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56 lines
2.8 KiB
Plaintext
56 lines
2.8 KiB
Plaintext
Note for Windows users:
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It is highly recommended to declare the Windows OS version you are
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targetting when building the library as well as when using it. You can do so
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thanks to the well known Microsoft macros WINVER, _WIN32_WINDOWS or
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_WIN32_WINNT, see your platform SDK documentation for a description
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of those macros and how to use them. To define it when building the
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library, use the configure script --extra-cxxflag option. Here is the
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configuration to build STLport using Visual Studio 2005 and targetting
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Windows XP:
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configure -c msvc8 --extra-cxxflag "/D_WIN32_WINNT=0x0501"
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If you do not declare it at build time STLport will adapt to the PSDK in
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use, windows.h gives a default value to WINVER. However, when using the
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library, windows.h is not necessarily included, at least not by STLport
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internally, so none of the macros are defined which will result in an
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inconsistency in the build process which most of time will generate undefined
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behavior at runtime.
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Here is the main reason for following this advise, the Windows 95
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compatibility issue:
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Because of a modification in the behavior of the Win32 API functions
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InterlockedIncrement and InterlockedDecrement after Windows 95, STLport
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libraries built for Windows 95 cannot be used to generate an application
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built for Windows XP for instance. So, if you build STLport with a Windows
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95 PSDK, STLport will be ready for Windows 95. If you then use it without
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defining _WIN32_WINDOWS to signal Windows 95 compatibility, STLport will
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consider that it can use latest Windows OS features like the new
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InterlockedIncrement and InterlockedDecrement functions which change the
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memory footprint of some internal STLport objects making it incompatible
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with the libraries built for Windows 95.
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Normally, doing so wouldn't generate any compilation or link error, you
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would only experiment undefined behavior at runtime. In order to make this
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problem more obvious STLport forces a link time error in debug mode (_DEBUG
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macro defined).
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Unresolved symbol will be:
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- 'building_for_at_least_windows98_but_library_built_for_windows95'
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if you are trying to use STLport libraries built for Windows 98 or later
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to generate an application targetting the Windows 95 platform.
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- 'building_for_windows95_but_library_built_for_at_least_windows98'
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if you are trying to use STLport libraries built for Windows 95 to generate
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an appliation targetting the
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Windows XP platform for instance.
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Of course, targetting the latest Windows OS versions will give you the best
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performance from STLport. This is why when none of the platform macros are
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defined STLport consider that there is no minimum OS requirement and will
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use the latest API functions. There is only one exception to this behavior,
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the SwitchToThread function that is used only if you define _WIN32_WINNT to a
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value higher or equal to 0X0400.
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