package me.StevenLawson.TotalFreedomMod.commands; import me.StevenLawson.TotalFreedomMod.util.Utilities; import org.bukkit.GameMode; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; @CommandPermissions(level = AdminLevel.SUPER, source = SourceType.BOTH) public class Command_opall extends FreedomCommand { @Override public boolean run(CommandSender sender, org.bukkit.entity.Player sender_p, Command cmd, String commandLabel, String[] args, boolean senderIsConsole) { Utilities.adminAction(sender.getName(), "Opping all players on the server", false); boolean doSetGamemode = false; GameMode targetGamemode = GameMode.CREATIVE; if (args.length != 0) { if (args[0].equals("-c")) { doSetGamemode = true; targetGamemode = GameMode.CREATIVE; } else if (args[0].equals("-s")) { doSetGamemode = true; targetGamemode = GameMode.SURVIVAL; } } for (Player player : server.getOnlinePlayers()) { player.setOp(true); player.sendMessage(FreedomCommand.YOU_ARE_OP); if (doSetGamemode) { player.setGameMode(targetGamemode); } } return true; } }