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![]() There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two. |
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.. | ||
CMakeLists.txt | ||
debug.c | ||
debug.h | ||
driver.h | ||
enable.c | ||
framebuf_new.rc | ||
palette.c | ||
pointer.c | ||
screen.c |