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170 lines
4.6 KiB
C
170 lines
4.6 KiB
C
#pragma once
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/* Internal interface */
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#define NB_HATCH_STYLES 6
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/*
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* The layout of this structure is taken from "Windows Graphics Programming"
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* book written by Feng Yuan.
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*
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* DON'T MODIFY THIS STRUCTURE UNLESS REALLY NEEDED AND EVEN THEN ASK ON
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* A MAILING LIST FIRST.
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*/
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typedef struct _BRUSH
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{
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/* Header for all gdi objects in the handle table.
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Do not (re)move this. */
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BASEOBJECT BaseObject;
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ULONG ulStyle;
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HBITMAP hbmPattern;
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HBITMAP hbmClient;
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ULONG flAttrs;
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ULONG ulBrushUnique;
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BRUSH_ATTR *pBrushAttr; // Just like DC_ATTR, pointer to user data
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BRUSH_ATTR BrushAttr; // " " DCOBJ, internal if pBrushAttr == Zero
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POINT ptOrigin;
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ULONG bCacheGrabbed;
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COLORREF crBack;
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COLORREF crFore;
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ULONG ulPalTime;
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ULONG ulSurfTime;
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PVOID ulRealization;
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ULONG Unknown4C[3];
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POINT ptPenWidth;
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ULONG ulPenStyle;
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DWORD *pStyle;
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ULONG dwStyleCount;
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ULONG Unknown6C;
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} BRUSH, *PBRUSH;
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typedef struct _EBRUSHOBJ
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{
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BRUSHOBJ BrushObject;
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COLORREF crRealize;
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ULONG ulRGBColor;
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PVOID pengbrush;
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ULONG ulSurfPalTime;
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ULONG ulDCPalTime;
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COLORREF crCurrentText;
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COLORREF crCurrentBack;
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COLORADJUSTMENT *pca;
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// DWORD dwUnknown2c;
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// DWORD dwUnknown30;
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SURFACE * psurfTrg;
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struct _PALETTE * ppalSurf;
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struct _PALETTE * ppalDC;
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struct _PALETTE * ppalDIB;
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// DWORD dwUnknown44;
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BRUSH * pbrush;
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FLONG flattrs;
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DWORD ulUnique;
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// DWORD dwUnknown54;
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// DWORD dwUnknown58;
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} EBRUSHOBJ, *PEBRUSHOBJ;
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/* GDI Brush Attributes */
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#define BR_NEED_FG_CLR 0x00000001
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#define BR_NEED_BK_CLR 0x00000002 /* Background color is needed */
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#define BR_DITHER_OK 0x00000004 /* Allow color dithering */
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#define BR_IS_SOLID 0x00000010 /* Solid brush */
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#define BR_IS_HATCH 0x00000020 /* Hatch brush */
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#define BR_IS_BITMAP 0x00000040 /* DDB pattern brush */
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#define BR_IS_DIB 0x00000080 /* DIB pattern brush */
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#define BR_IS_NULL 0x00000100 /* Null/hollow brush */
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#define BR_IS_GLOBAL 0x00000200 /* Stock objects */
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#define BR_IS_PEN 0x00000400 /* Pen */
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#define BR_IS_OLDSTYLEPEN 0x00000800 /* Geometric pen */
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#define BR_IS_DIBPALCOLORS 0x00001000
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#define BR_IS_DIBPALINDICE 0x00002000
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#define BR_IS_DEFAULTSTYLE 0x00004000
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#define BR_IS_MASKING 0x00008000 /* Pattern bitmap is used as transparent mask (?) */
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#define BR_IS_INSIDEFRAME 0x00010000
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#define BR_CACHED_ENGINE 0x00040000
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#define BR_CACHED_IS_SOLID 0x80000000
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#define BRUSH_AllocBrush() ((PBRUSH) GDIOBJ_AllocObj(GDIObjType_BRUSH_TYPE))
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#define BRUSH_AllocBrushWithHandle() ((PBRUSH) GDIOBJ_AllocObjWithHandle(GDI_OBJECT_TYPE_BRUSH, sizeof(BRUSH)))
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#define BRUSH_FreeBrush(pBrush) GDIOBJ_FreeObj((POBJ)pBrush, GDIObjType_BRUSH_TYPE)
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#define BRUSH_FreeBrushByHandle(hBrush) GDIOBJ_FreeObjByHandle((HGDIOBJ)hBrush, GDI_OBJECT_TYPE_BRUSH)
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#define BRUSH_ShareLockBrush(hBrush) ((PBRUSH)GDIOBJ_ShareLockObj((HGDIOBJ)hBrush, GDI_OBJECT_TYPE_BRUSH))
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#define BRUSH_ShareUnlockBrush(pBrush) GDIOBJ_vDereferenceObject((POBJ)pBrush)
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INT FASTCALL BRUSH_GetObject (PBRUSH GdiObject, INT Count, LPLOGBRUSH Buffer);
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VOID NTAPI BRUSH_vCleanup(PVOID ObjectBody);
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extern HSURF gahsurfHatch[HS_DDI_MAX];
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struct _SURFACE;
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struct _PALETTE;
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struct _DC;
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INIT_FUNCTION
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NTSTATUS
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NTAPI
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InitBrushImpl(VOID);
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VOID
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NTAPI
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EBRUSHOBJ_vInit(EBRUSHOBJ *pebo, PBRUSH pbrush, struct _SURFACE *, COLORREF, COLORREF, struct _PALETTE *);
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VOID
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NTAPI
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EBRUSHOBJ_vInitFromDC(EBRUSHOBJ *pebo, PBRUSH pbrush, struct _DC *);
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VOID
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FASTCALL
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EBRUSHOBJ_vSetSolidRGBColor(EBRUSHOBJ *pebo, COLORREF crColor);
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VOID
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NTAPI
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EBRUSHOBJ_vUpdateFromDC(EBRUSHOBJ *pebo, PBRUSH pbrush, struct _DC *);
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BOOL
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NTAPI
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EBRUSHOBJ_bRealizeBrush(EBRUSHOBJ *pebo, BOOL bCallDriver);
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VOID
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NTAPI
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EBRUSHOBJ_vCleanup(EBRUSHOBJ *pebo);
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PVOID
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NTAPI
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EBRUSHOBJ_pvGetEngBrush(EBRUSHOBJ *pebo);
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SURFOBJ*
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NTAPI
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EBRUSHOBJ_psoPattern(EBRUSHOBJ *pebo);
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#define BRUSHOBJ_psoPattern(pbo) \
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EBRUSHOBJ_psoPattern(CONTAINING_RECORD(pbo, EBRUSHOBJ, BrushObject))
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FORCEINLINE
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ULONG
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EBRUSHOBJ_iSetSolidColor(EBRUSHOBJ *pebo, ULONG iSolidColor)
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{
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ULONG iOldColor = pebo->BrushObject.iSolidColor;
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pebo->BrushObject.iSolidColor = iSolidColor;
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return iOldColor;
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}
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BOOL FASTCALL IntGdiSetBrushOwner(PBRUSH,DWORD);
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BOOL FASTCALL GreSetBrushOwner(HBRUSH,DWORD);
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HBRUSH APIENTRY
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IntGdiCreatePatternBrush(
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HBITMAP hBitmap);
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HBRUSH APIENTRY
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IntGdiCreateSolidBrush(
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COLORREF Color);
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HBRUSH APIENTRY
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IntGdiCreateNullBrush(VOID);
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VOID FASTCALL
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IntGdiSetSolidBrushColor(HBRUSH hBrush, COLORREF Color);
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