mirror of
https://github.com/reactos/reactos.git
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4f0b8d3db0
svn path=/branches/ntvdm/; revision=59241
322 lines
7.7 KiB
C
322 lines
7.7 KiB
C
/*
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* PROJECT: ReactOS Win32 Base API
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* LICENSE: See COPYING in the top level directory
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* FILE: dll/win32/kernel32/client/timerqueue.c
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* PURPOSE: Timer Queue Functions
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* PROGRAMMERS: Thomas Weidenmueller <w3seek@reactos.com>
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*/
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/* INCLUDES *******************************************************************/
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#include <k32.h>
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#define NDEBUG
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#include <debug.h>
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/* GLOBALS ********************************************************************/
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HANDLE BasepDefaultTimerQueue = NULL;
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/* PRIVATE FUNCTIONS **********************************************************/
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/* FIXME - make this thread safe */
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BOOL
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WINAPI
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BasepCreateDefaultTimerQueue(VOID)
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{
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NTSTATUS Status;
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/* Create the timer queue */
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Status = RtlCreateTimerQueue(&BasepDefaultTimerQueue);
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if (!NT_SUCCESS(Status))
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{
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BaseSetLastNTError(Status);
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DPRINT1("Unable to create the default timer queue!\n");
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return FALSE;
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}
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return TRUE;
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}
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/* PUBLIC FUNCTIONS ***********************************************************/
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/*
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* @implemented
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*/
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BOOL
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WINAPI
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CancelTimerQueueTimer(IN HANDLE TimerQueue,
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IN HANDLE Timer)
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{
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NTSTATUS Status;
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if (!TimerQueue)
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{
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/* Use the default timer queue */
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TimerQueue = BasepDefaultTimerQueue;
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if (!TimerQueue)
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{
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/* A timer is being cancelled before one was created... fail */
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SetLastError(ERROR_INVALID_HANDLE);
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return FALSE;
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}
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}
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/* Delete the timer */
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Status = RtlDeleteTimer(TimerQueue, Timer, NULL);
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if (!NT_SUCCESS(Status))
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{
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BaseSetLastNTError(Status);
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return FALSE;
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}
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return TRUE;
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}
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/*
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* @implemented
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*/
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BOOL
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WINAPI
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ChangeTimerQueueTimer(IN HANDLE TimerQueue,
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IN HANDLE Timer,
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IN ULONG DueTime,
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IN ULONG Period)
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{
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NTSTATUS Status;
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if (!TimerQueue)
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{
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/* Use the default timer queue */
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TimerQueue = BasepDefaultTimerQueue;
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if (!TimerQueue)
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{
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/* A timer is being cancelled before one was created... fail */
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SetLastError(ERROR_INVALID_PARAMETER);
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return FALSE;
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}
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}
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/* Delete the timer */
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Status = RtlUpdateTimer(TimerQueue, Timer, DueTime, Period);
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if (!NT_SUCCESS(Status))
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{
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BaseSetLastNTError(Status);
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return FALSE;
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}
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return TRUE;
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}
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/*
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* @implemented
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*/
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HANDLE
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WINAPI
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CreateTimerQueue(VOID)
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{
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HANDLE Handle;
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NTSTATUS Status;
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/* Create the timer queue */
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Status = RtlCreateTimerQueue(&Handle);
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if(!NT_SUCCESS(Status))
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{
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BaseSetLastNTError(Status);
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return NULL;
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}
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return Handle;
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}
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/*
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* @implemented
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*/
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BOOL
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WINAPI
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CreateTimerQueueTimer(OUT PHANDLE phNewTimer,
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IN HANDLE TimerQueue,
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IN WAITORTIMERCALLBACK Callback,
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IN PVOID Parameter,
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IN DWORD DueTime,
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IN DWORD Period,
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IN ULONG Flags)
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{
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NTSTATUS Status;
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/* Parameter is not optional -- clear it now */
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*phNewTimer = NULL;
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/* Check if no queue was given */
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if (!TimerQueue)
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{
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/* Create the queue if it didn't already exist */
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if (!(BasepDefaultTimerQueue) && !(BasepCreateDefaultTimerQueue()))
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{
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return FALSE;
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}
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/* Use the default queue */
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TimerQueue = BasepDefaultTimerQueue;
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}
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/* Create the timer. Note that no parameter checking is done here */
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Status = RtlCreateTimer(TimerQueue,
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phNewTimer,
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Callback,
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Parameter,
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DueTime,
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Period,
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Flags);
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if (!NT_SUCCESS(Status))
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{
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BaseSetLastNTError(Status);
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return FALSE;
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}
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return TRUE;
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}
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/*
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* @implemented
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*/
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BOOL
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WINAPI
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DeleteTimerQueue(IN HANDLE TimerQueue)
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{
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/* We don't allow the user to delete the default timer queue */
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if (!TimerQueue)
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{
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SetLastError(ERROR_INVALID_HANDLE);
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return FALSE;
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}
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/* Delete the timer queue */
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RtlDeleteTimerQueueEx(TimerQueue, 0);
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return TRUE;
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}
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/*
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* @implemented
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*/
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BOOL
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WINAPI
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DeleteTimerQueueEx(IN HANDLE TimerQueue,
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IN HANDLE CompletionEvent)
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{
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NTSTATUS Status;
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/* We don't allow the user to delete the default timer queue */
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if (!TimerQueue)
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{
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SetLastError(ERROR_INVALID_HANDLE);
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return FALSE;
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}
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/* Delete the timer queue */
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Status = RtlDeleteTimerQueueEx(TimerQueue, CompletionEvent);
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if (((CompletionEvent != INVALID_HANDLE_VALUE) && (Status == STATUS_PENDING)) ||
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!(NT_SUCCESS(Status)))
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{
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/* In case CompletionEvent == NULL, RtlDeleteTimerQueueEx() returns before
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all callback routines returned. We set the last error code to STATUS_PENDING
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and return FALSE. In case CompletionEvent == INVALID_HANDLE_VALUE we only
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can get here if another error occured. In case CompletionEvent is something
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else, we get here and fail, even though it isn't really an error (if Status == STATUS_PENDING).
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We also handle all other failures the same way. */
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BaseSetLastNTError(Status);
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return FALSE;
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}
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return TRUE;
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}
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/*
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* @implemented
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*/
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BOOL
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WINAPI
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DeleteTimerQueueTimer(IN HANDLE TimerQueue,
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IN HANDLE Timer,
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IN HANDLE CompletionEvent)
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{
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NTSTATUS Status;
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if (!TimerQueue)
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{
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/* Use the default timer queue */
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TimerQueue = BasepDefaultTimerQueue;
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if (!TimerQueue)
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{
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/* A timer is being cancelled before one was created... fail */
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SetLastError(ERROR_INVALID_PARAMETER);
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return FALSE;
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}
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}
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/* Delete the timer */
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Status = RtlDeleteTimer(TimerQueue, Timer, CompletionEvent);
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if (((CompletionEvent != INVALID_HANDLE_VALUE) && (Status == STATUS_PENDING)) ||
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!(NT_SUCCESS(Status)))
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{
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/* In case CompletionEvent == NULL, RtlDeleteTimerQueueEx() returns before
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all callback routines returned. We set the last error code to STATUS_PENDING
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and return FALSE. In case CompletionEvent == INVALID_HANDLE_VALUE we only
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can get here if another error occured. In case CompletionEvent is something
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else, we get here and fail, even though it isn't really an error (if Status == STATUS_PENDING).
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We also handle all other failures the same way. */
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BaseSetLastNTError(Status);
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return FALSE;
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}
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return TRUE;
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}
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/*
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* @implemented
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*/
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HANDLE
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WINAPI
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SetTimerQueueTimer(IN HANDLE TimerQueue,
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IN WAITORTIMERCALLBACK Callback,
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IN PVOID Parameter,
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IN DWORD DueTime,
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IN DWORD Period,
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IN BOOL PreferIo)
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{
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HANDLE Timer;
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NTSTATUS Status;
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/* Check if no queue was given */
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if (!TimerQueue)
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{
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/* Create the queue if it didn't already exist */
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if (!(BasepDefaultTimerQueue) && !(BasepCreateDefaultTimerQueue()))
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{
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return FALSE;
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}
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/* Use the default queue */
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TimerQueue = BasepDefaultTimerQueue;
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}
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/* Create the timer */
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Status = RtlCreateTimer(TimerQueue,
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&Timer,
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Callback,
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Parameter,
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DueTime,
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Period,
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PreferIo ? WT_EXECUTEINIOTHREAD : WT_EXECUTEDEFAULT);
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if (!NT_SUCCESS(Status))
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{
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BaseSetLastNTError(Status);
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return NULL;
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}
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return Timer;
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}
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/* EOF */
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