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
Don't automatically add stub files to the sources, instead add them manually where neccessary. also fix a number of spec files to resemble actual state of implementation. svn path=/branches/cmake-bringup/; revision=50574
34 lines
625 B
CMake
34 lines
625 B
CMake
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set_unicode()
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add_definitions(-D_DLL -D__USE_CRTIMP)
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spec2def(opengl32.dll opengl32.spec)
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list(APPEND SOURCE
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font.c
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gl.c
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opengl32.c
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wgl.c
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${CMAKE_CURRENT_BINARY_DIR}/opengl32_stubs.c
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${CMAKE_CURRENT_BINARY_DIR}/opengl32.def)
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add_library(opengl32 SHARED
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${CMAKE_CURRENT_BINARY_DIR}/opengl32_opengl32.h.gch
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${SOURCE})
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set_module_type(opengl32 win32dll)
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add_importlibs(opengl32
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msvcrt
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gdi32
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user32
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advapi32
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glu32
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kernel32
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ntdll)
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add_pch(opengl32 ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.h ${SOURCE})
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add_cab_target(opengl32 1)
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add_importlib_target(opengl32.spec)
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