ItzLevvie
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e699ad1663
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Cleanup: Mass reformat and organize imports
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2015-01-15 15:47:10 +01:00 |
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Jerom van der Sar
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ef9ce2a9a7
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[Bleeding] First compile of new playerdata system. Resolves #223
The new TFM_PlayerList stores player under /players/[uuid].yml and only caches online players. When players log in, their playerdata will be loaded.
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2014-08-02 16:27:43 +02:00 |
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StevenLawson
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3d6be1cd51
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Significantly speed up player list loading.
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2014-07-29 22:38:08 -04:00 |
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unknown
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aa062a9d11
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Ensure UUID is never null for non-existing players
Currently, the player's name is SHA-1'ed and the first 32 hexadecimal
characters are formed into a 'spoofed UUID'. I think this is the best solution
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2014-06-29 16:40:53 +02:00 |
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unknown
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8b4b2f97e0
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Finished TFM_UuidResolver and /uuid. Resolves #214
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2014-06-29 12:09:03 +02:00 |
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