.. |
asm.c
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[D3DX9_36_WINETEST] Import from wine 4.0
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2020-02-26 18:19:18 +01:00 |
bmp1x1.bmp
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[D3DX9_36_WINETEST] Import from wine 4.0
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2020-02-26 18:19:18 +01:00 |
CMakeLists.txt
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[D3DX9_36_WINETEST] Import from wine 4.0
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2020-02-26 18:19:18 +01:00 |
core.c
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[WINESYNC] d3dx9/tests: Add some more ID3DXFont tests.
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2021-02-04 16:37:05 +01:00 |
effect.c
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[WINESYNC] d3dx9: Implement d3dx_effect_ApplyParameterBlock().
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2021-02-04 16:37:05 +01:00 |
line.c
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[D3DX9_36_WINETEST] Import from wine 4.0
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2020-02-26 18:19:18 +01:00 |
math.c
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[WINESYNC] d3dx9: Build with msvcrt.
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2021-02-04 16:37:03 +01:00 |
mesh.c
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[WINESYNC] d3dx9: Implement D3DXCreateKeyframedAnimationSet.
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2021-02-04 16:37:05 +01:00 |
res.vsh
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[D3DX9_36_WINETEST] Import from wine 4.0
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2020-02-26 18:19:18 +01:00 |
resources.h
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[D3DX9_36_WINETEST] Import from wine 4.0
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2020-02-26 18:19:18 +01:00 |
rsrc.rc
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[D3DX9_36_WINETEST] Import from wine 4.0
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2020-02-26 18:19:18 +01:00 |
shader.c
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[WINESYNC] d3dx9: Implement D3DXCreateFragmentLinker[Ex]().
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2021-02-04 16:37:05 +01:00 |
surface.c
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[WINESYNC] d3dx9: Support D3DFMT_X8L8V8U8 in DDS files.
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2021-02-04 16:37:05 +01:00 |
testlist.c
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[D3DX9_36_WINETEST] Import from wine 4.0
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2020-02-26 18:19:18 +01:00 |
texture.c
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[WINESYNC] d3dx9: Use check_texture_requirements() in D3DXCheckVolumeTextureRequirements() with correct resource type.
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2021-02-04 16:37:04 +01:00 |
volume.c
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[D3DX9_36_WINETEST] Import from wine 4.0
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2020-02-26 18:19:18 +01:00 |
xfile.c
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[D3DX9_36_WINETEST] Import from wine 4.0
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2020-02-26 18:19:18 +01:00 |