Switch to bukkit commands

This commit is contained in:
Luna 2022-03-23 20:48:41 -03:00
parent 05ff7c1475
commit db0ed19cd2
111 changed files with 821 additions and 968 deletions

View file

@ -10,14 +10,13 @@ import org.bukkit.entity.Player;
import java.util.UUID;
@CommandPermissions(level = AdminLevel.SUPER, source = SourceType.ONLY_IN_GAME)
@CommandParameters(description = "Manages your admin login message and other utilities.", usage = "/<command> <clearloginmsg | setlogin <message>>")
public class Command_myadmin extends FreedomCommand {
@Override
public boolean run(CommandSender sender, Player sender_p, Command cmd, String commandLabel, String[] args, boolean senderIsConsole) {
final UUID uuid = sender_p.getUniqueId(); // Get the sender's uuid as a variable.
if(args.length == 1) {
if ("clearloginmsg".equalsIgnoreCase(args[0])) {
playerMsg(ChatColor.GRAY + "Cleared your custom login message."); // Notify player that the login message has been set.
playerMsg(sender, ChatColor.GRAY + "Cleared your custom login message."); // Notify player that the login message has been set.
AdminList.getEntry(uuid).setCustomLoginMessage(""); // Set the custom login message to the value.
AdminList.save(AdminList.getEntry(uuid)); // Save the modified value to the super admin configuration.
@ -31,7 +30,7 @@ public class Command_myadmin extends FreedomCommand {
if ("setlogin".equalsIgnoreCase(args[0])) {
final String inputMessage = StringUtils.join(args, " ", 1, args.length); // Parse the input provided.
playerMsg(ChatColor.GRAY + "Set your custom login message."); // Notify player that the login message has been set.
playerMsg(sender, ChatColor.GRAY + "Set your custom login message."); // Notify player that the login message has been set.
AdminList.getEntry(uuid).setCustomLoginMessage(inputMessage); // Set the custom login message to the value.
AdminList.save(AdminList.getEntry(uuid)); // Save the modified value to the super admin configuration.