reactos/subsystems/ntvdm/hardware.c
Aleksandar Andrejevic f3aa7c7145 [NTVDM]
Change the PIT code to use only one thread, to avoid race conditions.
Implement PIT counter reading and latch command.


svn path=/branches/ntvdm/; revision=59273
2013-06-21 13:55:31 +00:00

454 lines
12 KiB
C

/*
* COPYRIGHT: GPL - See COPYING in the top level directory
* PROJECT: ReactOS Virtual DOS Machine
* FILE: hardware.c
* PURPOSE: Minimal hardware emulation
* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
*/
/* INCLUDES *******************************************************************/
#include "ntvdm.h"
typedef struct _PIC
{
BOOLEAN Initialization;
BYTE MaskRegister;
BYTE InServiceRegister;
BYTE IntOffset;
BYTE ConfigRegister;
BYTE CascadeRegister;
BOOLEAN CascadeRegisterSet;
BOOLEAN AutoEoi;
BOOLEAN Slave;
BOOLEAN ReadIsr;
} PIC, *PPIC;
enum
{
PIT_MODE_INT_ON_TERMINAL_COUNT,
PIT_MODE_HARDWARE_ONE_SHOT,
PIT_MODE_RATE_GENERATOR,
PIT_MODE_SQUARE_WAVE,
PIT_MODE_SOFTWARE_STROBE,
PIT_MODE_HARDWARE_STROBE
};
typedef struct _PIT_CHANNEL
{
WORD ReloadValue;
WORD CurrentValue;
WORD LatchedValue;
INT Mode;
BOOLEAN Pulsed;
BOOLEAN LatchSet;
BOOLEAN InputFlipFlop;
BOOLEAN OutputFlipFlop;
BYTE AccessMode;
} PIT_CHANNEL, *PPIT_CHANNEL;
static PIC MasterPic, SlavePic;
static PIT_CHANNEL PitChannels[PIT_CHANNELS];
/* PUBLIC FUNCTIONS ***********************************************************/
BYTE PicReadCommand(BYTE Port)
{
PPIC Pic;
/* Which PIC are we accessing? */
if (Port == PIC_MASTER_CMD) Pic = &MasterPic;
else Pic = &SlavePic;
if (Pic->ReadIsr)
{
/* Read the in-service register */
Pic->ReadIsr = FALSE;
return Pic->InServiceRegister;
}
else
{
/* The IRR is always 0, as the emulated CPU receives the interrupt instantly */
return 0;
}
}
VOID PicWriteCommand(BYTE Port, BYTE Value)
{
PPIC Pic;
/* Which PIC are we accessing? */
if (Port == PIC_MASTER_CMD) Pic = &MasterPic;
else Pic = &SlavePic;
if (Value & PIC_ICW1)
{
/* Start initialization */
Pic->Initialization = TRUE;
Pic->IntOffset = 0xFF;
Pic->CascadeRegisterSet = FALSE;
Pic->ConfigRegister = Value;
return;
}
if (Value & PIC_OCW3)
{
/* This is an OCR3 */
if (Value == PIC_OCW3_READ_ISR)
{
/* Return the ISR on next read from command port */
Pic->ReadIsr = TRUE;
}
return;
}
/* This is an OCW2 */
if (Value & PIC_OCW2_EOI)
{
if (Value & PIC_OCW2_SL)
{
/* If the SL bit is set, clear a specific IRQ */
Pic->InServiceRegister &= ~(1 << (Value & PIC_OCW2_NUM_MASK));
}
else
{
/* Otherwise, clear all of them */
Pic->InServiceRegister = 0;
}
}
}
BYTE PicReadData(BYTE Port)
{
/* Read the mask register */
if (Port == PIC_MASTER_DATA) return MasterPic.MaskRegister;
else return SlavePic.MaskRegister;
}
VOID PicWriteData(BYTE Port, BYTE Value)
{
PPIC Pic;
/* Which PIC are we accessing? */
if (Port == PIC_MASTER_DATA) Pic = &MasterPic;
else Pic = &SlavePic;
/* Is the PIC ready? */
if (!Pic->Initialization)
{
/* Yes, this is an OCW1 */
Pic->MaskRegister = Value;
return;
}
/* Has the interrupt offset been set? */
if (Pic->IntOffset == 0xFF)
{
/* This is an ICW2, set the offset (last three bits always zero) */
Pic->IntOffset = Value & 0xF8;
/* Check if we are in single mode and don't need an ICW4 */
if ((Pic->ConfigRegister & PIC_ICW1_SINGLE)
&& !(Pic->ConfigRegister & PIC_ICW1_ICW4))
{
/* Yes, done initializing */
Pic->Initialization = FALSE;
}
return;
}
/* Check if we are in cascade mode and the cascade register was not set */
if (!(Pic->ConfigRegister & PIC_ICW1_SINGLE) && !Pic->CascadeRegisterSet)
{
/* This is an ICW3 */
Pic->CascadeRegister = Value;
Pic->CascadeRegisterSet = TRUE;
/* Check if we need an ICW4 */
if (!(Pic->ConfigRegister & PIC_ICW1_ICW4))
{
/* No, done initializing */
Pic->Initialization = FALSE;
}
return;
}
/* This must be an ICW4, we will ignore the 8086 bit (assume always set) */
if (Value & PIC_ICW4_AEOI)
{
/* Use automatic end-of-interrupt */
Pic->AutoEoi = TRUE;
}
/* Done initializing */
Pic->Initialization = FALSE;
}
VOID PicInterruptRequest(BYTE Number)
{
BYTE i;
if (Number >= 0 && Number < 8)
{
/* Check if any of the higher-priorirty interrupts are busy */
for (i = 0; i <= Number ; i++)
{
if (MasterPic.InServiceRegister & (1 << Number)) return;
}
/* Check if the interrupt is masked */
if (MasterPic.MaskRegister & (1 << Number)) return;
/* Set the appropriate bit in the ISR and interrupt the CPU */
if (!MasterPic.AutoEoi) MasterPic.InServiceRegister |= 1 << Number;
EmulatorInterrupt(MasterPic.IntOffset + Number);
}
else if (Number >= 8 && Number < 16)
{
Number -= 8;
/*
* The slave PIC is connected to IRQ 2, always! If the master PIC
* was misconfigured, don't do anything.
*/
if (!(MasterPic.CascadeRegister & (1 << 2))
|| SlavePic.CascadeRegister != 2)
{
return;
}
/* Check if any of the higher-priorirty interrupts are busy */
if (MasterPic.InServiceRegister != 0) return;
for (i = 0; i <= Number ; i++)
{
if (SlavePic.InServiceRegister & (1 << Number)) return;
}
/* Check if the interrupt is masked */
if (SlavePic.MaskRegister & (1 << Number)) return;
/* Set the IRQ 2 bit in the master ISR */
if (!MasterPic.AutoEoi) MasterPic.InServiceRegister |= 1 << 2;
/* Set the appropriate bit in the ISR and interrupt the CPU */
if (!SlavePic.AutoEoi) SlavePic.InServiceRegister |= 1 << Number;
EmulatorInterrupt(SlavePic.IntOffset + Number);
}
}
VOID PitWriteCommand(BYTE Value)
{
BYTE Channel = Value >> 6;
BYTE Mode = (Value >> 1) & 0x07;
/* Check if this is a counter latch command */
if (((Value >> 4) & 3) == 0)
{
PitChannels[Channel].LatchSet = TRUE;
PitChannels[Channel].LatchedValue = PitChannels[Channel].CurrentValue;
return;
}
/* Set the access mode and reset flip-flops */
PitChannels[Channel].AccessMode = (Value >> 4) & 3;
PitChannels[Channel].Pulsed = FALSE;
PitChannels[Channel].LatchSet = FALSE;
PitChannels[Channel].InputFlipFlop = FALSE;
PitChannels[Channel].OutputFlipFlop = FALSE;
switch (Mode)
{
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
{
PitChannels[Channel].Mode = Mode;
break;
}
case 6:
{
PitChannels[Channel].Mode = PIT_MODE_RATE_GENERATOR;
break;
}
case 7:
{
PitChannels[Channel].Mode = PIT_MODE_SQUARE_WAVE;
break;
}
}
}
BYTE PitReadData(BYTE Channel)
{
WORD CurrentValue = PitChannels[Channel].CurrentValue;
BYTE AccessMode = PitChannels[Channel].AccessMode;
/* Check if the value was latched */
if (PitChannels[Channel].LatchSet)
{
CurrentValue = PitChannels[Channel].LatchedValue;
if (AccessMode == 1 || AccessMode == 2)
{
/* The latched value was read as one byte */
PitChannels[Channel].LatchSet = FALSE;
}
}
/* Use the flip-flop for access mode 3 */
if (AccessMode == 3)
{
AccessMode = PitChannels[Channel].InputFlipFlop ? 1 : 2;
PitChannels[Channel].InputFlipFlop = !PitChannels[Channel].InputFlipFlop;
/* Check if this was the last read for the latched value */
if (!PitChannels[Channel].InputFlipFlop)
{
/* Yes, the latch value was read as two bytes */
PitChannels[Channel].LatchSet = FALSE;
}
}
switch (AccessMode)
{
case 1:
{
/* Low byte */
return CurrentValue & 0x00FF;
}
case 2:
{
/* High byte */
return CurrentValue >> 8;
}
}
/* Shouldn't get here */
return 0;
}
VOID PitWriteData(BYTE Channel, BYTE Value)
{
BYTE AccessMode = PitChannels[Channel].AccessMode;
/* Use the flip-flop for access mode 3 */
if (PitChannels[Channel].AccessMode == 3)
{
AccessMode = PitChannels[Channel].InputFlipFlop ? 1 : 2;
PitChannels[Channel].InputFlipFlop = !PitChannels[Channel].InputFlipFlop;
}
switch (AccessMode)
{
case 1:
{
/* Low byte */
PitChannels[Channel].ReloadValue &= 0xFF00;
PitChannels[Channel].ReloadValue |= Value;
break;
}
case 2:
{
/* High byte */
PitChannels[Channel].ReloadValue &= 0x00FF;
PitChannels[Channel].ReloadValue |= Value << 8;
}
}
}
VOID PitDecrementCount()
{
INT i;
for (i = 0; i < PIT_CHANNELS; i++)
{
switch (PitChannels[i].Mode)
{
case PIT_MODE_INT_ON_TERMINAL_COUNT:
{
/* Decrement the value */
PitChannels[i].CurrentValue--;
/* Did it fall to the terminal count? */
if (PitChannels[i].CurrentValue == 0 && !PitChannels[i].Pulsed)
{
/* Yes, raise the output line */
if (i == 0) PicInterruptRequest(0);
PitChannels[i].Pulsed = TRUE;
}
break;
}
case PIT_MODE_RATE_GENERATOR:
{
/* Decrement the value */
PitChannels[i].CurrentValue--;
/* Did it fall to zero? */
if (PitChannels[i].CurrentValue != 0) break;
/* Yes, raise the output line and reload */
if (i == 0) PicInterruptRequest(0);
PitChannels[i].CurrentValue = PitChannels[i].ReloadValue;
break;
}
case PIT_MODE_SQUARE_WAVE:
{
/* Decrement the value by 2 */
PitChannels[i].CurrentValue -= 2;
/* Did it fall to zero? */
if (PitChannels[i].CurrentValue != 0) break;
/* Yes, toggle the flip-flop */
PitChannels[i].OutputFlipFlop = !PitChannels[i].OutputFlipFlop;
/* Did this create a rising edge in the signal? */
if (PitChannels[i].OutputFlipFlop)
{
/* Yes, IRQ 0 if this is channel 0 */
if (i == 0) PicInterruptRequest(0);
}
/* Reload the value, but make sure it's even */
if (PitChannels[i].ReloadValue % 2)
{
/* It's odd, reduce it by 1 */
PitChannels[i].CurrentValue = PitChannels[i].ReloadValue - 1;
}
else
{
/* It was even */
PitChannels[i].CurrentValue = PitChannels[i].ReloadValue;
}
break;
}
case PIT_MODE_SOFTWARE_STROBE:
{
// TODO: NOT IMPLEMENTED
break;
}
case PIT_MODE_HARDWARE_ONE_SHOT:
case PIT_MODE_HARDWARE_STROBE:
{
/* These modes do not work on x86 PCs */
break;
}
}
}
}