());
|
||||||
|
this.owner = ((CraftPlayer) p);
|
||||||
|
this.playerOnline = online;
|
||||||
|
this.items = player.inventory.items;
|
||||||
|
this.armor = player.inventory.armor;
|
||||||
|
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Inventory getBukkitInventory() {
|
||||||
|
return inventory;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void InventoryRemovalCheck() {
|
||||||
|
owner.saveData();
|
||||||
|
if (transaction.isEmpty() && !playerOnline) {
|
||||||
|
OpenInv.inventories.remove(owner.getName().toLowerCase());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void PlayerGoOnline(Player player) {
|
||||||
|
if (!playerOnline) {
|
||||||
|
CraftPlayer p = (CraftPlayer) player;
|
||||||
|
p.getHandle().inventory.items = this.items;
|
||||||
|
p.getHandle().inventory.armor = this.armor;
|
||||||
|
p.saveData();
|
||||||
|
playerOnline = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void PlayerGoOffline() {
|
||||||
|
playerOnline = false;
|
||||||
|
this.InventoryRemovalCheck();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onClose(CraftHumanEntity who) {
|
||||||
|
super.onClose(who);
|
||||||
|
this.InventoryRemovalCheck();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack[] getContents() {
|
||||||
|
ItemStack[] C = new ItemStack[getSize()];
|
||||||
|
System.arraycopy(items, 0, C, 0, items.length);
|
||||||
|
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||||
|
return C;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getSize() {
|
||||||
|
return super.getSize() + 5;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack getItem(int i) {
|
||||||
|
ItemStack[] is = this.items;
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.armor;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
i = getReversedItemSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.extra;
|
||||||
|
}
|
||||||
|
else if (is == this.armor) {
|
||||||
|
i = getReversedArmorSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
return is[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack splitStack(int i, int j) {
|
||||||
|
ItemStack[] is = this.items;
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.armor;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
i = getReversedItemSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.extra;
|
||||||
|
}
|
||||||
|
else if (is == this.armor) {
|
||||||
|
i = getReversedArmorSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (is[i] != null) {
|
||||||
|
ItemStack itemstack;
|
||||||
|
|
||||||
|
if (is[i].count <= j) {
|
||||||
|
itemstack = is[i];
|
||||||
|
is[i] = null;
|
||||||
|
return itemstack;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
itemstack = is[i].a(j);
|
||||||
|
if (is[i].count == 0) {
|
||||||
|
is[i] = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return itemstack;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack splitWithoutUpdate(int i) {
|
||||||
|
ItemStack[] is = this.items;
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.armor;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
i = getReversedItemSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.extra;
|
||||||
|
}
|
||||||
|
else if (is == this.armor) {
|
||||||
|
i = getReversedArmorSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (is[i] != null) {
|
||||||
|
ItemStack itemstack = is[i];
|
||||||
|
|
||||||
|
is[i] = null;
|
||||||
|
return itemstack;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setItem(int i, ItemStack itemstack) {
|
||||||
|
ItemStack[] is = this.items;
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.armor;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
i = getReversedItemSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.extra;
|
||||||
|
}
|
||||||
|
else if (is == this.armor) {
|
||||||
|
i = getReversedArmorSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Effects
|
||||||
|
if (is == this.extra) {
|
||||||
|
owner.getHandle().drop(itemstack, true);
|
||||||
|
itemstack = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
is[i] = itemstack;
|
||||||
|
|
||||||
|
owner.getHandle().defaultContainer.b();
|
||||||
|
}
|
||||||
|
|
||||||
|
private int getReversedItemSlotNum(int i) {
|
||||||
|
if (i >= 27)
|
||||||
|
return i - 27;
|
||||||
|
else
|
||||||
|
return i + 9;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int getReversedArmorSlotNum(int i) {
|
||||||
|
if (i == 0)
|
||||||
|
return 3;
|
||||||
|
if (i == 1)
|
||||||
|
return 2;
|
||||||
|
if (i == 2)
|
||||||
|
return 1;
|
||||||
|
if (i == 3)
|
||||||
|
return 0;
|
||||||
|
else
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getInventoryName() {
|
||||||
|
if (player.getName().length() > 16) {
|
||||||
|
return player.getName().substring(0, 16);
|
||||||
|
}
|
||||||
|
return player.getName();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean a(EntityHuman entityhuman) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,6 +1,6 @@
|
||||||
name: OpenInv
|
name: OpenInv
|
||||||
main: com.lishid.openinv.OpenInv
|
main: com.lishid.openinv.OpenInv
|
||||||
version: 2.1.2
|
version: 2.1.4
|
||||||
author: lishid
|
author: lishid
|
||||||
description: >
|
description: >
|
||||||
This plugin allows you to open a player's inventory as a chest and interact with it in real time.
|
This plugin allows you to open a player's inventory as a chest and interact with it in real time.
|
||||||
|
|
Loading…
Reference in a new issue