MinequackCPP/classes/renderer.cpp
2022-04-07 16:50:51 +03:00

21 lines
501 B
C++

#include "../headers/renderer.h"
#include "colors.cpp"
#include "../shaderloader.cpp"
void drawCube() {
// here go something that make cube draw yes
return;
}
void RENDERER::render(GLFWwindow *window)
{
// Here's where we do the rendering itself
glBegin(GL_TRIANGLES);
glColor3f(1.0f, 0.0f, 0.0f);
glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0);
glEnd();
// This will write the current frame to the screen
glClear(GL_COLOR_BUFFER_BIT);
return;
}