reactos/modules/rosapps/applications/net/tsclient/rdesktop/xwin.c

3569 lines
86 KiB
C

/* -*- c-basic-offset: 8 -*-
rdesktop: A Remote Desktop Protocol client.
User interface services - X Window System
Copyright (C) Matthew Chapman 1999-2005
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <unistd.h>
#include <sys/time.h>
#include <time.h>
#include <errno.h>
#include <strings.h>
#include "rdesktop.h"
#include "xproto.h"
/* We can't include Xproto.h because of conflicting defines for BOOL */
#define X_ConfigureWindow 12
/* MWM decorations */
#define MWM_HINTS_DECORATIONS (1L << 1)
#define PROP_MOTIF_WM_HINTS_ELEMENTS 5
typedef struct
{
unsigned long flags;
unsigned long functions;
unsigned long decorations;
long inputMode;
unsigned long status;
}
PropMotifWmHints;
typedef struct
{
uint32 red;
uint32 green;
uint32 blue;
}
PixelColour;
#define ON_ALL_SEAMLESS_WINDOWS(func, args) \
do { \
seamless_window *sw; \
XRectangle rect; \
if (!This->xwin.seamless_windows) break; \
for (sw = This->xwin.seamless_windows; sw; sw = sw->next) { \
rect.x = This->xwin.clip_rectangle.x - sw->xoffset; \
rect.y = This->xwin.clip_rectangle.y - sw->yoffset; \
rect.width = This->xwin.clip_rectangle.width; \
rect.height = This->xwin.clip_rectangle.height; \
XSetClipRectangles(This->display, This->xwin.gc, 0, 0, &rect, 1, YXBanded); \
func args; \
} \
XSetClipRectangles(This->display, This->xwin.gc, 0, 0, &This->xwin.clip_rectangle, 1, YXBanded); \
} while (0)
static void
seamless_XFillPolygon(RDPCLIENT * This, Drawable d, XPoint * points, int npoints, int xoffset, int yoffset)
{
points[0].x -= xoffset;
points[0].y -= yoffset;
XFillPolygon(This->display, d, This->xwin.gc, points, npoints, Complex, CoordModePrevious);
points[0].x += xoffset;
points[0].y += yoffset;
}
static void
seamless_XDrawLines(RDPCLIENT * This, Drawable d, XPoint * points, int npoints, int xoffset, int yoffset)
{
points[0].x -= xoffset;
points[0].y -= yoffset;
XDrawLines(This->display, d, This->xwin.gc, points, npoints, CoordModePrevious);
points[0].x += xoffset;
points[0].y += yoffset;
}
#define FILL_RECTANGLE(x,y,cx,cy)\
{ \
XFillRectangle(This->display, This->wnd, This->xwin.gc, x, y, cx, cy); \
ON_ALL_SEAMLESS_WINDOWS(XFillRectangle, (This->display, sw->wnd, This->xwin.gc, x-sw->xoffset, y-sw->yoffset, cx, cy)); \
if (This->ownbackstore) \
XFillRectangle(This->display, This->xwin.backstore, This->xwin.gc, x, y, cx, cy); \
}
#define FILL_RECTANGLE_BACKSTORE(x,y,cx,cy)\
{ \
XFillRectangle(This->display, This->ownbackstore ? This->xwin.backstore : This->wnd, This->xwin.gc, x, y, cx, cy); \
}
#define FILL_POLYGON(p,np)\
{ \
XFillPolygon(This->display, This->wnd, This->xwin.gc, p, np, Complex, CoordModePrevious); \
if (This->ownbackstore) \
XFillPolygon(This->display, This->xwin.backstore, This->xwin.gc, p, np, Complex, CoordModePrevious); \
ON_ALL_SEAMLESS_WINDOWS(seamless_XFillPolygon, (This, sw->wnd, p, np, sw->xoffset, sw->yoffset)); \
}
#define DRAW_ELLIPSE(x,y,cx,cy,m)\
{ \
switch (m) \
{ \
case 0: /* Outline */ \
XDrawArc(This->display, This->wnd, This->xwin.gc, x, y, cx, cy, 0, 360*64); \
ON_ALL_SEAMLESS_WINDOWS(XDrawArc, (This->display, sw->wnd, This->xwin.gc, x-sw->xoffset, y-sw->yoffset, cx, cy, 0, 360*64)); \
if (This->ownbackstore) \
XDrawArc(This->display, This->xwin.backstore, This->xwin.gc, x, y, cx, cy, 0, 360*64); \
break; \
case 1: /* Filled */ \
XFillArc(This->display, This->wnd, This->xwin.gc, x, y, cx, cy, 0, 360*64); \
ON_ALL_SEAMLESS_WINDOWS(XCopyArea, (This->display, This->ownbackstore ? This->xwin.backstore : This->wnd, sw->wnd, This->xwin.gc, \
x, y, cx, cy, x-sw->xoffset, y-sw->yoffset)); \
if (This->ownbackstore) \
XFillArc(This->display, This->xwin.backstore, This->xwin.gc, x, y, cx, cy, 0, 360*64); \
break; \
} \
}
#define TRANSLATE(col) ( This->server_depth != 8 ? translate_colour(This, col) : This->owncolmap ? col : This->xwin.colmap[col] )
#define SET_FOREGROUND(col) XSetForeground(This->display, This->xwin.gc, TRANSLATE(col));
#define SET_BACKGROUND(col) XSetBackground(This->display, This->xwin.gc, TRANSLATE(col));
static const int rop2_map[] = {
GXclear, /* 0 */
GXnor, /* DPon */
GXandInverted, /* DPna */
GXcopyInverted, /* Pn */
GXandReverse, /* PDna */
GXinvert, /* Dn */
GXxor, /* DPx */
GXnand, /* DPan */
GXand, /* DPa */
GXequiv, /* DPxn */
GXnoop, /* D */
GXorInverted, /* DPno */
GXcopy, /* P */
GXorReverse, /* PDno */
GXor, /* DPo */
GXset /* 1 */
};
#define SET_FUNCTION(rop2) { if (rop2 != ROP2_COPY) XSetFunction(This->display, This->xwin.gc, rop2_map[rop2]); }
#define RESET_FUNCTION(rop2) { if (rop2 != ROP2_COPY) XSetFunction(This->display, This->xwin.gc, GXcopy); }
static seamless_window *
sw_get_window_by_id(RDPCLIENT * This, unsigned long id)
{
seamless_window *sw;
for (sw = This->xwin.seamless_windows; sw; sw = sw->next)
{
if (sw->id == id)
return sw;
}
return NULL;
}
static seamless_window *
sw_get_window_by_wnd(RDPCLIENT * This, Window wnd)
{
seamless_window *sw;
for (sw = This->xwin.seamless_windows; sw; sw = sw->next)
{
if (sw->wnd == wnd)
return sw;
}
return NULL;
}
static void
sw_remove_window(RDPCLIENT * This, seamless_window * win)
{
seamless_window *sw, **prevnext = &This->xwin.seamless_windows;
for (sw = This->xwin.seamless_windows; sw; sw = sw->next)
{
if (sw == win)
{
*prevnext = sw->next;
sw->group->refcnt--;
if (sw->group->refcnt == 0)
{
XDestroyWindow(This->display, sw->group->wnd);
xfree(sw->group);
}
xfree(sw->position_timer);
xfree(sw);
return;
}
prevnext = &sw->next;
}
return;
}
/* Move all windows except wnd to new desktop */
static void
sw_all_to_desktop(RDPCLIENT * This, Window wnd, unsigned int desktop)
{
seamless_window *sw;
for (sw = This->xwin.seamless_windows; sw; sw = sw->next)
{
if (sw->wnd == wnd)
continue;
if (sw->desktop != desktop)
{
ewmh_move_to_desktop(This, sw->wnd, desktop);
sw->desktop = desktop;
}
}
}
/* Send our position */
static void
sw_update_position(RDPCLIENT * This, seamless_window * sw)
{
XWindowAttributes wa;
int x, y;
Window child_return;
unsigned int serial;
XGetWindowAttributes(This->display, sw->wnd, &wa);
XTranslateCoordinates(This->display, sw->wnd, wa.root,
-wa.border_width, -wa.border_width, &x, &y, &child_return);
serial = seamless_send_position(This, sw->id, x, y, wa.width, wa.height, 0);
sw->outstanding_position = True;
sw->outpos_serial = serial;
sw->outpos_xoffset = x;
sw->outpos_yoffset = y;
sw->outpos_width = wa.width;
sw->outpos_height = wa.height;
}
/* Check if it's time to send our position */
static void
sw_check_timers(RDPCLIENT * This)
{
seamless_window *sw;
struct timeval now;
gettimeofday(&now, NULL);
for (sw = This->xwin.seamless_windows; sw; sw = sw->next)
{
if (timerisset(sw->position_timer) && timercmp(sw->position_timer, &now, <))
{
timerclear(sw->position_timer);
sw_update_position(This, sw);
}
}
}
static void
sw_restack_window(RDPCLIENT * This, seamless_window * sw, unsigned long behind)
{
seamless_window *sw_above;
/* Remove window from stack */
for (sw_above = This->xwin.seamless_windows; sw_above; sw_above = sw_above->next)
{
if (sw_above->behind == sw->id)
break;
}
if (sw_above)
sw_above->behind = sw->behind;
/* And then add it at the new position */
for (sw_above = This->xwin.seamless_windows; sw_above; sw_above = sw_above->next)
{
if (sw_above->behind == behind)
break;
}
if (sw_above)
sw_above->behind = sw->id;
sw->behind = behind;
}
static void
sw_handle_restack(RDPCLIENT * This, seamless_window * sw)
{
Status status;
Window root, parent, *children;
unsigned int nchildren, i;
seamless_window *sw_below;
status = XQueryTree(This->display, RootWindowOfScreen(This->xwin.screen),
&root, &parent, &children, &nchildren);
if (!status || !nchildren)
return;
sw_below = NULL;
i = 0;
while (children[i] != sw->wnd)
{
i++;
if (i >= nchildren)
goto end;
}
for (i++; i < nchildren; i++)
{
sw_below = sw_get_window_by_wnd(This, children[i]);
if (sw_below)
break;
}
if (!sw_below && !sw->behind)
goto end;
if (sw_below && (sw_below->id == sw->behind))
goto end;
if (sw_below)
{
seamless_send_zchange(This, sw->id, sw_below->id, 0);
sw_restack_window(This, sw, sw_below->id);
}
else
{
seamless_send_zchange(This, sw->id, 0, 0);
sw_restack_window(This, sw, 0);
}
end:
XFree(children);
}
static seamless_group *
sw_find_group(RDPCLIENT * This, unsigned long id, BOOL dont_create)
{
seamless_window *sw;
seamless_group *sg;
XSetWindowAttributes attribs;
for (sw = This->xwin.seamless_windows; sw; sw = sw->next)
{
if (sw->group->id == id)
return sw->group;
}
if (dont_create)
return NULL;
sg = xmalloc(sizeof(seamless_group));
sg->wnd =
XCreateWindow(This->display, RootWindowOfScreen(This->xwin.screen), -1, -1, 1, 1, 0,
CopyFromParent, CopyFromParent, CopyFromParent, 0, &attribs);
sg->id = id;
sg->refcnt = 0;
return sg;
}
static void
mwm_hide_decorations(RDPCLIENT * This, Window wnd)
{
PropMotifWmHints motif_hints;
Atom hintsatom;
/* setup the property */
motif_hints.flags = MWM_HINTS_DECORATIONS;
motif_hints.decorations = 0;
/* get the atom for the property */
hintsatom = XInternAtom(This->display, "_MOTIF_WM_HINTS", False);
if (!hintsatom)
{
warning("Failed to get atom _MOTIF_WM_HINTS: probably your window manager does not support MWM hints\n");
return;
}
XChangeProperty(This->display, wnd, hintsatom, hintsatom, 32, PropModeReplace,
(unsigned char *) &motif_hints, PROP_MOTIF_WM_HINTS_ELEMENTS);
}
#define SPLITCOLOUR15(colour, rv) \
{ \
rv.red = ((colour >> 7) & 0xf8) | ((colour >> 12) & 0x7); \
rv.green = ((colour >> 2) & 0xf8) | ((colour >> 8) & 0x7); \
rv.blue = ((colour << 3) & 0xf8) | ((colour >> 2) & 0x7); \
}
#define SPLITCOLOUR16(colour, rv) \
{ \
rv.red = ((colour >> 8) & 0xf8) | ((colour >> 13) & 0x7); \
rv.green = ((colour >> 3) & 0xfc) | ((colour >> 9) & 0x3); \
rv.blue = ((colour << 3) & 0xf8) | ((colour >> 2) & 0x7); \
} \
#define SPLITCOLOUR24(colour, rv) \
{ \
rv.blue = (colour & 0xff0000) >> 16; \
rv.green = (colour & 0x00ff00) >> 8; \
rv.red = (colour & 0x0000ff); \
}
#define MAKECOLOUR(pc) \
((pc.red >> This->xwin.red_shift_r) << This->xwin.red_shift_l) \
| ((pc.green >> This->xwin.green_shift_r) << This->xwin.green_shift_l) \
| ((pc.blue >> This->xwin.blue_shift_r) << This->xwin.blue_shift_l) \
#define BSWAP16(x) { x = (((x & 0xff) << 8) | (x >> 8)); }
#define BSWAP24(x) { x = (((x & 0xff) << 16) | (x >> 16) | (x & 0xff00)); }
#define BSWAP32(x) { x = (((x & 0xff00ff) << 8) | ((x >> 8) & 0xff00ff)); \
x = (x << 16) | (x >> 16); }
/* The following macros output the same octet sequences
on both BE and LE hosts: */
#define BOUT16(o, x) { *(o++) = x >> 8; *(o++) = x; }
#define BOUT24(o, x) { *(o++) = x >> 16; *(o++) = x >> 8; *(o++) = x; }
#define BOUT32(o, x) { *(o++) = x >> 24; *(o++) = x >> 16; *(o++) = x >> 8; *(o++) = x; }
#define LOUT16(o, x) { *(o++) = x; *(o++) = x >> 8; }
#define LOUT24(o, x) { *(o++) = x; *(o++) = x >> 8; *(o++) = x >> 16; }
#define LOUT32(o, x) { *(o++) = x; *(o++) = x >> 8; *(o++) = x >> 16; *(o++) = x >> 24; }
static uint32
translate_colour(RDPCLIENT * This, uint32 colour)
{
PixelColour pc;
switch (This->server_depth)
{
case 15:
SPLITCOLOUR15(colour, pc);
break;
case 16:
SPLITCOLOUR16(colour, pc);
break;
case 24:
SPLITCOLOUR24(colour, pc);
break;
default:
/* Avoid warning */
pc.red = 0;
pc.green = 0;
pc.blue = 0;
break;
}
return MAKECOLOUR(pc);
}
/* indent is confused by UNROLL8 */
/* *INDENT-OFF* */
/* repeat and unroll, similar to bitmap.c */
/* potentialy any of the following translate */
/* functions can use repeat but just doing */
/* the most common ones */
#define UNROLL8(stm) { stm stm stm stm stm stm stm stm }
/* 2 byte output repeat */
#define REPEAT2(stm) \
{ \
while (out <= end - 8 * 2) \
UNROLL8(stm) \
while (out < end) \
{ stm } \
}
/* 3 byte output repeat */
#define REPEAT3(stm) \
{ \
while (out <= end - 8 * 3) \
UNROLL8(stm) \
while (out < end) \
{ stm } \
}
/* 4 byte output repeat */
#define REPEAT4(stm) \
{ \
while (out <= end - 8 * 4) \
UNROLL8(stm) \
while (out < end) \
{ stm } \
}
/* *INDENT-ON* */
static void
translate8to8(RDPCLIENT * This, const uint8 * data, uint8 * out, uint8 * end)
{
while (out < end)
*(out++) = (uint8) This->xwin.colmap[*(data++)];
}
static void
translate8to16(RDPCLIENT * This, const uint8 * data, uint8 * out, uint8 * end)
{
uint16 value;
if (This->xwin.compatible_arch)
{
/* *INDENT-OFF* */
REPEAT2
(
*((uint16 *) out) = This->xwin.colmap[*(data++)];
out += 2;
)
/* *INDENT-ON* */
}
else if (This->xwin.xserver_be)
{
while (out < end)
{
value = (uint16) This->xwin.colmap[*(data++)];
BOUT16(out, value);
}
}
else
{
while (out < end)
{
value = (uint16) This->xwin.colmap[*(data++)];
LOUT16(out, value);
}
}
}
/* little endian - conversion happens when colourmap is built */
static void
translate8to24(RDPCLIENT * This, const uint8 * data, uint8 * out, uint8 * end)
{
uint32 value;
if (This->xwin.compatible_arch)
{
while (out < end)
{
value = This->xwin.colmap[*(data++)];
BOUT24(out, value);
}
}
else
{
while (out < end)
{
value = This->xwin.colmap[*(data++)];
LOUT24(out, value);
}
}
}
static void
translate8to32(RDPCLIENT * This, const uint8 * data, uint8 * out, uint8 * end)
{
uint32 value;
if (This->xwin.compatible_arch)
{
/* *INDENT-OFF* */
REPEAT4
(
*((uint32 *) out) = This->xwin.colmap[*(data++)];
out += 4;
)
/* *INDENT-ON* */
}
else if (This->xwin.xserver_be)
{
while (out < end)
{
value = This->xwin.colmap[*(data++)];
BOUT32(out, value);
}
}
else
{
while (out < end)
{
value = This->xwin.colmap[*(data++)];
LOUT32(out, value);
}
}
}
static void
translate15to16(RDPCLIENT * This, const uint16 * data, uint8 * out, uint8 * end)
{
uint16 pixel;
uint16 value;
PixelColour pc;
if (This->xwin.xserver_be)
{
while (out < end)
{
pixel = *(data++);
if (This->xwin.host_be)
{
BSWAP16(pixel);
}
SPLITCOLOUR15(pixel, pc);
value = MAKECOLOUR(pc);
BOUT16(out, value);
}
}
else
{
while (out < end)
{
pixel = *(data++);
if (This->xwin.host_be)
{
BSWAP16(pixel);
}
SPLITCOLOUR15(pixel, pc);
value = MAKECOLOUR(pc);
LOUT16(out, value);
}
}
}
static void
translate15to24(RDPCLIENT * This, const uint16 * data, uint8 * out, uint8 * end)
{
uint32 value;
uint16 pixel;
PixelColour pc;
if (This->xwin.compatible_arch)
{
/* *INDENT-OFF* */
REPEAT3
(
pixel = *(data++);
SPLITCOLOUR15(pixel, pc);
*(out++) = pc.blue;
*(out++) = pc.green;
*(out++) = pc.red;
)
/* *INDENT-ON* */
}
else if (This->xwin.xserver_be)
{
while (out < end)
{
pixel = *(data++);
if (This->xwin.host_be)
{
BSWAP16(pixel);
}
SPLITCOLOUR15(pixel, pc);
value = MAKECOLOUR(pc);
BOUT24(out, value);
}
}
else
{
while (out < end)
{
pixel = *(data++);
if (This->xwin.host_be)
{
BSWAP16(pixel);
}
SPLITCOLOUR15(pixel, pc);
value = MAKECOLOUR(pc);
LOUT24(out, value);
}
}
}
static void
translate15to32(RDPCLIENT * This, const uint16 * data, uint8 * out, uint8 * end)
{
uint16 pixel;
uint32 value;
PixelColour pc;
if (This->xwin.compatible_arch)
{
/* *INDENT-OFF* */
REPEAT4
(
pixel = *(data++);
SPLITCOLOUR15(pixel, pc);
*(out++) = pc.blue;
*(out++) = pc.green;
*(out++) = pc.red;
*(out++) = 0;
)
/* *INDENT-ON* */
}
else if (This->xwin.xserver_be)
{
while (out < end)
{
pixel = *(data++);
if (This->xwin.host_be)
{
BSWAP16(pixel);
}
SPLITCOLOUR15(pixel, pc);
value = MAKECOLOUR(pc);
BOUT32(out, value);
}
}
else
{
while (out < end)
{
pixel = *(data++);
if (This->xwin.host_be)
{
BSWAP16(pixel);
}
SPLITCOLOUR15(pixel, pc);
value = MAKECOLOUR(pc);
LOUT32(out, value);
}
}
}
static void
translate16to16(RDPCLIENT * This, const uint16 * data, uint8 * out, uint8 * end)
{
uint16 pixel;
uint16 value;
PixelColour pc;
if (This->xwin.xserver_be)
{
if (This->xwin.host_be)
{
while (out < end)
{
pixel = *(data++);
BSWAP16(pixel);
SPLITCOLOUR16(pixel, pc);
value = MAKECOLOUR(pc);
BOUT16(out, value);
}
}
else
{
while (out < end)
{
pixel = *(data++);
SPLITCOLOUR16(pixel, pc);
value = MAKECOLOUR(pc);
BOUT16(out, value);
}
}
}
else
{
if (This->xwin.host_be)
{
while (out < end)
{
pixel = *(data++);
BSWAP16(pixel);
SPLITCOLOUR16(pixel, pc);
value = MAKECOLOUR(pc);
LOUT16(out, value);
}
}
else
{
while (out < end)
{
pixel = *(data++);
SPLITCOLOUR16(pixel, pc);
value = MAKECOLOUR(pc);
LOUT16(out, value);
}
}
}
}
static void
translate16to24(RDPCLIENT * This, const uint16 * data, uint8 * out, uint8 * end)
{
uint32 value;
uint16 pixel;
PixelColour pc;
if (This->xwin.compatible_arch)
{
/* *INDENT-OFF* */
REPEAT3
(
pixel = *(data++);
SPLITCOLOUR16(pixel, pc);
*(out++) = pc.blue;
*(out++) = pc.green;
*(out++) = pc.red;
)
/* *INDENT-ON* */
}
else if (This->xwin.xserver_be)
{
if (This->xwin.host_be)
{
while (out < end)
{
pixel = *(data++);
BSWAP16(pixel);
SPLITCOLOUR16(pixel, pc);
value = MAKECOLOUR(pc);
BOUT24(out, value);
}
}
else
{
while (out < end)
{
pixel = *(data++);
SPLITCOLOUR16(pixel, pc);
value = MAKECOLOUR(pc);
BOUT24(out, value);
}
}
}
else
{
if (This->xwin.host_be)
{
while (out < end)
{
pixel = *(data++);
BSWAP16(pixel);
SPLITCOLOUR16(pixel, pc);
value = MAKECOLOUR(pc);
LOUT24(out, value);
}
}
else
{
while (out < end)
{
pixel = *(data++);
SPLITCOLOUR16(pixel, pc);
value = MAKECOLOUR(pc);
LOUT24(out, value);
}
}
}
}
static void
translate16to32(RDPCLIENT * This, const uint16 * data, uint8 * out, uint8 * end)
{
uint16 pixel;
uint32 value;
PixelColour pc;
if (This->xwin.compatible_arch)
{
/* *INDENT-OFF* */
REPEAT4
(
pixel = *(data++);
SPLITCOLOUR16(pixel, pc);
*(out++) = pc.blue;
*(out++) = pc.green;
*(out++) = pc.red;
*(out++) = 0;
)
/* *INDENT-ON* */
}
else if (This->xwin.xserver_be)
{
if (This->xwin.host_be)
{
while (out < end)
{
pixel = *(data++);
BSWAP16(pixel);
SPLITCOLOUR16(pixel, pc);
value = MAKECOLOUR(pc);
BOUT32(out, value);
}
}
else
{
while (out < end)
{
pixel = *(data++);
SPLITCOLOUR16(pixel, pc);
value = MAKECOLOUR(pc);
BOUT32(out, value);
}
}
}
else
{
if (This->xwin.host_be)
{
while (out < end)
{
pixel = *(data++);
BSWAP16(pixel);
SPLITCOLOUR16(pixel, pc);
value = MAKECOLOUR(pc);
LOUT32(out, value);
}
}
else
{
while (out < end)
{
pixel = *(data++);
SPLITCOLOUR16(pixel, pc);
value = MAKECOLOUR(pc);
LOUT32(out, value);
}
}
}
}
static void
translate24to16(RDPCLIENT * This, const uint8 * data, uint8 * out, uint8 * end)
{
uint32 pixel = 0;
uint16 value;
PixelColour pc;
while (out < end)
{
pixel = *(data++) << 16;
pixel |= *(data++) << 8;
pixel |= *(data++);
SPLITCOLOUR24(pixel, pc);
value = MAKECOLOUR(pc);
if (This->xwin.xserver_be)
{
BOUT16(out, value);
}
else
{
LOUT16(out, value);
}
}
}
static void
translate24to24(RDPCLIENT * This, const uint8 * data, uint8 * out, uint8 * end)
{
uint32 pixel;
uint32 value;
PixelColour pc;
if (This->xwin.xserver_be)
{
while (out < end)
{
pixel = *(data++) << 16;
pixel |= *(data++) << 8;
pixel |= *(data++);
SPLITCOLOUR24(pixel, pc);
value = MAKECOLOUR(pc);
BOUT24(out, value);
}
}
else
{
while (out < end)
{
pixel = *(data++) << 16;
pixel |= *(data++) << 8;
pixel |= *(data++);
SPLITCOLOUR24(pixel, pc);
value = MAKECOLOUR(pc);
LOUT24(out, value);
}
}
}
static void
translate24to32(RDPCLIENT * This, const uint8 * data, uint8 * out, uint8 * end)
{
uint32 pixel;
uint32 value;
PixelColour pc;
if (This->xwin.compatible_arch)
{
/* *INDENT-OFF* */
#ifdef NEED_ALIGN
REPEAT4
(
*(out++) = *(data++);
*(out++) = *(data++);
*(out++) = *(data++);
*(out++) = 0;
)
#else
REPEAT4
(
/* Only read 3 bytes. Reading 4 bytes means reading beyond buffer. */
*((uint32 *) out) = *((uint16 *) data) + (*((uint8 *) data + 2) << 16);
out += 4;
data += 3;
)
#endif
/* *INDENT-ON* */
}
else if (This->xwin.xserver_be)
{
while (out < end)
{
pixel = *(data++) << 16;
pixel |= *(data++) << 8;
pixel |= *(data++);
SPLITCOLOUR24(pixel, pc);
value = MAKECOLOUR(pc);
BOUT32(out, value);
}
}
else
{
while (out < end)
{
pixel = *(data++) << 16;
pixel |= *(data++) << 8;
pixel |= *(data++);
SPLITCOLOUR24(pixel, pc);
value = MAKECOLOUR(pc);
LOUT32(out, value);
}
}
}
static uint8 *
translate_image(RDPCLIENT * This, int width, int height, uint8 * data)
{
int size;
uint8 *out;
uint8 *end;
/*
If RDP depth and X Visual depths match,
and arch(endian) matches, no need to translate:
just return data.
Note: select_visual should've already ensured g_no_translate
is only set for compatible depths, but the RDP depth might've
changed during connection negotiations.
*/
if (This->xwin.no_translate_image)
{
if ((This->xwin.depth == 15 && This->server_depth == 15) ||
(This->xwin.depth == 16 && This->server_depth == 16) ||
(This->xwin.depth == 24 && This->server_depth == 24))
return data;
}
size = width * height * (This->xwin.bpp / 8);
out = (uint8 *) xmalloc(size);
end = out + size;
switch (This->server_depth)
{
case 24:
switch (This->xwin.bpp)
{
case 32:
translate24to32(This, data, out, end);
break;
case 24:
translate24to24(This, data, out, end);
break;
case 16:
translate24to16(This, data, out, end);
break;
}
break;
case 16:
switch (This->xwin.bpp)
{
case 32:
translate16to32(This, (uint16 *) data, out, end);
break;
case 24:
translate16to24(This, (uint16 *) data, out, end);
break;
case 16:
translate16to16(This, (uint16 *) data, out, end);
break;
}
break;
case 15:
switch (This->xwin.bpp)
{
case 32:
translate15to32(This, (uint16 *) data, out, end);
break;
case 24:
translate15to24(This, (uint16 *) data, out, end);
break;
case 16:
translate15to16(This, (uint16 *) data, out, end);
break;
}
break;
case 8:
switch (This->xwin.bpp)
{
case 8:
translate8to8(This, data, out, end);
break;
case 16:
translate8to16(This, data, out, end);
break;
case 24:
translate8to24(This, data, out, end);
break;
case 32:
translate8to32(This, data, out, end);
break;
}
break;
}
return out;
}
BOOL
get_key_state(RDPCLIENT * This, unsigned int state, uint32 keysym)
{
int modifierpos, key, keysymMask = 0;
int offset;
KeyCode keycode = XKeysymToKeycode(This->display, keysym);
if (keycode == NoSymbol)
return False;
for (modifierpos = 0; modifierpos < 8; modifierpos++)
{
offset = This->xwin.mod_map->max_keypermod * modifierpos;
for (key = 0; key < This->xwin.mod_map->max_keypermod; key++)
{
if (This->xwin.mod_map->modifiermap[offset + key] == keycode)
keysymMask |= 1 << modifierpos;
}
}
return (state & keysymMask) ? True : False;
}
static void
calculate_shifts(uint32 mask, int *shift_r, int *shift_l)
{
*shift_l = ffs(mask) - 1;
mask >>= *shift_l;
*shift_r = 8 - ffs(mask & ~(mask >> 1));
}
/* Given a mask of a colour channel (e.g. XVisualInfo.red_mask),
calculates the bits-per-pixel of this channel (a.k.a. colour weight).
*/
static unsigned
calculate_mask_weight(uint32 mask)
{
unsigned weight = 0;
do
{
weight += (mask & 1);
}
while (mask >>= 1);
return weight;
}
static BOOL
select_visual(RDPCLIENT * This)
{
XPixmapFormatValues *pfm;
int pixmap_formats_count, visuals_count;
XVisualInfo *vmatches = NULL;
XVisualInfo template;
int i;
unsigned red_weight, blue_weight, green_weight;
red_weight = blue_weight = green_weight = 0;
if (This->server_depth == -1)
{
This->server_depth = DisplayPlanes(This->display, DefaultScreen(This->display));
}
pfm = XListPixmapFormats(This->display, &pixmap_formats_count);
if (pfm == NULL)
{
error("Unable to get list of pixmap formats from display.\n");
XCloseDisplay(This->display);
return False;
}
/* Search for best TrueColor visual */
template.class = TrueColor;
vmatches = XGetVisualInfo(This->display, VisualClassMask, &template, &visuals_count);
This->xwin.visual = NULL;
This->xwin.no_translate_image = False;
This->xwin.compatible_arch = False;
if (vmatches != NULL)
{
for (i = 0; i < visuals_count; ++i)
{
XVisualInfo *visual_info = &vmatches[i];
BOOL can_translate_to_bpp = False;
int j;
/* Try to find a no-translation visual that'll
allow us to use RDP bitmaps directly as ZPixmaps. */
if (!This->xwin.xserver_be && (((visual_info->depth == 15) &&
/* R5G5B5 */
(visual_info->red_mask == 0x7c00) &&
(visual_info->green_mask == 0x3e0) &&
(visual_info->blue_mask == 0x1f)) ||
((visual_info->depth == 16) &&
/* R5G6B5 */
(visual_info->red_mask == 0xf800) &&
(visual_info->green_mask == 0x7e0) &&
(visual_info->blue_mask == 0x1f)) ||
((visual_info->depth == 24) &&
/* R8G8B8 */
(visual_info->red_mask == 0xff0000) &&
(visual_info->green_mask == 0xff00) &&
(visual_info->blue_mask == 0xff))))
{
This->xwin.visual = visual_info->visual;
This->xwin.depth = visual_info->depth;
This->xwin.compatible_arch = !This->xwin.host_be;
This->xwin.no_translate_image = (visual_info->depth == This->server_depth);
if (This->xwin.no_translate_image)
/* We found the best visual */
break;
}
else
{
This->xwin.compatible_arch = False;
}
if (visual_info->depth > 24)
{
/* Avoid 32-bit visuals and likes like the plague.
They're either untested or proven to work bad
(e.g. nvidia's Composite 32-bit visual).
Most implementation offer a 24-bit visual anyway. */
continue;
}
/* Only care for visuals, for whose BPPs (not depths!)
we have a translateXtoY function. */
for (j = 0; j < pixmap_formats_count; ++j)
{
if (pfm[j].depth == visual_info->depth)
{
if ((pfm[j].bits_per_pixel == 16) ||
(pfm[j].bits_per_pixel == 24) ||
(pfm[j].bits_per_pixel == 32))
{
can_translate_to_bpp = True;
}
break;
}
}
/* Prefer formats which have the most colour depth.
We're being truly aristocratic here, minding each
weight on its own. */
if (can_translate_to_bpp)
{
unsigned vis_red_weight =
calculate_mask_weight(visual_info->red_mask);
unsigned vis_green_weight =
calculate_mask_weight(visual_info->green_mask);
unsigned vis_blue_weight =
calculate_mask_weight(visual_info->blue_mask);
if ((vis_red_weight >= red_weight)
&& (vis_green_weight >= green_weight)
&& (vis_blue_weight >= blue_weight))
{
red_weight = vis_red_weight;
green_weight = vis_green_weight;
blue_weight = vis_blue_weight;
This->xwin.visual = visual_info->visual;
This->xwin.depth = visual_info->depth;
}
}
}
XFree(vmatches);
}
if (This->xwin.visual != NULL)
{
This->owncolmap = False;
calculate_shifts(This->xwin.visual->red_mask, &This->xwin.red_shift_r, &This->xwin.red_shift_l);
calculate_shifts(This->xwin.visual->green_mask, &This->xwin.green_shift_r, &This->xwin.green_shift_l);
calculate_shifts(This->xwin.visual->blue_mask, &This->xwin.blue_shift_r, &This->xwin.blue_shift_l);
}
else
{
template.class = PseudoColor;
template.depth = 8;
template.colormap_size = 256;
vmatches =
XGetVisualInfo(This->display,
VisualClassMask | VisualDepthMask | VisualColormapSizeMask,
&template, &visuals_count);
if (vmatches == NULL)
{
error("No usable TrueColor or PseudoColor visuals on this display.\n");
XCloseDisplay(This->display);
XFree(pfm);
return False;
}
/* we use a colourmap, so the default visual should do */
This->owncolmap = True;
This->xwin.visual = vmatches[0].visual;
This->xwin.depth = vmatches[0].depth;
}
This->xwin.bpp = 0;
for (i = 0; i < pixmap_formats_count; ++i)
{
XPixmapFormatValues *pf = &pfm[i];
if (pf->depth == This->xwin.depth)
{
This->xwin.bpp = pf->bits_per_pixel;
if (This->xwin.no_translate_image)
{
switch (This->server_depth)
{
case 15:
case 16:
if (This->xwin.bpp != 16)
This->xwin.no_translate_image = False;
break;
case 24:
/* Yes, this will force image translation
on most modern servers which use 32 bits
for R8G8B8. */
if (This->xwin.bpp != 24)
This->xwin.no_translate_image = False;
break;
default:
This->xwin.no_translate_image = False;
break;
}
}
/* Pixmap formats list is a depth-to-bpp mapping --
there's just a single entry for every depth,
so we can safely break here */
break;
}
}
XFree(pfm);
pfm = NULL;
return True;
}
/*
static int
error_handler(RDPCLIENT * This, Display * dpy, XErrorEvent * eev)
{
if ((eev->error_code == BadMatch) && (eev->request_code == X_ConfigureWindow))
{
fprintf(stderr, "Got \"BadMatch\" when trying to restack windows.\n");
fprintf(stderr,
"This is most likely caused by a broken window manager (commonly KWin).\n");
return 0;
}
return This->xwin.old_error_handler(dpy, eev);
}
*/
BOOL
ui_init(RDPCLIENT * This)
{
int screen_num;
This->display = XOpenDisplay(NULL);
if (This->display == NULL)
{
error("Failed to open display: %s\n", XDisplayName(NULL));
return False;
}
{
uint16 endianess_test = 1;
This->xwin.host_be = !(BOOL) (*(uint8 *) (&endianess_test));
}
/*This->xwin.old_error_handler = XSetErrorHandler(error_handler);*/
This->xwin.xserver_be = (ImageByteOrder(This->display) == MSBFirst);
screen_num = DefaultScreen(This->display);
This->xwin.x_socket = ConnectionNumber(This->display);
This->xwin.screen = ScreenOfDisplay(This->display, screen_num);
This->xwin.depth = DefaultDepthOfScreen(This->xwin.screen);
if (!select_visual(This))
return False;
if (This->xwin.no_translate_image)
{
DEBUG(("Performance optimization possible: avoiding image translation (colour depth conversion).\n"));
}
if (This->server_depth > This->xwin.bpp)
{
warning("Remote desktop colour depth %d higher than display colour depth %d.\n",
This->server_depth, This->xwin.bpp);
}
DEBUG(("RDP depth: %d, display depth: %d, display bpp: %d, X server BE: %d, host BE: %d\n",
This->server_depth, This->xwin.depth, This->xwin.bpp, This->xwin.xserver_be, This->xwin.host_be));
if (!This->owncolmap)
{
This->xwin.xcolmap =
XCreateColormap(This->display, RootWindowOfScreen(This->xwin.screen), This->xwin.visual,
AllocNone);
if (This->xwin.depth <= 8)
warning("Display colour depth is %d bit: you may want to use -C for a private colourmap.\n", This->xwin.depth);
}
if ((!This->ownbackstore) && (DoesBackingStore(This->xwin.screen) != Always))
{
warning("External BackingStore not available. Using internal.\n");
This->ownbackstore = True;
}
/*
* Determine desktop size
*/
if (This->fullscreen)
{
This->width = WidthOfScreen(This->xwin.screen);
This->height = HeightOfScreen(This->xwin.screen);
This->xwin.using_full_workarea = True;
}
else if (This->width < 0)
{
/* Percent of screen */
if (-This->width >= 100)
This->xwin.using_full_workarea = True;
This->height = HeightOfScreen(This->xwin.screen) * (-This->width) / 100;
This->width = WidthOfScreen(This->xwin.screen) * (-This->width) / 100;
}
else if (This->width == 0)
{
/* Fetch geometry from _NET_WORKAREA */
uint32 x, y, cx, cy;
if (get_current_workarea(This, &x, &y, &cx, &cy) == 0)
{
This->width = cx;
This->height = cy;
This->xwin.using_full_workarea = True;
}
else
{
warning("Failed to get workarea: probably your window manager does not support extended hints\n");
This->width = WidthOfScreen(This->xwin.screen);
This->height = HeightOfScreen(This->xwin.screen);
}
}
/* make sure width is a multiple of 4 */
This->width = (This->width + 3) & ~3;
This->xwin.mod_map = XGetModifierMapping(This->display);
xkeymap_init(This);
if (This->enable_compose)
This->xwin.IM = XOpenIM(This->display, NULL, NULL, NULL);
xclip_init(This);
ewmh_init(This);
if (This->seamless_rdp)
seamless_init(This);
DEBUG_RDP5(("server bpp %d client bpp %d depth %d\n", This->server_depth, This->xwin.bpp, This->xwin.depth));
return True;
}
void
ui_deinit(RDPCLIENT * This)
{
while (This->xwin.seamless_windows)
{
XDestroyWindow(This->display, This->xwin.seamless_windows->wnd);
sw_remove_window(This, This->xwin.seamless_windows);
}
xclip_deinit(This);
if (This->xwin.IM != NULL)
XCloseIM(This->xwin.IM);
if (This->xwin.null_cursor != NULL)
ui_destroy_cursor(This, This->xwin.null_cursor);
XFreeModifiermap(This->xwin.mod_map);
if (This->ownbackstore)
XFreePixmap(This->display, This->xwin.backstore);
XFreeGC(This->display, This->xwin.gc);
XCloseDisplay(This->display);
This->display = NULL;
}
static void
get_window_attribs(RDPCLIENT * This, XSetWindowAttributes * attribs)
{
attribs->background_pixel = BlackPixelOfScreen(This->xwin.screen);
attribs->background_pixel = WhitePixelOfScreen(This->xwin.screen);
attribs->border_pixel = WhitePixelOfScreen(This->xwin.screen);
attribs->backing_store = This->ownbackstore ? NotUseful : Always;
attribs->override_redirect = This->fullscreen;
attribs->colormap = This->xwin.xcolmap;
}
static void
get_input_mask(RDPCLIENT * This, long *input_mask)
{
*input_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
VisibilityChangeMask | FocusChangeMask | StructureNotifyMask;
if (This->sendmotion)
*input_mask |= PointerMotionMask;
if (This->ownbackstore)
*input_mask |= ExposureMask;
if (This->fullscreen || This->grab_keyboard)
*input_mask |= EnterWindowMask;
if (This->grab_keyboard)
*input_mask |= LeaveWindowMask;
}
BOOL
ui_create_window(RDPCLIENT * This)
{
uint8 null_pointer_mask[1] = { 0x80 };
uint8 null_pointer_data[24] = { 0x00 };
XSetWindowAttributes attribs;
XClassHint *classhints;
XSizeHints *sizehints;
int wndwidth, wndheight;
long input_mask, ic_input_mask;
XEvent xevent;
wndwidth = This->fullscreen ? WidthOfScreen(This->xwin.screen) : This->width;
wndheight = This->fullscreen ? HeightOfScreen(This->xwin.screen) : This->height;
/* Handle -x-y portion of geometry string */
if (This->xpos < 0 || (This->xpos == 0 && (This->pos & 2)))
This->xpos = WidthOfScreen(This->xwin.screen) + This->xpos - This->width;
if (This->ypos < 0 || (This->ypos == 0 && (This->pos & 4)))
This->ypos = HeightOfScreen(This->xwin.screen) + This->ypos - This->height;
get_window_attribs(This, &attribs);
This->wnd = XCreateWindow(This->display, RootWindowOfScreen(This->xwin.screen), This->xpos, This->ypos, wndwidth,
wndheight, 0, This->xwin.depth, InputOutput, This->xwin.visual,
CWBackPixel | CWBackingStore | CWOverrideRedirect | CWColormap |
CWBorderPixel, &attribs);
if (This->xwin.gc == NULL)
{
This->xwin.gc = XCreateGC(This->display, This->wnd, 0, NULL);
ui_reset_clip(This);
}
if (This->xwin.create_bitmap_gc == NULL)
This->xwin.create_bitmap_gc = XCreateGC(This->display, This->wnd, 0, NULL);
if ((This->ownbackstore) && (This->xwin.backstore == 0))
{
This->xwin.backstore = XCreatePixmap(This->display, This->wnd, This->width, This->height, This->xwin.depth);
/* clear to prevent rubbish being exposed at startup */
XSetForeground(This->display, This->xwin.gc, BlackPixelOfScreen(This->xwin.screen));
XFillRectangle(This->display, This->xwin.backstore, This->xwin.gc, 0, 0, This->width, This->height);
}
XStoreName(This->display, This->wnd, This->title);
if (This->hide_decorations)
mwm_hide_decorations(This, This->wnd);
classhints = XAllocClassHint();
if (classhints != NULL)
{
classhints->res_name = classhints->res_class = "rdesktop";
XSetClassHint(This->display, This->wnd, classhints);
XFree(classhints);
}
sizehints = XAllocSizeHints();
if (sizehints)
{
sizehints->flags = PMinSize | PMaxSize;
if (This->pos)
sizehints->flags |= PPosition;
sizehints->min_width = sizehints->max_width = This->width;
sizehints->min_height = sizehints->max_height = This->height;
XSetWMNormalHints(This->display, This->wnd, sizehints);
XFree(sizehints);
}
if (This->embed_wnd)
{
XReparentWindow(This->display, This->wnd, (Window) This->embed_wnd, 0, 0);
}
get_input_mask(This, &input_mask);
if (This->xwin.IM != NULL)
{
This->xwin.IC = XCreateIC(This->xwin.IM, XNInputStyle, (XIMPreeditNothing | XIMStatusNothing),
XNClientWindow, This->wnd, XNFocusWindow, This->wnd, NULL);
if ((This->xwin.IC != NULL)
&& (XGetICValues(This->xwin.IC, XNFilterEvents, &ic_input_mask, NULL) == NULL))
input_mask |= ic_input_mask;
}
XSelectInput(This->display, This->wnd, input_mask);
XMapWindow(This->display, This->wnd);
/* wait for VisibilityNotify */
do
{
XMaskEvent(This->display, VisibilityChangeMask, &xevent);
}
while (xevent.type != VisibilityNotify);
This->Unobscured = xevent.xvisibility.state == VisibilityUnobscured;
This->xwin.focused = False;
This->xwin.mouse_in_wnd = False;
/* handle the WM_DELETE_WINDOW protocol */
This->xwin.protocol_atom = XInternAtom(This->display, "WM_PROTOCOLS", True);
This->xwin.kill_atom = XInternAtom(This->display, "WM_DELETE_WINDOW", True);
XSetWMProtocols(This->display, This->wnd, &This->xwin.kill_atom, 1);
/* create invisible 1x1 cursor to be used as null cursor */
if (This->xwin.null_cursor == NULL)
This->xwin.null_cursor = ui_create_cursor(This, 0, 0, 1, 1, null_pointer_mask, null_pointer_data);
return True;
}
void
ui_resize_window(RDPCLIENT * This)
{
XSizeHints *sizehints;
Pixmap bs;
sizehints = XAllocSizeHints();
if (sizehints)
{
sizehints->flags = PMinSize | PMaxSize;
sizehints->min_width = sizehints->max_width = This->width;
sizehints->min_height = sizehints->max_height = This->height;
XSetWMNormalHints(This->display, This->wnd, sizehints);
XFree(sizehints);
}
if (!(This->fullscreen || This->embed_wnd))
{
XResizeWindow(This->display, This->wnd, This->width, This->height);
}
/* create new backstore pixmap */
if (This->xwin.backstore != 0)
{
bs = XCreatePixmap(This->display, This->wnd, This->width, This->height, This->xwin.depth);
XSetForeground(This->display, This->xwin.gc, BlackPixelOfScreen(This->xwin.screen));
XFillRectangle(This->display, bs, This->xwin.gc, 0, 0, This->width, This->height);
XCopyArea(This->display, This->xwin.backstore, bs, This->xwin.gc, 0, 0, This->width, This->height, 0, 0);
XFreePixmap(This->display, This->xwin.backstore);
This->xwin.backstore = bs;
}
}
void
ui_destroy_window(RDPCLIENT * This)
{
if (This->xwin.IC != NULL)
XDestroyIC(This->xwin.IC);
XDestroyWindow(This->display, This->wnd);
}
void
xwin_toggle_fullscreen(RDPCLIENT * This)
{
Pixmap contents = 0;
if (This->xwin.seamless_active)
/* Turn off SeamlessRDP mode */
ui_seamless_toggle(This);
if (!This->ownbackstore)
{
/* need to save contents of window */
contents = XCreatePixmap(This->display, This->wnd, This->width, This->height, This->xwin.depth);
XCopyArea(This->display, This->wnd, contents, This->xwin.gc, 0, 0, This->width, This->height, 0, 0);
}
ui_destroy_window(This);
This->fullscreen = !This->fullscreen;
ui_create_window(This);
XDefineCursor(This->display, This->wnd, This->xwin.current_cursor);
if (!This->ownbackstore)
{
XCopyArea(This->display, contents, This->wnd, This->xwin.gc, 0, 0, This->width, This->height, 0, 0);
XFreePixmap(This->display, contents);
}
}
static void
handle_button_event(RDPCLIENT * This, XEvent xevent, BOOL down)
{
uint16 button, flags = 0;
This->last_gesturetime = xevent.xbutton.time;
button = xkeymap_translate_button(xevent.xbutton.button);
if (button == 0)
return;
if (down)
flags = MOUSE_FLAG_DOWN;
/* Stop moving window when button is released, regardless of cursor position */
if (This->xwin.moving_wnd && (xevent.type == ButtonRelease))
This->xwin.moving_wnd = False;
/* If win_button_sizee is nonzero, enable single app mode */
if (xevent.xbutton.y < This->win_button_size)
{
/* Check from right to left: */
if (xevent.xbutton.x >= This->width - This->win_button_size)
{
/* The close button, continue */
;
}
else if (xevent.xbutton.x >= This->width - This->win_button_size * 2)
{
/* The maximize/restore button. Do not send to
server. It might be a good idea to change the
cursor or give some other visible indication
that rdesktop inhibited this click */
if (xevent.type == ButtonPress)
return;
}
else if (xevent.xbutton.x >= This->width - This->win_button_size * 3)
{
/* The minimize button. Iconify window. */
if (xevent.type == ButtonRelease)
{
/* Release the mouse button outside the minimize button, to prevent the
actual minimazation to happen */
rdp_send_input(This, time(NULL), RDP_INPUT_MOUSE, button, 1, 1);
XIconifyWindow(This->display, This->wnd, DefaultScreen(This->display));
return;
}
}
else if (xevent.xbutton.x <= This->win_button_size)
{
/* The system menu. Ignore. */
if (xevent.type == ButtonPress)
return;
}
else
{
/* The title bar. */
if (xevent.type == ButtonPress)
{
if (!This->fullscreen && This->hide_decorations && !This->xwin.using_full_workarea)
{
This->xwin.moving_wnd = True;
This->xwin.move_x_offset = xevent.xbutton.x;
This->xwin.move_y_offset = xevent.xbutton.y;
}
return;
}
}
}
if (xevent.xmotion.window == This->wnd)
{
rdp_send_input(This, time(NULL), RDP_INPUT_MOUSE,
flags | button, xevent.xbutton.x, xevent.xbutton.y);
}
else
{
/* SeamlessRDP */
rdp_send_input(This, time(NULL), RDP_INPUT_MOUSE,
flags | button, xevent.xbutton.x_root, xevent.xbutton.y_root);
}
}
/* Process events in Xlib queue
Returns 0 after user quit, 1 otherwise */
static int
xwin_process_events(RDPCLIENT * This)
{
XEvent xevent;
KeySym keysym;
uint32 ev_time;
char str[256];
Status status;
int events = 0;
seamless_window *sw;
while ((XPending(This->display) > 0) && events++ < 20)
{
XNextEvent(This->display, &xevent);
if ((This->xwin.IC != NULL) && (XFilterEvent(&xevent, None) == True))
{
DEBUG_KBD(("Filtering event\n"));
continue;
}
switch (xevent.type)
{
case VisibilityNotify:
if (xevent.xvisibility.window == This->wnd)
This->Unobscured =
xevent.xvisibility.state == VisibilityUnobscured;
break;
case ClientMessage:
/* the window manager told us to quit */
if ((xevent.xclient.message_type == This->xwin.protocol_atom)
&& ((Atom) xevent.xclient.data.l[0] == This->xwin.kill_atom))
/* Quit */
return 0;
break;
case KeyPress:
This->last_gesturetime = xevent.xkey.time;
if (This->xwin.IC != NULL)
/* Multi_key compatible version */
{
XmbLookupString(This->xwin.IC,
&xevent.xkey, str, sizeof(str), &keysym,
&status);
if (!((status == XLookupKeySym) || (status == XLookupBoth)))
{
error("XmbLookupString failed with status 0x%x\n",
status);
break;
}
}
else
{
/* Plain old XLookupString */
DEBUG_KBD(("\nNo input context, using XLookupString\n"));
XLookupString((XKeyEvent *) & xevent,
str, sizeof(str), &keysym, NULL);
}
DEBUG_KBD(("KeyPress for keysym (0x%lx, %s)\n", keysym,
get_ksname(keysym)));
ev_time = time(NULL);
if (handle_special_keys(This, keysym, xevent.xkey.state, ev_time, True))
break;
xkeymap_send_keys(This, keysym, xevent.xkey.keycode, xevent.xkey.state,
ev_time, True, 0);
break;
case KeyRelease:
This->last_gesturetime = xevent.xkey.time;
XLookupString((XKeyEvent *) & xevent, str,
sizeof(str), &keysym, NULL);
DEBUG_KBD(("\nKeyRelease for keysym (0x%lx, %s)\n", keysym,
get_ksname(keysym)));
ev_time = time(NULL);
if (handle_special_keys(This, keysym, xevent.xkey.state, ev_time, False))
break;
xkeymap_send_keys(This, keysym, xevent.xkey.keycode, xevent.xkey.state,
ev_time, False, 0);
break;
case ButtonPress:
handle_button_event(This, xevent, True);
break;
case ButtonRelease:
handle_button_event(This, xevent, False);
break;
case MotionNotify:
if (This->xwin.moving_wnd)
{
XMoveWindow(This->display, This->wnd,
xevent.xmotion.x_root - This->xwin.move_x_offset,
xevent.xmotion.y_root - This->xwin.move_y_offset);
break;
}
if (This->fullscreen && !This->xwin.focused)
XSetInputFocus(This->display, This->wnd, RevertToPointerRoot,
CurrentTime);
if (xevent.xmotion.window == This->wnd)
{
rdp_send_input(This, time(NULL), RDP_INPUT_MOUSE, MOUSE_FLAG_MOVE,
xevent.xmotion.x, xevent.xmotion.y);
}
else
{
/* SeamlessRDP */
rdp_send_input(This, time(NULL), RDP_INPUT_MOUSE, MOUSE_FLAG_MOVE,
xevent.xmotion.x_root,
xevent.xmotion.y_root);
}
break;
case FocusIn:
if (xevent.xfocus.mode == NotifyGrab)
break;
This->xwin.focused = True;
reset_modifier_keys(This);
if (This->grab_keyboard && This->xwin.mouse_in_wnd)
XGrabKeyboard(This->display, This->wnd, True,
GrabModeAsync, GrabModeAsync, CurrentTime);
sw = sw_get_window_by_wnd(This, xevent.xfocus.window);
if (!sw)
break;
if (sw->id != This->xwin.seamless_focused)
{
seamless_send_focus(This, sw->id, 0);
This->xwin.seamless_focused = sw->id;
}
break;
case FocusOut:
if (xevent.xfocus.mode == NotifyUngrab)
break;
This->xwin.focused = False;
if (xevent.xfocus.mode == NotifyWhileGrabbed)
XUngrabKeyboard(This->display, CurrentTime);
break;
case EnterNotify:
/* we only register for this event when in fullscreen mode */
/* or grab_keyboard */
This->xwin.mouse_in_wnd = True;
if (This->fullscreen)
{
XSetInputFocus(This->display, This->wnd, RevertToPointerRoot,
CurrentTime);
break;
}
if (This->xwin.focused)
XGrabKeyboard(This->display, This->wnd, True,
GrabModeAsync, GrabModeAsync, CurrentTime);
break;
case LeaveNotify:
/* we only register for this event when grab_keyboard */
This->xwin.mouse_in_wnd = False;
XUngrabKeyboard(This->display, CurrentTime);
break;
case Expose:
if (xevent.xexpose.window == This->wnd)
{
XCopyArea(This->display, This->xwin.backstore, xevent.xexpose.window,
This->xwin.gc,
xevent.xexpose.x, xevent.xexpose.y,
xevent.xexpose.width, xevent.xexpose.height,
xevent.xexpose.x, xevent.xexpose.y);
}
else
{
sw = sw_get_window_by_wnd(This, xevent.xexpose.window);
if (!sw)
break;
XCopyArea(This->display, This->xwin.backstore,
xevent.xexpose.window, This->xwin.gc,
xevent.xexpose.x + sw->xoffset,
xevent.xexpose.y + sw->yoffset,
xevent.xexpose.width,
xevent.xexpose.height, xevent.xexpose.x,
xevent.xexpose.y);
}
break;
case MappingNotify:
/* Refresh keyboard mapping if it has changed. This is important for
Xvnc, since it allocates keycodes dynamically */
if (xevent.xmapping.request == MappingKeyboard
|| xevent.xmapping.request == MappingModifier)
XRefreshKeyboardMapping(&xevent.xmapping);
if (xevent.xmapping.request == MappingModifier)
{
XFreeModifiermap(This->xwin.mod_map);
This->xwin.mod_map = XGetModifierMapping(This->display);
}
break;
/* clipboard stuff */
case SelectionNotify:
xclip_handle_SelectionNotify(This, &xevent.xselection);
break;
case SelectionRequest:
xclip_handle_SelectionRequest(This, &xevent.xselectionrequest);
break;
case SelectionClear:
xclip_handle_SelectionClear(This);
break;
case PropertyNotify:
xclip_handle_PropertyNotify(This, &xevent.xproperty);
if (xevent.xproperty.window == This->wnd)
break;
if (xevent.xproperty.window == DefaultRootWindow(This->display))
break;
/* seamless */
sw = sw_get_window_by_wnd(This, xevent.xproperty.window);
if (!sw)
break;
if ((xevent.xproperty.atom == This->net_wm_state_atom)
&& (xevent.xproperty.state == PropertyNewValue))
{
sw->state = ewmh_get_window_state(This, sw->wnd);
seamless_send_state(This, sw->id, sw->state, 0);
}
if ((xevent.xproperty.atom == This->net_wm_desktop_atom)
&& (xevent.xproperty.state == PropertyNewValue))
{
sw->desktop = ewmh_get_window_desktop(This, sw->wnd);
sw_all_to_desktop(This, sw->wnd, sw->desktop);
}
break;
case MapNotify:
if (!This->xwin.seamless_active)
rdp_send_client_window_status(This, 1);
break;
case UnmapNotify:
if (!This->xwin.seamless_active)
rdp_send_client_window_status(This, 0);
break;
case ConfigureNotify:
if (!This->xwin.seamless_active)
break;
sw = sw_get_window_by_wnd(This, xevent.xconfigure.window);
if (!sw)
break;
gettimeofday(sw->position_timer, NULL);
if (sw->position_timer->tv_usec + SEAMLESSRDP_POSITION_TIMER >=
1000000)
{
sw->position_timer->tv_usec +=
SEAMLESSRDP_POSITION_TIMER - 1000000;
sw->position_timer->tv_sec += 1;
}
else
{
sw->position_timer->tv_usec += SEAMLESSRDP_POSITION_TIMER;
}
sw_handle_restack(This, sw);
break;
}
}
/* Keep going */
return 1;
}
/* Returns 0 after user quit, 1 otherwise */
int
ui_select(RDPCLIENT * This, int rdp_socket)
{
int n;
fd_set rfds, wfds;
struct timeval tv;
BOOL s_timeout = False;
while (True)
{
n = (rdp_socket > This->xwin.x_socket) ? rdp_socket : This->xwin.x_socket;
/* Process any events already waiting */
if (!xwin_process_events(This))
/* User quit */
return 0;
if (This->xwin.seamless_active)
sw_check_timers(This);
FD_ZERO(&rfds);
FD_ZERO(&wfds);
FD_SET(rdp_socket, &rfds);
FD_SET(This->xwin.x_socket, &rfds);
#ifdef WITH_RDPSND
/* FIXME: there should be an API for registering fds */
if (This->dsp_busy)
{
FD_SET(This->dsp_fd, &wfds);
n = (This->dsp_fd > n) ? This->dsp_fd : n;
}
#endif
/* default timeout */
tv.tv_sec = 60;
tv.tv_usec = 0;
/* add redirection handles */
rdpdr_add_fds(This, &n, &rfds, &wfds, &tv, &s_timeout);
seamless_select_timeout(This, &tv);
n++;
switch (select(n, &rfds, &wfds, NULL, &tv))
{
case -1:
error("select: %s\n", strerror(errno));
case 0:
/* Abort serial read calls */
if (s_timeout)
rdpdr_check_fds(This, &rfds, &wfds, (BOOL) True);
continue;
}
rdpdr_check_fds(This, &rfds, &wfds, (BOOL) False);
if (FD_ISSET(rdp_socket, &rfds))
return 1;
#ifdef WITH_RDPSND
if (This->dsp_busy && FD_ISSET(This->dsp_fd, &wfds))
wave_out_play();
#endif
}
}
void
ui_move_pointer(RDPCLIENT * This, int x, int y)
{
XWarpPointer(This->display, This->wnd, This->wnd, 0, 0, 0, 0, x, y);
}
HBITMAP
ui_create_bitmap(RDPCLIENT * This, int width, int height, uint8 * data)
{
XImage *image;
Pixmap bitmap;
uint8 *tdata;
int bitmap_pad;
if (This->server_depth == 8)
{
bitmap_pad = 8;
}
else
{
bitmap_pad = This->xwin.bpp;
if (This->xwin.bpp == 24)
bitmap_pad = 32;
}
tdata = (This->owncolmap ? data : translate_image(This, width, height, data));
bitmap = XCreatePixmap(This->display, This->wnd, width, height, This->xwin.depth);
image = XCreateImage(This->display, This->xwin.visual, This->xwin.depth, ZPixmap, 0,
(char *) tdata, width, height, bitmap_pad, 0);
XPutImage(This->display, bitmap, This->xwin.create_bitmap_gc, image, 0, 0, 0, 0, width, height);
XFree(image);
if (tdata != data)
xfree(tdata);
return (HBITMAP) bitmap;
}
void
ui_paint_bitmap(RDPCLIENT * This, int x, int y, int cx, int cy, int width, int height, uint8 * data)
{
XImage *image;
uint8 *tdata;
int bitmap_pad;
if (This->server_depth == 8)
{
bitmap_pad = 8;
}
else
{
bitmap_pad = This->xwin.bpp;
if (This->xwin.bpp == 24)
bitmap_pad = 32;
}
tdata = (This->owncolmap ? data : translate_image(This, width, height, data));
image = XCreateImage(This->display, This->xwin.visual, This->xwin.depth, ZPixmap, 0,
(char *) tdata, width, height, bitmap_pad, 0);
if (This->ownbackstore)
{
XPutImage(This->display, This->xwin.backstore, This->xwin.gc, image, 0, 0, x, y, cx, cy);
XCopyArea(This->display, This->xwin.backstore, This->wnd, This->xwin.gc, x, y, cx, cy, x, y);
ON_ALL_SEAMLESS_WINDOWS(XCopyArea,
(This->display, This->xwin.backstore, sw->wnd, This->xwin.gc, x, y, cx, cy,
x - sw->xoffset, y - sw->yoffset));
}
else
{
XPutImage(This->display, This->wnd, This->xwin.gc, image, 0, 0, x, y, cx, cy);
ON_ALL_SEAMLESS_WINDOWS(XCopyArea,
(This->display, This->wnd, sw->wnd, This->xwin.gc, x, y, cx, cy,
x - sw->xoffset, y - sw->yoffset));
}
XFree(image);
if (tdata != data)
xfree(tdata);
}
void
ui_destroy_bitmap(RDPCLIENT * This, HBITMAP bmp)
{
XFreePixmap(This->display, (Pixmap) bmp);
}
HGLYPH
ui_create_glyph(RDPCLIENT * This, int width, int height, const uint8 * data)
{
XImage *image;
Pixmap bitmap;
int scanline;
scanline = (width + 7) / 8;
bitmap = XCreatePixmap(This->display, This->wnd, width, height, 1);
if (This->xwin.create_glyph_gc == 0)
This->xwin.create_glyph_gc = XCreateGC(This->display, bitmap, 0, NULL);
image = XCreateImage(This->display, This->xwin.visual, 1, ZPixmap, 0, (char *) data,
width, height, 8, scanline);
image->byte_order = MSBFirst;
image->bitmap_bit_order = MSBFirst;
XInitImage(image);
XPutImage(This->display, bitmap, This->xwin.create_glyph_gc, image, 0, 0, 0, 0, width, height);
XFree(image);
return (HGLYPH) bitmap;
}
void
ui_destroy_glyph(RDPCLIENT * This, HGLYPH glyph)
{
XFreePixmap(This->display, (Pixmap) glyph);
}
HCURSOR
ui_create_cursor(RDPCLIENT * This, unsigned int x, unsigned int y, int width, int height,
uint8 * andmask, uint8 * xormask)
{
HGLYPH maskglyph, cursorglyph;
XColor bg, fg;
Cursor xcursor;
uint8 *cursor, *pcursor;
uint8 *mask, *pmask;
uint8 nextbit;
int scanline, offset;
int i, j;
scanline = (width + 7) / 8;
offset = scanline * height;
cursor = (uint8 *) xmalloc(offset);
memset(cursor, 0, offset);
mask = (uint8 *) xmalloc(offset);
memset(mask, 0, offset);
/* approximate AND and XOR masks with a monochrome X pointer */
for (i = 0; i < height; i++)
{
offset -= scanline;
pcursor = &cursor[offset];
pmask = &mask[offset];
for (j = 0; j < scanline; j++)
{
for (nextbit = 0x80; nextbit != 0; nextbit >>= 1)
{
if (xormask[0] || xormask[1] || xormask[2])
{
*pcursor |= (~(*andmask) & nextbit);
*pmask |= nextbit;
}
else
{
*pcursor |= ((*andmask) & nextbit);
*pmask |= (~(*andmask) & nextbit);
}
xormask += 3;
}
andmask++;
pcursor++;
pmask++;
}
}
fg.red = fg.blue = fg.green = 0xffff;
bg.red = bg.blue = bg.green = 0x0000;
fg.flags = bg.flags = DoRed | DoBlue | DoGreen;
cursorglyph = ui_create_glyph(This, width, height, cursor);
maskglyph = ui_create_glyph(This, width, height, mask);
xcursor =
XCreatePixmapCursor(This->display, (Pixmap) cursorglyph,
(Pixmap) maskglyph, &fg, &bg, x, y);
ui_destroy_glyph(This, maskglyph);
ui_destroy_glyph(This, cursorglyph);
xfree(mask);
xfree(cursor);
return (HCURSOR) xcursor;
}
void
ui_set_cursor(RDPCLIENT * This, HCURSOR cursor)
{
This->xwin.current_cursor = (Cursor) cursor;
XDefineCursor(This->display, This->wnd, This->xwin.current_cursor);
ON_ALL_SEAMLESS_WINDOWS(XDefineCursor, (This->display, sw->wnd, This->xwin.current_cursor));
}
void
ui_destroy_cursor(RDPCLIENT * This, HCURSOR cursor)
{
XFreeCursor(This->display, (Cursor) cursor);
}
void
ui_set_null_cursor(RDPCLIENT * This)
{
ui_set_cursor(This, This->xwin.null_cursor);
}
#define MAKE_XCOLOR(xc,c) \
(xc)->red = ((c)->red << 8) | (c)->red; \
(xc)->green = ((c)->green << 8) | (c)->green; \
(xc)->blue = ((c)->blue << 8) | (c)->blue; \
(xc)->flags = DoRed | DoGreen | DoBlue;
HCOLOURMAP
ui_create_colourmap(RDPCLIENT * This, COLOURMAP * colours)
{
COLOURENTRY *entry;
int i, ncolours = colours->ncolours;
if (!This->owncolmap)
{
uint32 *map = (uint32 *) xmalloc(sizeof(*This->xwin.colmap) * ncolours);
XColor xentry;
XColor xc_cache[256];
uint32 colour;
int colLookup = 256;
for (i = 0; i < ncolours; i++)
{
entry = &colours->colours[i];
MAKE_XCOLOR(&xentry, entry);
if (XAllocColor(This->display, This->xwin.xcolmap, &xentry) == 0)
{
/* Allocation failed, find closest match. */
int j = 256;
int nMinDist = 3 * 256 * 256;
long nDist = nMinDist;
/* only get the colors once */
while (colLookup--)
{
xc_cache[colLookup].pixel = colLookup;
xc_cache[colLookup].red = xc_cache[colLookup].green =
xc_cache[colLookup].blue = 0;
xc_cache[colLookup].flags = 0;
XQueryColor(This->display,
DefaultColormap(This->display,
DefaultScreen(This->display)),
&xc_cache[colLookup]);
}
colLookup = 0;
/* approximate the pixel */
while (j--)
{
if (xc_cache[j].flags)
{
nDist = ((long) (xc_cache[j].red >> 8) -
(long) (xentry.red >> 8)) *
((long) (xc_cache[j].red >> 8) -
(long) (xentry.red >> 8)) +
((long) (xc_cache[j].green >> 8) -
(long) (xentry.green >> 8)) *
((long) (xc_cache[j].green >> 8) -
(long) (xentry.green >> 8)) +
((long) (xc_cache[j].blue >> 8) -
(long) (xentry.blue >> 8)) *
((long) (xc_cache[j].blue >> 8) -
(long) (xentry.blue >> 8));
}
if (nDist < nMinDist)
{
nMinDist = nDist;
xentry.pixel = j;
}
}
}
colour = xentry.pixel;
/* update our cache */
if (xentry.pixel < 256)
{
xc_cache[xentry.pixel].red = xentry.red;
xc_cache[xentry.pixel].green = xentry.green;
xc_cache[xentry.pixel].blue = xentry.blue;
}
map[i] = colour;
}
return map;
}
else
{
XColor *xcolours, *xentry;
Colormap map;
xcolours = (XColor *) xmalloc(sizeof(XColor) * ncolours);
for (i = 0; i < ncolours; i++)
{
entry = &colours->colours[i];
xentry = &xcolours[i];
xentry->pixel = i;
MAKE_XCOLOR(xentry, entry);
}
map = XCreateColormap(This->display, This->wnd, This->xwin.visual, AllocAll);
XStoreColors(This->display, map, xcolours, ncolours);
xfree(xcolours);
return (HCOLOURMAP) map;
}
}
void
ui_destroy_colourmap(RDPCLIENT * This, HCOLOURMAP map)
{
if (!This->owncolmap)
xfree(map);
else
XFreeColormap(This->display, (Colormap) map);
}
void
ui_set_colourmap(RDPCLIENT * This, HCOLOURMAP map)
{
if (!This->owncolmap)
{
if (This->xwin.colmap)
xfree(This->xwin.colmap);
This->xwin.colmap = (uint32 *) map;
}
else
{
XSetWindowColormap(This->display, This->wnd, (Colormap) map);
ON_ALL_SEAMLESS_WINDOWS(XSetWindowColormap, (This->display, sw->wnd, (Colormap) map));
}
}
void
ui_set_clip(RDPCLIENT * This, int x, int y, int cx, int cy)
{
This->xwin.clip_rectangle.x = x;
This->xwin.clip_rectangle.y = y;
This->xwin.clip_rectangle.width = cx;
This->xwin.clip_rectangle.height = cy;
XSetClipRectangles(This->display, This->xwin.gc, 0, 0, &This->xwin.clip_rectangle, 1, YXBanded);
}
void
ui_reset_clip(RDPCLIENT * This)
{
This->xwin.clip_rectangle.x = 0;
This->xwin.clip_rectangle.y = 0;
This->xwin.clip_rectangle.width = This->width;
This->xwin.clip_rectangle.height = This->height;
XSetClipRectangles(This->display, This->xwin.gc, 0, 0, &This->xwin.clip_rectangle, 1, YXBanded);
}
void
ui_bell(RDPCLIENT * This)
{
XBell(This->display, 0);
}
void
ui_destblt(RDPCLIENT * This, uint8 opcode,
/* dest */ int x, int y, int cx, int cy)
{
SET_FUNCTION(opcode);
FILL_RECTANGLE(x, y, cx, cy);
RESET_FUNCTION(opcode);
}
static const uint8 hatch_patterns[] = {
0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, /* 0 - bsHorizontal */
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, /* 1 - bsVertical */
0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01, /* 2 - bsFDiagonal */
0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, /* 3 - bsBDiagonal */
0x08, 0x08, 0x08, 0xff, 0x08, 0x08, 0x08, 0x08, /* 4 - bsCross */
0x81, 0x42, 0x24, 0x18, 0x18, 0x24, 0x42, 0x81 /* 5 - bsDiagCross */
};
void
ui_patblt(RDPCLIENT * This, uint8 opcode,
/* dest */ int x, int y, int cx, int cy,
/* brush */ BRUSH * brush, int bgcolour, int fgcolour)
{
Pixmap fill;
uint8 i, ipattern[8];
SET_FUNCTION(opcode);
switch (brush->style)
{
case 0: /* Solid */
SET_FOREGROUND(fgcolour);
FILL_RECTANGLE_BACKSTORE(x, y, cx, cy);
break;
case 2: /* Hatch */
fill = (Pixmap) ui_create_glyph(This, 8, 8,
hatch_patterns + brush->pattern[0] * 8);
SET_FOREGROUND(fgcolour);
SET_BACKGROUND(bgcolour);
XSetFillStyle(This->display, This->xwin.gc, FillOpaqueStippled);
XSetStipple(This->display, This->xwin.gc, fill);
XSetTSOrigin(This->display, This->xwin.gc, brush->xorigin, brush->yorigin);
FILL_RECTANGLE_BACKSTORE(x, y, cx, cy);
XSetFillStyle(This->display, This->xwin.gc, FillSolid);
XSetTSOrigin(This->display, This->xwin.gc, 0, 0);
ui_destroy_glyph(This, (HGLYPH) fill);
break;
case 3: /* Pattern */
for (i = 0; i != 8; i++)
ipattern[7 - i] = brush->pattern[i];
fill = (Pixmap) ui_create_glyph(This, 8, 8, ipattern);
SET_FOREGROUND(bgcolour);
SET_BACKGROUND(fgcolour);
XSetFillStyle(This->display, This->xwin.gc, FillOpaqueStippled);
XSetStipple(This->display, This->xwin.gc, fill);
XSetTSOrigin(This->display, This->xwin.gc, brush->xorigin, brush->yorigin);
FILL_RECTANGLE_BACKSTORE(x, y, cx, cy);
XSetFillStyle(This->display, This->xwin.gc, FillSolid);
XSetTSOrigin(This->display, This->xwin.gc, 0, 0);
ui_destroy_glyph(This, (HGLYPH) fill);
break;
default:
unimpl("brush %d\n", brush->style);
}
RESET_FUNCTION(opcode);
if (This->ownbackstore)
XCopyArea(This->display, This->xwin.backstore, This->wnd, This->xwin.gc, x, y, cx, cy, x, y);
ON_ALL_SEAMLESS_WINDOWS(XCopyArea,
(This->display, This->ownbackstore ? This->xwin.backstore : This->wnd, sw->wnd, This->xwin.gc,
x, y, cx, cy, x - sw->xoffset, y - sw->yoffset));
}
void
ui_screenblt(RDPCLIENT * This, uint8 opcode,
/* dest */ int x, int y, int cx, int cy,
/* src */ int srcx, int srcy)
{
SET_FUNCTION(opcode);
if (This->ownbackstore)
{
XCopyArea(This->display, This->Unobscured ? This->wnd : This->xwin.backstore,
This->wnd, This->xwin.gc, srcx, srcy, cx, cy, x, y);
XCopyArea(This->display, This->xwin.backstore, This->xwin.backstore, This->xwin.gc, srcx, srcy, cx, cy, x, y);
}
else
{
XCopyArea(This->display, This->wnd, This->wnd, This->xwin.gc, srcx, srcy, cx, cy, x, y);
}
ON_ALL_SEAMLESS_WINDOWS(XCopyArea,
(This->display, This->ownbackstore ? This->xwin.backstore : This->wnd,
sw->wnd, This->xwin.gc, x, y, cx, cy, x - sw->xoffset, y - sw->yoffset));
RESET_FUNCTION(opcode);
}
void
ui_memblt(RDPCLIENT * This, uint8 opcode,
/* dest */ int x, int y, int cx, int cy,
/* src */ HBITMAP src, int srcx, int srcy)
{
SET_FUNCTION(opcode);
XCopyArea(This->display, (Pixmap) src, This->wnd, This->xwin.gc, srcx, srcy, cx, cy, x, y);
ON_ALL_SEAMLESS_WINDOWS(XCopyArea,
(This->display, (Pixmap) src, sw->wnd, This->xwin.gc,
srcx, srcy, cx, cy, x - sw->xoffset, y - sw->yoffset));
if (This->ownbackstore)
XCopyArea(This->display, (Pixmap) src, This->xwin.backstore, This->xwin.gc, srcx, srcy, cx, cy, x, y);
RESET_FUNCTION(opcode);
}
void
ui_triblt(RDPCLIENT * This, uint8 opcode,
/* dest */ int x, int y, int cx, int cy,
/* src */ HBITMAP src, int srcx, int srcy,
/* brush */ BRUSH * brush, int bgcolour, int fgcolour)
{
/* This is potentially difficult to do in general. Until someone
comes up with a more efficient way of doing it I am using cases. */
switch (opcode)
{
case 0x69: /* PDSxxn */
ui_memblt(This, ROP2_XOR, x, y, cx, cy, src, srcx, srcy);
ui_patblt(This, ROP2_NXOR, x, y, cx, cy, brush, bgcolour, fgcolour);
break;
case 0xb8: /* PSDPxax */
ui_patblt(This, ROP2_XOR, x, y, cx, cy, brush, bgcolour, fgcolour);
ui_memblt(This, ROP2_AND, x, y, cx, cy, src, srcx, srcy);
ui_patblt(This, ROP2_XOR, x, y, cx, cy, brush, bgcolour, fgcolour);
break;
case 0xc0: /* PSa */
ui_memblt(This, ROP2_COPY, x, y, cx, cy, src, srcx, srcy);
ui_patblt(This, ROP2_AND, x, y, cx, cy, brush, bgcolour, fgcolour);
break;
default:
unimpl("triblt 0x%x\n", opcode);
ui_memblt(This, ROP2_COPY, x, y, cx, cy, src, srcx, srcy);
}
}
void
ui_line(RDPCLIENT * This, uint8 opcode,
/* dest */ int startx, int starty, int endx, int endy,
/* pen */ PEN * pen)
{
SET_FUNCTION(opcode);
SET_FOREGROUND(pen->colour);
XDrawLine(This->display, This->wnd, This->xwin.gc, startx, starty, endx, endy);
ON_ALL_SEAMLESS_WINDOWS(XDrawLine, (This->display, sw->wnd, This->xwin.gc,
startx - sw->xoffset, starty - sw->yoffset,
endx - sw->xoffset, endy - sw->yoffset));
if (This->ownbackstore)
XDrawLine(This->display, This->xwin.backstore, This->xwin.gc, startx, starty, endx, endy);
RESET_FUNCTION(opcode);
}
void
ui_rect(RDPCLIENT * This,
/* dest */ int x, int y, int cx, int cy,
/* brush */ int colour)
{
SET_FOREGROUND(colour);
FILL_RECTANGLE(x, y, cx, cy);
}
void
ui_polygon(RDPCLIENT * This, uint8 opcode,
/* mode */ uint8 fillmode,
/* dest */ POINT * point, int npoints,
/* brush */ BRUSH * brush, int bgcolour, int fgcolour)
{
uint8 style, i, ipattern[8];
Pixmap fill;
SET_FUNCTION(opcode);
switch (fillmode)
{
case ALTERNATE:
XSetFillRule(This->display, This->xwin.gc, EvenOddRule);
break;
case WINDING:
XSetFillRule(This->display, This->xwin.gc, WindingRule);
break;
default:
unimpl("fill mode %d\n", fillmode);
}
if (brush)
style = brush->style;
else
style = 0;
switch (style)
{
case 0: /* Solid */
SET_FOREGROUND(fgcolour);
FILL_POLYGON((XPoint *) point, npoints);
break;
case 2: /* Hatch */
fill = (Pixmap) ui_create_glyph(This, 8, 8,
hatch_patterns + brush->pattern[0] * 8);
SET_FOREGROUND(fgcolour);
SET_BACKGROUND(bgcolour);
XSetFillStyle(This->display, This->xwin.gc, FillOpaqueStippled);
XSetStipple(This->display, This->xwin.gc, fill);
XSetTSOrigin(This->display, This->xwin.gc, brush->xorigin, brush->yorigin);
FILL_POLYGON((XPoint *) point, npoints);
XSetFillStyle(This->display, This->xwin.gc, FillSolid);
XSetTSOrigin(This->display, This->xwin.gc, 0, 0);
ui_destroy_glyph(This, (HGLYPH) fill);
break;
case 3: /* Pattern */
for (i = 0; i != 8; i++)
ipattern[7 - i] = brush->pattern[i];
fill = (Pixmap) ui_create_glyph(This, 8, 8, ipattern);
SET_FOREGROUND(bgcolour);
SET_BACKGROUND(fgcolour);
XSetFillStyle(This->display, This->xwin.gc, FillOpaqueStippled);
XSetStipple(This->display, This->xwin.gc, fill);
XSetTSOrigin(This->display, This->xwin.gc, brush->xorigin, brush->yorigin);
FILL_POLYGON((XPoint *) point, npoints);
XSetFillStyle(This->display, This->xwin.gc, FillSolid);
XSetTSOrigin(This->display, This->xwin.gc, 0, 0);
ui_destroy_glyph(This, (HGLYPH) fill);
break;
default:
unimpl("brush %d\n", brush->style);
}
RESET_FUNCTION(opcode);
}
void
ui_polyline(RDPCLIENT * This, uint8 opcode,
/* dest */ POINT * points, int npoints,
/* pen */ PEN * pen)
{
/* TODO: set join style */
SET_FUNCTION(opcode);
SET_FOREGROUND(pen->colour);
XDrawLines(This->display, This->wnd, This->xwin.gc, (XPoint *) points, npoints, CoordModePrevious);
if (This->ownbackstore)
XDrawLines(This->display, This->xwin.backstore, This->xwin.gc, (XPoint *) points, npoints,
CoordModePrevious);
ON_ALL_SEAMLESS_WINDOWS(seamless_XDrawLines,
(This, sw->wnd, (XPoint *) points, npoints, sw->xoffset, sw->yoffset));
RESET_FUNCTION(opcode);
}
void
ui_ellipse(RDPCLIENT * This, uint8 opcode,
/* mode */ uint8 fillmode,
/* dest */ int x, int y, int cx, int cy,
/* brush */ BRUSH * brush, int bgcolour, int fgcolour)
{
uint8 style, i, ipattern[8];
Pixmap fill;
SET_FUNCTION(opcode);
if (brush)
style = brush->style;
else
style = 0;
switch (style)
{
case 0: /* Solid */
SET_FOREGROUND(fgcolour);
DRAW_ELLIPSE(x, y, cx, cy, fillmode);
break;
case 2: /* Hatch */
fill = (Pixmap) ui_create_glyph(This, 8, 8,
hatch_patterns + brush->pattern[0] * 8);
SET_FOREGROUND(fgcolour);
SET_BACKGROUND(bgcolour);
XSetFillStyle(This->display, This->xwin.gc, FillOpaqueStippled);
XSetStipple(This->display, This->xwin.gc, fill);
XSetTSOrigin(This->display, This->xwin.gc, brush->xorigin, brush->yorigin);
DRAW_ELLIPSE(x, y, cx, cy, fillmode);
XSetFillStyle(This->display, This->xwin.gc, FillSolid);
XSetTSOrigin(This->display, This->xwin.gc, 0, 0);
ui_destroy_glyph(This, (HGLYPH) fill);
break;
case 3: /* Pattern */
for (i = 0; i != 8; i++)
ipattern[7 - i] = brush->pattern[i];
fill = (Pixmap) ui_create_glyph(This, 8, 8, ipattern);
SET_FOREGROUND(bgcolour);
SET_BACKGROUND(fgcolour);
XSetFillStyle(This->display, This->xwin.gc, FillOpaqueStippled);
XSetStipple(This->display, This->xwin.gc, fill);
XSetTSOrigin(This->display, This->xwin.gc, brush->xorigin, brush->yorigin);
DRAW_ELLIPSE(x, y, cx, cy, fillmode);
XSetFillStyle(This->display, This->xwin.gc, FillSolid);
XSetTSOrigin(This->display, This->xwin.gc, 0, 0);
ui_destroy_glyph(This, (HGLYPH) fill);
break;
default:
unimpl("brush %d\n", brush->style);
}
RESET_FUNCTION(opcode);
}
/* warning, this function only draws on wnd or backstore, not both */
void
ui_draw_glyph(RDPCLIENT * This, int mixmode,
/* dest */ int x, int y, int cx, int cy,
/* src */ HGLYPH glyph, int srcx, int srcy,
int bgcolour, int fgcolour)
{
SET_FOREGROUND(fgcolour);
SET_BACKGROUND(bgcolour);
XSetFillStyle(This->display, This->xwin.gc,
(mixmode == MIX_TRANSPARENT) ? FillStippled : FillOpaqueStippled);
XSetStipple(This->display, This->xwin.gc, (Pixmap) glyph);
XSetTSOrigin(This->display, This->xwin.gc, x, y);
FILL_RECTANGLE_BACKSTORE(x, y, cx, cy);
XSetFillStyle(This->display, This->xwin.gc, FillSolid);
}
#define DO_GLYPH(ttext,idx) \
{\
glyph = cache_get_font (This, font, ttext[idx]);\
if (!(flags & TEXT2_IMPLICIT_X))\
{\
xyoffset = ttext[++idx];\
if ((xyoffset & 0x80))\
{\
if (flags & TEXT2_VERTICAL)\
y += ttext[idx+1] | (ttext[idx+2] << 8);\
else\
x += ttext[idx+1] | (ttext[idx+2] << 8);\
idx += 2;\
}\
else\
{\
if (flags & TEXT2_VERTICAL)\
y += xyoffset;\
else\
x += xyoffset;\
}\
}\
if (glyph != NULL)\
{\
x1 = x + glyph->offset;\
y1 = y + glyph->baseline;\
XSetStipple(This->display, This->xwin.gc, (Pixmap) glyph->pixmap);\
XSetTSOrigin(This->display, This->xwin.gc, x1, y1);\
FILL_RECTANGLE_BACKSTORE(x1, y1, glyph->width, glyph->height);\
if (flags & TEXT2_IMPLICIT_X)\
x += glyph->width;\
}\
}
void
ui_draw_text(RDPCLIENT * This, uint8 font, uint8 flags, uint8 opcode, int mixmode, int x, int y,
int clipx, int clipy, int clipcx, int clipcy,
int boxx, int boxy, int boxcx, int boxcy, BRUSH * brush,
int bgcolour, int fgcolour, uint8 * text, uint8 length)
{
/* TODO: use brush appropriately */
FONTGLYPH *glyph;
int i, j, xyoffset, x1, y1;
DATABLOB *entry;
SET_FOREGROUND(bgcolour);
/* Sometimes, the boxcx value is something really large, like
32691. This makes XCopyArea fail with Xvnc. The code below
is a quick fix. */
if (boxx + boxcx > This->width)
boxcx = This->width - boxx;
if (boxcx > 1)
{
FILL_RECTANGLE_BACKSTORE(boxx, boxy, boxcx, boxcy);
}
else if (mixmode == MIX_OPAQUE)
{
FILL_RECTANGLE_BACKSTORE(clipx, clipy, clipcx, clipcy);
}
SET_FOREGROUND(fgcolour);
SET_BACKGROUND(bgcolour);
XSetFillStyle(This->display, This->xwin.gc, FillStippled);
/* Paint text, character by character */
for (i = 0; i < length;)
{
switch (text[i])
{
case 0xff:
/* At least two bytes needs to follow */
if (i + 3 > length)
{
warning("Skipping short 0xff command:");
for (j = 0; j < length; j++)
fprintf(stderr, "%02x ", text[j]);
fprintf(stderr, "\n");
i = length = 0;
break;
}
cache_put_text(This, text[i + 1], text, text[i + 2]);
i += 3;
length -= i;
/* this will move pointer from start to first character after FF command */
text = &(text[i]);
i = 0;
break;
case 0xfe:
/* At least one byte needs to follow */
if (i + 2 > length)
{
warning("Skipping short 0xfe command:");
for (j = 0; j < length; j++)
fprintf(stderr, "%02x ", text[j]);
fprintf(stderr, "\n");
i = length = 0;
break;
}
entry = cache_get_text(This, text[i + 1]);
if (entry->data != NULL)
{
if ((((uint8 *) (entry->data))[1] == 0)
&& (!(flags & TEXT2_IMPLICIT_X)) && (i + 2 < length))
{
if (flags & TEXT2_VERTICAL)
y += text[i + 2];
else
x += text[i + 2];
}
for (j = 0; j < entry->size; j++)
DO_GLYPH(((uint8 *) (entry->data)), j);
}
if (i + 2 < length)
i += 3;
else
i += 2;
length -= i;
/* this will move pointer from start to first character after FE command */
text = &(text[i]);
i = 0;
break;
default:
DO_GLYPH(text, i);
i++;
break;
}
}
XSetFillStyle(This->display, This->xwin.gc, FillSolid);
if (This->ownbackstore)
{
if (boxcx > 1)
{
XCopyArea(This->display, This->xwin.backstore, This->wnd, This->xwin.gc, boxx,
boxy, boxcx, boxcy, boxx, boxy);
ON_ALL_SEAMLESS_WINDOWS(XCopyArea,
(This->display, This->xwin.backstore, sw->wnd, This->xwin.gc,
boxx, boxy,
boxcx, boxcy,
boxx - sw->xoffset, boxy - sw->yoffset));
}
else
{
XCopyArea(This->display, This->xwin.backstore, This->wnd, This->xwin.gc, clipx,
clipy, clipcx, clipcy, clipx, clipy);
ON_ALL_SEAMLESS_WINDOWS(XCopyArea,
(This->display, This->xwin.backstore, sw->wnd, This->xwin.gc,
clipx, clipy,
clipcx, clipcy, clipx - sw->xoffset,
clipy - sw->yoffset));
}
}
}
void
ui_desktop_save(RDPCLIENT * This, uint32 offset, int x, int y, int cx, int cy)
{
Pixmap pix;
XImage *image;
if (This->ownbackstore)
{
image = XGetImage(This->display, This->xwin.backstore, x, y, cx, cy, AllPlanes, ZPixmap);
}
else
{
pix = XCreatePixmap(This->display, This->wnd, cx, cy, This->xwin.depth);
XCopyArea(This->display, This->wnd, pix, This->xwin.gc, x, y, cx, cy, 0, 0);
image = XGetImage(This->display, pix, 0, 0, cx, cy, AllPlanes, ZPixmap);
XFreePixmap(This->display, pix);
}
offset *= This->xwin.bpp / 8;
cache_put_desktop(This, offset, cx, cy, image->bytes_per_line, This->xwin.bpp / 8, (uint8 *) image->data);
XDestroyImage(image);
}
void
ui_desktop_restore(RDPCLIENT * This, uint32 offset, int x, int y, int cx, int cy)
{
XImage *image;
uint8 *data;
offset *= This->xwin.bpp / 8;
data = cache_get_desktop(This, offset, cx, cy, This->xwin.bpp / 8);
if (data == NULL)
return;
image = XCreateImage(This->display, This->xwin.visual, This->xwin.depth, ZPixmap, 0,
(char *) data, cx, cy, BitmapPad(This->display), cx * This->xwin.bpp / 8);
if (This->ownbackstore)
{
XPutImage(This->display, This->xwin.backstore, This->xwin.gc, image, 0, 0, x, y, cx, cy);
XCopyArea(This->display, This->xwin.backstore, This->wnd, This->xwin.gc, x, y, cx, cy, x, y);
ON_ALL_SEAMLESS_WINDOWS(XCopyArea,
(This->display, This->xwin.backstore, sw->wnd, This->xwin.gc,
x, y, cx, cy, x - sw->xoffset, y - sw->yoffset));
}
else
{
XPutImage(This->display, This->wnd, This->xwin.gc, image, 0, 0, x, y, cx, cy);
ON_ALL_SEAMLESS_WINDOWS(XCopyArea,
(This->display, This->wnd, sw->wnd, This->xwin.gc, x, y, cx, cy,
x - sw->xoffset, y - sw->yoffset));
}
XFree(image);
}
/* these do nothing here but are used in uiports */
void
ui_begin_update(RDPCLIENT * This)
{
}
void
ui_end_update(RDPCLIENT * This)
{
}
void
ui_seamless_begin(RDPCLIENT * This, BOOL hidden)
{
if (!This->seamless_rdp)
return;
if (This->xwin.seamless_started)
return;
This->xwin.seamless_started = True;
This->xwin.seamless_hidden = hidden;
if (!hidden)
ui_seamless_toggle(This);
}
void
ui_seamless_hide_desktop(RDPCLIENT * This)
{
if (!This->seamless_rdp)
return;
if (!This->xwin.seamless_started)
return;
if (This->xwin.seamless_active)
ui_seamless_toggle(This);
This->xwin.seamless_hidden = True;
}
void
ui_seamless_unhide_desktop(RDPCLIENT * This)
{
if (!This->seamless_rdp)
return;
if (!This->xwin.seamless_started)
return;
This->xwin.seamless_hidden = False;
ui_seamless_toggle(This);
}
void
ui_seamless_toggle(RDPCLIENT * This)
{
if (!This->seamless_rdp)
return;
if (!This->xwin.seamless_started)
return;
if (This->xwin.seamless_hidden)
return;
if (This->xwin.seamless_active)
{
/* Deactivate */
while (This->xwin.seamless_windows)
{
XDestroyWindow(This->display, This->xwin.seamless_windows->wnd);
sw_remove_window(This, This->xwin.seamless_windows);
}
XMapWindow(This->display, This->wnd);
}
else
{
/* Activate */
XUnmapWindow(This->display, This->wnd);
seamless_send_sync(This);
}
This->xwin.seamless_active = !This->xwin.seamless_active;
}
void
ui_seamless_create_window(RDPCLIENT * This, unsigned long id, unsigned long group, unsigned long parent,
unsigned long flags)
{
Window wnd;
XSetWindowAttributes attribs;
XClassHint *classhints;
XSizeHints *sizehints;
XWMHints *wmhints;
long input_mask;
seamless_window *sw, *sw_parent;
if (!This->xwin.seamless_active)
return;
/* Ignore CREATEs for existing windows */
sw = sw_get_window_by_id(This, id);
if (sw)
return;
get_window_attribs(This, &attribs);
wnd = XCreateWindow(This->display, RootWindowOfScreen(This->xwin.screen), -1, -1, 1, 1, 0, This->xwin.depth,
InputOutput, This->xwin.visual,
CWBackPixel | CWBackingStore | CWColormap | CWBorderPixel, &attribs);
XStoreName(This->display, wnd, "SeamlessRDP");
ewmh_set_wm_name(This, wnd, "SeamlessRDP");
mwm_hide_decorations(This, wnd);
classhints = XAllocClassHint();
if (classhints != NULL)
{
classhints->res_name = "rdesktop";
classhints->res_class = "SeamlessRDP";
XSetClassHint(This->display, wnd, classhints);
XFree(classhints);
}
/* WM_NORMAL_HINTS */
sizehints = XAllocSizeHints();
if (sizehints != NULL)
{
sizehints->flags = USPosition;
XSetWMNormalHints(This->display, wnd, sizehints);
XFree(sizehints);
}
/* Parent-less transient windows */
if (parent == 0xFFFFFFFF)
{
XSetTransientForHint(This->display, wnd, RootWindowOfScreen(This->xwin.screen));
/* Some buggy wm:s (kwin) do not handle the above, so fake it
using some other hints. */
ewmh_set_window_popup(This, wnd);
}
/* Normal transient windows */
else if (parent != 0x00000000)
{
sw_parent = sw_get_window_by_id(This, parent);
if (sw_parent)
XSetTransientForHint(This->display, wnd, sw_parent->wnd);
else
warning("ui_seamless_create_window: No parent window 0x%lx\n", parent);
}
if (flags & SEAMLESSRDP_CREATE_MODAL)
{
/* We do this to support buggy wm:s (*cough* metacity *cough*)
somewhat at least */
if (parent == 0x00000000)
XSetTransientForHint(This->display, wnd, RootWindowOfScreen(This->xwin.screen));
ewmh_set_window_modal(This, wnd);
}
/* FIXME: Support for Input Context:s */
get_input_mask(This, &input_mask);
input_mask |= PropertyChangeMask;
XSelectInput(This->display, wnd, input_mask);
/* handle the WM_DELETE_WINDOW protocol. FIXME: When killing a
seamless window, we could try to close the window on the
serverside, instead of terminating rdesktop */
XSetWMProtocols(This->display, wnd, &This->xwin.kill_atom, 1);
sw = xmalloc(sizeof(seamless_window));
sw->wnd = wnd;
sw->id = id;
sw->behind = 0;
sw->group = sw_find_group(This, group, False);
sw->group->refcnt++;
sw->xoffset = 0;
sw->yoffset = 0;
sw->width = 0;
sw->height = 0;
sw->state = SEAMLESSRDP_NOTYETMAPPED;
sw->desktop = 0;
sw->position_timer = xmalloc(sizeof(struct timeval));
timerclear(sw->position_timer);
sw->outstanding_position = False;
sw->outpos_serial = 0;
sw->outpos_xoffset = sw->outpos_yoffset = 0;
sw->outpos_width = sw->outpos_height = 0;
sw->next = This->xwin.seamless_windows;
This->xwin.seamless_windows = sw;
/* WM_HINTS */
wmhints = XAllocWMHints();
if (wmhints)
{
wmhints->flags = WindowGroupHint;
wmhints->window_group = sw->group->wnd;
XSetWMHints(This->display, sw->wnd, wmhints);
XFree(wmhints);
}
}
void
ui_seamless_destroy_window(RDPCLIENT * This, unsigned long id, unsigned long flags)
{
seamless_window *sw;
if (!This->xwin.seamless_active)
return;
sw = sw_get_window_by_id(This, id);
if (!sw)
{
warning("ui_seamless_destroy_window: No information for window 0x%lx\n", id);
return;
}
XDestroyWindow(This->display, sw->wnd);
sw_remove_window(This, sw);
}
void
ui_seamless_destroy_group(RDPCLIENT * This, unsigned long id, unsigned long flags)
{
seamless_window *sw, *sw_next;
if (!This->xwin.seamless_active)
return;
for (sw = This->xwin.seamless_windows; sw; sw = sw_next)
{
sw_next = sw->next;
if (sw->group->id == id)
{
XDestroyWindow(This->display, sw->wnd);
sw_remove_window(This, sw);
}
}
}
void
ui_seamless_move_window(RDPCLIENT * This, unsigned long id, int x, int y, int width, int height, unsigned long flags)
{
seamless_window *sw;
if (!This->xwin.seamless_active)
return;
sw = sw_get_window_by_id(This, id);
if (!sw)
{
warning("ui_seamless_move_window: No information for window 0x%lx\n", id);
return;
}
/* We ignore server updates until it has handled our request. */
if (sw->outstanding_position)
return;
if (!width || !height)
/* X11 windows must be at least 1x1 */
return;
sw->xoffset = x;
sw->yoffset = y;
sw->width = width;
sw->height = height;
/* If we move the window in a maximized state, then KDE won't
accept restoration */
switch (sw->state)
{
case SEAMLESSRDP_MINIMIZED:
case SEAMLESSRDP_MAXIMIZED:
return;
}
/* FIXME: Perhaps use ewmh_net_moveresize_window instead */
XMoveResizeWindow(This->display, sw->wnd, sw->xoffset, sw->yoffset, sw->width, sw->height);
}
void
ui_seamless_restack_window(RDPCLIENT * This, unsigned long id, unsigned long behind, unsigned long flags)
{
seamless_window *sw;
if (!This->xwin.seamless_active)
return;
sw = sw_get_window_by_id(This, id);
if (!sw)
{
warning("ui_seamless_restack_window: No information for window 0x%lx\n", id);
return;
}
if (behind)
{
seamless_window *sw_behind;
Window wnds[2];
sw_behind = sw_get_window_by_id(This, behind);
if (!sw_behind)
{
warning("ui_seamless_restack_window: No information for window 0x%lx\n",
behind);
return;
}
wnds[1] = sw_behind->wnd;
wnds[0] = sw->wnd;
XRestackWindows(This->display, wnds, 2);
}
else
{
XRaiseWindow(This->display, sw->wnd);
}
sw_restack_window(This, sw, behind);
}
void
ui_seamless_settitle(RDPCLIENT * This, unsigned long id, const char *title, unsigned long flags)
{
seamless_window *sw;
if (!This->xwin.seamless_active)
return;
sw = sw_get_window_by_id(This, id);
if (!sw)
{
warning("ui_seamless_settitle: No information for window 0x%lx\n", id);
return;
}
/* FIXME: Might want to convert the name for non-EWMH WMs */
XStoreName(This->display, sw->wnd, title);
ewmh_set_wm_name(This, sw->wnd, title);
}
void
ui_seamless_setstate(RDPCLIENT * This, unsigned long id, unsigned int state, unsigned long flags)
{
seamless_window *sw;
if (!This->xwin.seamless_active)
return;
sw = sw_get_window_by_id(This, id);
if (!sw)
{
warning("ui_seamless_setstate: No information for window 0x%lx\n", id);
return;
}
switch (state)
{
case SEAMLESSRDP_NORMAL:
case SEAMLESSRDP_MAXIMIZED:
ewmh_change_state(This, sw->wnd, state);
XMapWindow(This->display, sw->wnd);
break;
case SEAMLESSRDP_MINIMIZED:
/* EWMH says: "if an Application asks to toggle _NET_WM_STATE_HIDDEN
the Window Manager should probably just ignore the request, since
_NET_WM_STATE_HIDDEN is a function of some other aspect of the window
such as minimization, rather than an independent state." Besides,
XIconifyWindow is easier. */
if (sw->state == SEAMLESSRDP_NOTYETMAPPED)
{
XWMHints *hints;
hints = XGetWMHints(This->display, sw->wnd);
if (hints)
{
hints->flags |= StateHint;
hints->initial_state = IconicState;
XSetWMHints(This->display, sw->wnd, hints);
XFree(hints);
}
XMapWindow(This->display, sw->wnd);
}
else
XIconifyWindow(This->display, sw->wnd, DefaultScreen(This->display));
break;
default:
warning("SeamlessRDP: Invalid state %d\n", state);
break;
}
sw->state = state;
}
void
ui_seamless_syncbegin(RDPCLIENT * This, unsigned long flags)
{
if (!This->xwin.seamless_active)
return;
/* Destroy all seamless windows */
while (This->xwin.seamless_windows)
{
XDestroyWindow(This->display, This->xwin.seamless_windows->wnd);
sw_remove_window(This, This->xwin.seamless_windows);
}
}
void
ui_seamless_ack(RDPCLIENT * This, unsigned int serial)
{
seamless_window *sw;
for (sw = This->xwin.seamless_windows; sw; sw = sw->next)
{
if (sw->outstanding_position && (sw->outpos_serial == serial))
{
sw->xoffset = sw->outpos_xoffset;
sw->yoffset = sw->outpos_yoffset;
sw->width = sw->outpos_width;
sw->height = sw->outpos_height;
sw->outstanding_position = False;
/* Do a complete redraw of the window as part of the
completion of the move. This is to remove any
artifacts caused by our lack of synchronization. */
XCopyArea(This->display, This->xwin.backstore,
sw->wnd, This->xwin.gc,
sw->xoffset, sw->yoffset, sw->width, sw->height, 0, 0);
break;
}
}
}