Commit graph

5 commits

Author SHA1 Message Date
ItzLevvie e699ad1663 Cleanup: Mass reformat and organize imports 2015-01-15 15:47:10 +01:00
Jerom van der Sar ef9ce2a9a7 [Bleeding] First compile of new playerdata system. Resolves #223
The new TFM_PlayerList stores player under /players/[uuid].yml and only caches online players. When players log in, their playerdata will be loaded.
2014-08-02 16:27:43 +02:00
StevenLawson 3d6be1cd51 Significantly speed up player list loading. 2014-07-29 22:38:08 -04:00
unknown aa062a9d11 Ensure UUID is never null for non-existing players
Currently, the player's name is SHA-1'ed and the first 32 hexadecimal
characters are formed into a 'spoofed UUID'. I think this is the best solution
2014-06-29 16:40:53 +02:00
unknown 8b4b2f97e0 Finished TFM_UuidResolver and /uuid. Resolves #214 2014-06-29 12:09:03 +02:00
Renamed from src/me/StevenLawson/TotalFreedomMod/TFM_PlayerEntry.java (Browse further)