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c91fecf968
It currently tests the features I needed to adjust/implement when fixing the wininet problem. ReactOS currently passes all tests, but fails one if you launch the test app for the second time quickly after the first time (timing problem in the network code?). - Fix the behaviour on an ioctlsocket FIONREAD call: The output buffer is not touched, when we have no socket, but when we have no connection, it is set to 0. - Forward the socket call to WSASocketW instead of WSASocketA, minimal performance improvement svn path=/trunk/; revision=33824
34 lines
671 B
C
34 lines
671 B
C
/*
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* PROJECT: ws2_32.dll API tests
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* LICENSE: GPLv2 or any later version
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* FILE: apitests/ws2_32/testlist.c
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* PURPOSE: Test list file
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* COPYRIGHT: Copyright 2008 Colin Finck <mail@colinfinck.de>
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*/
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#ifndef _WS2_32_TESTLIST_H
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#define _WS2_32_TESTLIST_H
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#define ARRAY_SIZE(x) (sizeof(x)/sizeof(x[0]))
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#include "ws2_32.h"
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/* include the tests */
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#include "tests/ioctlsocket.c"
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#include "tests/recv.c"
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/* The List of tests */
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TESTENTRY TestList[] =
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{
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{ L"ioctlsocket", Test_ioctlsocket },
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{ L"recv", Test_recv }
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};
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/* The function that gives us the number of tests */
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INT NumTests(void)
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{
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return ARRAY_SIZE(TestList);
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}
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#endif
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