reactos/subsystems/ntvdm/bios.c
Aleksandar Andrejevic 01d5a36cf5 [NTVDM]
Remove the code that performs waiting in 32-bit mode since that blocks the emulator
and prevents interrupts from working.
Implement a 16-bit waiting system in the interrupt handlers.
Fix the PS/2 interrupt code.


svn path=/branches/ntvdm/; revision=60739
2013-10-24 01:01:49 +00:00

1140 lines
32 KiB
C

/*
* COPYRIGHT: GPL - See COPYING in the top level directory
* PROJECT: ReactOS Virtual DOS Machine
* FILE: bios.c
* PURPOSE: VDM BIOS
* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
*/
/* INCLUDES *******************************************************************/
#define NDEBUG
#include "bios.h"
#include "emulator.h"
#include "vga.h"
#include "pic.h"
#include "ps2.h"
#include "timer.h"
/* PRIVATE VARIABLES **********************************************************/
PBIOS_DATA_AREA Bda;
static BYTE BiosKeyboardMap[256];
static HANDLE BiosConsoleInput = INVALID_HANDLE_VALUE;
static HANDLE BiosConsoleOutput = INVALID_HANDLE_VALUE;
static CONSOLE_SCREEN_BUFFER_INFO BiosSavedBufferInfo;
/*
* VGA Register Configurations for BIOS Video Modes
* The configurations come from DosBox.
*/
static BYTE VideoMode_40x25_text[] =
{
/* Miscellaneous Register */
0x67,
/* Sequencer Registers */
0x00, 0x08, 0x03, 0x00, 0x07,
/* GC Registers */
0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x0E, 0x0F, 0xFF,
/* CRTC Registers */
0x2D, 0x27, 0x28, 0x90, 0x2B, 0xA0, 0xBF, 0x1F, 0x00, 0x4F, 0x0D, 0x0E,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x14, 0x1F, 0x96, 0xB9, 0xA3,
0xFF,
/* AC Registers */
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
0x3C, 0x3D, 0x3E, 0x3F, 0x0C, 0x00, 0x0F, 0x08, 0x00
};
static BYTE VideoMode_80x25_text[] =
{
/* Miscellaneous Register */
0x67,
/* Sequencer Registers */
0x00, 0x00, 0x03, 0x00, 0x07,
/* GC Registers */
0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x0E, 0x0F, 0xFF,
/* CRTC Registers */
0x5F, 0x4F, 0x50, 0x82, 0x55, 0x81, 0xBF, 0x1F, 0x00, 0x4F, 0x0D, 0x0E,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x1F, 0x96, 0xB9, 0xA3,
0xFF,
/* AC Registers */
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
0x3C, 0x3D, 0x3E, 0x3F, 0x0C, 0x00, 0x0F, 0x08, 0x00
};
static BYTE VideoMode_320x200_4color[] =
{
/* Miscellaneous Register */
0x63,
/* Sequencer Registers */
0x00, 0x09, 0x00, 0x00, 0x02,
/* GC Registers */
0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x0F, 0x0F, 0xFF,
/* CRTC Registers */
0x2D, 0x27, 0x28, 0x90, 0x2B, 0x80, 0xBF, 0x1F, 0x00, 0xC1, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x14, 0x00, 0x96, 0xB9, 0xA2,
0xFF,
/* AC Registers */
0x00, 0x13, 0x15, 0x17, 0x02, 0x04, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17, 0x01, 0x00, 0x0F, 0x00, 0x00
};
static BYTE VideoMode_640x200_2color[] =
{
/* Miscellaneous Register */
0x63,
/* Sequencer Registers */
0x00, 0x09, 0x0F, 0x00, 0x02,
/* GC Registers */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0xFF,
/* CRTC Registers */
0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0xC1, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x00, 0x96, 0xB9, 0xC2,
0xFF,
/* AC Registers */
0x00, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17,
0x17, 0x17, 0x17, 0x17, 0x01, 0x00, 0x01, 0x00, 0x00
};
static BYTE VideoMode_320x200_16color[] =
{
/* Miscellaneous Register */
0x63,
/* Sequencer Registers */
0x00, 0x09, 0x0F, 0x00, 0x02,
/* GC Registers */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
/* CRTC Registers */
0x2D, 0x27, 0x28, 0x90, 0x2B, 0x80, 0xBF, 0x1F, 0x00, 0xC0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x14, 0x00, 0x96, 0xB9, 0xE3,
0xFF,
/* AC Registers */
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17, 0x01, 0x00, 0x0F, 0x00, 0x00
};
static BYTE VideoMode_640x200_16color[] =
{
/* Miscellaneous Register */
0x63,
/* Sequencer Registers */
0x00, 0x01, 0x0F, 0x00, 0x02,
/* GC Registers */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
/* CRTC Registers */
0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0xC0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x00, 0x96, 0xB9, 0xE3,
0xFF,
/* AC Registers */
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17, 0x01, 0x00, 0x0F, 0x00, 0x00
};
static BYTE VideoMode_640x350_16color[] =
{
/* Miscellaneous Register */
0xA3,
/* Sequencer Registers */
0x00, 0x01, 0x0F, 0x00, 0x02,
/* GC Registers */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
/* CRTC Registers */
0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0x40, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x83, 0x85, 0x5D, 0x28, 0x0F, 0x63, 0xBA, 0xE3,
0xFF,
/* AC Registers */
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00
};
static BYTE VideoMode_640x480_2color[] =
{
/* Miscellaneous Register */
0xE3,
/* Sequencer Registers */
0x00, 0x01, 0x0F, 0x00, 0x02,
/* GC Registers */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
/* CRTC Registers */
0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0x0B, 0x3E, 0x00, 0x40, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xEA, 0x8C, 0xDF, 0x28, 0x00, 0xE7, 0x04, 0xC3,
0xFF,
/* AC Registers */
0x00, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
0x3F, 0x3F, 0x3F, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00
};
static BYTE VideoMode_640x480_16color[] =
{
/* Miscellaneous Register */
0xE3,
/* Sequencer Registers */
0x00, 0x01, 0x0F, 0x00, 0x02,
/* GC Registers */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
/* CRTC Registers */
0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0x0B, 0x3E, 0x00, 0x40, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xEA, 0x8C, 0xDF, 0x28, 0x00, 0xE7, 0x04, 0xE3,
0xFF,
/* AC Registers */
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00
};
static BYTE VideoMode_320x200_256color[] =
{
/* Miscellaneous Register */
0x63,
/* Sequencer Registers */
0x00, 0x01, 0x0F, 0x00, 0x0E,
/* GC Registers */
0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x05, 0x0F, 0xFF,
/* CRTC Registers */
0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0x41, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x40, 0x96, 0xB9, 0xA3,
0xFF,
/* AC Registers */
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B,
0x0C, 0x0D, 0x0E, 0x0F, 0x41, 0x00, 0x0F, 0x00, 0x00
};
static LPBYTE VideoModes[] =
{
VideoMode_40x25_text, /* Mode 00h */
VideoMode_40x25_text, /* Mode 01h */
VideoMode_80x25_text, /* Mode 02h */
VideoMode_80x25_text, /* Mode 03h */
VideoMode_320x200_4color, /* Mode 04h */
VideoMode_320x200_4color, /* Mode 05h */
VideoMode_640x200_2color, /* Mode 06h */
NULL, /* Mode 07h */
NULL, /* Mode 08h */
NULL, /* Mode 09h */
NULL, /* Mode 0Ah */
NULL, /* Mode 0Bh */
NULL, /* Mode 0Ch */
VideoMode_320x200_16color, /* Mode 0Dh */
VideoMode_640x200_16color, /* Mode 0Eh */
NULL, /* Mode 0Fh */
VideoMode_640x350_16color, /* Mode 10h */
VideoMode_640x480_2color, /* Mode 11h */
VideoMode_640x480_16color, /* Mode 12h */
VideoMode_320x200_256color, /* Mode 13h */
};
/* PRIVATE FUNCTIONS **********************************************************/
static BOOLEAN BiosKbdBufferPush(WORD Data)
{
/* Get the location of the element after the tail */
WORD NextElement = Bda->KeybdBufferTail + 2;
/* Wrap it around if it's at or beyond the end */
if (NextElement >= Bda->KeybdBufferEnd) NextElement = Bda->KeybdBufferStart;
/* If it's full, fail */
if (NextElement == Bda->KeybdBufferHead) return FALSE;
/* Put the value in the queue */
*((LPWORD)((ULONG_PTR)Bda + Bda->KeybdBufferTail)) = Data;
Bda->KeybdBufferTail += sizeof(WORD);
/* Check if we are at, or have passed, the end of the buffer */
if (Bda->KeybdBufferTail >= Bda->KeybdBufferEnd)
{
/* Return it to the beginning */
Bda->KeybdBufferTail = Bda->KeybdBufferStart;
}
/* Return success */
return TRUE;
}
static BOOLEAN BiosKbdBufferTop(LPWORD Data)
{
/* If it's empty, fail */
if (Bda->KeybdBufferHead == Bda->KeybdBufferTail) return FALSE;
/* Otherwise, get the value and return success */
*Data = *((LPWORD)((ULONG_PTR)Bda + Bda->KeybdBufferHead));
return TRUE;
}
static BOOLEAN BiosKbdBufferPop(VOID)
{
/* If it's empty, fail */
if (Bda->KeybdBufferHead == Bda->KeybdBufferTail) return FALSE;
/* Remove the value from the queue */
Bda->KeybdBufferHead += sizeof(WORD);
/* Check if we are at, or have passed, the end of the buffer */
if (Bda->KeybdBufferHead >= Bda->KeybdBufferEnd)
{
/* Return it to the beginning */
Bda->KeybdBufferHead = Bda->KeybdBufferStart;
}
/* Return success */
return TRUE;
}
static VOID BiosReadWindow(LPWORD Buffer, SMALL_RECT Rectangle, BYTE Page)
{
INT i, j;
INT Counter = 0;
WORD Character;
DWORD VideoAddress = TO_LINEAR(TEXT_VIDEO_SEG, Page * Bda->VideoPageSize);
for (i = Rectangle.Top; i <= Rectangle.Bottom; i++)
{
for (j = Rectangle.Left; j <= Rectangle.Right; j++)
{
/* Read from video memory */
VgaReadMemory(VideoAddress + (i * Bda->ScreenColumns + j) * sizeof(WORD),
(LPVOID)&Character,
sizeof(WORD));
/* Write the data to the buffer in row order */
Buffer[Counter++] = Character;
}
}
}
static VOID BiosWriteWindow(LPWORD Buffer, SMALL_RECT Rectangle, BYTE Page)
{
INT i, j;
INT Counter = 0;
WORD Character;
DWORD VideoAddress = TO_LINEAR(TEXT_VIDEO_SEG, Page * Bda->VideoPageSize);
for (i = Rectangle.Top; i <= Rectangle.Bottom; i++)
{
for (j = Rectangle.Left; j <= Rectangle.Right; j++)
{
Character = Buffer[Counter++];
/* Write to video memory */
VgaWriteMemory(VideoAddress + (i * Bda->ScreenColumns + j) * sizeof(WORD),
(LPVOID)&Character,
sizeof(WORD));
}
}
}
/* PUBLIC FUNCTIONS ***********************************************************/
BYTE BiosGetVideoMode(VOID)
{
return Bda->VideoMode;
}
BOOLEAN BiosSetVideoMode(BYTE ModeNumber)
{
INT i;
COORD Resolution;
LPBYTE Values = VideoModes[ModeNumber];
if (Values == NULL) return FALSE;
/* Write the misc register */
VgaWritePort(VGA_MISC_WRITE, *(Values++));
/* Write the sequencer registers */
for (i = 0; i < VGA_SEQ_MAX_REG; i++)
{
VgaWritePort(VGA_SEQ_INDEX, i);
VgaWritePort(VGA_SEQ_DATA, *(Values++));
}
/* Write the GC registers */
for (i = 0; i < VGA_GC_MAX_REG; i++)
{
VgaWritePort(VGA_GC_INDEX, i);
VgaWritePort(VGA_GC_DATA, *(Values++));
}
/* Write the CRTC registers */
for (i = 0; i < VGA_CRTC_MAX_REG; i++)
{
VgaWritePort(VGA_CRTC_INDEX, i);
VgaWritePort(VGA_CRTC_DATA, *(Values++));
}
/* Write the AC registers */
for (i = 0; i < VGA_AC_MAX_REG; i++)
{
VgaWritePort(VGA_AC_INDEX, i);
VgaWritePort(VGA_AC_WRITE, *(Values++));
}
/* Update the values in the BDA */
Bda->VideoMode = ModeNumber;
Bda->VideoPage = 0;
Bda->VideoPageSize = BIOS_PAGE_SIZE;
Bda->VideoPageOffset = 0;
/* Get the character height */
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_MAX_SCAN_LINE_REG);
Bda->CharacterHeight = 1 + (VgaReadPort(VGA_CRTC_DATA) & 0x1F);
Resolution = VgaGetDisplayResolution();
Bda->ScreenColumns = Resolution.X;
Bda->ScreenRows = Resolution.Y - 1;
return TRUE;
}
BOOLEAN BiosSetVideoPage(BYTE PageNumber)
{
/* Check if the page exists */
if (PageNumber >= BIOS_MAX_PAGES) return FALSE;
/* Check if this is the same page */
if (PageNumber == Bda->VideoPage) return TRUE;
/* Set the values in the BDA */
Bda->VideoPage = PageNumber;
Bda->VideoPageSize = BIOS_PAGE_SIZE;
Bda->VideoPageOffset = PageNumber * BIOS_PAGE_SIZE;
/* Set the start address in the CRTC */
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_LOC_LOW_REG);
VgaWritePort(VGA_CRTC_DATA , LOBYTE(Bda->VideoPageOffset));
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_LOC_HIGH_REG);
VgaWritePort(VGA_CRTC_DATA , HIBYTE(Bda->VideoPageOffset));
return TRUE;
}
BOOLEAN BiosInitialize(VOID)
{
INT i;
WORD Offset = 0;
LPWORD IntVecTable = (LPWORD)((ULONG_PTR)BaseAddress);
LPBYTE BiosCode = (LPBYTE)((ULONG_PTR)BaseAddress + TO_LINEAR(BIOS_SEGMENT, 0));
/* Initialize the BDA */
Bda = (PBIOS_DATA_AREA)((ULONG_PTR)BaseAddress + TO_LINEAR(BDA_SEGMENT, 0));
Bda->EquipmentList = BIOS_EQUIPMENT_LIST;
Bda->KeybdBufferStart = FIELD_OFFSET(BIOS_DATA_AREA, KeybdBuffer);
Bda->KeybdBufferEnd = Bda->KeybdBufferStart + BIOS_KBD_BUFFER_SIZE * sizeof(WORD);
/* Generate ISR stubs and fill the IVT */
for (i = 0; i < 256; i++)
{
IntVecTable[i * 2] = Offset;
IntVecTable[i * 2 + 1] = BIOS_SEGMENT;
BiosCode[Offset++] = 0xFB; // sti
BiosCode[Offset++] = 0x6A; // push i
BiosCode[Offset++] = (BYTE)i;
BiosCode[Offset++] = 0x6A; // push 0
BiosCode[Offset++] = 0x00;
BiosCode[Offset++] = 0xF8; // clc
BiosCode[Offset++] = LOBYTE(EMULATOR_BOP); // BOP sequence
BiosCode[Offset++] = HIBYTE(EMULATOR_BOP);
BiosCode[Offset++] = LOBYTE(EMULATOR_INT_BOP);
BiosCode[Offset++] = HIBYTE(EMULATOR_INT_BOP);
BiosCode[Offset++] = 0x73; // jnc +3
BiosCode[Offset++] = 0x03;
// HACK: The following instruction should be HLT!
BiosCode[Offset++] = 0x90; // nop
BiosCode[Offset++] = 0xEB; // jmp -10
BiosCode[Offset++] = 0xF6;
BiosCode[Offset++] = 0x83; // add sp, 4
BiosCode[Offset++] = 0xC4;
BiosCode[Offset++] = 0x04;
BiosCode[Offset++] = 0xCF; // iret
}
/* Get the input handle to the real console, and check for success */
BiosConsoleInput = CreateFileW(L"CONIN$",
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
0,
NULL);
if (BiosConsoleInput == INVALID_HANDLE_VALUE)
{
return FALSE;
}
/* Get the output handle to the real console, and check for success */
BiosConsoleOutput = CreateFileW(L"CONOUT$",
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
0,
NULL);
if (BiosConsoleOutput == INVALID_HANDLE_VALUE)
{
CloseHandle(BiosConsoleInput);
return FALSE;
}
/* Save the console screen buffer information */
if (!GetConsoleScreenBufferInfo(BiosConsoleOutput, &BiosSavedBufferInfo))
{
CloseHandle(BiosConsoleOutput);
CloseHandle(BiosConsoleInput);
return FALSE;
}
/* Initialize VGA */
if (!VgaInitialize(BiosConsoleOutput))
{
CloseHandle(BiosConsoleOutput);
CloseHandle(BiosConsoleInput);
return FALSE;
}
/* Update the cursor position */
BiosSetCursorPosition(BiosSavedBufferInfo.dwCursorPosition.Y,
BiosSavedBufferInfo.dwCursorPosition.X,
0);
/* Set the console input mode */
SetConsoleMode(BiosConsoleInput, ENABLE_MOUSE_INPUT | ENABLE_PROCESSED_INPUT);
/* Initialize the PIC */
PicWriteCommand(PIC_MASTER_CMD, PIC_ICW1 | PIC_ICW1_ICW4);
PicWriteCommand(PIC_SLAVE_CMD , PIC_ICW1 | PIC_ICW1_ICW4);
/* Set the interrupt offsets */
PicWriteData(PIC_MASTER_DATA, BIOS_PIC_MASTER_INT);
PicWriteData(PIC_SLAVE_DATA , BIOS_PIC_SLAVE_INT);
/* Tell the master PIC there is a slave at IRQ 2 */
PicWriteData(PIC_MASTER_DATA, 1 << 2);
PicWriteData(PIC_SLAVE_DATA , 2);
/* Make sure the PIC is in 8086 mode */
PicWriteData(PIC_MASTER_DATA, PIC_ICW4_8086);
PicWriteData(PIC_SLAVE_DATA , PIC_ICW4_8086);
/* Clear the masks for both PICs */
PicWriteData(PIC_MASTER_DATA, 0x00);
PicWriteData(PIC_SLAVE_DATA , 0x00);
PitWriteCommand(0x34);
PitWriteData(0, 0x00);
PitWriteData(0, 0x00);
return TRUE;
}
VOID BiosCleanup(VOID)
{
/* Restore the old screen buffer */
SetConsoleActiveScreenBuffer(BiosConsoleOutput);
/* Restore the screen buffer size */
SetConsoleScreenBufferSize(BiosConsoleOutput, BiosSavedBufferInfo.dwSize);
/* Close the console handles */
if (BiosConsoleOutput != INVALID_HANDLE_VALUE) CloseHandle(BiosConsoleOutput);
if (BiosConsoleInput != INVALID_HANDLE_VALUE) CloseHandle(BiosConsoleInput);
}
WORD BiosPeekCharacter(VOID)
{
WORD CharacterData;
/* Check if there is a key available */
if (Bda->KeybdBufferHead == Bda->KeybdBufferTail) return 0xFFFF;
/* Get the key from the queue, but don't remove it */
BiosKbdBufferTop(&CharacterData);
return CharacterData;
}
WORD BiosGetCharacter(VOID)
{
WORD CharacterData = 0;
/* Check if there is a key available */
if (Bda->KeybdBufferHead != Bda->KeybdBufferTail)
{
/* Get the key from the queue, and remove it */
BiosKbdBufferTop(&CharacterData);
BiosKbdBufferPop();
}
else
{
/* Set the handler CF to repeat the BOP */
EmulatorSetFlag(EMULATOR_FLAG_CF);
}
return CharacterData;
}
VOID BiosSetCursorPosition(BYTE Row, BYTE Column, BYTE Page)
{
/* Make sure the selected video page is valid */
if (Page >= BIOS_MAX_PAGES) return;
/* Update the position in the BDA */
Bda->CursorPosition[Page] = (Row << 8) | Column;
/* Check if this is the current video page */
if (Page == Bda->VideoPage)
{
WORD Offset = Row * Bda->ScreenColumns + Column;
/* Modify the CRTC registers */
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_LOC_LOW_REG);
VgaWritePort(VGA_CRTC_DATA , LOBYTE(Offset));
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_LOC_HIGH_REG);
VgaWritePort(VGA_CRTC_DATA , HIBYTE(Offset));
}
}
BOOLEAN BiosScrollWindow(INT Direction,
DWORD Amount,
SMALL_RECT Rectangle,
BYTE Page,
BYTE FillAttribute)
{
DWORD i;
LPWORD WindowData;
DWORD WindowSize = (Rectangle.Bottom - Rectangle.Top + 1)
* (Rectangle.Right - Rectangle.Left + 1);
/* Allocate a buffer for the window */
WindowData = (LPWORD)HeapAlloc(GetProcessHeap(),
HEAP_ZERO_MEMORY,
WindowSize * sizeof(WORD));
if (WindowData == NULL) return FALSE;
/* Read the window data */
BiosReadWindow(WindowData, Rectangle, Page);
if (Amount == 0)
{
/* Fill the window */
for (i = 0; i < WindowSize; i++)
{
WindowData[i] = ' ' | (FillAttribute << 8);
}
goto Done;
}
// TODO: Scroll the window!
Done:
/* Write back the window data */
BiosWriteWindow(WindowData, Rectangle, Page);
/* Free the window buffer */
HeapFree(GetProcessHeap(), 0, WindowData);
return TRUE;
}
VOID BiosPrintCharacter(CHAR Character, BYTE Attribute, BYTE Page)
{
WORD CharData = (Attribute << 8) | Character;
BYTE Row, Column;
/* Make sure the page exists */
if (Page >= BIOS_MAX_PAGES) return;
/* Get the cursor location */
Row = HIBYTE(Bda->CursorPosition[Page]);
Column = LOBYTE(Bda->CursorPosition[Page]);
if (Character == '\a')
{
/* Bell control character */
// NOTE: We may use what the terminal emulator offers to us...
Beep(800, 200);
return;
}
else if (Character == '\b')
{
/* Backspace control character */
if (Column > 0)
{
Column--;
}
else if (Row > 0)
{
Column = Bda->ScreenColumns - 1;
Row--;
}
/* Erase the existing character */
CharData = (Attribute << 8) | ' ';
VgaWriteMemory(TO_LINEAR(TEXT_VIDEO_SEG,
Page * Bda->VideoPageSize
+ (Row * Bda->ScreenColumns + Column) * sizeof(WORD)),
(LPVOID)&CharData,
sizeof(WORD));
}
else if (Character == '\n')
{
/* Line Feed control character */
Row++;
}
else if (Character == '\r')
{
/* Carriage Return control character */
Column = 0;
}
else
{
/* Default character */
/* Write the character */
VgaWriteMemory(TO_LINEAR(TEXT_VIDEO_SEG,
Page * Bda->VideoPageSize
+ (Row * Bda->ScreenColumns + Column) * sizeof(WORD)),
(LPVOID)&CharData,
sizeof(WORD));
/* Advance the cursor */
Column++;
}
/* Check if it passed the end of the row */
if (Column >= Bda->ScreenColumns)
{
/* Return to the first column and go to the next line */
Column = 0;
Row++;
}
/* Scroll the screen up if needed */
if (Row > Bda->ScreenRows)
{
/* The screen must be scrolled up */
SMALL_RECT Rectangle = { 0, 0, Bda->ScreenColumns - 1, Bda->ScreenRows };
BiosScrollWindow(SCROLL_DIRECTION_UP,
1,
Rectangle,
Page,
DEFAULT_ATTRIBUTE);
}
/* Set the cursor position */
BiosSetCursorPosition(Row, Column, Page);
}
VOID BiosVideoService(LPWORD Stack)
{
DWORD Eax = EmulatorGetRegister(EMULATOR_REG_AX);
DWORD Ecx = EmulatorGetRegister(EMULATOR_REG_CX);
DWORD Edx = EmulatorGetRegister(EMULATOR_REG_DX);
DWORD Ebx = EmulatorGetRegister(EMULATOR_REG_BX);
switch (HIBYTE(Eax))
{
/* Set Video Mode */
case 0x00:
{
BiosSetVideoMode(LOBYTE(Eax));
VgaClearMemory();
break;
}
/* Set Text-Mode Cursor Shape */
case 0x01:
{
/* Update the BDA */
Bda->CursorStartLine = HIBYTE(Ecx);
Bda->CursorEndLine = LOBYTE(Ecx);
/* Modify the CRTC registers */
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_START_REG);
VgaWritePort(VGA_CRTC_DATA , Bda->CursorStartLine);
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_END_REG);
VgaWritePort(VGA_CRTC_DATA , Bda->CursorEndLine);
break;
}
/* Set Cursor Position */
case 0x02:
{
BiosSetCursorPosition(HIBYTE(Edx), LOBYTE(Edx), HIBYTE(Ebx));
break;
}
/* Get Cursor Position */
case 0x03:
{
/* Make sure the selected video page exists */
if (HIBYTE(Ebx) >= BIOS_MAX_PAGES) break;
/* Return the result */
EmulatorSetRegister(EMULATOR_REG_AX, 0);
EmulatorSetRegister(EMULATOR_REG_CX,
(Bda->CursorStartLine << 8) | Bda->CursorEndLine);
EmulatorSetRegister(EMULATOR_REG_DX, Bda->CursorPosition[HIBYTE(Ebx)]);
break;
}
/* Query Light Pen */
case 0x04:
{
/*
* On modern BIOSes, this function returns 0
* so that we can ignore the other registers.
*/
EmulatorSetRegister(EMULATOR_REG_AX, 0);
break;
}
/* Select Active Display Page */
case 0x05:
{
BiosSetVideoPage(LOBYTE(Eax));
break;
}
/* Scroll Window Up/Down */
case 0x06:
case 0x07:
{
SMALL_RECT Rectangle =
{
LOBYTE(Ecx),
HIBYTE(Ecx),
LOBYTE(Edx),
HIBYTE(Edx)
};
/* Call the internal function */
BiosScrollWindow((HIBYTE(Eax) == 0x06) ? SCROLL_DIRECTION_UP
: SCROLL_DIRECTION_DOWN,
LOBYTE(Eax),
Rectangle,
Bda->VideoPage,
HIBYTE(Ebx));
break;
}
/* Read/Write Character From Cursor Position */
case 0x08:
case 0x09:
case 0x0A:
{
WORD CharacterData = MAKEWORD(LOBYTE(Eax), LOBYTE(Ebx));
BYTE Page = HIBYTE(Ebx);
DWORD Offset;
/* Check if the page exists */
if (Page >= BIOS_MAX_PAGES) break;
/* Find the offset of the character */
Offset = Page * Bda->VideoPageSize
+ (HIBYTE(Bda->CursorPosition[Page]) * Bda->ScreenColumns
+ LOBYTE(Bda->CursorPosition[Page])) * 2;
if (HIBYTE(Eax) == 0x08)
{
/* Read from the video memory */
VgaReadMemory(TO_LINEAR(TEXT_VIDEO_SEG, Offset),
(LPVOID)&CharacterData,
sizeof(WORD));
/* Return the character in AX */
EmulatorSetRegister(EMULATOR_REG_AX, CharacterData);
}
else
{
/* Write to video memory */
VgaWriteMemory(TO_LINEAR(TEXT_VIDEO_SEG, Offset),
(LPVOID)&CharacterData,
(HIBYTE(Ebx) == 0x09) ? sizeof(WORD) : sizeof(BYTE));
}
break;
}
/* Teletype Output */
case 0x0E:
{
BiosPrintCharacter(LOBYTE(Eax), LOBYTE(Ebx), HIBYTE(Ebx));
break;
}
/* Get Current Video Mode */
case 0x0F:
{
EmulatorSetRegister(EMULATOR_REG_AX,
MAKEWORD(Bda->VideoMode, Bda->ScreenColumns));
EmulatorSetRegister(EMULATOR_REG_BX,
MAKEWORD(LOBYTE(Ebx), Bda->VideoPage));
break;
}
/* Scroll Window */
case 0x12:
{
SMALL_RECT Rectangle =
{
LOBYTE(Ecx),
HIBYTE(Ecx),
LOBYTE(Edx),
HIBYTE(Edx)
};
/* Call the internal function */
BiosScrollWindow(LOBYTE(Ebx),
LOBYTE(Eax),
Rectangle,
Bda->VideoPage,
DEFAULT_ATTRIBUTE);
break;
}
/* Display combination code */
case 0x1A:
{
switch(LOBYTE(Eax))
{
case 0x00: /* Get Display combiantion code */
EmulatorSetRegister(EMULATOR_REG_AX, MAKEWORD(0x1A, 0x1A));
EmulatorSetRegister(EMULATOR_REG_BX, MAKEWORD(0x08, 0x0)); /* VGA w/ color analog display */
break;
case 0x01: /* Set Display combination code */
DPRINT1("Set Display combination code - Unsupported\n");
break;
default:
break;
}
break;
}
default:
{
DPRINT1("BIOS Function INT 10h, AH = 0x%02X NOT IMPLEMENTED\n",
HIBYTE(Eax));
}
}
}
VOID BiosKeyboardService(LPWORD Stack)
{
DWORD Eax = EmulatorGetRegister(EMULATOR_REG_AX);
switch (HIBYTE(Eax))
{
case 0x00:
{
/* Read the character (and wait if necessary) */
EmulatorSetRegister(EMULATOR_REG_AX, BiosGetCharacter());
break;
}
case 0x01:
{
WORD Data = BiosPeekCharacter();
if (Data != 0xFFFF)
{
/* There is a character, clear ZF and return it */
EmulatorSetRegister(EMULATOR_REG_AX, Data);
Stack[STACK_FLAGS] &= ~EMULATOR_FLAG_ZF;
}
else
{
/* No character, set ZF */
Stack[STACK_FLAGS] |= EMULATOR_FLAG_ZF;
}
break;
}
default:
{
DPRINT1("BIOS Function INT 16h, AH = 0x%02X NOT IMPLEMENTED\n",
HIBYTE(Eax));
}
}
}
VOID BiosTimeService(LPWORD Stack)
{
DWORD Eax = EmulatorGetRegister(EMULATOR_REG_AX);
DWORD Ecx = EmulatorGetRegister(EMULATOR_REG_CX);
DWORD Edx = EmulatorGetRegister(EMULATOR_REG_DX);
switch (HIBYTE(Eax))
{
case 0x00:
{
/* Set AL to 1 if midnight had passed, 0 otherwise */
Eax &= 0xFFFFFF00;
if (Bda->MidnightPassed) Eax |= 1;
/* Return the tick count in CX:DX */
EmulatorSetRegister(EMULATOR_REG_AX, Eax);
EmulatorSetRegister(EMULATOR_REG_CX, HIWORD(Bda->TickCounter));
EmulatorSetRegister(EMULATOR_REG_DX, LOWORD(Bda->TickCounter));
/* Reset the midnight flag */
Bda->MidnightPassed = FALSE;
break;
}
case 0x01:
{
/* Set the tick count to CX:DX */
Bda->TickCounter = MAKELONG(LOWORD(Edx), LOWORD(Ecx));
/* Reset the midnight flag */
Bda->MidnightPassed = FALSE;
break;
}
default:
{
DPRINT1("BIOS Function INT 1Ah, AH = 0x%02X NOT IMPLEMENTED\n",
HIBYTE(Eax));
}
}
}
VOID BiosSystemTimerInterrupt(LPWORD Stack)
{
/* Increase the system tick count */
Bda->TickCounter++;
}
VOID BiosEquipmentService(LPWORD Stack)
{
/* Return the equipment list */
EmulatorSetRegister(EMULATOR_REG_AX, Bda->EquipmentList);
}
VOID BiosHandleIrq(BYTE IrqNumber, LPWORD Stack)
{
switch (IrqNumber)
{
/* PIT IRQ */
case 0:
{
/* Perform the system timer interrupt */
EmulatorInterrupt(BIOS_SYS_TIMER_INTERRUPT);
break;
}
/* Keyboard IRQ */
case 1:
{
BYTE ScanCode, VirtualKey;
WORD Character;
/* Check if there is a scancode available */
if (!(KeyboardReadStatus() & 1)) break;
/* Get the scan code and virtual key code */
ScanCode = KeyboardReadData();
VirtualKey = MapVirtualKey(ScanCode & 0x7F, MAPVK_VSC_TO_VK);
/* Check if this is a key press or release */
if (!(ScanCode & (1 << 7)))
{
/* Key press */
if (VirtualKey == VK_NUMLOCK
|| VirtualKey == VK_CAPITAL
|| VirtualKey == VK_SCROLL)
{
/* For toggle keys, toggle the lowest bit in the keyboard map */
BiosKeyboardMap[VirtualKey] ^= ~(1 << 0);
}
/* Set the highest bit */
BiosKeyboardMap[VirtualKey] |= (1 << 7);
/* Find out which character this is */
if (ToAscii(VirtualKey, ScanCode, BiosKeyboardMap, &Character, 0) > 0)
{
/* Push it onto the BIOS keyboard queue */
BiosKbdBufferPush((ScanCode << 8) | (Character & 0xFF));
}
}
else
{
/* Key release, unset the highest bit */
BiosKeyboardMap[VirtualKey] &= ~(1 << 7);
}
break;
}
}
/* Send End-of-Interrupt to the PIC */
if (IrqNumber > 8) PicWriteCommand(PIC_SLAVE_CMD, PIC_OCW2_EOI);
PicWriteCommand(PIC_MASTER_CMD, PIC_OCW2_EOI);
}
/* EOF */