reactos/win32ss/gdi/ntgdi/rect.h
David Quintana 057a69972f Sync with trunk r63174.
CORE-8176 #resolve #comment Trunk commit r63174 should fix this issue. I merged from trunk to bring it into Shell-experiments.

svn path=/branches/shell-experiments/; revision=63175
2014-05-06 15:51:24 +00:00

70 lines
1.2 KiB
C

#pragma once
FORCEINLINE
VOID
RECTL_vSetRect(RECTL *prcl, LONG left, LONG top, LONG right, LONG bottom)
{
prcl->left = left;
prcl->top = top;
prcl->right = right;
prcl->bottom = bottom;
}
FORCEINLINE
VOID
RECTL_vSetEmptyRect(RECTL *prcl)
{
prcl->left = 0;
prcl->top = 0;
prcl->right = 0;
prcl->bottom = 0;
}
FORCEINLINE
VOID
RECTL_vOffsetRect(RECTL *prcl, INT cx, INT cy)
{
prcl->left += cx;
prcl->right += cx;
prcl->top += cy;
prcl->bottom += cy;
}
FORCEINLINE
BOOL
RECTL_bIsEmptyRect(const RECTL *prcl)
{
return (prcl->left >= prcl->right || prcl->top >= prcl->bottom);
}
FORCEINLINE
BOOL
RECTL_bPointInRect(const RECTL *prcl, INT x, INT y)
{
return (x >= prcl->left && x < prcl->right &&
y >= prcl->top && y < prcl->bottom);
}
FORCEINLINE
BOOL
RECTL_bIsWellOrdered(const RECTL *prcl)
{
return ((prcl->left <= prcl->right) &&
(prcl->top <= prcl->bottom));
}
BOOL
FASTCALL
RECTL_bUnionRect(RECTL *prclDst, const RECTL *prcl1, const RECTL *prcl2);
BOOL
FASTCALL
RECTL_bIntersectRect(RECTL *prclDst, const RECTL *prcl1, const RECTL *prcl2);
VOID
FASTCALL
RECTL_vMakeWellOrdered(RECTL *prcl);
VOID
FASTCALL
RECTL_vInflateRect(RECTL *rect, INT dx, INT dy);