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c2d0d784c7
- Create a branch to do a proper merge of USB work from a trunk base instead of from cmake-bringup - In the future, DO NOT under any circumstances branch another branch. This leads to merge problems! svn path=/branches/usb-bringup-trunk/; revision=55018
28 lines
1.1 KiB
Plaintext
28 lines
1.1 KiB
Plaintext
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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IDD_PROPPAGEGENERAL DIALOGEX 0, 0, 246, 228
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STYLE DS_SHELLFONT | WS_CHILD | WS_DISABLED | WS_CAPTION
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CAPTION "General"
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FONT 8, "MS Shell Dlg"
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BEGIN
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ICON IDI_CPLICON, IDI_CPLICON, 8, 5, 21, 20
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GROUPBOX "Shaders", -1, 5, 35, 230, 65
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AUTOCHECKBOX "Enable &GLSL", IDC_GLSL, 15, 50, 150, 10
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AUTOCHECKBOX "Enable &pixel shaders", IDC_PIXELSHADERS, 15, 65, 150, 10
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AUTOCHECKBOX "Enable &Vertex shaders", IDC_VERTEXSHADERS, 15, 80, 150, 10
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GROUPBOX "Rendering", -1, 5, 110, 230, 85
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AUTOCHECKBOX "Force &multisampling", IDC_MULTISAMPLING, 15, 125, 150, 10
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AUTOCHECKBOX "Force &strict draw ordering", IDC_STRICTDRAWORDERING, 15, 140, 150, 10
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LTEXT "Offscreen rendering:", -1, 15, 157, 80, 10
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COMBOBOX IDC_OFFSCREEN, 95, 155, 90, 50, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST
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LTEXT "Render target locking:", -1, 15, 175, 72, 10, SS_LEFT
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COMBOBOX IDC_LOCKING, 95, 173, 90, 50, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST
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END
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STRINGTABLE
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BEGIN
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IDS_CPLNAME "WineD3D"
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IDS_CPLDESCRIPTION "Configures WineD3D runtime settings."
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END
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