reactos/dll/directx/wine/ddraw
Joachim Henze fc62a2ef50 [0.4.10][DDRAW] ddraw.c ddraw7_FlipToGDISurface() to Wine-6.8 (#3827) CORE-15128
fixes CORE-15128 "Fall 0.1.3, black controls all over the desktop after exiting the game"
which regressed by 0.4.9-dev-155-g 9987f02917
(the sync to Wine Staging 3.3)

the patch on top of 0.4.15-dev-2923-g2210d23:
KVM: https://reactos.org/testman/compare.php?ids=78290,78295 LGTM
VBox: https://reactos.org/testman/compare.php?ids=78291,78294 LGTM

fix picked from 0.4.15-dev-2929-g 34d5d1dbd4
2022-01-21 06:00:19 +01:00
..
clipper.c
CMakeLists.txt
ddraw.c [0.4.10][DDRAW] ddraw.c ddraw7_FlipToGDISurface() to Wine-6.8 (#3827) CORE-15128 2022-01-21 06:00:19 +01:00
ddraw.rc
ddraw.spec
ddraw_classes.idl
ddraw_classes.rgs
ddraw_private.h [0.4.10] Avoid regression CORE-14955 "Ddraw fullscreen crashes" 2018-08-28 15:16:10 +02:00
device.c [0.4.10] Avoid regression CORE-14955 "Ddraw fullscreen crashes" 2018-08-28 15:16:10 +02:00
executebuffer.c [0.4.10] Avoid regression CORE-14955 "Ddraw fullscreen crashes" 2018-08-28 15:16:10 +02:00
light.c
main.c
material.c
palette.c [0.4.10] Avoid regression CORE-14955 "Ddraw fullscreen crashes" 2018-08-28 15:16:10 +02:00
precomp.h
surface.c [0.4.10] Avoid regression CORE-14955 "Ddraw fullscreen crashes" 2018-08-28 15:16:10 +02:00
utils.c [0.4.10] Avoid regression CORE-14955 "Ddraw fullscreen crashes" 2018-08-28 15:16:10 +02:00
version.rc
vertexbuffer.c
viewport.c [0.4.10] Avoid regression CORE-14955 "Ddraw fullscreen crashes" 2018-08-28 15:16:10 +02:00