reactos/sdk/include/c++/stlport/using/cstring

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using _STLP_VENDOR_CSTD::size_t;
#if !defined (_STLP_NO_CSTD_FUNCTION_IMPORTS)
# if defined (__MSL__) && __MC68K__ && !_No_BlockMove && __dest_os == __mac_os
# undef memcpy
# undef memmove
inline void* memcpy(void* dst, const void* src, size_t len)
{ return _STLP_VENDOR_CSTD::__memcpy(dst, src, len); }
inline void* memmove(void* dst, const void* src, size_t len)
{ return _STLP_VENDOR_CSTD::__memmove(dst, src, len); }
# else
using _STLP_VENDOR_CSTD::memmove;
using _STLP_VENDOR_CSTD::memcpy;
# endif
# if !defined (_STLP_WCE)
// these functions just don't exist on Windows CE
using _STLP_VENDOR_CSTD::strcoll;
using _STLP_VENDOR_CSTD::strerror;
using _STLP_VENDOR_CSTD::strxfrm;
# endif
# if defined (__BORLANDC__)
extern "C++" {
# endif
using _STLP_VENDOR_CSTD::memchr;
using _STLP_VENDOR_CSTD::strchr;
using _STLP_VENDOR_CSTD::strpbrk;
using _STLP_VENDOR_CSTD::strrchr;
using _STLP_VENDOR_CSTD::strstr;
# if defined (__BORLANDC__)
}
# endif
using _STLP_VENDOR_CSTD::memcmp;
using _STLP_VENDOR_CSTD::memset;
using _STLP_VENDOR_CSTD::strcat;
# if !defined (strcmp) || !defined (__BORLANDC__)
using _STLP_VENDOR_CSTD::strcmp;
# else
using ::strcmp;
# endif
# if !defined (strcpy) || !defined (__BORLANDC__)
using _STLP_VENDOR_CSTD::strcpy;
# else
using ::strcpy;
# endif
using _STLP_VENDOR_CSTD::strcspn;
using _STLP_VENDOR_CSTD::strlen;
using _STLP_VENDOR_CSTD::strncat;
using _STLP_VENDOR_CSTD::strncmp;
using _STLP_VENDOR_CSTD::strncpy;
using _STLP_VENDOR_CSTD::strspn;
using _STLP_VENDOR_CSTD::strtok;
#endif /* _STLP_NO_CSTD_FUNCTION_IMPORTS */