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Merge pull request #28 from saxnbt/patch-4
Add preview when setting login message
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commit
d2b4d733f0
1 changed files with 18 additions and 19 deletions
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@ -16,31 +16,30 @@ public class Command_myadmin extends FreedomCommand {
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public boolean run(CommandSender sender, Player sender_p, Command cmd, String commandLabel, String[] args, boolean senderIsConsole) {
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final UUID uuid = sender_p.getUniqueId(); // Get the sender's uuid as a variable.
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if(args.length == 1) {
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if ("clearloginmsg".equalsIgnoreCase(args[0])) {
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playerMsg(ChatColor.GRAY + "Cleared your custom login message."); // Notify player that the login message has been set.
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if ("clearloginmsg".equalsIgnoreCase(args[0])) {
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playerMsg(ChatColor.GRAY + "Cleared your custom login message."); // Notify player that the login message has been set.
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AdminList.getEntry(uuid).setCustomLoginMessage(""); // Set the custom login message to the value.
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AdminList.save(AdminList.getEntry(uuid)); // Save the modified value to the super admin configuration.
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AdminList.updateIndexLists(); // Update and refresh configuration.
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return true;
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} else {
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return false;
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}
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} else if (args.length >= 2) {
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if ("setlogin".equalsIgnoreCase(args[0])) {
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final String inputMessage = StringUtils.join(args, " ", 1, args.length); // Parse the input provided.
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playerMsg(ChatColor.GRAY + "Set your custom login message."); // Notify player that the login message has been set.
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AdminList.getEntry(uuid).setCustomLoginMessage(inputMessage); // Set the custom login message to the value.
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AdminList.getEntry(uuid).setCustomLoginMessage(""); // Set the custom login message to the value.
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AdminList.save(AdminList.getEntry(uuid)); // Save the modified value to the super admin configuration.
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AdminList.updateIndexLists(); // Update and refresh configuration.
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return true;
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} else {
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return false;
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}
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return false;
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}
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} else if (args.length >= 2) {
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if ("setlogin".equalsIgnoreCase(args[0])) {
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final String inputMessage = StringUtils.join(args, " ", 1, args.length); // Parse the input provided.
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playerMsg(ChatColor.GRAY + "Set your custom login message."); // Notify player that the login message has been set.
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playerMsg(ChatColor.GRAY + "Your login message will show up as: \n" + ChatColor.AQUA + sender_p.getPlayer().getName() + " is " + inputMessage);
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AdminList.getEntry(uuid).setCustomLoginMessage(inputMessage); // Set the custom login message to the value.
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AdminList.save(AdminList.getEntry(uuid)); // Save the modified value to the super admin configuration.
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AdminList.updateIndexLists(); // Update and refresh configuration.
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return true;
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} else {
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return false;
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}
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} else {
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return false;
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}
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