reactos/include/psdk/common.ver
Timo Kreuzer 6afbc8f483 Hopefully create a branch and not destroy the svn repository.
svn path=/branches/reactos-yarotows/; revision=45219
2010-01-23 23:25:04 +00:00

207 lines
6.8 KiB
Text

/*
* PROJECT: ReactOS
* LICENSE: GPL - See COPYING in the top level directory
* FILE: include/psdk/common.ver
* PURPOSE: Common Version File.
* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
*/
//
// Copyright Year
//
#ifndef VER_LEGALCOPYRIGHT_YEARS
#define VER_LEGALCOPYRIGHT_YEARS "2007"
#endif
//
// Copyright String
//
#ifndef VER_LEGALCOPYRIGHT_STR
#if defined(RC_INVOKED) && !defined(WIN16)
#define VER_LEGALCOPYRIGHT_STR L"\251 ReactOS Foundation. All rights reserved."
#else
#define VER_LEGALCOPYRIGHT_STR "Copyright (c) ReactOS Foundation. All rights reserved."
#endif
#endif
//
// Product Name String
//
#ifndef VER_PRODUCTNAME_STR
#ifdef RC_INVOKED
#define VER_PRODUCTNAME_STR L"ReactOS\256 Operating System"
#else
#define VER_PRODUCTNAME_STR "ReactOS (R) Operating System"
#endif
#endif
//
// The File Version is the same as the Product Version
//
#ifndef VER_FILEVERSION
#define VER_FILEVERSION VER_PRODUCTVERSION
#endif
#ifndef VER_FILEVERSION_STR
#define VER_FILEVERSION_STR VER_PRODUCTVERSION_STR
#endif
//
// If no Original Name was given, use the Internal NAme
//
#ifndef VER_ORIGINALFILENAME_STR
#define VER_ORIGINALFILENAME_STR VER_INTERNALNAME_STR
#endif
//
// Allow tagging a Build by Machine/Date
//
#if defined(__BUILDMACHINE__)
#if defined(__BUILDDATE__)
#define B2(x,y) " (" #x "." #y ")"
#define B1(x,y) B2(x, y)
#define BUILD_MACHINE_TAG B1(__BUILDMACHINE__, __BUILDDATE__)
#else
#define B2(x) " built by: " #x
#define B1(x) B2(x)
#define BUILD_MACHINE_TAG B1(__BUILDMACHINE__)
#endif
#if defined(__BUILDMACHINE_LEN__)
#if __BUILDMACHINE_LEN__ >= 25
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG
#elif __BUILDMACHINE_LEN__ == 24
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 23
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 22
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 21
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 20
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 19
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 18
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 17
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 16
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 15
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 14
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 13
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 12
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 11
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 10
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 9
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 8
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 7
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 6
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 5
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 4
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 3
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 2
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#elif __BUILDMACHINE_LEN__ == 1
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG " "
#else
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG
#endif
#else
#define BUILD_MACHINE_TAG_PADDED BUILD_MACHINE_TAG
#endif
#else
#define BUILD_MACHINE_TAG
#define BUILD_MACHINE_TAG_PADDED
#endif
//
// Set default neutral Unicode Language ID
//
#ifndef VER_VERSION_UNICODE_LANG
#define VER_VERSION_UNICODE_LANG "000004B0"
#endif
//
// Set default netural ANSI Language ID
//
#ifndef VER_VERSION_ANSI_LANG
#define VER_VERSION_ANSI_LANG "000004E4"
#endif
//
// Set default netural translation ID
//
#ifndef VER_VERSION_TRANSLATION
#define VER_VERSION_TRANSLATION 0x0000, 0x04B0
#endif
//
// Make sure the Resource Compiler called us.
// If so, then build the actual version resource.
//
#ifdef RC_INVOKED
VS_VERSION_INFO VERSIONINFO
FILEVERSION VER_FILEVERSION
PRODUCTVERSION VER_PRODUCTVERSION
FILEFLAGSMASK VER_FILEFLAGSMASK
FILEFLAGS VER_FILEFLAGS
FILEOS VER_FILEOS
FILETYPE VER_FILETYPE
FILESUBTYPE VER_FILESUBTYPE
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK VER_VERSION_UNICODE_LANG
BEGIN
VALUE "CompanyName", VER_COMPANYNAME_STR
VALUE "FileDescription", VER_FILEDESCRIPTION_STR
VALUE "FileVersion", VER_FILEVERSION_STR BUILD_MACHINE_TAG_PADDED
VALUE "InternalName", VER_INTERNALNAME_STR
VALUE "LegalCopyright", VER_LEGALCOPYRIGHT_STR
VALUE "OriginalFilename",VER_ORIGINALFILENAME_STR
VALUE "ProductName", VER_PRODUCTNAME_STR
VALUE "ProductVersion", VER_PRODUCTVERSION_STR
#ifdef VER_OLESELFREGISTER
VALUE "OleSelfRegister", "\0"
#endif
END
#ifdef VER_ANSICP
BLOCK VER_VERSION_ANSI_LANG
BEGIN
VALUE "CompanyName", VER_COMPANYNAME_STR
VALUE "FileDescription", VER_FILEDESCRIPTION_STR EXPORT_TAG
VALUE "FileVersion", VER_FILEVERSION_STR
VALUE "InternalName", VER_INTERNALNAME_STR
VALUE "LegalCopyright", VER_LEGALCOPYRIGHT_STR
VALUE "OriginalFilename",VER_ORIGINALFILENAME_STR
VALUE "ProductName", VER_PRODUCTNAME_STR
VALUE "ProductVersion", VER_PRODUCTVERSION_STR
#ifdef VER_OLESELFREGISTER
VALUE "OleSelfRegister", "\0"
#endif
END
#endif
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", VER_VERSION_TRANSLATION
END
END
#endif