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https://github.com/reactos/reactos.git
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fec11747bb
Incoming r4 contains the number of dwords to allocate, converting to bytes then return.
This makes ReactOS applications compiled for ARM running on true ARM Windows.
Reference:
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.. | ||
conio | ||
direct | ||
except | ||
float | ||
include | ||
locale | ||
math | ||
mbstring | ||
mem | ||
misc | ||
printf | ||
process | ||
search | ||
setjmp | ||
signal | ||
startup | ||
stdio | ||
stdlib | ||
string | ||
sys_stat | ||
time | ||
wine | ||
wstring | ||
CMakeLists.txt | ||
crt.cmake | ||
libcntpr.cmake | ||
moldname-msvcrt.def | ||
msvcrtex.cmake | ||
oldnames-msvcrt.S | ||
oldnames.cmake | ||
precomp.h | ||
README.txt |
Big chunks of this CRT library are taken from Wine's msvcrt implementation, you can find a list of synced files in README.WINE file. Notes: 1. When syncing, omit MSVCRT_ prefix where possible, Wine has to keep this because they are linking with *both* original crt, and ms crt implementation. ReactOS has the only CRT, so no need to make distinct functions. 2. ReactOS compiles two versions of the CRT library, one for usermode (called just "crt"), and one version for kernelmode usage (called "libcntpr"). In order to separate the code, you can use #ifdef _LIBCNT_ for libcntpr code.