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146 lines
4.6 KiB
C++
146 lines
4.6 KiB
C++
//
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// _sftbuf.cpp
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// Defines functions that enable and disable temporary buffering and flushing
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// for stdout and stderr. When __acrt_stdio_begin_temporary_buffering_nolock()
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// is called for one of these streams, it tests whether the stream is buffered.
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// If the stream is not buffered, it gives it a temporary buffer, so that we can
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// avoid making sequences of one-character writes.
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//
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// __acrt_stdio_end_temporary_buffering_nolock() must be called to disable
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// temporary buffering when it is no longer needed. This function flushes the
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// stream before tearing down the buffer.
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//
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// Note that these functions are only to be used for output streams--note that
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// __acrt_stdio_begin_temporary_buffering_nolock() sets the _IOWRITE flag. These
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// functions are intended for internal library use only.
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//
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#include <corecrt_internal_stdio.h>
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#include <corecrt_internal_ptd_propagation.h>
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// Buffer pointers for stdout and stderr
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extern "C" { void* __acrt_stdout_buffer = nullptr; }
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extern "C" { void* __acrt_stderr_buffer = nullptr; }
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// The temporary buffer has the data of one stdio call. Stderr and Stdout use a
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// temporary buffer for the duration of stdio output calls instead of having a
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// full buffer and write after flush. The temporary buffer prevents the stdio
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// functions from writing to the disk more than once per call when the stream is
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// unbuffered (except when _IONBF is specified).
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bool __acrt_should_use_temporary_buffer(FILE* const stream)
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{
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if (stream == stderr)
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{
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return true;
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}
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if (stream == stdout && _isatty(_fileno(stream)))
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{
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return true;
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}
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return false;
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}
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// Sets a temporary buffer if necessary (see __acrt_should_use_temporary_buffer).
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// On success, the buffer is initialized for the stream and 1 is returned. On
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// failure, 0 is returned. The temporary buffer ensures that only one write to
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// the disk occurs per stdio output call.
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extern "C" bool __cdecl __acrt_stdio_begin_temporary_buffering_nolock(
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FILE* const public_stream
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)
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{
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_ASSERTE(public_stream != nullptr);
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__crt_stdio_stream const stream(public_stream);
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if (!__acrt_should_use_temporary_buffer(stream.public_stream()))
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{
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return false;
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}
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void** buffer;
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if (stream.public_stream() == stdout)
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{
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buffer = &__acrt_stdout_buffer;
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}
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else if (stream.public_stream() == stderr)
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{
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buffer = &__acrt_stderr_buffer;
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}
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else
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{
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return false;
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}
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#ifndef CRTDLL
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_cflush++; // Force library pre-termination procedure to run
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#endif
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// Make sure the stream is not already buffered:
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if (stream.has_any_buffer())
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{
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return false;
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}
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stream.set_flags(_IOWRITE | _IOBUFFER_USER | _IOBUFFER_STBUF);
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if (*buffer == nullptr)
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{
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*buffer = _malloc_crt_t(char, _INTERNAL_BUFSIZ).detach();
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}
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if (*buffer == nullptr)
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{
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// If we failed to allocate a buffer, use the small character buffer:
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stream->_base = reinterpret_cast<char*>(&stream->_charbuf);
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stream->_ptr = reinterpret_cast<char*>(&stream->_charbuf);
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stream->_cnt = 2;
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stream->_bufsiz = 2;
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return true;
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}
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// Otherwise, we have a new buffer, so set it up for use:
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stream->_base = reinterpret_cast<char*>(*buffer);
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stream->_ptr = reinterpret_cast<char*>(*buffer);
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stream->_cnt = _INTERNAL_BUFSIZ;
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stream->_bufsiz = _INTERNAL_BUFSIZ;
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return true;
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}
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// If the stream currently has a temporary buffer that was set via a call to
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// __acrt_stdio_begin_temporary_buffering_nolock(), and if the flag value is
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// 1, this function flushes the stream and disables buffering of the stream.
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extern "C" void __cdecl __acrt_stdio_end_temporary_buffering_nolock(
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bool const flag,
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FILE* const public_stream,
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__crt_cached_ptd_host& ptd
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)
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{
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__crt_stdio_stream const stream(public_stream);
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if (!flag)
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return;
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if (stream.has_temporary_buffer())
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{
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// Flush the stream and tear down temporary buffering:
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__acrt_stdio_flush_nolock(stream.public_stream(), ptd);
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stream.unset_flags(_IOBUFFER_USER | _IOBUFFER_STBUF);
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stream->_bufsiz = 0;
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stream->_base = nullptr;
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stream->_ptr = nullptr;
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}
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// Note: If we expand the functionality of the _IOBUFFER_STBUF bit to
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// include other streams, we may want to clear that bit here under an
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// 'else' clause (i.e., clear bit in the case that we leave the buffer
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// permanently assigned. Given our current use of the bit, the extra
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// code is not needed.
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}
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