mirror of
https://github.com/reactos/reactos.git
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9393fc320e
Excluded: 3rd-party code (incl. wine) and most of the win32ss.
197 lines
3.7 KiB
C
197 lines
3.7 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS kernel
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* FILE: lib/opengl32/opengl.h
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* PURPOSE: OpenGL32 lib, general header
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*/
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#ifndef _OPENGL32_PCH_
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#define _OPENGL32_PCH_
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#define WIN32_NO_STATUS
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#include <stdarg.h>
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#include <windef.h>
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#include <winbase.h>
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#include <winuser.h>
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#include <wingdi.h>
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#include <winddi.h>
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#include <GL/gl.h>
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#ifndef OPENGL32_USE_TLS
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#include <pstypes.h>
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#endif
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#include <wine/debug.h>
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#include "icd.h"
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/* *$%$£^§! headers inclusion */
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static __inline
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BOOLEAN
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RemoveEntryList(
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_In_ PLIST_ENTRY Entry)
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{
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PLIST_ENTRY OldFlink;
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PLIST_ENTRY OldBlink;
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OldFlink = Entry->Flink;
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OldBlink = Entry->Blink;
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OldFlink->Blink = OldBlink;
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OldBlink->Flink = OldFlink;
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return (OldFlink == OldBlink);
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}
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static __inline
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VOID
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InsertTailList(
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_In_ PLIST_ENTRY ListHead,
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_In_ PLIST_ENTRY Entry
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)
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{
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PLIST_ENTRY OldBlink;
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OldBlink = ListHead->Blink;
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Entry->Flink = ListHead;
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Entry->Blink = OldBlink;
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OldBlink->Flink = Entry;
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ListHead->Blink = Entry;
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}
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static __inline
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VOID
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InitializeListHead(
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_Inout_ PLIST_ENTRY ListHead
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)
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{
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ListHead->Flink = ListHead->Blink = ListHead;
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}
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extern LIST_ENTRY ContextListHead;
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struct wgl_context
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{
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DWORD magic;
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volatile LONG lock;
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LIST_ENTRY ListEntry;
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DHGLRC dhglrc;
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struct ICD_Data* icd_data;
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INT pixelformat;
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volatile LONG thread_id;
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};
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#define WGL_DC_OBJ_DC 0x1
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struct wgl_dc_data
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{
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/* Header */
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union
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{
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HWND hwnd;
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HDC hdc;
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HANDLE u;
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} owner;
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ULONG flags;
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/* Pixel format */
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INT pixelformat;
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/* ICD */
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struct ICD_Data* icd_data;
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INT nb_icd_formats;
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/* Software implementation */
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INT nb_sw_formats;
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void* sw_data;
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/* Linked list */
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struct wgl_dc_data* next;
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};
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/* Clean up functions */
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void IntDeleteAllContexts(void);
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void IntDeleteAllICDs(void);
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FORCEINLINE
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const GLDISPATCHTABLE*
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IntGetCurrentDispatchTable(void)
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{
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return (GLDISPATCHTABLE*)NtCurrentTeb()->glTable;
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}
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FORCEINLINE
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void
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IntSetCurrentDispatchTable(const GLDISPATCHTABLE* table)
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{
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NtCurrentTeb()->glTable = (void*)table;
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}
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FORCEINLINE
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void
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IntMakeCurrent(HGLRC hglrc, HDC hdc, struct wgl_dc_data* dc_data)
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{
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TEB* CurrentTeb = NtCurrentTeb();
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CurrentTeb->glCurrentRC = hglrc;
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CurrentTeb->glReserved2 = hdc;
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CurrentTeb->glSectionInfo = dc_data;
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}
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FORCEINLINE
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HGLRC
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IntGetCurrentRC(void)
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{
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return NtCurrentTeb()->glCurrentRC;
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}
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FORCEINLINE
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HDC
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IntGetCurrentDC(void)
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{
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return NtCurrentTeb()->glReserved2;
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}
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static inline
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struct wgl_dc_data*
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IntGetCurrentDcData(void)
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{
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return NtCurrentTeb()->glSectionInfo;
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}
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FORCEINLINE
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void
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IntSetCurrentICDPrivate(void* value)
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{
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NtCurrentTeb()->glContext = value;
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}
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FORCEINLINE
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void*
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IntGetCurrentICDPrivate(void)
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{
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return (void*)NtCurrentTeb()->glContext;
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}
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FORCEINLINE
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DHGLRC
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IntGetCurrentDHGLRC(void)
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{
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struct wgl_context* ctx = (struct wgl_context*)IntGetCurrentRC();
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if(!ctx) return NULL;
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return ctx->dhglrc;
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}
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/* Software implementation functions */
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INT sw_DescribePixelFormat(HDC hdc, INT format, UINT size, PIXELFORMATDESCRIPTOR* descr);
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BOOL sw_SetPixelFormat(HDC hdc, struct wgl_dc_data*, INT format);
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DHGLRC sw_CreateContext(struct wgl_dc_data*);
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BOOL sw_DeleteContext(DHGLRC dhglrc);
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BOOL sw_SetContext(struct wgl_dc_data* dc_data, DHGLRC dhglrc);
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void sw_ReleaseContext(DHGLRC hglrc);
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PROC sw_GetProcAddress(LPCSTR name);
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BOOL sw_CopyContext(DHGLRC dhglrcSrc, DHGLRC dhglrcDst, UINT mask);
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BOOL sw_ShareLists(DHGLRC dhglrcSrc, DHGLRC dhglrcDst);
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BOOL sw_SwapBuffers(HDC hdc, struct wgl_dc_data* dc_data);
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#endif /* _OPENGL32_PCH_ */
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