mirror of
https://github.com/reactos/reactos.git
synced 2024-09-17 00:00:42 +00:00
f5cd0290d4
- Link libxslt to ntdll for MSVC - Don't compile some directx stuff with MSVC atm - Add importlib target for dinput - add importlib target for wined3d and use autogenerated def - Improve quartz svn path=/branches/cmake-bringup/; revision=49833 |
||
---|---|---|
.. | ||
d3d8 | ||
d3d9 | ||
d3dx9_24 | ||
d3dx9_25 | ||
d3dx9_26 | ||
d3dx9_27 | ||
d3dx9_28 | ||
d3dx9_29 | ||
d3dx9_30 | ||
d3dx9_31 | ||
d3dx9_32 | ||
d3dx9_33 | ||
d3dx9_34 | ||
d3dx9_35 | ||
d3dx9_36 | ||
d3dx9_37 | ||
d3dx9_38 | ||
d3dx9_39 | ||
d3dx9_40 | ||
d3dx9_41 | ||
d3dx9_42 | ||
ddraw | ||
wined3d | ||
CMakeLists.txt | ||
readme.txt |
This Is wine DirectX support. It works in reactos and windows When ReactOS own ReactX are inplace this file will be remove from our SVN for now they stay as tempary sovlotions People that have help getting this thing to working in ReactOS Building system Roderick Colenbrander - thunderbird2k at gmx dot net The informations how to build it and done the windows port in wine (wine devloper) Magnus Olsen aka GreatLord Did import it to ReactOS and setupup the build GedMurphy Did help with minor issue, info how to make DllMain being call