reactos/subsystems/csr/csrsrv/api.c
Timo Kreuzer 6afbc8f483 Hopefully create a branch and not destroy the svn repository.
svn path=/branches/reactos-yarotows/; revision=45219
2010-01-23 23:25:04 +00:00

1413 lines
43 KiB
C

/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS CSR Sub System
* FILE: subsys/csr/csrsrv/api.c
* PURPOSE: CSR Server DLL API LPC Implementation
* PROGRAMMERS: Alex Ionescu (alex@relsoft.net)
*/
/* INCLUDES ******************************************************************/
#include "srv.h"
#define NDEBUG
#include <debug.h>
/* DATA **********************************************************************/
BOOLEAN (*CsrClientThreadSetup)(VOID) = NULL;
ULONG CsrMaxApiRequestThreads;
UNICODE_STRING CsrSbApiPortName;
UNICODE_STRING CsrApiPortName;
HANDLE CsrSbApiPort;
HANDLE CsrApiPort;
PCSR_THREAD CsrSbApiRequestThreadPtr;
ULONG CsrpStaticThreadCount;
ULONG CsrpDynamicThreadTotal;
/* PRIVATE FUNCTIONS *********************************************************/
/*++
* @name CsrCheckRequestThreads
*
* The CsrCheckRequestThreads routine checks if there are no more threads
* to handle CSR API Requests, and creates a new thread if possible, to
* avoid starvation.
*
* @param None.
*
* @return STATUS_SUCCESS in case of success, STATUS_UNSUCCESSFUL
* if a new thread couldn't be created.
*
* @remarks None.
*
*--*/
NTSTATUS
NTAPI
CsrCheckRequestThreads(VOID)
{
HANDLE hThread;
CLIENT_ID ClientId;
NTSTATUS Status;
/* Decrease the count, and see if we're out */
if (!(_InterlockedDecrement((PLONG)&CsrpStaticThreadCount)))
{
/* Check if we've still got space for a Dynamic Thread */
if (CsrpDynamicThreadTotal < CsrMaxApiRequestThreads)
{
/* Create a new dynamic thread */
Status = RtlCreateUserThread(NtCurrentProcess(),
NULL,
TRUE,
0,
0,
0,
(PVOID)CsrApiRequestThread,
NULL,
&hThread,
&ClientId);
/* Check success */
if(NT_SUCCESS(Status))
{
/* Increase the thread counts */
CsrpStaticThreadCount++;
CsrpDynamicThreadTotal++;
/* Add a new server thread */
if (CsrAddStaticServerThread(hThread,
&ClientId,
CsrThreadIsServerThread))
{
/* Activate it */
NtResumeThread(hThread,NULL);
}
else
{
/* Failed to create a new static thread */
CsrpStaticThreadCount--;
CsrpDynamicThreadTotal--;
/* Terminate it */
NtTerminateThread(hThread,0);
NtClose(hThread);
/* Return */
return STATUS_UNSUCCESSFUL;
}
}
}
}
/* Success */
return STATUS_SUCCESS;
}
/*++
* @name CsrSbApiPortInitialize
*
* The CsrSbApiPortInitialize routine initializes the LPC Port used for
* communications with the Session Manager (SM) and initializes the static
* thread that will handle connection requests and APIs.
*
* @param None
*
* @return STATUS_SUCCESS in case of success, STATUS_UNSUCCESSFUL
* othwerwise.
*
* @remarks None.
*
*--*/
NTSTATUS
NTAPI
CsrSbApiPortInitialize(VOID)
{
ULONG Size;
PSECURITY_DESCRIPTOR PortSd;
OBJECT_ATTRIBUTES ObjectAttributes;
NTSTATUS Status;
HANDLE hRequestThread;
CLIENT_ID ClientId;
/* Calculate how much space we'll need for the Port Name */
Size = CsrDirectoryName.Length + sizeof(SB_PORT_NAME) + sizeof(WCHAR);
/* Allocate space for it, and create it */
CsrSbApiPortName.Buffer = RtlAllocateHeap(CsrHeap, 0, Size);
CsrSbApiPortName.Length = 0;
CsrSbApiPortName.MaximumLength = (USHORT)Size;
RtlAppendUnicodeStringToString(&CsrSbApiPortName, &CsrDirectoryName);
RtlAppendUnicodeToString(&CsrSbApiPortName, UNICODE_PATH_SEP);
RtlAppendUnicodeToString(&CsrSbApiPortName, SB_PORT_NAME);
/* Create Security Descriptor for this Port */
CsrCreateLocalSystemSD(&PortSd);
/* Initialize the Attributes */
InitializeObjectAttributes(&ObjectAttributes,
&CsrSbApiPortName,
0,
PortSd,
NULL);
/* Create the Port Object */
Status = NtCreatePort(&CsrSbApiPort,
&ObjectAttributes,
sizeof(SB_CONNECTION_INFO),
sizeof(SB_API_MESSAGE),
32 * sizeof(SB_API_MESSAGE));
if(!NT_SUCCESS(Status))
{
}
/* Create the Thread to handle the API Requests */
Status = RtlCreateUserThread(NtCurrentProcess(),
NULL,
TRUE,
0,
0,
0,
(PVOID)CsrSbApiRequestThread,
NULL,
&hRequestThread,
&ClientId);
if(!NT_SUCCESS(Status))
{
}
/* Add it as a Static Server Thread */
CsrSbApiRequestThreadPtr = CsrAddStaticServerThread(hRequestThread,
&ClientId,
0);
/* Activate it */
return NtResumeThread(hRequestThread, NULL);
}
/*++
* @name CsrApiPortInitialize
*
* The CsrApiPortInitialize routine initializes the LPC Port used for
* communications with the Client/Server Runtime (CSR) and initializes the
* static thread that will handle connection requests and APIs.
*
* @param None
*
* @return STATUS_SUCCESS in case of success, STATUS_UNSUCCESSFUL
* othwerwise.
*
* @remarks None.
*
*--*/
NTSTATUS
NTAPI
CsrApiPortInitialize(VOID)
{
ULONG Size;
OBJECT_ATTRIBUTES ObjectAttributes;
NTSTATUS Status;
HANDLE hRequestEvent, hThread;
CLIENT_ID ClientId;
PLIST_ENTRY ListHead, NextEntry;
PCSR_THREAD ServerThread;
/* Calculate how much space we'll need for the Port Name */
Size = CsrDirectoryName.Length + sizeof(CSR_PORT_NAME) + sizeof(WCHAR);
/* Allocate space for it, and create it */
CsrApiPortName.Buffer = RtlAllocateHeap(CsrHeap, 0, Size);
CsrApiPortName.Length = 0;
CsrApiPortName.MaximumLength = (USHORT)Size;
RtlAppendUnicodeStringToString(&CsrApiPortName, &CsrDirectoryName);
RtlAppendUnicodeToString(&CsrApiPortName, UNICODE_PATH_SEP);
RtlAppendUnicodeToString(&CsrApiPortName, CSR_PORT_NAME);
/* FIXME: Create a Security Descriptor */
/* Initialize the Attributes */
InitializeObjectAttributes(&ObjectAttributes,
&CsrApiPortName,
0,
NULL,
NULL /* FIXME*/);
/* Create the Port Object */
Status = NtCreatePort(&CsrApiPort,
&ObjectAttributes,
sizeof(CSR_CONNECTION_INFO),
sizeof(CSR_API_MESSAGE),
16 * PAGE_SIZE);
if(!NT_SUCCESS(Status))
{
}
/* Create the event the Port Thread will use */
Status = NtCreateEvent(&hRequestEvent,
EVENT_ALL_ACCESS,
NULL,
SynchronizationEvent,
FALSE);
if(!NT_SUCCESS(Status))
{
}
/* Create the Request Thread */
Status = RtlCreateUserThread(NtCurrentProcess(),
NULL,
TRUE,
0,
0,
0,
(PVOID)CsrApiRequestThread,
(PVOID)hRequestEvent,
&hThread,
&ClientId);
if(!NT_SUCCESS(Status))
{
}
/* Add this as a static thread to CSRSRV */
CsrAddStaticServerThread(hThread, &ClientId, CsrThreadIsServerThread);
/* Get the Thread List Pointers */
ListHead = &CsrRootProcess->ThreadList;
NextEntry = ListHead->Flink;
/* Start looping the list */
while (NextEntry != ListHead)
{
/* Get the Thread */
ServerThread = CONTAINING_RECORD(NextEntry, CSR_THREAD, Link);
/* Start it up */
Status = NtResumeThread(ServerThread->ThreadHandle, NULL);
/* Is this a Server Thread? */
if (ServerThread->Flags & CsrThreadIsServerThread)
{
/* If so, then wait for it to initialize */
NtWaitForSingleObject(hRequestEvent, FALSE, NULL);
}
/* Next thread */
NextEntry = NextEntry->Flink;
}
/* We don't need this anymore */
NtClose(hRequestEvent);
/* Return */
return Status;
}
/*++
* @name CsrApiRequestThread
*
* The CsrApiRequestThread routine handles incoming messages or connection
* requests on the CSR API LPC Port.
*
* @param Parameter
* System-default user-defined parameter. Unused.
*
* @return The thread exit code, if the thread is terminated.
*
* @remarks Before listening on the port, the routine will first attempt
* to connect to the user subsystem.
*
*--*/
NTSTATUS
NTAPI
CsrApiRequestThread(IN PVOID Parameter)
{
PTEB Teb = NtCurrentTeb();
LARGE_INTEGER TimeOut;
PCSR_THREAD CurrentThread;
NTSTATUS Status;
PCSR_API_MESSAGE ReplyMsg = NULL;
CSR_API_MESSAGE ReceiveMsg;
PCSR_THREAD CsrThread;
PCSR_PROCESS CsrProcess;
PHARDERROR_MSG HardErrorMsg;
PVOID PortContext;
ULONG MessageType;
ULONG i;
PCSR_SERVER_DLL ServerDll;
PCLIENT_DIED_MSG ClientDiedMsg;
PDBGKM_MSG DebugMessage;
ULONG ServerId, ApiId;
ULONG Reply;
/* Probably because of the way GDI is loaded, this has to be done here */
Teb->GdiClientPID = HandleToUlong(Teb->ClientId.UniqueProcess);
Teb->GdiClientTID = HandleToUlong(Teb->ClientId.UniqueThread);
/* Set up the timeout for the connect (30 seconds) */
TimeOut.QuadPart = -30 * 1000 * 1000 * 10;
/* Connect to user32 */
while (!CsrConnectToUser())
{
/* Keep trying until we get a response */
Teb->Win32ClientInfo[0] = 0;
NtDelayExecution(FALSE, &TimeOut);
}
/* Get our thread */
CurrentThread = Teb->CsrClientThread;
/* If we got an event... */
if (Parameter)
{
/* Set it, to let stuff waiting on us load */
NtSetEvent((HANDLE)Parameter, NULL);
/* Increase the Thread Counts */
_InterlockedIncrement((PLONG)&CsrpStaticThreadCount);
_InterlockedIncrement((PLONG)&CsrpDynamicThreadTotal);
}
/* Now start the loop */
while (TRUE)
{
/* Make sure the real CID is set */
Teb->RealClientId = Teb->ClientId;
/* Wait for a message to come through */
Status = NtReplyWaitReceivePort(CsrApiPort,
&PortContext,
(PPORT_MESSAGE)ReplyMsg,
(PPORT_MESSAGE)&ReceiveMsg);
/* Check if we didn't get success */
if(Status != STATUS_SUCCESS)
{
/* If we only got a warning, keep going */
if (NT_SUCCESS(Status)) continue;
/* We failed big time, so start out fresh */
ReplyMsg = NULL;
continue;
}
/* Use whatever Client ID we got */
Teb->RealClientId = ReceiveMsg.Header.ClientId;
/* Get the Message Type */
MessageType = ReceiveMsg.Header.u2.s2.Type;
/* Handle connection requests */
if (MessageType == LPC_CONNECTION_REQUEST)
{
/* Handle the Connection Request */
CsrApiHandleConnectionRequest(&ReceiveMsg);
ReplyMsg = NULL;
continue;
}
/* It's some other kind of request. Get the lock for the lookup*/
CsrAcquireProcessLock();
/* Now do the lookup to get the CSR_THREAD */
CsrThread = CsrLocateThreadByClientId(&CsrProcess,
&ReceiveMsg.Header.ClientId);
/* Did we find a thread? */
if(!CsrThread)
{
/* This wasn't a CSR Thread, release lock */
CsrReleaseProcessLock();
/* If this was an exception, handle it */
if (MessageType == LPC_EXCEPTION)
{
ReplyMsg = &ReceiveMsg;
ReplyMsg->Status = DBG_CONTINUE;
}
else if (MessageType == LPC_PORT_CLOSED ||
MessageType == LPC_CLIENT_DIED)
{
/* The Client or Port are gone, loop again */
ReplyMsg = NULL;
}
else if (MessageType == LPC_ERROR_EVENT)
{
/* If it's a hard error, handle this too */
HardErrorMsg = (PHARDERROR_MSG)&ReceiveMsg;
/* Default it to unhandled */
HardErrorMsg->Response = ResponseNotHandled;
/* Check if there are free api threads */
CsrCheckRequestThreads();
if (CsrpStaticThreadCount)
{
/* Loop every Server DLL */
for (i = 0; i < CSR_SERVER_DLL_MAX; i++)
{
/* Get the Server DLL */
ServerDll = CsrLoadedServerDll[i];
/* Check if it's valid and if it has a Hard Error Callback */
if (ServerDll && ServerDll->HardErrorCallback)
{
/* Call it */
(*ServerDll->HardErrorCallback)(CsrThread, HardErrorMsg);
/* If it's handled, get out of here */
if (HardErrorMsg->Response != ResponseNotHandled) break;
}
}
}
/* Increase the thread count */
_InterlockedIncrement((PLONG)&CsrpStaticThreadCount);
/* If the response was 0xFFFFFFFF, we'll ignore it */
if (HardErrorMsg->Response == 0xFFFFFFFF)
{
ReplyMsg = NULL;
}
else
{
ReplyMsg = &ReceiveMsg;
}
}
else if (MessageType == LPC_REQUEST)
{
/* This is an API Message coming from a non-CSR Thread */
ReplyMsg = &ReceiveMsg;
ReplyMsg->Status = STATUS_ILLEGAL_FUNCTION;
}
else if (MessageType == LPC_DATAGRAM)
{
/* This is an API call, get the Server ID */
ServerId = CSR_SERVER_ID_FROM_OPCODE(ReceiveMsg.Opcode);
/* Make sure that the ID is within limits, and the Server DLL loaded */
if ((ServerId >= CSR_SERVER_DLL_MAX) ||
(!(ServerDll = CsrLoadedServerDll[ServerId])))
{
/* We are beyond the Maximum Server ID */
ReplyMsg = NULL;
}
else
{
/* Get the API ID */
ApiId = CSR_API_ID_FROM_OPCODE(ReceiveMsg.Opcode);
/* Normalize it with our Base ID */
ApiId -= ServerDll->ApiBase;
/* Make sure that the ID is within limits, and the entry exists */
if ((ApiId >= ServerDll->HighestApiSupported))
{
/* We are beyond the Maximum API ID, or it doesn't exist */
ReplyMsg = NULL;
}
/* Assume success */
ReceiveMsg.Status = STATUS_SUCCESS;
/* Validation complete, start SEH */
_SEH2_TRY
{
/* Make sure we have enough threads */
CsrCheckRequestThreads();
/* Call the API and get the result */
ReplyMsg = NULL;
(ServerDll->DispatchTable[ApiId])(&ReceiveMsg, &Reply);
/* Increase the static thread count */
_InterlockedIncrement((PLONG)&CsrpStaticThreadCount);
}
_SEH2_EXCEPT(CsrUnhandledExceptionFilter(_SEH2_GetExceptionInformation()))
{
ReplyMsg = NULL;
}
_SEH2_END;
}
}
else
{
/* Some other ignored message type */
ReplyMsg = NULL;
}
/* Keep going */
continue;
}
/* We have a valid thread, was this an LPC Request? */
if (MessageType != LPC_REQUEST)
{
/* It's not an API, check if the client died */
if (MessageType == LPC_CLIENT_DIED)
{
/* Get the information and check if it matches our thread */
ClientDiedMsg = (PCLIENT_DIED_MSG)&ReceiveMsg;
if (ClientDiedMsg->CreateTime.QuadPart == CsrThread->CreateTime.QuadPart)
{
/* Reference the thread */
CsrThread->ReferenceCount++;
/* Destroy the thread in the API Message */
CsrDestroyThread(&ReceiveMsg.Header.ClientId);
/* Check if the thread was actually ourselves */
if (CsrProcess->ThreadCount == 1)
{
/* Kill the process manually here */
CsrDestroyProcess(&CsrThread->ClientId, 0);
}
/* Remove our extra reference */
CsrLockedDereferenceThread(CsrThread);
}
/* Release the lock and keep looping */
CsrReleaseProcessLock();
ReplyMsg = NULL;
continue;
}
/* Reference the thread and release the lock */
CsrThread->ReferenceCount++;
CsrReleaseProcessLock();
/* Check if this was an exception */
if (MessageType == LPC_EXCEPTION)
{
/* Kill the process */
NtTerminateProcess(CsrProcess->ProcessHandle, STATUS_ABANDONED);
/* Destroy it from CSR */
CsrDestroyProcess(&ReceiveMsg.Header.ClientId, STATUS_ABANDONED);
/* Return a Debug Message */
DebugMessage = (PDBGKM_MSG)&ReceiveMsg;
DebugMessage->ReturnedStatus = DBG_CONTINUE;
ReplyMsg = &ReceiveMsg;
/* Remove our extra reference */
CsrDereferenceThread(CsrThread);
}
else if (MessageType == LPC_ERROR_EVENT)
{
/* If it's a hard error, handle this too */
HardErrorMsg = (PHARDERROR_MSG)&ReceiveMsg;
/* Default it to unhandled */
HardErrorMsg->Response = ResponseNotHandled;
/* Check if there are free api threads */
CsrCheckRequestThreads();
if (CsrpStaticThreadCount)
{
/* Loop every Server DLL */
for (i = 0; i < CSR_SERVER_DLL_MAX; i++)
{
/* Get the Server DLL */
ServerDll = CsrLoadedServerDll[i];
/* Check if it's valid and if it has a Hard Error Callback */
if (ServerDll && ServerDll->HardErrorCallback)
{
/* Call it */
(*ServerDll->HardErrorCallback)(CsrThread, HardErrorMsg);
/* If it's handled, get out of here */
if (HardErrorMsg->Response != ResponseNotHandled) break;
}
}
}
/* Increase the thread count */
_InterlockedIncrement((PLONG)&CsrpStaticThreadCount);
/* If the response was 0xFFFFFFFF, we'll ignore it */
if (HardErrorMsg->Response == 0xFFFFFFFF)
{
ReplyMsg = NULL;
}
else
{
CsrDereferenceThread(CsrThread);
ReplyMsg = &ReceiveMsg;
}
}
else
{
/* Something else */
CsrDereferenceThread(CsrThread);
ReplyMsg = NULL;
}
/* Keep looping */
continue;
}
/* We got an API Request */
CsrDereferenceThread(CsrThread);
CsrReleaseProcessLock();
/* FIXME: Handle the API */
}
/* We're out of the loop for some reason, terminate! */
NtTerminateThread(NtCurrentThread(), Status);
return Status;
}
/*++
* @name CsrApiHandleConnectionRequest
*
* The CsrApiHandleConnectionRequest routine handles and accepts a new
* connection request to the CSR API LPC Port.
*
* @param ApiMessage
* Pointer to the incoming CSR API Message which contains the
* connection request.
*
* @return STATUS_SUCCESS in case of success, or status code which caused
* the routine to error.
*
* @remarks This routine is responsible for attaching the Shared Section to
* new clients connecting to CSR.
*
*--*/
NTSTATUS
NTAPI
CsrApiHandleConnectionRequest(IN PCSR_API_MESSAGE ApiMessage)
{
PCSR_THREAD CsrThread = NULL;
PCSR_PROCESS CsrProcess = NULL;
NTSTATUS Status = STATUS_SUCCESS;
PCSR_CONNECTION_INFO ConnectInfo = &ApiMessage->ConnectionInfo;
BOOLEAN AllowConnection = FALSE;
REMOTE_PORT_VIEW RemotePortView;
HANDLE hPort;
/* Acquire the Process Lock */
CsrAcquireProcessLock();
/* Lookup the CSR Thread */
CsrThread = CsrLocateThreadByClientId(NULL, &ApiMessage->Header.ClientId);
/* Check if we have a thread */
if (CsrThread)
{
/* Get the Process */
CsrProcess = CsrThread->Process;
/* Make sure we have a Process as well */
if (CsrProcess)
{
/* Reference the Process */
CsrProcess->ReferenceCount++;
/* Release the lock */
CsrReleaseProcessLock();
/* Duplicate the Object Directory */
Status = NtDuplicateObject(NtCurrentProcess(),
CsrObjectDirectory,
CsrProcess->ProcessHandle,
&ConnectInfo->ObjectDirectory,
0,
0,
DUPLICATE_SAME_ACCESS |
DUPLICATE_SAME_ATTRIBUTES);
/* Acquire the lock */
CsrAcquireProcessLock();
/* Check for success */
if (NT_SUCCESS(Status))
{
/* Attach the Shared Section */
Status = CsrSrvAttachSharedSection(CsrProcess, ConnectInfo);
/* Check how this went */
if (NT_SUCCESS(Status)) AllowConnection = TRUE;
}
/* Dereference the project */
CsrProcess->ReferenceCount--;
}
}
/* Release the lock */
CsrReleaseProcessLock();
/* Setup the Port View Structure */
RemotePortView.Length = sizeof(REMOTE_PORT_VIEW);
RemotePortView.ViewSize = 0;
RemotePortView.ViewBase = NULL;
/* Save the Process ID */
ConnectInfo->ProcessId = NtCurrentTeb()->ClientId.UniqueProcess;
/* Accept the Connection */
Status = NtAcceptConnectPort(&hPort,
AllowConnection ? UlongToPtr(CsrProcess->SequenceNumber) : 0,
&ApiMessage->Header,
AllowConnection,
NULL,
&RemotePortView);
/* Check if the connection was established, or if we allowed it */
if (NT_SUCCESS(Status) && AllowConnection)
{
/* Set some Port Data in the Process */
CsrProcess->ClientPort = hPort;
CsrProcess->ClientViewBase = (ULONG_PTR)RemotePortView.ViewBase;
CsrProcess->ClientViewBounds = (ULONG_PTR)((ULONG_PTR)RemotePortView.ViewBase +
(ULONG_PTR)RemotePortView.ViewSize);
/* Complete the connection */
Status = NtCompleteConnectPort(hPort);
}
/* The accept or complete could've failed, let debug builds know */
if (!NT_SUCCESS(Status))
{
DPRINT1("CSRSS: Failure to accept connection. Status: %lx\n", Status);
}
/* Return status to caller */
return Status;
}
/*++
* @name CsrSbApiRequestThread
*
* The CsrSbApiRequestThread routine handles incoming messages or connection
* requests on the SM API LPC Port.
*
* @param Parameter
* System-default user-defined parameter. Unused.
*
* @return The thread exit code, if the thread is terminated.
*
* @remarks Before listening on the port, the routine will first attempt
* to connect to the user subsystem.
*
*--*/
VOID
NTAPI
CsrSbApiRequestThread(IN PVOID Parameter)
{
NTSTATUS Status;
SB_API_MESSAGE ReceiveMsg;
PSB_API_MESSAGE ReplyMsg = NULL;
PVOID PortContext;
ULONG MessageType;
/* Start the loop */
while (TRUE)
{
/* Wait for a message to come in */
Status = NtReplyWaitReceivePort(CsrSbApiPort,
&PortContext,
(PPORT_MESSAGE)ReplyMsg,
(PPORT_MESSAGE)&ReceiveMsg);
/* Check if we didn't get success */
if(Status != STATUS_SUCCESS)
{
/* If we only got a warning, keep going */
if (NT_SUCCESS(Status)) continue;
/* We failed big time, so start out fresh */
ReplyMsg = NULL;
continue;
}
/* Save the message type */
MessageType = ReceiveMsg.Header.u2.s2.Type;
/* Check if this is a connection request */
if (MessageType == LPC_CONNECTION_REQUEST)
{
/* Handle connection request */
CsrSbApiHandleConnectionRequest(&ReceiveMsg);
/* Start over */
ReplyMsg = NULL;
continue;
}
/* Check if the port died */
if (MessageType == LPC_PORT_CLOSED)
{
/* Close the handle if we have one */
if (PortContext) NtClose((HANDLE)PortContext);
/* Client died, start over */
ReplyMsg = NULL;
continue;
}
else if (MessageType == LPC_CLIENT_DIED)
{
/* Client died, start over */
ReplyMsg = NULL;
continue;
}
/*
* It's an API Message, check if it's within limits. If it's not, the
* NT Behaviour is to set this to the Maximum API.
*/
if (ReceiveMsg.Opcode > 4) ReceiveMsg.Opcode = 4;
/* Reuse the message */
ReplyMsg = &ReceiveMsg;
/* Make sure that the message is supported */
if (ReceiveMsg.Opcode < 4)
{
/* Call the API */
if (!(CsrServerSbApiDispatch[ReceiveMsg.Opcode])(&ReceiveMsg))
{
/* It failed, so return nothing */
ReplyMsg = NULL;
}
}
else
{
/* We don't support this API Number */
ReplyMsg->Status = STATUS_NOT_IMPLEMENTED;
}
}
}
/*++
* @name CsrSbApiHandleConnectionRequest
*
* The CsrSbApiHandleConnectionRequest routine handles and accepts a new
* connection request to the SM API LPC Port.
*
* @param ApiMessage
* Pointer to the incoming CSR API Message which contains the
* connection request.
*
* @return STATUS_SUCCESS in case of success, or status code which caused
* the routine to error.
*
* @remarks None.
*
*--*/
NTSTATUS
NTAPI
CsrSbApiHandleConnectionRequest(IN PSB_API_MESSAGE Message)
{
NTSTATUS Status;
REMOTE_PORT_VIEW RemotePortView;
HANDLE hPort;
/* Set the Port View Structure Length */
RemotePortView.Length = sizeof(REMOTE_PORT_VIEW);
/* Accept the connection */
Status = NtAcceptConnectPort(&hPort,
NULL,
(PPORT_MESSAGE)Message,
TRUE,
NULL,
&RemotePortView);
if (!NT_SUCCESS(Status))
{
DPRINT1("CSRSS: Sb Accept Connection failed %lx\n", Status);
return Status;
}
/* Complete the Connection */
if (!NT_SUCCESS(Status = NtCompleteConnectPort(hPort)))
{
DPRINT1("CSRSS: Sb Complete Connection failed %lx\n",Status);
}
/* Return status */
return Status;
}
/* PUBLIC FUNCTIONS **********************************************************/
/*++
* @name CsrCallServerFromServer
* @implemented NT4
*
* The CsrCallServerFromServer routine calls a CSR API from within a server.
* It avoids using LPC messages since the request isn't coming from a client.
*
* @param ReceiveMsg
* Pointer to the CSR API Message to send to the server.
*
* @param ReplyMsg
* Pointer to the CSR API Message to receive from the server.
*
* @return STATUS_SUCCESS in case of success, STATUS_ILLEGAL_FUNCTION
* if the opcode is invalid, or STATUS_ACCESS_VIOLATION if there
* was a problem executing the API.
*
* @remarks None.
*
*--*/
NTSTATUS
NTAPI
CsrCallServerFromServer(PCSR_API_MESSAGE ReceiveMsg,
PCSR_API_MESSAGE ReplyMsg)
{
ULONG ServerId;
PCSR_SERVER_DLL ServerDll;
ULONG ApiId;
ULONG Reply;
NTSTATUS Status;
/* Get the Server ID */
ServerId = CSR_SERVER_ID_FROM_OPCODE(ReceiveMsg->Opcode);
/* Make sure that the ID is within limits, and the Server DLL loaded */
if ((ServerId >= CSR_SERVER_DLL_MAX) ||
(!(ServerDll = CsrLoadedServerDll[ServerId])))
{
/* We are beyond the Maximum Server ID */
ReplyMsg->Status = (ULONG)STATUS_ILLEGAL_FUNCTION;
return STATUS_ILLEGAL_FUNCTION;
}
else
{
/* Get the API ID */
ApiId = CSR_API_ID_FROM_OPCODE(ReceiveMsg->Opcode);
/* Normalize it with our Base ID */
ApiId -= ServerDll->ApiBase;
/* Make sure that the ID is within limits, and the entry exists */
if ((ApiId >= ServerDll->HighestApiSupported) ||
(ServerDll->ValidTable && !ServerDll->ValidTable[ApiId]))
{
/* We are beyond the Maximum API ID, or it doesn't exist */
ReplyMsg->Status = (ULONG)STATUS_ILLEGAL_FUNCTION;
return STATUS_ILLEGAL_FUNCTION;
}
}
/* Validation complete, start SEH */
_SEH2_TRY
{
/* Call the API and get the result */
Status = (ServerDll->DispatchTable[ApiId])(ReceiveMsg, &Reply);
/* Return the result, no matter what it is */
ReplyMsg->Status = Status;
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* If we got an exception, return access violation */
ReplyMsg->Status = STATUS_ACCESS_VIOLATION;
}
_SEH2_END;
/* Return success */
return STATUS_SUCCESS;
}
/*++
* @name CsrConnectToUser
* @implemented NT4
*
* The CsrConnectToUser connects to the User subsystem.
*
* @param None
*
* @return A pointer to the CSR Thread
*
* @remarks None.
*
*--*/
PCSR_THREAD
NTAPI
CsrConnectToUser(VOID)
{
NTSTATUS Status;
ANSI_STRING DllName;
UNICODE_STRING TempName;
HANDLE hUser32;
STRING StartupName;
PTEB Teb = NtCurrentTeb();
PCSR_THREAD CsrThread;
/* Check if we didn't already find it */
if (!CsrClientThreadSetup)
{
/* Get the DLL Handle for user32.dll */
RtlInitAnsiString(&DllName, "user32");
RtlAnsiStringToUnicodeString(&TempName, &DllName, TRUE);
Status = LdrGetDllHandle(NULL,
NULL,
&TempName,
&hUser32);
RtlFreeUnicodeString(&TempName);
/* If we got teh handle, get the Client Thread Startup Entrypoint */
if (NT_SUCCESS(Status))
{
RtlInitAnsiString(&StartupName,"ClientThreadSetup");
Status = LdrGetProcedureAddress(hUser32,
&StartupName,
0,
(PVOID)&CsrClientThreadSetup);
}
}
/* Connect to user32 */
CsrClientThreadSetup();
/* Save pointer to this thread in TEB */
CsrThread = CsrLocateThreadInProcess(NULL, &Teb->ClientId);
if (CsrThread) Teb->CsrClientThread = CsrThread;
/* Return it */
return CsrThread;
}
/*++
* @name CsrQueryApiPort
* @implemented NT4
*
* The CsrQueryApiPort routine returns a handle to the CSR API LPC port.
*
* @param None.
*
* @return A handle to the port.
*
* @remarks None.
*
*--*/
HANDLE
NTAPI
CsrQueryApiPort(VOID)
{
DPRINT("CSRSRV: %s called\n", __FUNCTION__);
return CsrApiPort;
}
/*++
* @name CsrCaptureArguments
* @implemented NT5.1
*
* The CsrCaptureArguments routine validates a CSR Capture Buffer and
* re-captures it into a server CSR Capture Buffer.
*
* @param CsrThread
* Pointer to the CSR Thread performing the validation.
*
* @param ApiMessage
* Pointer to the CSR API Message containing the Capture Buffer
* that needs to be validated.
*
* @return TRUE if validation succeeded, FALSE otherwise.
*
* @remarks None.
*
*--*/
BOOLEAN
NTAPI
CsrCaptureArguments(IN PCSR_THREAD CsrThread,
IN PCSR_API_MESSAGE ApiMessage)
{
PCSR_CAPTURE_BUFFER LocalCaptureBuffer = NULL;
ULONG LocalLength = 0;
PCSR_CAPTURE_BUFFER RemoteCaptureBuffer = NULL;
SIZE_T BufferDistance = 0;
ULONG PointerCount = 0;
ULONG_PTR **PointerOffsets = NULL;
ULONG_PTR *CurrentPointer = NULL;
/* Use SEH to make sure this is valid */
_SEH2_TRY
{
/* Get the buffer we got from whoever called NTDLL */
LocalCaptureBuffer = ApiMessage->CsrCaptureData;
LocalLength = LocalCaptureBuffer->Size;
/* Now check if the buffer is inside our mapped section */
if (((ULONG_PTR)LocalCaptureBuffer < CsrThread->Process->ClientViewBase) ||
(((ULONG_PTR)LocalCaptureBuffer + LocalLength) >= CsrThread->Process->ClientViewBounds))
{
/* Return failure */
ApiMessage->Status = STATUS_INVALID_PARAMETER;
_SEH2_YIELD(return FALSE);
}
/* Check if the Length is valid */
if (((LocalCaptureBuffer->PointerCount * 4 + sizeof(CSR_CAPTURE_BUFFER)) >
LocalLength) ||(LocalLength > MAXWORD))
{
/* Return failure */
ApiMessage->Status = STATUS_INVALID_PARAMETER;
_SEH2_YIELD(return FALSE);
}
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* Return failure */
ApiMessage->Status = STATUS_INVALID_PARAMETER;
_SEH2_YIELD(return FALSE);
} _SEH2_END;
/* We validated the incoming buffer, now allocate the remote one */
RemoteCaptureBuffer = RtlAllocateHeap(CsrHeap, 0, LocalLength);
if (!RemoteCaptureBuffer)
{
/* We're out of memory */
ApiMessage->Status = STATUS_NO_MEMORY;
return FALSE;
}
/* Copy the client's buffer */
RtlMoveMemory(RemoteCaptureBuffer, LocalCaptureBuffer, LocalLength);
/* Copy the length */
RemoteCaptureBuffer->Size = LocalLength;
/* Calculate the difference between our buffer and the client's */
BufferDistance = (ULONG_PTR)RemoteCaptureBuffer - (ULONG_PTR)LocalCaptureBuffer;
/* Save the pointer count and offset pointer */
PointerCount = RemoteCaptureBuffer->PointerCount;
PointerOffsets = (ULONG_PTR**)(RemoteCaptureBuffer + 1);
/* Start the loop */
while (PointerCount)
{
/* Get the current pointer */
if ((CurrentPointer = *PointerOffsets++))
{
/* Add it to the CSR Message structure */
CurrentPointer += (ULONG_PTR)ApiMessage;
/* Validate the bounds of the current pointer */
if ((*CurrentPointer >= CsrThread->Process->ClientViewBase) &&
(*CurrentPointer < CsrThread->Process->ClientViewBounds))
{
/* Modify the pointer to take into account its new position */
*CurrentPointer += BufferDistance;
}
else
{
/* Invalid pointer, fail */
ApiMessage->Status = (ULONG)STATUS_INVALID_PARAMETER;
}
}
/* Move to the next Pointer */
PointerCount--;
}
/* Check if we got success */
if (ApiMessage->Status != STATUS_SUCCESS)
{
/* Failure. Free the buffer and return*/
RtlFreeHeap(CsrHeap, 0, RemoteCaptureBuffer);
return FALSE;
}
else
{
/* Success, save the previous buffer */
RemoteCaptureBuffer->PreviousCaptureBuffer = LocalCaptureBuffer;
ApiMessage->CsrCaptureData = RemoteCaptureBuffer;
}
/* Success */
return TRUE;
}
/*++
* @name CsrReleaseCapturedArguments
* @implemented NT5.1
*
* The CsrReleaseCapturedArguments routine releases a Capture Buffer
* that was previously captured with CsrCaptureArguments.
*
* @param ApiMessage
* Pointer to the CSR API Message containing the Capture Buffer
* that needs to be released.
*
* @return None.
*
* @remarks None.
*
*--*/
VOID
NTAPI
CsrReleaseCapturedArguments(IN PCSR_API_MESSAGE ApiMessage)
{
PCSR_CAPTURE_BUFFER RemoteCaptureBuffer;
PCSR_CAPTURE_BUFFER LocalCaptureBuffer;
SIZE_T BufferDistance;
ULONG PointerCount;
ULONG_PTR **PointerOffsets;
ULONG_PTR *CurrentPointer;
/* Get the capture buffers */
RemoteCaptureBuffer = ApiMessage->CsrCaptureData;
LocalCaptureBuffer = RemoteCaptureBuffer->PreviousCaptureBuffer;
/* Free the previous one */
RemoteCaptureBuffer->PreviousCaptureBuffer = NULL;
/* Find out the difference between the two buffers */
BufferDistance = (ULONG_PTR)LocalCaptureBuffer - (ULONG_PTR)RemoteCaptureBuffer;
/* Save the pointer count and offset pointer */
PointerCount = RemoteCaptureBuffer->PointerCount;
PointerOffsets = (ULONG_PTR**)(RemoteCaptureBuffer + 1);
/* Start the loop */
while (PointerCount)
{
/* Get the current pointer */
if ((CurrentPointer = *PointerOffsets++))
{
/* Add it to the CSR Message structure */
CurrentPointer += (ULONG_PTR)ApiMessage;
/* Modify the pointer to take into account its new position */
*CurrentPointer += BufferDistance;
}
/* Move to the next Pointer */
PointerCount--;
}
/* Copy the data back */
RtlMoveMemory(LocalCaptureBuffer,
RemoteCaptureBuffer,
RemoteCaptureBuffer->Size);
/* Free our allocated buffer */
RtlFreeHeap(CsrHeap, 0, RemoteCaptureBuffer);
}
/*++
* @name CsrValidateMessageBuffer
* @implemented NT5.1
*
* The CsrValidateMessageBuffer routine validates a captured message buffer
* present in the CSR Api Message
*
* @param ApiMessage
* Pointer to the CSR API Message containing the CSR Capture Buffer.
*
* @param Buffer
* Pointer to the message buffer to validate.
*
* @param ArgumentSize
* Size of the message to check.
*
* @param ArgumentCount
* Number of messages to check.
*
* @return TRUE if validation suceeded, FALSE otherwise.
*
* @remarks None.
*
*--*/
BOOLEAN
NTAPI
CsrValidateMessageBuffer(IN PCSR_API_MESSAGE ApiMessage,
IN PVOID *Buffer,
IN ULONG ArgumentSize,
IN ULONG ArgumentCount)
{
PCSR_CAPTURE_BUFFER CaptureBuffer = ApiMessage->CsrCaptureData;
SIZE_T BufferDistance;
ULONG PointerCount;
ULONG_PTR **PointerOffsets;
ULONG_PTR *CurrentPointer;
ULONG i;
/* Make sure there are some arguments */
if (!ArgumentCount) return FALSE;
/* Check if didn't get a buffer and there aren't any arguments to check */
if (!(*Buffer) && (!(ArgumentCount * ArgumentSize))) return TRUE;
/* Check if we have no capture buffer */
if (!CaptureBuffer)
{
/* In this case, check only the Process ID */
if (NtCurrentTeb()->ClientId.UniqueProcess ==
ApiMessage->Header.ClientId.UniqueProcess)
{
/* There is a match, validation succeeded */
return TRUE;
}
}
else
{
/* Make sure that there is still space left in the buffer */
if ((CaptureBuffer->Size - (ULONG_PTR)*Buffer + (ULONG_PTR)CaptureBuffer) <
(ArgumentCount * ArgumentSize))
{
/* Find out the difference between the two buffers */
BufferDistance = (ULONG_PTR)Buffer - (ULONG_PTR)ApiMessage;
/* Save the pointer count */
PointerCount = CaptureBuffer->PointerCount;
PointerOffsets = (ULONG_PTR**)(CaptureBuffer + 1);
/* Start the loop */
for (i = 0; i < PointerCount; i++)
{
/* Get the current pointer */
CurrentPointer = *PointerOffsets++;
/* Check if its' equal to the difference */
if (*CurrentPointer == BufferDistance) return TRUE;
}
}
}
/* Failure */
return FALSE;
}
/*++
* @name CsrValidateMessageString
* @implemented NT5.1
*
* The CsrValidateMessageString validates a captured Wide-Character String
* present in a CSR API Message.
*
* @param ApiMessage
* Pointer to the CSR API Message containing the CSR Capture Buffer.
*
* @param MessageString
* Pointer to the buffer containing the string to validate.
*
* @return TRUE if validation suceeded, FALSE otherwise.
*
* @remarks None.
*
*--*/
BOOLEAN
NTAPI
CsrValidateMessageString(IN PCSR_API_MESSAGE ApiMessage,
IN LPWSTR *MessageString)
{
DPRINT("CSRSRV: %s called\n", __FUNCTION__);
return FALSE;
}
/* EOF */