reactos/subsystems/win32/win32k/ntuser/desktop.c
Jérôme Gardou 2d0dd58947 Hopefully fail to break anything in the process of syncing with trunk (r47786)
svn path=/branches/reactos-yarotows/; revision=47795
2010-06-17 01:25:16 +00:00

2032 lines
53 KiB
C

/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
* PURPOSE: Desktops
* FILE: subsystems/win32/win32k/ntuser/desktop.c
* PROGRAMER: Casper S. Hornstrup (chorns@users.sourceforge.net)
* REVISION HISTORY:
* 06-06-2001 CSH Created
*/
/* INCLUDES ******************************************************************/
#include <win32k.h>
#define NDEBUG
#include <debug.h>
#define TRACE DPRINT
#define WARN DPRINT1
#define ERR DPRINT1
static
VOID
IntFreeDesktopHeap(
IN OUT PDESKTOP Desktop
);
/* GLOBALS *******************************************************************/
/* Currently active desktop */
PDESKTOP InputDesktop = NULL;
HDESK InputDesktopHandle = NULL;
HDC ScreenDeviceContext = NULL;
BOOL g_PaintDesktopVersion = FALSE;
GENERIC_MAPPING IntDesktopMapping =
{
STANDARD_RIGHTS_READ | DESKTOP_ENUMERATE |
DESKTOP_READOBJECTS,
STANDARD_RIGHTS_WRITE | DESKTOP_CREATEMENU |
DESKTOP_CREATEWINDOW |
DESKTOP_HOOKCONTROL |
DESKTOP_JOURNALPLAYBACK |
DESKTOP_JOURNALRECORD |
DESKTOP_WRITEOBJECTS,
STANDARD_RIGHTS_EXECUTE | DESKTOP_SWITCHDESKTOP,
STANDARD_RIGHTS_REQUIRED | DESKTOP_CREATEMENU |
DESKTOP_CREATEWINDOW |
DESKTOP_ENUMERATE |
DESKTOP_HOOKCONTROL |
DESKTOP_JOURNALPLAYBACK |
DESKTOP_JOURNALRECORD |
DESKTOP_READOBJECTS |
DESKTOP_SWITCHDESKTOP |
DESKTOP_WRITEOBJECTS
};
/* OBJECT CALLBACKS **********************************************************/
NTSTATUS
APIENTRY
IntDesktopObjectParse(IN PVOID ParseObject,
IN PVOID ObjectType,
IN OUT PACCESS_STATE AccessState,
IN KPROCESSOR_MODE AccessMode,
IN ULONG Attributes,
IN OUT PUNICODE_STRING CompleteName,
IN OUT PUNICODE_STRING RemainingName,
IN OUT PVOID Context OPTIONAL,
IN PSECURITY_QUALITY_OF_SERVICE SecurityQos OPTIONAL,
OUT PVOID *Object)
{
NTSTATUS Status;
PDESKTOP Desktop;
OBJECT_ATTRIBUTES ObjectAttributes;
PLIST_ENTRY NextEntry, ListHead;
PWINSTATION_OBJECT WinStaObject = (PWINSTATION_OBJECT)ParseObject;
PUNICODE_STRING DesktopName;
/* Set the list pointers and loop the window station */
ListHead = &WinStaObject->DesktopListHead;
NextEntry = ListHead->Flink;
while (NextEntry != ListHead)
{
/* Get the current desktop */
Desktop = CONTAINING_RECORD(NextEntry, DESKTOP, ListEntry);
/* Get its name */
DesktopName = GET_DESKTOP_NAME(Desktop);
if (DesktopName)
{
/* Compare the name */
if (RtlEqualUnicodeString(RemainingName,
DesktopName,
(Attributes & OBJ_CASE_INSENSITIVE)))
{
/* We found a match. Did this come from a create? */
if (Context)
{
/* Unless OPEN_IF was given, fail with an error */
if (!(Attributes & OBJ_OPENIF))
{
/* Name collision */
return STATUS_OBJECT_NAME_COLLISION;
}
else
{
/* Otherwise, return with a warning only */
Status = STATUS_OBJECT_NAME_EXISTS;
}
}
else
{
/* This was a real open, so this is OK */
Status = STATUS_SUCCESS;
}
/* Reference the desktop and return it */
ObReferenceObject(Desktop);
*Object = Desktop;
return Status;
}
}
/* Go to the next desktop */
NextEntry = NextEntry->Flink;
}
/* If we got here but this isn't a create, then fail */
if (!Context) return STATUS_OBJECT_NAME_NOT_FOUND;
/* Create the desktop object */
InitializeObjectAttributes(&ObjectAttributes, RemainingName, 0, NULL, NULL);
Status = ObCreateObject(KernelMode,
ExDesktopObjectType,
&ObjectAttributes,
KernelMode,
NULL,
sizeof(DESKTOP),
0,
0,
(PVOID)&Desktop);
if (!NT_SUCCESS(Status)) return Status;
/* Initialize shell hook window list and set the parent */
RtlZeroMemory(Desktop, sizeof(DESKTOP));
InitializeListHead(&Desktop->ShellHookWindows);
Desktop->rpwinstaParent = (PWINSTATION_OBJECT)ParseObject;
/* Put the desktop on the window station's list of associated desktops */
InsertTailList(&Desktop->rpwinstaParent->DesktopListHead,
&Desktop->ListEntry);
/* Set the desktop object and return success */
*Object = Desktop;
return STATUS_SUCCESS;
}
VOID APIENTRY
IntDesktopObjectDelete(PWIN32_DELETEMETHOD_PARAMETERS Parameters)
{
PDESKTOP Desktop = (PDESKTOP)Parameters->Object;
DPRINT("Deleting desktop (0x%X)\n", Desktop);
/* Remove the desktop from the window station's list of associcated desktops */
RemoveEntryList(&Desktop->ListEntry);
IntFreeDesktopHeap(Desktop);
}
/* PRIVATE FUNCTIONS **********************************************************/
NTSTATUS
FASTCALL
InitDesktopImpl(VOID)
{
/* Set Desktop Object Attributes */
ExDesktopObjectType->TypeInfo.DefaultNonPagedPoolCharge = sizeof(DESKTOP);
ExDesktopObjectType->TypeInfo.GenericMapping = IntDesktopMapping;
return STATUS_SUCCESS;
}
NTSTATUS
FASTCALL
CleanupDesktopImpl(VOID)
{
return STATUS_SUCCESS;
}
static int GetSystemVersionString(LPWSTR buffer)
{
RTL_OSVERSIONINFOEXW versionInfo;
int len;
versionInfo.dwOSVersionInfoSize = sizeof(RTL_OSVERSIONINFOEXW);
if (!NT_SUCCESS(RtlGetVersion((PRTL_OSVERSIONINFOW)&versionInfo)))
return 0;
if (versionInfo.dwMajorVersion <= 4)
len = swprintf(buffer,
L"ReactOS Version %d.%d %s Build %d",
versionInfo.dwMajorVersion, versionInfo.dwMinorVersion,
versionInfo.szCSDVersion, versionInfo.dwBuildNumber&0xFFFF);
else
len = swprintf(buffer,
L"ReactOS %s (Build %d)",
versionInfo.szCSDVersion, versionInfo.dwBuildNumber&0xFFFF);
return len;
}
NTSTATUS FASTCALL
IntParseDesktopPath(PEPROCESS Process,
PUNICODE_STRING DesktopPath,
HWINSTA *hWinSta,
HDESK *hDesktop)
{
OBJECT_ATTRIBUTES ObjectAttributes;
UNICODE_STRING WinSta, Desktop, FullName;
BOOL DesktopPresent = FALSE;
BOOL WinStaPresent = FALSE;
NTSTATUS Status;
ASSERT(hWinSta);
*hWinSta = NULL;
if(hDesktop != NULL)
{
*hDesktop = NULL;
}
RtlInitUnicodeString(&WinSta, NULL);
RtlInitUnicodeString(&Desktop, NULL);
if(DesktopPath != NULL && DesktopPath->Buffer != NULL && DesktopPath->Length > sizeof(WCHAR))
{
PWCHAR c = DesktopPath->Buffer;
USHORT wl = 0;
USHORT l = DesktopPath->Length;
/*
* Parse the desktop path string which can be in the form "WinSta\Desktop"
* or just "Desktop". In latter case WinSta0 will be used.
*/
while(l > 0)
{
if(*c == L'\\')
{
wl = (ULONG_PTR)c - (ULONG_PTR)DesktopPath->Buffer;
break;
}
l -= sizeof(WCHAR);
c++;
}
if(wl > 0)
{
WinSta.Length = wl;
WinSta.MaximumLength = wl + sizeof(WCHAR);
WinSta.Buffer = DesktopPath->Buffer;
WinStaPresent = TRUE;
c++;
}
Desktop.Length = DesktopPath->Length - wl;
if(wl > 0)
{
Desktop.Length -= sizeof(WCHAR);
}
if(Desktop.Length > 0)
{
Desktop.MaximumLength = Desktop.Length + sizeof(WCHAR);
Desktop.Buffer = ((wl > 0) ? c : DesktopPath->Buffer);
DesktopPresent = TRUE;
}
}
if(!WinStaPresent)
{
#if 0
/* search the process handle table for (inherited) window station
handles, use a more appropriate one than WinSta0 if possible. */
if (!ObFindHandleForObject(Process,
NULL,
ExWindowStationObjectType,
NULL,
(PHANDLE)hWinSta))
#endif
{
/* we had no luck searching for opened handles, use WinSta0 now */
RtlInitUnicodeString(&WinSta, L"WinSta0");
}
}
if(!DesktopPresent && hDesktop != NULL)
{
#if 0
/* search the process handle table for (inherited) desktop
handles, use a more appropriate one than Default if possible. */
if (!ObFindHandleForObject(Process,
NULL,
ExDesktopObjectType,
NULL,
(PHANDLE)hDesktop))
#endif
{
/* we had no luck searching for opened handles, use Desktop now */
RtlInitUnicodeString(&Desktop, L"Default");
}
}
if(*hWinSta == NULL)
{
if(!IntGetFullWindowStationName(&FullName, &WinSta, NULL))
{
return STATUS_INSUFFICIENT_RESOURCES;
}
/* open the window station */
InitializeObjectAttributes(&ObjectAttributes,
&FullName,
OBJ_CASE_INSENSITIVE,
NULL,
NULL);
Status = ObOpenObjectByName(&ObjectAttributes,
ExWindowStationObjectType,
KernelMode,
NULL,
0,
NULL,
(HANDLE*)hWinSta);
ExFreePoolWithTag(FullName.Buffer, TAG_STRING);
if(!NT_SUCCESS(Status))
{
SetLastNtError(Status);
DPRINT("Failed to reference window station %wZ PID: %d!\n", &WinSta, PsGetCurrentProcessId());
return Status;
}
}
if(hDesktop != NULL && *hDesktop == NULL)
{
if(!IntGetFullWindowStationName(&FullName, &WinSta, &Desktop))
{
NtClose(*hWinSta);
*hWinSta = NULL;
return STATUS_INSUFFICIENT_RESOURCES;
}
/* open the desktop object */
InitializeObjectAttributes(&ObjectAttributes,
&FullName,
OBJ_CASE_INSENSITIVE,
NULL,
NULL);
Status = ObOpenObjectByName(&ObjectAttributes,
ExDesktopObjectType,
KernelMode,
NULL,
0,
NULL,
(HANDLE*)hDesktop);
ExFreePoolWithTag(FullName.Buffer, TAG_STRING);
if(!NT_SUCCESS(Status))
{
*hDesktop = NULL;
NtClose(*hWinSta);
*hWinSta = NULL;
SetLastNtError(Status);
DPRINT("Failed to reference desktop %wZ PID: %d!\n", &Desktop, PsGetCurrentProcessId());
return Status;
}
}
return STATUS_SUCCESS;
}
/*
* IntValidateDesktopHandle
*
* Validates the desktop handle.
*
* Remarks
* If the function succeeds, the handle remains referenced. If the
* fucntion fails, last error is set.
*/
NTSTATUS FASTCALL
IntValidateDesktopHandle(
HDESK Desktop,
KPROCESSOR_MODE AccessMode,
ACCESS_MASK DesiredAccess,
PDESKTOP *Object)
{
NTSTATUS Status;
Status = ObReferenceObjectByHandle(
Desktop,
DesiredAccess,
ExDesktopObjectType,
AccessMode,
(PVOID*)Object,
NULL);
if (!NT_SUCCESS(Status))
SetLastNtError(Status);
return Status;
}
PDESKTOP FASTCALL
IntGetActiveDesktop(VOID)
{
return InputDesktop;
}
/*
* returns or creates a handle to the desktop object
*/
HDESK FASTCALL
IntGetDesktopObjectHandle(PDESKTOP DesktopObject)
{
NTSTATUS Status;
HDESK Ret;
ASSERT(DesktopObject);
if (!ObFindHandleForObject(PsGetCurrentProcess(),
DesktopObject,
ExDesktopObjectType,
NULL,
(PHANDLE)&Ret))
{
Status = ObOpenObjectByPointer(DesktopObject,
0,
NULL,
0,
ExDesktopObjectType,
UserMode,
(PHANDLE)&Ret);
if(!NT_SUCCESS(Status))
{
/* unable to create a handle */
DPRINT1("Unable to create a desktop handle\n");
return NULL;
}
}
else
{
DPRINT1("Got handle: %lx\n", Ret);
}
return Ret;
}
PUSER_MESSAGE_QUEUE FASTCALL
IntGetFocusMessageQueue(VOID)
{
PDESKTOP pdo = IntGetActiveDesktop();
if (!pdo)
{
DPRINT("No active desktop\n");
return(NULL);
}
return (PUSER_MESSAGE_QUEUE)pdo->ActiveMessageQueue;
}
VOID FASTCALL
IntSetFocusMessageQueue(PUSER_MESSAGE_QUEUE NewQueue)
{
PUSER_MESSAGE_QUEUE Old;
PDESKTOP pdo = IntGetActiveDesktop();
if (!pdo)
{
DPRINT("No active desktop\n");
return;
}
if(NewQueue != NULL)
{
if(NewQueue->Desktop != NULL)
{
DPRINT("Message Queue already attached to another desktop!\n");
return;
}
IntReferenceMessageQueue(NewQueue);
(void)InterlockedExchangePointer((PVOID*)&NewQueue->Desktop, pdo);
}
Old = (PUSER_MESSAGE_QUEUE)InterlockedExchangePointer((PVOID*)&pdo->ActiveMessageQueue, NewQueue);
if(Old != NULL)
{
(void)InterlockedExchangePointer((PVOID*)&Old->Desktop, 0);
IntDereferenceMessageQueue(Old);
}
}
HWND FASTCALL IntGetDesktopWindow(VOID)
{
PDESKTOP pdo = IntGetActiveDesktop();
if (!pdo)
{
DPRINT("No active desktop\n");
return NULL;
}
return pdo->DesktopWindow;
}
PWINDOW_OBJECT FASTCALL UserGetDesktopWindow(VOID)
{
PDESKTOP pdo = IntGetActiveDesktop();
if (!pdo)
{
DPRINT("No active desktop\n");
return NULL;
}
return UserGetWindowObject(pdo->DesktopWindow);
}
HWND FASTCALL IntGetMessageWindow(VOID)
{
PDESKTOP pdo = IntGetActiveDesktop();
if (!pdo)
{
DPRINT("No active desktop\n");
return NULL;
}
return pdo->spwndMessage->head.h;
}
HWND FASTCALL IntGetCurrentThreadDesktopWindow(VOID)
{
PTHREADINFO pti = PsGetCurrentThreadWin32Thread();
PDESKTOP pdo = pti->rpdesk;
if (NULL == pdo)
{
DPRINT1("Thread doesn't have a desktop\n");
return NULL;
}
return pdo->DesktopWindow;
}
BOOL FASTCALL IntDesktopUpdatePerUserSettings(BOOL bEnable)
{
if (bEnable)
{
RTL_QUERY_REGISTRY_TABLE QueryTable[2];
NTSTATUS Status;
RtlZeroMemory(QueryTable, sizeof(QueryTable));
QueryTable[0].Flags = RTL_QUERY_REGISTRY_DIRECT;
QueryTable[0].Name = L"PaintDesktopVersion";
QueryTable[0].EntryContext = &g_PaintDesktopVersion;
/* Query the "PaintDesktopVersion" flag in the "Control Panel\Desktop" key */
Status = RtlQueryRegistryValues(RTL_REGISTRY_USER,
L"Control Panel\\Desktop",
QueryTable, NULL, NULL);
if (!NT_SUCCESS(Status))
{
DPRINT1("RtlQueryRegistryValues failed for PaintDesktopVersion (%x)\n",
Status);
g_PaintDesktopVersion = FALSE;
return FALSE;
}
DPRINT("PaintDesktopVersion = %d\n", g_PaintDesktopVersion);
return TRUE;
}
else
{
g_PaintDesktopVersion = FALSE;
return TRUE;
}
}
/* PUBLIC FUNCTIONS ***********************************************************/
HDC FASTCALL
UserGetDesktopDC(ULONG DcType, BOOL EmptyDC, BOOL ValidatehWnd)
{
PWINDOW_OBJECT DesktopObject = 0;
HDC DesktopHDC = 0;
if (DcType == DC_TYPE_DIRECT)
{
DesktopObject = UserGetDesktopWindow();
DesktopHDC = (HDC)UserGetWindowDC(DesktopObject);
}
else
{
HDEV hDev;
hDev = (HDEV)pPrimarySurface;
DesktopHDC = IntGdiCreateDisplayDC(hDev, DcType, EmptyDC);
}
return DesktopHDC;
}
VOID APIENTRY
UserRedrawDesktop()
{
PWINDOW_OBJECT Window = NULL;
Window = UserGetDesktopWindow();
IntInvalidateWindows( Window,
Window->hrgnUpdate,
RDW_FRAME |
RDW_ERASE |
RDW_INVALIDATE |
RDW_ALLCHILDREN);
}
NTSTATUS FASTCALL
co_IntShowDesktop(PDESKTOP Desktop, ULONG Width, ULONG Height)
{
CSR_API_MESSAGE Request;
Request.Type = MAKE_CSR_API(SHOW_DESKTOP, CSR_GUI);
Request.Data.ShowDesktopRequest.DesktopWindow = Desktop->DesktopWindow;
Request.Data.ShowDesktopRequest.Width = Width;
Request.Data.ShowDesktopRequest.Height = Height;
return co_CsrNotify(&Request);
}
NTSTATUS FASTCALL
IntHideDesktop(PDESKTOP Desktop)
{
#if 0
CSRSS_API_REQUEST Request;
CSRSS_API_REPLY Reply;
Request.Type = CSRSS_HIDE_DESKTOP;
Request.Data.HideDesktopRequest.DesktopWindow = Desktop->DesktopWindow;
return NotifyCsrss(&Request, &Reply);
#else
PWINDOW_OBJECT DesktopWindow;
PWND DesktopWnd;
DesktopWindow = IntGetWindowObject(Desktop->DesktopWindow);
if (! DesktopWindow)
{
return ERROR_INVALID_WINDOW_HANDLE;
}
DesktopWnd = DesktopWindow->Wnd;
DesktopWnd->style &= ~WS_VISIBLE;
return STATUS_SUCCESS;
#endif
}
static
HWND* FASTCALL
UserBuildShellHookHwndList(PDESKTOP Desktop)
{
ULONG entries=0;
PSHELL_HOOK_WINDOW Current;
HWND* list;
/* fixme: if we save nb elements in desktop, we dont have to loop to find nb entries */
LIST_FOR_EACH(Current, &Desktop->ShellHookWindows, SHELL_HOOK_WINDOW, ListEntry)
entries++;
if (!entries) return NULL;
list = ExAllocatePoolWithTag(PagedPool, sizeof(HWND) * (entries + 1), USERTAG_WINDOWLIST); /* alloc one extra for nullterm */
if (list)
{
HWND* cursor = list;
LIST_FOR_EACH(Current, &Desktop->ShellHookWindows, SHELL_HOOK_WINDOW, ListEntry)
*cursor++ = Current->hWnd;
*cursor = NULL; /* nullterm list */
}
return list;
}
/*
* Send the Message to the windows registered for ShellHook
* notifications. The lParam contents depend on the Message. See
* MSDN for more details (RegisterShellHookWindow)
*/
VOID co_IntShellHookNotify(WPARAM Message, LPARAM lParam)
{
PDESKTOP Desktop = IntGetActiveDesktop();
HWND* HwndList;
static UINT MsgType = 0;
if (!MsgType)
{
/* Too bad, this doesn't work.*/
#if 0
UNICODE_STRING Str;
RtlInitUnicodeString(&Str, L"SHELLHOOK");
MsgType = UserRegisterWindowMessage(&Str);
#endif
MsgType = IntAddAtom(L"SHELLHOOK");
DPRINT("MsgType = %x\n", MsgType);
if (!MsgType)
DPRINT1("LastError: %x\n", GetLastNtError());
}
if (!Desktop)
{
DPRINT("IntShellHookNotify: No desktop!\n");
return;
}
HwndList = UserBuildShellHookHwndList(Desktop);
if (HwndList)
{
HWND* cursor = HwndList;
for (; *cursor; cursor++)
{
DPRINT("Sending notify\n");
co_IntPostOrSendMessage(*cursor,
MsgType,
Message,
lParam);
}
ExFreePool(HwndList);
}
}
/*
* Add the window to the ShellHookWindows list. The windows
* on that list get notifications that are important to shell
* type applications.
*
* TODO: Validate the window? I'm not sure if sending these messages to
* an unsuspecting application that is not your own is a nice thing to do.
*/
BOOL IntRegisterShellHookWindow(HWND hWnd)
{
PTHREADINFO pti = PsGetCurrentThreadWin32Thread();
PDESKTOP Desktop = pti->rpdesk;
PSHELL_HOOK_WINDOW Entry;
DPRINT("IntRegisterShellHookWindow\n");
/* First deregister the window, so we can be sure it's never twice in the
* list.
*/
IntDeRegisterShellHookWindow(hWnd);
Entry = ExAllocatePoolWithTag(PagedPool,
sizeof(SHELL_HOOK_WINDOW),
TAG_WINSTA);
if (!Entry)
return FALSE;
Entry->hWnd = hWnd;
InsertTailList(&Desktop->ShellHookWindows, &Entry->ListEntry);
return TRUE;
}
/*
* Remove the window from the ShellHookWindows list. The windows
* on that list get notifications that are important to shell
* type applications.
*/
BOOL IntDeRegisterShellHookWindow(HWND hWnd)
{
PTHREADINFO pti = PsGetCurrentThreadWin32Thread();
PDESKTOP Desktop = pti->rpdesk;
PSHELL_HOOK_WINDOW Current;
LIST_FOR_EACH(Current, &Desktop->ShellHookWindows, SHELL_HOOK_WINDOW, ListEntry)
{
if (Current->hWnd == hWnd)
{
RemoveEntryList(&Current->ListEntry);
ExFreePool(Current);
return TRUE;
}
}
return FALSE;
}
static VOID
IntFreeDesktopHeap(IN OUT PDESKTOP Desktop)
{
if (Desktop->hsectionDesktop != NULL)
{
ObDereferenceObject(Desktop->hsectionDesktop);
Desktop->hsectionDesktop = NULL;
}
}
/* SYSCALLS *******************************************************************/
/*
* NtUserCreateDesktop
*
* Creates a new desktop.
*
* Parameters
* poaAttribs
* Object Attributes.
*
* lpszDesktopDevice
* Name of the device.
*
* pDeviceMode
* Device Mode.
*
* dwFlags
* Interaction flags.
*
* dwDesiredAccess
* Requested type of access.
*
*
* Return Value
* If the function succeeds, the return value is a handle to the newly
* created desktop. If the specified desktop already exists, the function
* succeeds and returns a handle to the existing desktop. When you are
* finished using the handle, call the CloseDesktop function to close it.
* If the function fails, the return value is NULL.
*
* Status
* @implemented
*/
HDESK APIENTRY
NtUserCreateDesktop(
POBJECT_ATTRIBUTES poa,
PUNICODE_STRING lpszDesktopDevice,
LPDEVMODEW lpdmw,
DWORD dwFlags,
ACCESS_MASK dwDesiredAccess)
{
OBJECT_ATTRIBUTES ObjectAttributes;
PTHREADINFO W32Thread;
PWINSTATION_OBJECT WinStaObject;
PDESKTOP DesktopObject;
UNICODE_STRING DesktopName;
NTSTATUS Status = STATUS_SUCCESS;
HDESK Desktop;
CSR_API_MESSAGE Request;
PVOID DesktopHeapSystemBase = NULL;
SIZE_T DesktopInfoSize;
UNICODE_STRING SafeDesktopName;
ULONG DummyContext;
ULONG_PTR HeapSize = 4 * 1024 * 1024; /* FIXME */
HWINSTA hWindowStation = NULL ;
PUNICODE_STRING lpszDesktopName = NULL;
UNICODE_STRING ClassName, MenuName;
LARGE_STRING WindowName;
PWND pWnd = NULL;
CREATESTRUCTW Cs;
DECLARE_RETURN(HDESK);
DPRINT("Enter NtUserCreateDesktop: %wZ\n", lpszDesktopName);
UserEnterExclusive();
_SEH2_TRY
{
ProbeForRead( poa,
sizeof(OBJECT_ATTRIBUTES),
1);
hWindowStation = poa->RootDirectory;
lpszDesktopName = poa->ObjectName;
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
Status =_SEH2_GetExceptionCode();
}
_SEH2_END
if (! NT_SUCCESS(Status))
{
DPRINT1("Failed reading Object Attributes from user space.\n");
SetLastNtError(Status);
RETURN( NULL);
}
Status = IntValidateWindowStationHandle(
hWindowStation,
KernelMode,
0, /* FIXME - WINSTA_CREATEDESKTOP */
&WinStaObject);
if (! NT_SUCCESS(Status))
{
DPRINT1("Failed validation of window station handle (0x%X), cannot create desktop %wZ\n",
hWindowStation, lpszDesktopName);
SetLastNtError(Status);
RETURN( NULL);
}
if(lpszDesktopName != NULL)
{
Status = IntSafeCopyUnicodeString(&SafeDesktopName, lpszDesktopName);
if(!NT_SUCCESS(Status))
{
SetLastNtError(Status);
RETURN( NULL);
}
}
else
{
RtlInitUnicodeString(&SafeDesktopName, NULL);
}
if (! IntGetFullWindowStationName(&DesktopName, &WinStaObject->Name,
&SafeDesktopName))
{
SetLastNtError(STATUS_INSUFFICIENT_RESOURCES);
ObDereferenceObject(WinStaObject);
if (lpszDesktopName)
ExFreePoolWithTag(SafeDesktopName.Buffer, TAG_STRING);
RETURN( NULL);
}
if (lpszDesktopName)
ExFreePoolWithTag(SafeDesktopName.Buffer, TAG_STRING);
ObDereferenceObject(WinStaObject);
/*
* Try to open already existing desktop
*/
DPRINT("Trying to open desktop (%wZ)\n", &DesktopName);
/* Initialize ObjectAttributes for the desktop object */
InitializeObjectAttributes(
&ObjectAttributes,
&DesktopName,
0,
NULL,
NULL);
Status = ObOpenObjectByName(
&ObjectAttributes,
ExDesktopObjectType,
KernelMode,
NULL,
dwDesiredAccess,
(PVOID)&DummyContext,
(HANDLE*)&Desktop);
if (!NT_SUCCESS(Status)) RETURN(NULL);
if (Status == STATUS_OBJECT_NAME_EXISTS)
{
ExFreePoolWithTag(DesktopName.Buffer, TAG_STRING);
RETURN( Desktop);
}
/* Reference the desktop */
Status = ObReferenceObjectByHandle(Desktop,
0,
ExDesktopObjectType,
KernelMode,
(PVOID)&DesktopObject,
NULL);
if (!NT_SUCCESS(Status)) RETURN(NULL);
DesktopObject->hsectionDesktop = NULL;
DesktopObject->pheapDesktop = UserCreateHeap(&DesktopObject->hsectionDesktop,
&DesktopHeapSystemBase,
HeapSize);
if (DesktopObject->pheapDesktop == NULL)
{
ObDereferenceObject(DesktopObject);
DPRINT1("Failed to create desktop heap!\n");
RETURN(NULL);
}
DesktopInfoSize = FIELD_OFFSET(DESKTOPINFO,
szDesktopName[(lpszDesktopName->Length / sizeof(WCHAR)) + 1]);
DesktopObject->pDeskInfo = RtlAllocateHeap(DesktopObject->pheapDesktop,
HEAP_NO_SERIALIZE,
DesktopInfoSize);
if (DesktopObject->pDeskInfo == NULL)
{
ObDereferenceObject(DesktopObject);
DPRINT1("Failed to create the DESKTOP structure!\n");
RETURN(NULL);
}
RtlZeroMemory(DesktopObject->pDeskInfo,
DesktopInfoSize);
DesktopObject->pDeskInfo->pvDesktopBase = DesktopHeapSystemBase;
DesktopObject->pDeskInfo->pvDesktopLimit = (PVOID)((ULONG_PTR)DesktopHeapSystemBase + HeapSize);
RtlCopyMemory(DesktopObject->pDeskInfo->szDesktopName,
lpszDesktopName->Buffer,
lpszDesktopName->Length);
/* Initialize some local (to win32k) desktop state. */
InitializeListHead(&DesktopObject->PtiList);
DesktopObject->ActiveMessageQueue = NULL;
ExFreePoolWithTag(DesktopName.Buffer, TAG_STRING);
if (! NT_SUCCESS(Status))
{
DPRINT1("Failed to create desktop handle\n");
SetLastNtError(Status);
RETURN( NULL);
}
/*
* Create a handle for CSRSS and notify CSRSS for Creating Desktop Window.
*
* Honestly, I believe this is a cleverly written hack that allowed ReactOS
* to function at the beginning of the project by ramroding the GUI into
* operation and making the desktop window work from user space.
* (jt)
*/
Request.Type = MAKE_CSR_API(CREATE_DESKTOP, CSR_GUI);
Status = CsrInsertObject(Desktop,
GENERIC_ALL,
(HANDLE*)&Request.Data.CreateDesktopRequest.DesktopHandle);
if (! NT_SUCCESS(Status))
{
DPRINT1("Failed to create desktop handle for CSRSS\n");
ZwClose(Desktop);
SetLastNtError(Status);
RETURN( NULL);
}
Status = co_CsrNotify(&Request);
if (! NT_SUCCESS(Status))
{
CsrCloseHandle(Request.Data.CreateDesktopRequest.DesktopHandle);
DPRINT1("Failed to notify CSRSS about new desktop\n");
ZwClose(Desktop);
SetLastNtError(Status);
RETURN( NULL);
}
W32Thread = PsGetCurrentThreadWin32Thread();
if (!W32Thread->rpdesk) IntSetThreadDesktop(DesktopObject,FALSE);
/*
Based on wine/server/window.c in get_desktop_window.
*/
ClassName.Buffer = ((PWSTR)((ULONG_PTR)(WORD)(gpsi->atomSysClass[ICLS_HWNDMESSAGE])));
ClassName.Length = 0;
RtlZeroMemory(&MenuName, sizeof(MenuName));
RtlZeroMemory(&WindowName, sizeof(WindowName));
RtlZeroMemory(&Cs, sizeof(Cs));
Cs.cx = Cs.cy = 100;
Cs.style = WS_POPUP|WS_CLIPCHILDREN;
Cs.hInstance = hModClient;
Cs.lpszName = (LPCWSTR) &WindowName;
Cs.lpszClass = (LPCWSTR) &ClassName;
pWnd = co_UserCreateWindowEx(&Cs, &ClassName, &WindowName);
if (!pWnd)
{
DPRINT1("Failed to create Message window handle\n");
}
else
{
DesktopObject->spwndMessage = pWnd;
}
RETURN( Desktop);
CLEANUP:
DPRINT("Leave NtUserCreateDesktop, ret=%i\n",_ret_);
UserLeave();
END_CLEANUP;
}
/*
* NtUserOpenDesktop
*
* Opens an existing desktop.
*
* Parameters
* lpszDesktopName
* Name of the existing desktop.
*
* dwFlags
* Interaction flags.
*
* dwDesiredAccess
* Requested type of access.
*
* Return Value
* Handle to the desktop or zero on failure.
*
* Status
* @implemented
*/
HDESK APIENTRY
NtUserOpenDesktop(
PUNICODE_STRING lpszDesktopName,
DWORD dwFlags,
ACCESS_MASK dwDesiredAccess)
{
OBJECT_ATTRIBUTES ObjectAttributes;
HWINSTA WinSta;
PWINSTATION_OBJECT WinStaObject;
UNICODE_STRING DesktopName;
UNICODE_STRING SafeDesktopName;
NTSTATUS Status;
HDESK Desktop;
BOOL Result;
DECLARE_RETURN(HDESK);
DPRINT("Enter NtUserOpenDesktop: %wZ\n", lpszDesktopName);
UserEnterExclusive();
/*
* Validate the window station handle and compose the fully
* qualified desktop name
*/
WinSta = UserGetProcessWindowStation();
Status = IntValidateWindowStationHandle(
WinSta,
KernelMode,
0,
&WinStaObject);
if (!NT_SUCCESS(Status))
{
DPRINT1("Failed validation of window station handle (0x%X)\n", WinSta);
SetLastNtError(Status);
RETURN( 0);
}
if(lpszDesktopName != NULL)
{
Status = IntSafeCopyUnicodeString(&SafeDesktopName, lpszDesktopName);
if(!NT_SUCCESS(Status))
{
SetLastNtError(Status);
RETURN( NULL);
}
}
else
{
RtlInitUnicodeString(&SafeDesktopName, NULL);
}
Result = IntGetFullWindowStationName(&DesktopName, &WinStaObject->Name,
&SafeDesktopName);
if (lpszDesktopName)
ExFreePoolWithTag(SafeDesktopName.Buffer, TAG_STRING);
ObDereferenceObject(WinStaObject);
if (!Result)
{
SetLastNtError(STATUS_INSUFFICIENT_RESOURCES);
RETURN( 0);
}
DPRINT("Trying to open desktop (%wZ)\n", &DesktopName);
/* Initialize ObjectAttributes for the desktop object */
InitializeObjectAttributes(
&ObjectAttributes,
&DesktopName,
0,
NULL,
NULL);
Status = ObOpenObjectByName(
&ObjectAttributes,
ExDesktopObjectType,
KernelMode,
NULL,
dwDesiredAccess,
NULL,
(HANDLE*)&Desktop);
if (!NT_SUCCESS(Status))
{
SetLastNtError(Status);
ExFreePool(DesktopName.Buffer);
RETURN( 0);
}
DPRINT("Successfully opened desktop (%wZ)\n", &DesktopName);
ExFreePool(DesktopName.Buffer);
RETURN( Desktop);
CLEANUP:
DPRINT("Leave NtUserOpenDesktop, ret=%i\n",_ret_);
UserLeave();
END_CLEANUP;
}
/*
* NtUserOpenInputDesktop
*
* Opens the input (interactive) desktop.
*
* Parameters
* dwFlags
* Interaction flags.
*
* fInherit
* Inheritance option.
*
* dwDesiredAccess
* Requested type of access.
*
* Return Value
* Handle to the input desktop or zero on failure.
*
* Status
* @implemented
*/
HDESK APIENTRY
NtUserOpenInputDesktop(
DWORD dwFlags,
BOOL fInherit,
ACCESS_MASK dwDesiredAccess)
{
PDESKTOP Object;
NTSTATUS Status;
HDESK Desktop;
DECLARE_RETURN(HDESK);
DPRINT("Enter NtUserOpenInputDesktop\n");
UserEnterExclusive();
DPRINT("About to open input desktop\n");
/* Get a pointer to the desktop object */
Status = IntValidateDesktopHandle(
InputDesktopHandle,
UserMode,
0,
&Object);
if (!NT_SUCCESS(Status))
{
DPRINT("Validation of input desktop handle (0x%X) failed\n", InputDesktop);
RETURN((HDESK)0);
}
/* Create a new handle to the object */
Status = ObOpenObjectByPointer(
Object,
0,
NULL,
dwDesiredAccess,
ExDesktopObjectType,
UserMode,
(HANDLE*)&Desktop);
ObDereferenceObject(Object);
if (NT_SUCCESS(Status))
{
DPRINT("Successfully opened input desktop\n");
RETURN((HDESK)Desktop);
}
SetLastNtError(Status);
RETURN((HDESK)0);
CLEANUP:
DPRINT("Leave NtUserOpenInputDesktop, ret=%i\n",_ret_);
UserLeave();
END_CLEANUP;
}
/*
* NtUserCloseDesktop
*
* Closes a desktop handle.
*
* Parameters
* hDesktop
* Handle to the desktop.
*
* Return Value
* Status
*
* Remarks
* The desktop handle can be created with NtUserCreateDesktop or
* NtUserOpenDesktop. This function will fail if any thread in the calling
* process is using the specified desktop handle or if the handle refers
* to the initial desktop of the calling process.
*
* Status
* @implemented
*/
BOOL APIENTRY
NtUserCloseDesktop(HDESK hDesktop)
{
PDESKTOP Object;
NTSTATUS Status;
DECLARE_RETURN(BOOL);
DPRINT("Enter NtUserCloseDesktop\n");
UserEnterExclusive();
DPRINT("About to close desktop handle (0x%X)\n", hDesktop);
Status = IntValidateDesktopHandle(
hDesktop,
UserMode,
0,
&Object);
if (!NT_SUCCESS(Status))
{
DPRINT("Validation of desktop handle (0x%X) failed\n", hDesktop);
RETURN(FALSE);
}
ObDereferenceObject(Object);
DPRINT("Closing desktop handle (0x%X)\n", hDesktop);
Status = ZwClose(hDesktop);
if (!NT_SUCCESS(Status))
{
SetLastNtError(Status);
RETURN(FALSE);
}
RETURN(TRUE);
CLEANUP:
DPRINT("Leave NtUserCloseDesktop, ret=%i\n",_ret_);
UserLeave();
END_CLEANUP;
}
/*
* NtUserPaintDesktop
*
* The NtUserPaintDesktop function fills the clipping region in the
* specified device context with the desktop pattern or wallpaper. The
* function is provided primarily for shell desktops.
*
* Parameters
* hDC
* Handle to the device context.
*
* Status
* @implemented
*/
BOOL APIENTRY
NtUserPaintDesktop(HDC hDC)
{
RECTL Rect;
HBRUSH DesktopBrush, PreviousBrush;
HWND hWndDesktop;
BOOL doPatBlt = TRUE;
PWINDOW_OBJECT WndDesktop;
int len;
COLORREF color_old;
UINT align_old;
int mode_old;
PTHREADINFO pti = PsGetCurrentThreadWin32Thread();
PWINSTATION_OBJECT WinSta = pti->rpdesk->rpwinstaParent;
DECLARE_RETURN(BOOL);
UserEnterExclusive();
DPRINT("Enter NtUserPaintDesktop\n");
GdiGetClipBox(hDC, &Rect);
hWndDesktop = IntGetDesktopWindow();
WndDesktop = UserGetWindowObject(hWndDesktop);
if (!WndDesktop)
{
RETURN(FALSE);
}
DesktopBrush = (HBRUSH)WndDesktop->Wnd->pcls->hbrBackground;
/*
* Paint desktop background
*/
if (WinSta->hbmWallpaper != NULL)
{
PWINDOW_OBJECT DeskWin;
DeskWin = UserGetWindowObject(hWndDesktop);
if (DeskWin)
{
SIZE sz;
int x, y;
HDC hWallpaperDC;
sz.cx = DeskWin->Wnd->rcWindow.right - DeskWin->Wnd->rcWindow.left;
sz.cy = DeskWin->Wnd->rcWindow.bottom - DeskWin->Wnd->rcWindow.top;
if (WinSta->WallpaperMode == wmStretch ||
WinSta->WallpaperMode == wmTile)
{
x = 0;
y = 0;
}
else
{
/* Find the upper left corner, can be negtive if the bitmap is bigger then the screen */
x = (sz.cx / 2) - (WinSta->cxWallpaper / 2);
y = (sz.cy / 2) - (WinSta->cyWallpaper / 2);
}
hWallpaperDC = NtGdiCreateCompatibleDC(hDC);
if(hWallpaperDC != NULL)
{
HBITMAP hOldBitmap;
/* fill in the area that the bitmap is not going to cover */
if (x > 0 || y > 0)
{
/* FIXME - clip out the bitmap
can be replaced with "NtGdiPatBlt(hDC, x, y, WinSta->cxWallpaper, WinSta->cyWallpaper, PATCOPY | DSTINVERT);"
once we support DSTINVERT */
PreviousBrush = NtGdiSelectBrush(hDC, DesktopBrush);
NtGdiPatBlt(hDC, Rect.left, Rect.top, Rect.right, Rect.bottom, PATCOPY);
NtGdiSelectBrush(hDC, PreviousBrush);
}
/*Do not fill the background after it is painted no matter the size of the picture */
doPatBlt = FALSE;
hOldBitmap = NtGdiSelectBitmap(hWallpaperDC, WinSta->hbmWallpaper);
if (WinSta->WallpaperMode == wmStretch)
{
if(Rect.right && Rect.bottom)
NtGdiStretchBlt(hDC,
x,
y,
sz.cx,
sz.cy,
hWallpaperDC,
0,
0,
WinSta->cxWallpaper,
WinSta->cyWallpaper,
SRCCOPY,
0);
}
else if (WinSta->WallpaperMode == wmTile)
{
/* paint the bitmap across the screen then down */
for(y = 0; y < Rect.bottom; y += WinSta->cyWallpaper)
{
for(x = 0; x < Rect.right; x += WinSta->cxWallpaper)
{
NtGdiBitBlt(hDC,
x,
y,
WinSta->cxWallpaper,
WinSta->cyWallpaper,
hWallpaperDC,
0,
0,
SRCCOPY,
0,
0);
}
}
}
else
{
NtGdiBitBlt(hDC,
x,
y,
WinSta->cxWallpaper,
WinSta->cyWallpaper,
hWallpaperDC,
0,
0,
SRCCOPY,
0,
0);
}
NtGdiSelectBitmap(hWallpaperDC, hOldBitmap);
NtGdiDeleteObjectApp(hWallpaperDC);
}
}
}
/* Back ground is set to none, clear the screen */
if (doPatBlt)
{
PreviousBrush = NtGdiSelectBrush(hDC, DesktopBrush);
NtGdiPatBlt(hDC, Rect.left, Rect.top, Rect.right, Rect.bottom, PATCOPY);
NtGdiSelectBrush(hDC, PreviousBrush);
}
/*
* Display system version on the desktop background
*/
if (g_PaintDesktopVersion)
{
static WCHAR s_wszVersion[256] = {0};
RECTL rect;
if (*s_wszVersion)
{
len = wcslen(s_wszVersion);
}
else
{
len = GetSystemVersionString(s_wszVersion);
}
if (len)
{
if (!UserSystemParametersInfo(SPI_GETWORKAREA, 0, &rect, 0))
{
rect.right = UserGetSystemMetrics(SM_CXSCREEN);
rect.bottom = UserGetSystemMetrics(SM_CYSCREEN);
}
color_old = IntGdiSetTextColor(hDC, RGB(255,255,255));
align_old = IntGdiSetTextAlign(hDC, TA_RIGHT);
mode_old = IntGdiSetBkMode(hDC, TRANSPARENT);
GreExtTextOutW(hDC, rect.right-16, rect.bottom-48, 0, NULL, s_wszVersion, len, NULL, 0);
IntGdiSetBkMode(hDC, mode_old);
IntGdiSetTextAlign(hDC, align_old);
IntGdiSetTextColor(hDC, color_old);
}
}
RETURN(TRUE);
CLEANUP:
DPRINT("Leave NtUserPaintDesktop, ret=%i\n",_ret_);
UserLeave();
END_CLEANUP;
}
/*
* NtUserSwitchDesktop
*
* Sets the current input (interactive) desktop.
*
* Parameters
* hDesktop
* Handle to desktop.
*
* Return Value
* Status
*
* Status
* @unimplemented
*/
BOOL APIENTRY
NtUserSwitchDesktop(HDESK hDesktop)
{
PDESKTOP DesktopObject;
NTSTATUS Status;
DECLARE_RETURN(BOOL);
UserEnterExclusive();
DPRINT("Enter NtUserSwitchDesktop\n");
DPRINT("About to switch desktop (0x%X)\n", hDesktop);
Status = IntValidateDesktopHandle(
hDesktop,
UserMode,
0,
&DesktopObject);
if (!NT_SUCCESS(Status))
{
DPRINT("Validation of desktop handle (0x%X) failed\n", hDesktop);
RETURN(FALSE);
}
/*
* Don't allow applications switch the desktop if it's locked, unless the caller
* is the logon application itself
*/
if((DesktopObject->rpwinstaParent->Flags & WSS_LOCKED) &&
LogonProcess != NULL && LogonProcess != PsGetCurrentProcessWin32Process())
{
ObDereferenceObject(DesktopObject);
DPRINT1("Switching desktop 0x%x denied because the work station is locked!\n", hDesktop);
RETURN(FALSE);
}
if(DesktopObject->rpwinstaParent != InputWindowStation)
{
ObDereferenceObject(DesktopObject);
DPRINT1("Switching desktop 0x%x denied because desktop doesn't belong to the interactive winsta!\n", hDesktop);
RETURN(FALSE);
}
/* FIXME: Fail if the process is associated with a secured
desktop such as Winlogon or Screen-Saver */
/* FIXME: Connect to input device */
/* Set the active desktop in the desktop's window station. */
InputWindowStation->ActiveDesktop = DesktopObject;
/* Set the global state. */
InputDesktop = DesktopObject;
InputDesktopHandle = hDesktop;
ObDereferenceObject(DesktopObject);
RETURN(TRUE);
CLEANUP:
DPRINT("Leave NtUserSwitchDesktop, ret=%i\n",_ret_);
UserLeave();
END_CLEANUP;
}
/*
* NtUserResolveDesktopForWOW
*
* Status
* @unimplemented
*/
DWORD APIENTRY
NtUserResolveDesktopForWOW(DWORD Unknown0)
{
UNIMPLEMENTED
return 0;
}
/*
* NtUserGetThreadDesktop
*
* Status
* @implemented
*/
HDESK APIENTRY
NtUserGetThreadDesktop(DWORD dwThreadId, DWORD Unknown1)
{
NTSTATUS Status;
PETHREAD Thread;
PDESKTOP DesktopObject;
HDESK Ret, hThreadDesktop;
OBJECT_HANDLE_INFORMATION HandleInformation;
DECLARE_RETURN(HDESK);
UserEnterExclusive();
DPRINT("Enter NtUserGetThreadDesktop\n");
if(!dwThreadId)
{
SetLastWin32Error(ERROR_INVALID_PARAMETER);
RETURN(0);
}
Status = PsLookupThreadByThreadId((HANDLE)(DWORD_PTR)dwThreadId, &Thread);
if(!NT_SUCCESS(Status))
{
SetLastWin32Error(ERROR_INVALID_PARAMETER);
RETURN(0);
}
if(Thread->ThreadsProcess == PsGetCurrentProcess())
{
/* just return the handle, we queried the desktop handle of a thread running
in the same context */
Ret = ((PTHREADINFO)Thread->Tcb.Win32Thread)->hdesk;
ObDereferenceObject(Thread);
RETURN(Ret);
}
/* get the desktop handle and the desktop of the thread */
if(!(hThreadDesktop = ((PTHREADINFO)Thread->Tcb.Win32Thread)->hdesk) ||
!(DesktopObject = ((PTHREADINFO)Thread->Tcb.Win32Thread)->rpdesk))
{
ObDereferenceObject(Thread);
DPRINT1("Desktop information of thread 0x%x broken!?\n", dwThreadId);
RETURN(NULL);
}
/* we could just use DesktopObject instead of looking up the handle, but latter
may be a bit safer (e.g. when the desktop is being destroyed */
/* switch into the context of the thread we're trying to get the desktop from,
so we can use the handle */
KeAttachProcess(&Thread->ThreadsProcess->Pcb);
Status = ObReferenceObjectByHandle(hThreadDesktop,
GENERIC_ALL,
ExDesktopObjectType,
UserMode,
(PVOID*)&DesktopObject,
&HandleInformation);
KeDetachProcess();
/* the handle couldn't be found, there's nothing to get... */
if(!NT_SUCCESS(Status))
{
ObDereferenceObject(Thread);
RETURN(NULL);
}
/* lookup our handle table if we can find a handle to the desktop object,
if not, create one */
Ret = IntGetDesktopObjectHandle(DesktopObject);
/* all done, we got a valid handle to the desktop */
ObDereferenceObject(DesktopObject);
ObDereferenceObject(Thread);
RETURN(Ret);
CLEANUP:
DPRINT("Leave NtUserGetThreadDesktop, ret=%i\n",_ret_);
UserLeave();
END_CLEANUP;
}
static NTSTATUS
IntUnmapDesktopView(IN PDESKTOP DesktopObject)
{
PTHREADINFO ti;
PPROCESSINFO CurrentWin32Process;
PW32HEAP_USER_MAPPING HeapMapping, *PrevLink;
NTSTATUS Status = STATUS_SUCCESS;
TRACE("DO %p\n");
CurrentWin32Process = PsGetCurrentProcessWin32Process();
PrevLink = &CurrentWin32Process->HeapMappings.Next;
/* unmap if we're the last thread using the desktop */
HeapMapping = *PrevLink;
while (HeapMapping != NULL)
{
if (HeapMapping->KernelMapping == (PVOID)DesktopObject->pheapDesktop)
{
if (--HeapMapping->Count == 0)
{
*PrevLink = HeapMapping->Next;
Status = MmUnmapViewOfSection(PsGetCurrentProcess(),
HeapMapping->UserMapping);
ObDereferenceObject(DesktopObject);
UserHeapFree(HeapMapping);
break;
}
}
PrevLink = &HeapMapping->Next;
HeapMapping = HeapMapping->Next;
}
ti = GetW32ThreadInfo();
if (ti != NULL)
{
GetWin32ClientInfo()->pDeskInfo = NULL;
}
GetWin32ClientInfo()->ulClientDelta = 0;
return Status;
}
static NTSTATUS
IntMapDesktopView(IN PDESKTOP DesktopObject)
{
PTHREADINFO ti;
PPROCESSINFO CurrentWin32Process;
PW32HEAP_USER_MAPPING HeapMapping, *PrevLink;
PVOID UserBase = NULL;
SIZE_T ViewSize = 0;
LARGE_INTEGER Offset;
NTSTATUS Status;
CurrentWin32Process = PsGetCurrentProcessWin32Process();
PrevLink = &CurrentWin32Process->HeapMappings.Next;
/* find out if another thread already mapped the desktop heap */
HeapMapping = *PrevLink;
while (HeapMapping != NULL)
{
if (HeapMapping->KernelMapping == (PVOID)DesktopObject->pheapDesktop)
{
HeapMapping->Count++;
return STATUS_SUCCESS;
}
PrevLink = &HeapMapping->Next;
HeapMapping = HeapMapping->Next;
}
/* we're the first, map the heap */
DPRINT("Noone mapped the desktop heap %p yet, so - map it!\n", DesktopObject->pheapDesktop);
Offset.QuadPart = 0;
Status = MmMapViewOfSection(DesktopObject->hsectionDesktop,
PsGetCurrentProcess(),
&UserBase,
0,
0,
&Offset,
&ViewSize,
ViewUnmap,
SEC_NO_CHANGE,
PAGE_EXECUTE_READ); /* would prefer PAGE_READONLY, but thanks to RTL heaps... */
if (!NT_SUCCESS(Status))
{
DPRINT1("Failed to map desktop\n");
return Status;
}
/* add the mapping */
HeapMapping = UserHeapAlloc(sizeof(W32HEAP_USER_MAPPING));
if (HeapMapping == NULL)
{
MmUnmapViewOfSection(PsGetCurrentProcess(),
UserBase);
DPRINT1("UserHeapAlloc() failed!\n");
return STATUS_NO_MEMORY;
}
HeapMapping->Next = NULL;
HeapMapping->KernelMapping = (PVOID)DesktopObject->pheapDesktop;
HeapMapping->UserMapping = UserBase;
HeapMapping->Limit = ViewSize;
HeapMapping->Count = 1;
*PrevLink = HeapMapping;
ObReferenceObject(DesktopObject);
/* create a W32THREADINFO structure if not already done, or update it */
ti = GetW32ThreadInfo();
GetWin32ClientInfo()->ulClientDelta = DesktopHeapGetUserDelta();
if (ti != NULL)
{
if (GetWin32ClientInfo()->pDeskInfo == NULL)
{
GetWin32ClientInfo()->pDeskInfo =
(PVOID)((ULONG_PTR)DesktopObject->pDeskInfo -
GetWin32ClientInfo()->ulClientDelta);
}
}
return STATUS_SUCCESS;
}
BOOL
IntSetThreadDesktop(IN PDESKTOP DesktopObject,
IN BOOL FreeOnFailure)
{
PDESKTOP OldDesktop;
PTHREADINFO W32Thread;
NTSTATUS Status;
BOOL MapHeap;
DPRINT("IntSetThreadDesktop() DO=%p, FOF=%d\n", DesktopObject, FreeOnFailure);
MapHeap = (PsGetCurrentProcess() != PsInitialSystemProcess);
W32Thread = PsGetCurrentThreadWin32Thread();
if (W32Thread->rpdesk != DesktopObject)
{
OldDesktop = W32Thread->rpdesk;
if (!IsListEmpty(&W32Thread->WindowListHead))
{
DPRINT1("Attempted to change thread desktop although the thread has windows!\n");
SetLastWin32Error(ERROR_BUSY);
return FALSE;
}
W32Thread->rpdesk = DesktopObject;
if (MapHeap && DesktopObject != NULL)
{
Status = IntMapDesktopView(DesktopObject);
if (!NT_SUCCESS(Status))
{
SetLastNtError(Status);
return FALSE;
}
}
/* Hack for system threads */
if (NtCurrentTeb())
{
PCLIENTINFO pci = GetWin32ClientInfo();
pci->ulClientDelta = DesktopHeapGetUserDelta();
if (DesktopObject)
{
pci->pDeskInfo = (PVOID)((ULONG_PTR)DesktopObject->pDeskInfo - pci->ulClientDelta);
}
}
if (OldDesktop != NULL &&
!IntCheckProcessDesktopClasses(OldDesktop,
FreeOnFailure))
{
DPRINT1("Failed to move process classes to shared heap!\n");
/* failed to move desktop classes to the shared heap,
unmap the view and return the error */
if (MapHeap && DesktopObject != NULL)
IntUnmapDesktopView(DesktopObject);
return FALSE;
}
/* Remove the thread from the old desktop's list */
RemoveEntryList(&W32Thread->PtiLink);
if (DesktopObject != NULL)
{
ObReferenceObject(DesktopObject);
/* Insert into new desktop's list */
InsertTailList(&DesktopObject->PtiList, &W32Thread->PtiLink);
}
if (OldDesktop != NULL)
{
if (MapHeap)
{
IntUnmapDesktopView(OldDesktop);
}
ObDereferenceObject(OldDesktop);
}
}
return TRUE;
}
/*
* NtUserSetThreadDesktop
*
* Status
* @implemented
*/
BOOL APIENTRY
NtUserSetThreadDesktop(HDESK hDesktop)
{
PDESKTOP DesktopObject;
NTSTATUS Status;
DECLARE_RETURN(BOOL);
UserEnterExclusive();
DPRINT("Enter NtUserSetThreadDesktop\n");
/* Validate the new desktop. */
Status = IntValidateDesktopHandle(
hDesktop,
UserMode,
0,
&DesktopObject);
if (!NT_SUCCESS(Status))
{
DPRINT("Validation of desktop handle (0x%X) failed\n", hDesktop);
RETURN(FALSE);
}
/* FIXME: Should check here to see if the thread has any windows. */
if (!IntSetThreadDesktop(DesktopObject,
FALSE))
{
RETURN(FALSE);
}
RETURN(TRUE);
CLEANUP:
DPRINT("Leave NtUserSetThreadDesktop, ret=%i\n",_ret_);
UserLeave();
END_CLEANUP;
}
/* EOF */