Implemented the ability to toggle pvp (#97)

* Implemented the ability to toggle pvp

* Changed listener to  PrePlayerAttackEntityEvent

* ... Updated the formatting so I don't get screamed at !

* _
This commit is contained in:
james 2024-06-04 16:30:34 +01:00 committed by GitHub
parent 9e974ae737
commit e066d9b3a1
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GPG key ID: B5690EEEBB952194
5 changed files with 90 additions and 6 deletions

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@ -32,6 +32,7 @@ public class ToggleCMD extends PlexCommand
sender.sendMessage(PlexUtils.mmDeserialize("<gray> - Fluidspread" + status("fluidspread")));
sender.sendMessage(PlexUtils.mmDeserialize("<gray> - Drops" + status("drops")));
sender.sendMessage(PlexUtils.mmDeserialize("<gray> - Redstone" + status("redstone")));
sender.sendMessage(PlexUtils.mmDeserialize("<gray> - PVP" + status("pvp")));
sender.sendMessage(PlexUtils.mmDeserialize("<gray> - Chat" + status("chat")));
return null;
}
@ -53,6 +54,10 @@ public class ToggleCMD extends PlexCommand
{
return toggle("redstone");
}
case "pvp" ->
{
return toggle("pvp");
}
case "chat" ->
{
PlexUtils.broadcast(PlexUtils.messageComponent("chatToggled", sender.getName(), plugin.toggles.getBoolean("chat") ? "off" : "on"));

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@ -4,23 +4,26 @@ import dev.plex.Plex;
import dev.plex.listener.PlexListener;
import dev.plex.util.PlexUtils;
import io.papermc.paper.event.player.AsyncChatEvent;
import io.papermc.paper.event.player.PrePlayerAttackEntityEvent;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.entity.Player;
import org.bukkit.entity.ThrownPotion;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.block.BlockFromToEvent;
import org.bukkit.event.block.BlockRedstoneEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.ExplosionPrimeEvent;
import org.bukkit.event.entity.*;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.projectiles.ProjectileSource;
import java.util.List;
public class TogglesListener extends PlexListener
{
List<String> commands = plugin.commands.getStringList("block_on_mute");
@EventHandler
public void onExplosionPrime(ExplosionPrimeEvent event)
{
@ -32,7 +35,8 @@ public class TogglesListener extends PlexListener
}
@EventHandler
public void onBlockExplode(BlockExplodeEvent event) {
public void onBlockExplode(BlockExplodeEvent event)
{
if (!plugin.toggles.getBoolean("explosions"))
{
event.getBlock().breakNaturally();
@ -97,10 +101,12 @@ public class TogglesListener extends PlexListener
for (String command : commands)
{
Command cmd = Bukkit.getCommandMap().getCommand(command);
if (cmd == null) {
if (cmd == null)
{
return;
}
if (cmd.getAliases().contains(message.toLowerCase())) {
if (cmd.getAliases().contains(message.toLowerCase()))
{
event.getPlayer().sendMessage(PlexUtils.messageComponent("chatIsOff"));
event.setCancelled(true);
return;
@ -110,6 +116,56 @@ public class TogglesListener extends PlexListener
}
@EventHandler
public void onPlayerAttack(PrePlayerAttackEntityEvent event)
{
if (!plugin.toggles.getBoolean("pvp"))
{
if (event.getAttacked() instanceof Player)
{
event.setCancelled(true);
event.getPlayer().sendMessage(PlexUtils.messageComponent("pvpDisabled"));
}
}
}
@EventHandler
public void onPotionSplash(PotionSplashEvent event)
{
if (!plugin.toggles.getBoolean("pvp"))
{
ProjectileSource shooter = event.getEntity().getShooter();
if (shooter instanceof Player)
{
ThrownPotion potion = event.getPotion();
if (potion.getEffects().stream().anyMatch(effect -> effect.getType().getName().startsWith("HARM") ||
effect.getType().getName().startsWith("POISON")) &&
event.getAffectedEntities().stream().anyMatch(entity -> entity instanceof Player))
{
event.setCancelled(true);
((Player) shooter).sendMessage(PlexUtils.messageComponent("pvpDisabled"));
}
}
}
}
@EventHandler
public void onProjectileHit(ProjectileHitEvent event)
{
if (!plugin.toggles.getBoolean("pvp"))
{
ProjectileSource shooter = event.getEntity().getShooter();
if (shooter instanceof Player && event.getHitEntity() instanceof Player)
{
event.setCancelled(true);
((Player) shooter).sendMessage(PlexUtils.messageComponent("pvpDisabled"));
}
}
}
/* I have no idea if this is the best way to do this
There is a very weird bug where if you try to create a loop using two repeaters and a lever, after disabling
and re-enabling redstone, you are unable to recreate the loop with a lever. Using a redstone torch works fine.

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@ -7,6 +7,7 @@ import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView;
import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
@ -24,6 +25,7 @@ public class ToggleMenu extends AbstractMenu
resetFluidspreadItem(this.inventory());
resetDropsItem(this.inventory());
resetRedstoneItem(this.inventory());
resetPVPItem(this.inventory());
resetChatItem(this.inventory());
}
@ -67,6 +69,17 @@ public class ToggleMenu extends AbstractMenu
inventory.setItem(3, redstone);
}
private void resetPVPItem(Inventory inventory)
{
ItemStack pvp = new ItemStack(Material.IRON_SWORD);
ItemMeta pvpItemMeta = pvp.getItemMeta();
pvpItemMeta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
pvpItemMeta.displayName(PlexUtils.mmDeserialize("<!italic><light_purple>PVP"));
pvpItemMeta.lore(List.of(PlexUtils.mmDeserialize("<!italic><yellow>PVP is " + (plugin.toggles.getBoolean("pvp") ? "<green>enabled" : "<red>disabled"))));
pvp.setItemMeta(pvpItemMeta);
inventory.setItem(4, pvp);
}
private void resetChatItem(Inventory inventory)
{
ItemStack chat = new ItemStack(Material.OAK_SIGN);
@ -74,7 +87,7 @@ public class ToggleMenu extends AbstractMenu
chatItemMeta.displayName(PlexUtils.mmDeserialize("<!italic><light_purple>Toggle chat"));
chatItemMeta.lore(List.of(PlexUtils.mmDeserialize("<!italic><yellow>Chat is currently " + (plugin.toggles.getBoolean("chat") ? "<green>on" : "<red>off"))));
chat.setItemMeta(chatItemMeta);
inventory.setItem(4, chat);
inventory.setItem(5, chat);
}
@Override
@ -104,6 +117,12 @@ public class ToggleMenu extends AbstractMenu
resetRedstoneItem(inventory);
player.sendMessage(PlexUtils.mmDeserialize("<gray>Toggled redstone."));
}
if (clicked.getType() == Material.IRON_SWORD)
{
plugin.toggles.set("pvp", !plugin.toggles.getBoolean("pvp"));
resetPVPItem(inventory);
player.sendMessage(PlexUtils.mmDeserialize("<gray>Toggled PVP"));
}
if (clicked.getType() == Material.OAK_SIGN)
{
plugin.toggles.set("chat", !plugin.toggles.getBoolean("chat"));

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@ -119,6 +119,7 @@ playerFrozen: "<red>That player is already frozen!"
playerMuted: "<red>That player is already muted!"
playerLockedUp: "<red>That player is already locked up!"
muted: "<red>You are currently muted - STFU!"
pvpDisabled: "<red>PVP has been disabled!"
chatIsOff: "<red>Chat is currently toggled off!"
# 0 - The command sender
# 1 - The set value of the chat toggle

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@ -14,3 +14,6 @@ redstone: true
# Is chat enabled?
chat: true
# Is PVP enabled?
pvp: true