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270 lines
8.2 KiB
Plaintext
270 lines
8.2 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="winefile" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=winefile - Win32 Unicode Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "winefile.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "winefile.mak" CFG="winefile - Win32 Unicode Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "winefile - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE "winefile - Win32 Unicode Debug" (based on "Win32 (x86) Application")
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!MESSAGE "winefile - Win32 UNICODE Release" (based on "Win32 (x86) Application")
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!MESSAGE "winefile - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "winefile - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "winefileDebug"
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# PROP Intermediate_Dir "winefileDebug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D _WIN32_WINNT=0x0501 /FR /FD /GZ /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x407 /d "_DEBUG"
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# ADD RSC /l 0x407 /i ".." /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 user32.lib gdi32.lib advapi32.lib comctl32.lib shell32.lib comdlg32.lib ole32.lib version.lib mpr.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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!ELSEIF "$(CFG)" == "winefile - Win32 Unicode Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Unicode Debug"
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# PROP BASE Intermediate_Dir "Unicode Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "winefileUDebug"
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# PROP Intermediate_Dir "winefileUDebug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "UNICODE" /D _WIN32_WINNT=0x0501 /FR /FD /GZ /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x407 /d "_DEBUG"
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# ADD RSC /l 0x407 /i ".." /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 user32.lib gdi32.lib advapi32.lib comctl32.lib shell32.lib comdlg32.lib ole32.lib version.lib mpr.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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!ELSEIF "$(CFG)" == "winefile - Win32 UNICODE Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "winefile___Win32_UNICODE_Release"
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# PROP BASE Intermediate_Dir "winefile___Win32_UNICODE_Release"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "winefileURelease"
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# PROP Intermediate_Dir "winefileURelease"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "UNICODE" /D _WIN32_WINNT=0x0501 /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x407 /d "NDEBUG"
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# ADD RSC /l 0x407 /i ".." /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib comctl32.lib shell32.lib comdlg32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 user32.lib gdi32.lib advapi32.lib comctl32.lib shell32.lib comdlg32.lib ole32.lib version.lib mpr.lib /nologo /subsystem:windows /machine:I386
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!ELSEIF "$(CFG)" == "winefile - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "winefile___Win32_Release"
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# PROP BASE Intermediate_Dir "winefile___Win32_Release"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "."
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# PROP Intermediate_Dir "winefileRelease"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "UNICODE" /D WINE_UNUSED= /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D _WIN32_WINNT=0x0501 /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x407 /d "NDEBUG"
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# ADD RSC /l 0x407 /i ".." /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib comctl32.lib shell32.lib comdlg32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 user32.lib gdi32.lib advapi32.lib comctl32.lib shell32.lib comdlg32.lib ole32.lib version.lib mpr.lib /nologo /subsystem:windows /machine:I386 /out:"winefile-ansi.exe"
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!ENDIF
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# Begin Target
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# Name "winefile - Win32 Debug"
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# Name "winefile - Win32 Unicode Debug"
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# Name "winefile - Win32 UNICODE Release"
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# Name "winefile - Win32 Release"
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# Begin Group "Resources"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\cs.rc
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# PROP Exclude_From_Build 1
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# End Source File
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# Begin Source File
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SOURCE=.\de.rc
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# PROP Exclude_From_Build 1
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# End Source File
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# Begin Source File
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SOURCE=.\drivebar.bmp
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# End Source File
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# Begin Source File
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SOURCE=.\en.rc
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# PROP Exclude_From_Build 1
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# End Source File
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# Begin Source File
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SOURCE=.\es.rc
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# PROP Exclude_From_Build 1
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# End Source File
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# Begin Source File
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SOURCE=.\fr.rc
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# PROP Exclude_From_Build 1
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# Begin Source File
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SOURCE=.\hu.rc
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# PROP Exclude_From_Build 1
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# End Source File
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# Begin Source File
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SOURCE=.\images.bmp
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SOURCE=.\it.rc
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# PROP Exclude_From_Build 1
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# Begin Source File
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SOURCE=.\nl.rc
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SOURCE=.\pl.rc
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SOURCE=.\pt.rc
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SOURCE=.\resource.rc
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# PROP Exclude_From_Build 1
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# Begin Source File
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SOURCE=.\ru.rc
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# PROP Exclude_From_Build 1
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SOURCE=.\si.rc
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# PROP Exclude_From_Build 1
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# Begin Source File
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SOURCE=.\Sv.rc
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# PROP Exclude_From_Build 1
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# Begin Source File
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SOURCE=.\toolbar.bmp
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# Begin Source File
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SOURCE=.\winefile.ico
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# Begin Source File
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SOURCE=.\winefile.rc
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SOURCE=.\zh.rc
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# PROP Exclude_From_Build 1
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# Begin Source File
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SOURCE=.\resource.h
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SOURCE=.\splitpath.c
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# PROP Exclude_From_Build 1
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# Begin Source File
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SOURCE=.\winefile.c
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# Begin Source File
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SOURCE=.\winefile.h
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# End Source File
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# End Target
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# End Project
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