reactos/sdk/lib/cpprt/i386/framehandler.c

46 lines
1.5 KiB
C

/*
* PROJECT: ReactOS C++ runtime library
* LICENSE: GPLv2+ - See COPYING in the top level directory
* PURPOSE: __CxxFrameHandler3 to __CxxFrameHandler wrapper
* PROGRAMMER: Thomas Faber (thomas.faber@reactos.org)
*/
#define WIN32_NO_STATUS
#include <windef.h>
#include <winbase.h>
#include <ndk/rtltypes.h>
#define WINE_NO_TRACE_MSGS
#include <wine/debug.h>
#include <wine/exception.h>
#include <internal/wine/msvcrt.h>
#include <internal/wine/cppexcept.h>
extern DWORD CDECL CallCxxFrameHandler(PEXCEPTION_RECORD rec, EXCEPTION_REGISTRATION_RECORD *frame,
PCONTEXT context, EXCEPTION_REGISTRATION_RECORD **dispatch,
const cxx_function_descr *descr);
DWORD
__stdcall
CxxHandleV8Frame(
_In_ PEXCEPTION_RECORD rec,
_In_ EXCEPTION_REGISTRATION_RECORD *frame,
_In_ PCONTEXT context,
_In_ EXCEPTION_REGISTRATION_RECORD **dispatch,
_In_ const cxx_function_descr *descr)
{
cxx_function_descr stub_descr;
if (descr->magic != CXX_FRAME_MAGIC_VC8)
return CallCxxFrameHandler(rec, frame, context, dispatch, descr);
if ((descr->flags & FUNC_DESCR_SYNCHRONOUS) &&
(rec->ExceptionCode != CXX_EXCEPTION))
{
return ExceptionContinueSearch; /* handle only c++ exceptions */
}
stub_descr = *descr;
stub_descr.magic = CXX_FRAME_MAGIC_VC7;
return CallCxxFrameHandler(rec, frame, context, dispatch, &stub_descr);
}