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Imported from https://www.nuget.org/packages/Microsoft.Windows.SDK.CRTSource/10.0.22621.3 License: MIT
41 lines
1.4 KiB
C++
41 lines
1.4 KiB
C++
//
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// realloc.cpp
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// Implementation of realloc().
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//
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#include <corecrt_internal.h>
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#include <malloc.h>
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// Reallocates a block of memory in the heap.
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//
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// This function reallocates the block pointed to by 'block' such that it is
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// 'size' bytes in size. The new size may be either greater or less than the
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// original size of the block. The reallocation may result in the block being
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// moved to a new location in memory. If the block is moved, the contents of
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// the original block are copied.
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//
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// Standard behavior notes:
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// [1] realloc(nullptr, new_size) is equivalent to malloc(new_size)
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// [2] realloc(p, 0) is equivalent to free(p), and nullptr is returned
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// [3] If reallocation fails, the original block is left unchanged
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//
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// If 'block' is non-null, it must point to a valid block of memory allocated in
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// the heap.
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//
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// This function supports patching and therefore must be marked noinline.
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// Both _realloc_dbg and _realloc_base must also be marked noinline
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// to prevent identical COMDAT folding from substituting calls to realloc
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// with either other function or vice versa.
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extern "C" _CRT_HYBRIDPATCHABLE __declspec(noinline) _CRTRESTRICT void* __cdecl realloc(
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void* const block,
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size_t const size
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)
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{
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#ifdef _DEBUG
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return _realloc_dbg(block, size, _NORMAL_BLOCK, nullptr, 0);
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#else
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return _realloc_base(block, size);
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#endif
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}
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